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175 lines
5.8 KiB
C++
175 lines
5.8 KiB
C++
/*
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* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef MANGOSSERVER_ARENATEAM_H
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#define MANGOSSERVER_ARENATEAM_H
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enum ArenaTeamCommandTypes
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{
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ERR_ARENA_TEAM_CREATE_S = 0x00,
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ERR_ARENA_TEAM_INVITE_SS = 0x01,
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//ERR_ARENA_TEAM_QUIT_S = 0x02,
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ERR_ARENA_TEAM_QUIT_S = 0x03,
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ERR_ARENA_TEAM_FOUNDER_S = 0x0C // need check, probably wrong...
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};
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enum ArenaTeamCommandErrors
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{
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//ARENA_TEAM_PLAYER_NO_MORE_IN_ARENA_TEAM = 0x00,
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ERR_ARENA_TEAM_INTERNAL = 0x01,
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ERR_ALREADY_IN_ARENA_TEAM = 0x02,
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ERR_ALREADY_IN_ARENA_TEAM_S = 0x03,
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ERR_INVITED_TO_ARENA_TEAM = 0x04,
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ERR_ALREADY_INVITED_TO_ARENA_TEAM_S = 0x05,
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ERR_ARENA_TEAM_NAME_INVALID = 0x06,
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ERR_ARENA_TEAM_NAME_EXISTS_S = 0x07,
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ERR_ARENA_TEAM_LEADER_LEAVE_S = 0x08,
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ERR_ARENA_TEAM_PERMISSIONS = 0x08,
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ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM = 0x09,
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ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM_SS = 0x0A,
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ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S = 0x0B,
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ERR_ARENA_TEAM_NOT_ALLIED = 0x0C
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};
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enum ArenaTeamEvents
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{
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ERR_ARENA_TEAM_JOIN_SS = 3, // player name + arena team name
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ERR_ARENA_TEAM_LEAVE_SS = 4, // player name + arena team name
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ERR_ARENA_TEAM_REMOVE_SSS = 5, // player name + arena team name + captain name
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ERR_ARENA_TEAM_LEADER_IS_SS = 6, // player name + arena team name
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ERR_ARENA_TEAM_LEADER_CHANGED_SSS = 7, // old captain + new captain + arena team name
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ERR_ARENA_TEAM_DISBANDED_S = 8 // captain name + arena team name
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};
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/*
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need info how to send these ones:
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ERR_ARENA_TEAM_YOU_JOIN_S - client show it automatically when accept invite
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ERR_ARENA_TEAM_TARGET_TOO_LOW_S
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ERR_ARENA_TEAM_TOO_MANY_MEMBERS_S
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ERR_ARENA_TEAM_LEVEL_TOO_LOW_I
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*/
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enum ArenaTeamStatTypes
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{
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STAT_TYPE_RATING = 0,
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STAT_TYPE_GAMES = 1,
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STAT_TYPE_WINS = 2,
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STAT_TYPE_PLAYED = 3,
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STAT_TYPE_WINS2 = 4,
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STAT_TYPE_RANK = 5
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};
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enum ArenaTeamTypes
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{
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ARENA_TEAM_2v2 = 2,
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ARENA_TEAM_3v3 = 3,
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ARENA_TEAM_5v5 = 5
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};
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struct ArenaTeamMember
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{
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uint64 guid;
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std::string name;
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//uint32 unk2;
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//uint8 unk1;
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uint8 Class;
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uint32 played_week;
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uint32 wons_week;
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uint32 played_season;
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uint32 wons_season;
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};
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struct ArenaTeamStats
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{
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uint32 rating;
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uint32 games;
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uint32 wins;
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uint32 played;
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uint32 wins2;
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uint32 rank;
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};
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#define MAX_ARENA_SLOT 3 // 0..2 slots
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class ArenaTeam
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{
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public:
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ArenaTeam();
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~ArenaTeam();
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bool create(uint64 CaptainGuid, uint32 type, std::string ArenaTeamName);
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void Disband(WorldSession *session);
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typedef std::list<ArenaTeamMember> MemberList;
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uint32 GetId() const { return Id; }
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uint32 GetType() const { return Type; }
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uint8 GetSlot() const;
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static uint8 GetSlotByType(uint32 type);
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const uint64& GetCaptain() const { return CaptainGuid; }
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std::string GetName() const { return Name; }
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ArenaTeamStats GetStats() const { return stats; }
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void SetStats(uint32 stat_type, uint32 value);
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uint32 GetRating() const { return stats.rating; }
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uint32 GetEmblemStyle() const { return EmblemStyle; }
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uint32 GetEmblemColor() const { return EmblemColor; }
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uint32 GetBorderStyle() const { return BorderStyle; }
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uint32 GetBorderColor() const { return BorderColor; }
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uint32 GetBackgroundColor() const { return BackgroundColor; }
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void SetCaptain(uint64 guid);
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bool AddMember(uint64 PlayerGuid);
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void DelMember(uint64 guid);
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void SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor);
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uint32 GetMembersSize() const { return members.size(); }
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MemberList::iterator membersbegin(){ return members.begin(); }
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MemberList::iterator membersEnd(){ return members.end(); }
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bool HaveMember(uint64 guid) const;
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bool LoadArenaTeamFromDB(uint32 ArenaTeamId);
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void LoadMembersFromDB(uint32 ArenaTeamId);
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void LoadStatsFromDB(uint32 ArenaTeamId);
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void LoadPlayerStats(ArenaTeamMember* member);
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void BroadcastPacket(WorldPacket *packet);
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void Roster(WorldSession *session);
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void Query(WorldSession *session);
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void Stats(WorldSession *session);
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void InspectStats(WorldSession *session, uint64 guid);
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protected:
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uint32 Id;
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uint32 Type;
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std::string Name;
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uint64 CaptainGuid;
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uint32 BackgroundColor; // ARGB format
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uint32 EmblemStyle; // icon id
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uint32 EmblemColor; // ARGB format
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uint32 BorderStyle; // border image id
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uint32 BorderColor; // ARGB format
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MemberList members;
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ArenaTeamStats stats;
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};
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#endif
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