server/src
NoFantasy 3c2327e6e0 [9065] Implement motionmaster function UpdateFinalDistanceToTarget()
To update a creatures distance to it's target without creating a new movement generator. Note it can only be used where creature is using TargetedMovementGenerator.

Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-12-25 18:06:59 +01:00
..
bindings [9048] Add src\bindings\universal\Scripts\sc_defines.cpp to script.vcproj 2009-12-23 16:59:55 +03:00
framework [8888] Use ACE for access to script lib 2009-11-29 16:15:18 +03:00
game [9065] Implement motionmaster function UpdateFinalDistanceToTarget() 2009-12-25 18:06:59 +01:00
mangosd [9010] Implement realmd support realms for different client versions 2009-12-17 03:40:29 +03:00
realmd [9011] Drop unused enum. 2009-12-17 15:32:49 +03:00
shared [9065] Implement motionmaster function UpdateFinalDistanceToTarget() 2009-12-25 18:06:59 +01:00
tools
Makefile.am