| .. |
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AccountMgr.cpp
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[8103] More wide use IsInWorld checks and delayed at teleport operations.
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2009-07-02 09:18:43 +04:00 |
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AccountMgr.h
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AchievementMgr.cpp
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Merge commit 'origin/master' into 320
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2009-07-11 07:55:53 +04:00 |
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AchievementMgr.h
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[8067] Fixed tabs and trailing whitespaces in code.
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2009-06-22 15:43:47 +04:00 |
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AggressorAI.cpp
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[7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups.
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2009-05-14 18:51:13 +04:00 |
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AggressorAI.h
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AnimalRandomMovementGenerator.h
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ArenaTeam.cpp
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Replaced some hardcoded values with enum.
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2009-07-11 12:09:42 +04:00 |
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ArenaTeam.h
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Replaced some hardcoded values with enum.
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2009-07-11 12:09:42 +04:00 |
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ArenaTeamHandler.cpp
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[7918] Improve portability in work with uint64 string format specifiers and in code literals.
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2009-05-30 22:44:20 +04:00 |
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AuctionHouseHandler.cpp
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[7918] Improve portability in work with uint64 string format specifiers and in code literals.
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2009-05-30 22:44:20 +04:00 |
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AuctionHouseMgr.cpp
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[7918] Improve portability in work with uint64 string format specifiers and in code literals.
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2009-05-30 22:44:20 +04:00 |
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AuctionHouseMgr.h
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[7730] Some optimizantion and code style.
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2009-04-29 01:05:21 +04:00 |
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Bag.cpp
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[7730] Some optimizantion and code style.
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2009-04-29 01:05:21 +04:00 |
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Bag.h
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BattleGround.cpp
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[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete
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2009-07-02 09:18:42 +04:00 |
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BattleGround.h
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Added placeholders for new battlegrounds, some other stuff.
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2009-06-25 19:08:53 +04:00 |
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BattleGroundAA.cpp
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BattleGroundAA.h
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BattleGroundAB.cpp
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BattleGroundAB.h
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[7731] Some code cleanups, warrning fixes.
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2009-04-29 04:03:59 +04:00 |
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BattleGroundABG.cpp
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Added placeholders for new battlegrounds, some other stuff.
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2009-06-25 19:08:53 +04:00 |
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BattleGroundABG.h
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Added placeholders for new battlegrounds, some other stuff.
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2009-06-25 19:08:53 +04:00 |
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BattleGroundAV.cpp
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BattleGroundAV.h
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BattleGroundBE.cpp
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[7730] Some optimizantion and code style.
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2009-04-29 01:05:21 +04:00 |
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BattleGroundBE.h
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BattleGroundDS.cpp
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BattleGroundDS.h
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BattleGroundEY.cpp
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[7918] Improve portability in work with uint64 string format specifiers and in code literals.
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2009-05-30 22:44:20 +04:00 |
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BattleGroundEY.h
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[7731] Some code cleanups, warrning fixes.
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2009-04-29 04:03:59 +04:00 |
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BattleGroundHandler.cpp
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Replaced some hardcoded values with enum.
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2009-07-11 12:09:42 +04:00 |
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BattleGroundIC.cpp
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Added placeholders for new battlegrounds, some other stuff.
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2009-06-25 19:08:53 +04:00 |
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BattleGroundIC.h
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Added placeholders for new battlegrounds, some other stuff.
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2009-06-25 19:08:53 +04:00 |
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BattleGroundMgr.cpp
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Added placeholders for new battlegrounds, some other stuff.
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2009-06-25 19:08:53 +04:00 |
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BattleGroundMgr.h
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Merge commit 'origin/master' into 310
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2009-04-29 11:51:15 +04:00 |
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BattleGroundNA.cpp
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[7730] Some optimizantion and code style.
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2009-04-29 01:05:21 +04:00 |
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BattleGroundNA.h
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BattleGroundRL.cpp
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[7730] Some optimizantion and code style.
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2009-04-29 01:05:21 +04:00 |
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BattleGroundRL.h
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BattleGroundRV.cpp
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BattleGroundRV.h
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BattleGroundSA.cpp
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[7731] Some code cleanups, warrning fixes.
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2009-04-29 04:03:59 +04:00 |
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BattleGroundSA.h
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BattleGroundWS.cpp
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[7730] Some optimizantion and code style.
