server/dep/include/g3dlite/G3D/netheaders.h
2020-02-17 00:54:15 +00:00

24 lines
478 B
C

#ifndef G3D_netheaders_h
#define G3D_netheaders_h
#include "G3D/platform.h"
#ifdef G3D_WIN32
# if (G3D_WINSOCK_MAJOR_VERSION == 2)
# include <winsock2.h>
# elif (G3D_WINSOCK_MAJOR_VERSION == 1)
# include <winsock.h>
# endif
#else
# include <sys/types.h>
# include <sys/socket.h>
# include <netinet/in.h>
# ifndef SOCKADDR_IN
# define SOCKADDR_IN struct sockaddr_in
# endif
# ifndef SOCKET
# define SOCKET int
# endif
#endif
#endif