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2009-04-29 01:05:21 +04:00 |
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BattleGroundWS.h
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Calendar.cpp
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Calendar.h
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CalendarHandler.cpp
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Added placeholders for new battlegrounds, some other stuff.
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2009-06-25 19:08:53 +04:00 |
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Cell.h
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CellImpl.h
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Channel.cpp
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[8185] Allow set visible gm level for in gm list and in who list checks.
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2009-07-16 02:54:57 +04:00 |
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Channel.h
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ChannelHandler.cpp
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[7911] Applied coding style.
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2009-05-29 19:07:28 +04:00 |
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ChannelMgr.h
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[7730] Some optimizantion and code style.
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2009-04-29 01:05:21 +04:00 |
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CharacterHandler.cpp
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Replaced some hardcoded values with enum.
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2009-07-11 12:09:42 +04:00 |
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Chat.cpp
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[8191] Drop code related to use long time empty spell_affect table.
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2009-07-17 04:29:33 +04:00 |
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Chat.h
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[8191] Drop code related to use long time empty spell_affect table.
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2009-07-17 04:29:33 +04:00 |
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ChatHandler.cpp
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[7731] Some code cleanups, warrning fixes.
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2009-04-29 04:03:59 +04:00 |
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CombatHandler.cpp
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[7905] Implement ACTION_T_SET_SHEATH for creature event ai make possibility set ranged fire state.
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2009-05-29 01:05:39 +04:00 |
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ConfusedMovementGenerator.cpp
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[8077] Resolve mixed store and use 2 different flags values types in single field.
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2009-07-02 09:18:24 +04:00 |
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ConfusedMovementGenerator.h
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Corpse.cpp
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[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
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2009-07-15 02:13:52 +04:00 |
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Corpse.h
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Creature.cpp
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[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
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2009-07-15 02:13:52 +04:00 |
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Creature.h
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Merge commit 'origin/master' into 320
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2009-07-17 13:26:56 +04:00 |
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CreatureAI.cpp
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CreatureAI.h
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[7731] Some code cleanups, warrning fixes.
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2009-04-29 04:03:59 +04:00 |
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CreatureAIImpl.h
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CreatureAIRegistry.cpp
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CreatureAIRegistry.h
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CreatureAISelector.cpp
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[7731] Some code cleanups, warrning fixes.
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2009-04-29 04:03:59 +04:00 |
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CreatureAISelector.h
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CreatureEventAI.cpp
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[8146] Fixed handling of eventchance for CreatureEventAI.
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2009-07-07 23:01:28 +02:00 |
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CreatureEventAI.h
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[8057] Move code from Event AI to class Creature function for reuse in other scripting cases.
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2009-06-21 03:39:43 +04:00 |
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CreatureEventAIMgr.cpp
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[8134] Fixed typo in ACTION_T_MORPH_TO_ENTRY_OR_MODEL check.
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2009-07-06 11:26:06 +04:00 |
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CreatureEventAIMgr.h
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DBCEnums.h
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[7825] Fixed typo in comment and var. name.
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2009-05-14 12:36:14 +04:00 |
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DBCfmt.h
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Updated to 10116 client build.
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2009-07-17 17:01:47 +04:00 |
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DBCStores.cpp
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[8151] Fixed some format warnings and typos.
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2009-07-09 01:09:12 +04:00 |
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DBCStores.h
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[7995] Check display id correctness for creature and gameobjects.
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2009-06-11 22:43:18 +04:00 |
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DBCStructure.h
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Updated to 10116 client build.
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2009-07-17 17:01:47 +04:00 |
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debugcmds.cpp
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[8169] Implement new optional table spell_check and console command .debug spellcheck
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2009-07-12 22:15:56 +04:00 |
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DestinationHolder.cpp
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DestinationHolder.h
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[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests.
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2009-06-16 12:47:02 +04:00 |
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DestinationHolderImp.h
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[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests.
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2009-06-16 12:47:02 +04:00 |
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DuelHandler.cpp
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Added placeholders for new battlegrounds, some other stuff.
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2009-06-25 19:08:53 +04:00 |
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DynamicObject.cpp
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Merge commit 'origin/master' into 320
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2009-07-15 09:40:13 +04:00 |
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DynamicObject.h
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[7967] Removed unused field. (cherry picked from commit acb3e8402f08aa0c2073bc78607f76c8d7098105)
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2009-06-06 06:40:06 +04:00 |
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FleeingMovementGenerator.cpp
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[8077] Resolve mixed store and use 2 different flags values types in single field.
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2009-07-02 09:18:24 +04:00 |
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FleeingMovementGenerator.h
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Mobs fleeing and getting assistance feature implementaion.
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2009-05-21 01:33:28 +04:00 |
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FollowerReference.cpp
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FollowerReference.h
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FollowerRefManager.h
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Formulas.h
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GameEventMgr.cpp
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[8151] Fixed some format warnings and typos.
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2009-07-09 01:09:12 +04:00 |
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GameEventMgr.h
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GameObject.cpp
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[8183] Some gameobject despanw related fixes
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2009-07-15 06:32:08 +04:00 |
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GameObject.h
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Merge commit 'origin/master' into 320
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2009-07-15 09:40:13 +04:00 |
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GlobalEvents.cpp
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GlobalEvents.h
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GMTicketHandler.cpp
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[8013] Fixed SMSG_RAID_INSTANCE_INFO opcode, some other fixes.
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2009-06-14 19:24:56 +04:00 |
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GMTicketMgr.cpp
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[7730] Some optimizantion and code style.
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2009-04-29 01:05:21 +04:00 |
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GMTicketMgr.h
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GossipDef.cpp
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Merge commit 'origin/master' into 310
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2009-06-02 15:01:26 +04:00 |
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GossipDef.h
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GridDefines.h
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[8149] Use formula instead hardcoded value for CENTER_GRID_CELL_ID calculation.
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2009-07-08 23:25:32 +04:00 |
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GridNotifiers.cpp
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[7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups.
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2009-05-14 18:51:13 +04:00 |
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GridNotifiers.h
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[7957] Implemented for AnyAoETargetUnitInObjectRangeCheck possibility to allow/disallow selecting hidden units.
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2009-06-05 03:01:20 +02:00 |
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GridNotifiersImpl.h
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[7836] Fixes for distance range checks.
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2009-05-16 10:25:11 +04:00 |
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GridStates.cpp
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GridStates.h
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Group.cpp
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Merge commit 'origin/master' into 320
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2009-07-05 13:19:54 +04:00 |
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Group.h
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Added placeholders for new battlegrounds, some other stuff.
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2009-06-25 19:08:53 +04:00 |
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GroupHandler.cpp
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[7926] Implement loot roll achievement criteria types used in statistics
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2009-05-31 10:05:25 +04:00 |
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GroupReference.cpp
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GroupReference.h
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GroupRefManager.h
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GuardAI.cpp
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[7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups.
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2009-05-14 18:51:13 +04:00 |
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GuardAI.h
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Guild.cpp
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[8151] Fixed some format warnings and typos.
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2009-07-09 01:09:12 +04:00 |
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Guild.h
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[7762] Fixed build in *nix.
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2009-05-04 21:58:29 +04:00 |
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GuildHandler.cpp
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[8072] First step to get rid of data blob.
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2009-06-23 17:51:48 +02:00 |
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HomeMovementGenerator.cpp
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[8077] Resolve mixed store and use 2 different flags values types in single field.
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2009-07-02 09:18:24 +04:00 |
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HomeMovementGenerator.h
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HostilRefManager.cpp
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HostilRefManager.h
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IdleMovementGenerator.cpp
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Mobs fleeing and getting assistance feature implementaion.
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2009-05-21 01:33:28 +04:00 |
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IdleMovementGenerator.h
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Mobs fleeing and getting assistance feature implementaion.
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2009-05-21 01:33:28 +04:00 |
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InstanceData.cpp
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InstanceData.h
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[7871] Drop unused second arg in InstanceData::OnCreatureCreate.
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2009-05-22 06:33:08 +04:00 |
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InstanceSaveMgr.cpp
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[8106] Revert "Fixed instance heroic/raid reset cooldown at switch normal/heroic difficalty."
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2009-07-02 09:20:45 +04:00 |
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InstanceSaveMgr.h
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[7810] Moved ZThread related code on ACE framework.
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2009-05-11 12:14:22 +04:00 |
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Item.cpp
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[8094] Overwrite max durability for item at item loading from prototype.
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2009-07-02 09:18:37 +04:00 |
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Item.h
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Merge commit 'origin/master' into 310
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2009-06-09 09:51:34 +04:00 |
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ItemEnchantmentMgr.cpp
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[7730] Some optimizantion and code style.
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2009-04-29 01:05:21 +04:00 |
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ItemEnchantmentMgr.h
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ItemHandler.cpp
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Updated to 10116 client build.
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2009-07-17 17:01:47 +04:00 |
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ItemPrototype.h
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Added placeholders for new battlegrounds, some other stuff.
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2009-06-25 19:08:53 +04:00 |
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Language.h
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[7839] Rafactoring player targeting code in chat command and related cleanups/improvments.
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2009-05-17 14:29:55 +04:00 |
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Level0.cpp
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[8189] Fixed: not include player in GM online list output.
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2009-07-17 02:14:42 +04:00 |
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Level1.cpp
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Added placeholders for new battlegrounds, some other stuff.
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2009-06-25 19:08:53 +04:00 |
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Level2.cpp
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[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete
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2009-07-02 09:18:42 +04:00 |
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Level3.cpp
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Merge commit 'origin/master' into 320
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2009-07-17 13:26:56 +04:00 |
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LFGHandler.cpp
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[8103] More wide use IsInWorld checks and delayed at teleport operations.
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2009-07-02 09:18:43 +04:00 |
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LootHandler.cpp
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[8131] Some anti-cheating server side checks.
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2009-07-05 23:06:58 +04:00 |
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LootMgr.cpp
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[8183] Some gameobject despanw related fixes
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2009-07-15 06:32:08 +04:00 |
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LootMgr.h
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[7737] Implement ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE.
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2009-04-30 03:07:05 +04:00 |
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Mail.cpp
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[8156] Some mail show flags use.
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2009-07-10 06:38:23 +04:00 |
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Mail.h
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[7898] Improve client error output at different mail send errors, cleanup code.
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2009-05-27 01:14:17 +04:00 |
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Makefile.am
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Added placeholders for new battlegrounds, some other stuff.
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2009-06-25 19:08:53 +04:00 |
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Map.cpp
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Merge commit 'origin/master' into 320
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2009-07-15 09:40:13 +04:00 |
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Map.h
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Merge commit 'origin/master' into 320
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2009-07-15 09:40:13 +04:00 |
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MapInstanced.cpp
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Merge commit 'origin/master' into 320
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2009-07-15 09:40:13 +04:00 |
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MapInstanced.h
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[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
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2009-07-15 02:13:52 +04:00 |
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MapManager.cpp
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Merge commit 'origin/master' into 320
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2009-07-15 09:40:13 +04:00 |
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MapManager.h
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[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
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2009-07-15 02:13:52 +04:00 |
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MapReference.h
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MapRefManager.h
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MiscHandler.cpp
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Merge commit 'origin/master' into 320
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2009-07-16 13:23:03 +04:00 |
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MotionMaster.cpp
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Mobs fleeing and getting assistance feature implementaion.
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2009-05-21 01:33:28 +04:00 |
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MotionMaster.h
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Mobs fleeing and getting assistance feature implementaion.
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2009-05-21 01:33:28 +04:00 |
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MovementGenerator.cpp
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MovementGenerator.h
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MovementGeneratorImpl.h
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MovementHandler.cpp
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Updated to 10116 client build.
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2009-07-17 17:01:47 +04:00 |
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NPCHandler.cpp
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[8103] More wide use IsInWorld checks and delayed at teleport operations.
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2009-07-02 09:18:43 +04:00 |
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NPCHandler.h
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NullCreatureAI.cpp
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NullCreatureAI.h
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Object.cpp
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Merge commit 'origin/master' into 320
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2009-07-17 13:26:56 +04:00 |
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Object.h
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Merge commit 'origin/master' into 320
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2009-07-15 09:40:13 +04:00 |
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ObjectAccessor.cpp
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[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
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2009-07-15 02:13:52 +04:00 |
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ObjectAccessor.h
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[8103] More wide use IsInWorld checks and delayed at teleport operations.
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2009-07-02 09:18:43 +04:00 |
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ObjectDefines.h
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[7918] Improve portability in work with uint64 string format specifiers and in code literals.
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2009-05-30 22:44:20 +04:00 |
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ObjectGridLoader.cpp
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[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
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2009-07-15 02:13:52 +04:00 |
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ObjectGridLoader.h
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ObjectMgr.cpp
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Merge commit 'origin/master' into 320
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2009-07-17 13:26:56 +04:00 |
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ObjectMgr.h
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[8176] Forbid using some monster movement flags (that can crash client) in creature*_addon tables.moveflag tables field.
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2009-07-13 23:38:27 +04:00 |
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ObjectPosSelector.cpp
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ObjectPosSelector.h
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Opcodes.cpp
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Updated auras enum, dbc comments.
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2009-07-11 10:36:56 +04:00 |
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Opcodes.h
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Updated to 10116 client build.
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2009-07-17 17:01:47 +04:00 |
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Path.h
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pchdef.cpp
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[7744] Use Precompiled Headers for fast build in win.
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2009-05-03 18:07:55 +04:00 |
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pchdef.h
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[7744] Use Precompiled Headers for fast build in win.
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2009-05-03 18:07:55 +04:00 |
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Pet.cpp
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[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
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2009-07-15 02:13:52 +04:00 |
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Pet.h
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[8126] Improvemets in player/pet/charter name checks.
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2009-07-05 20:30:33 +04:00 |
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PetAI.cpp
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[8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished.
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2009-07-08 20:09:33 +04:00 |
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PetAI.h
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[7745] Fixed gcc warnings.
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2009-05-03 20:25:27 +04:00 |
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PetHandler.cpp
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[8126] Improvemets in player/pet/charter name checks.
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2009-07-05 20:30:33 +04:00 |
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PetitionsHandler.cpp
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[7730] Some optimizantion and code style.
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2009-04-29 01:05:21 +04:00 |
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Player.cpp
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Updated to 10116 client build.
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2009-07-17 17:01:47 +04:00 |
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Player.h
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Updated to 10116 client build.
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2009-07-17 17:01:47 +04:00 |
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PlayerDump.cpp
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[8157] Fixes and some tables support finish for pleays pdumps.
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2009-07-10 06:39:38 +04:00 |
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PlayerDump.h
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PointMovementGenerator.cpp
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[8077] Resolve mixed store and use 2 different flags values types in single field.
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2009-07-02 09:18:24 +04:00 |
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PointMovementGenerator.h
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Mobs fleeing and getting assistance feature implementaion.
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2009-05-21 01:33:28 +04:00 |
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PoolHandler.cpp
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[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete
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2009-07-02 09:18:42 +04:00 |
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PoolHandler.h
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QueryHandler.cpp
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Merge commit 'origin/master' into 320
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2009-07-17 13:26:56 +04:00 |
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QuestDef.cpp
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[7945] Implement support quest data for DetailsEmoteDelay and OfferRewardEmoteDelay value for set time ordering details and reward emotes.
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2009-06-02 14:47:13 +04:00 |
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QuestDef.h
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Merge commit 'origin/master' into 310
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2009-06-02 15:01:26 +04:00 |
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QuestHandler.cpp
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[8087] Cleanup code.
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2009-07-02 09:18:32 +04:00 |
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RandomMovementGenerator.cpp
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[8077] Resolve mixed store and use 2 different flags values types in single field.
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2009-07-02 09:18:24 +04:00 |
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RandomMovementGenerator.h
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ReactorAI.cpp
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ReactorAI.h
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ReputationMgr.cpp
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ReputationMgr.h
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ScriptCalls.cpp
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ScriptCalls.h
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SharedDefines.h
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[8082] Update Diminishing Returns.
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2009-07-02 09:18:28 +04:00 |
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SkillDiscovery.cpp
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[8188] Cleanups in #includes for SpellMgr.h
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2009-07-17 00:45:47 +04:00 |
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SkillDiscovery.h
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SkillExtraItems.cpp
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SkillExtraItems.h
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SkillHandler.cpp
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[7911] Applied coding style.
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2009-05-29 19:07:28 +04:00 |
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SocialMgr.cpp
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[8185] Allow set visible gm level for in gm list and in who list checks.
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2009-07-16 02:54:57 +04:00 |
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SocialMgr.h
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Spell.cpp
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Added comments for better code readability.
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2009-07-15 23:44:28 +02:00 |
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Spell.h
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[8142] Remade precast spell system to be more similar to trigger spell system.
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2009-07-07 16:15:30 +02:00 |
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SpellAuraDefines.h
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Updated auras enum, dbc comments.
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2009-07-11 10:36:56 +04:00 |
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SpellAuras.cpp
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Merge commit 'origin/master' into 320
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2009-07-17 13:26:56 +04:00 |
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SpellAuras.h
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[8139] Implemented aura SPELL_AURA_ABILITY_PERIODIC_CRIT(286).
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2009-07-06 22:48:34 +02:00 |
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SpellEffects.cpp
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Merge commit 'origin/master' into 320
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2009-07-16 13:23:03 +04:00 |
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SpellHandler.cpp
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Allow cancel mind control spells while control target.
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2009-07-07 00:12:18 +04:00 |
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SpellMgr.cpp
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[8192] Some other spell mechanics affected by diminishing returns.
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2009-07-17 06:24:29 +04:00 |
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SpellMgr.h
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[8191] Drop code related to use long time empty spell_affect table.
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2009-07-17 04:29:33 +04:00 |
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StatSystem.cpp
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[8024] Implement SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR(285).
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2009-06-16 12:13:06 +04:00 |
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TargetedMovementGenerator.cpp
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[8077] Resolve mixed store and use 2 different flags values types in single field.
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2009-07-02 09:18:24 +04:00 |
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TargetedMovementGenerator.h
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TaxiHandler.cpp
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[8015] More dislpay id selection fixes...
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2009-06-14 21:57:56 +04:00 |
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TemporarySummon.cpp
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[8177] Fixed calling SummonedCreatureDespawn from TemporarySummon::UnSummon
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2009-07-13 22:16:06 +02:00 |
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TemporarySummon.h
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[8154] Export only needed method from TemporarySummon class instead of whole class.
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2009-07-09 13:11:52 +02:00 |
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ThreatManager.cpp
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[8163] Fixed typo and wrong check affecting threat calculation.
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2009-07-12 00:18:28 +04:00 |
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ThreatManager.h
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Totem.cpp
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Merge commit 'origin/master' into 320
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2009-07-15 09:40:13 +04:00 |
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Totem.h
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TotemAI.cpp
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TotemAI.h
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TradeHandler.cpp
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[7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups.
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2009-05-14 18:51:13 +04:00 |
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Transports.cpp
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[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
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2009-07-15 02:13:52 +04:00 |
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Transports.h
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[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
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2009-07-15 02:13:52 +04:00 |
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Traveller.h
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[8077] Resolve mixed store and use 2 different flags values types in single field.
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2009-07-02 09:18:24 +04:00 |
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Unit.cpp
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Merge commit 'origin/master' into 320
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2009-07-17 13:26:56 +04:00 |
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Unit.h
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[8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished.
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2009-07-08 20:09:33 +04:00 |
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UnitEvents.h
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UpdateData.cpp
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Fixed typos, merge errors.
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2009-06-07 22:04:45 +04:00 |
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UpdateData.h
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Fixed typos, merge errors.
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2009-06-07 22:04:45 +04:00 |
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UpdateFields.h
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Updated to 10116 client build.
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2009-07-17 17:01:47 +04:00 |
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UpdateMask.h
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[7730] Some optimizantion and code style.
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2009-04-29 01:05:21 +04:00 |
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Vehicle.cpp
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[8182] Store and use Map* pointer in WorldObject instead map ids for speedup
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2009-07-15 02:13:52 +04:00 |
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Vehicle.h
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VoiceChatHandler.cpp
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[7911] Applied coding style.
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2009-05-29 19:07:28 +04:00 |
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WaypointManager.cpp
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[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests.
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2009-06-16 12:47:02 +04:00 |
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WaypointManager.h
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WaypointMovementGenerator.cpp
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[8077] Resolve mixed store and use 2 different flags values types in single field.
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2009-07-02 09:18:24 +04:00 |
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WaypointMovementGenerator.h
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Weather.cpp
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Weather.h
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World.cpp
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[8191] Drop code related to use long time empty spell_affect table.
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2009-07-17 04:29:33 +04:00 |
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World.h
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[8185] Allow set visible gm level for in gm list and in who list checks.
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2009-07-16 02:54:57 +04:00 |
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WorldLog.cpp
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[7810] Moved ZThread related code on ACE framework.
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2009-05-11 12:14:22 +04:00 |
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WorldLog.h
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[7810] Moved ZThread related code on ACE framework.
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2009-05-11 12:14:22 +04:00 |
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WorldSession.cpp
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Updated to 10116 client build.
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2009-07-17 17:01:47 +04:00 |
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WorldSession.h
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Added placeholders for new battlegrounds, some other stuff.
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2009-06-25 19:08:53 +04:00 |
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WorldSocket.cpp
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Merge commit 'origin/master' into 310
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2009-05-24 10:11:26 +04:00 |
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WorldSocket.h
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WorldSocketMgr.cpp
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[7733] Fixed compile error on VC2005ee.
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2009-04-29 15:30:19 +04:00 |
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WorldSocketMgr.h
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