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167 lines
3.8 KiB
C++
167 lines
3.8 KiB
C++
/*
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* Copyright (c) 2005, Eric Crahen
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is furnished
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* to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#ifndef __ZTTHREADOPS_H__
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#define __ZTTHREADOPS_H__
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#include "zthread/Priority.h"
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#include <assert.h>
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#include <CoreServices/CoreServices.h>
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//#include <Multiprocessing.h>
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//#include <MultiprocessingInfo.h>
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namespace ZThread {
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class Runnable;
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/**
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* @class ThreadOps
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* @author Eric Crahen <http://www.code-foo.com>
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* @date <2003-07-16T23:26:01-0400>
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* @version 2.2.0
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*
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* This class is an abstraction used to perform various operations on a
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* native POSIX thread.
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*/
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class ThreadOps {
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//! Keep track of the pthreads handle for the native thread
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MPQueueID _queue;
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MPTaskID _tid;
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ThreadOps(MPTaskID tid) : _queue(0), _tid(tid) { }
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static OSStatus _dispatch(void*);
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public:
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const static ThreadOps INVALID;
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/**
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* Create a new ThreadOps to manipulate a native thread.
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*/
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ThreadOps();
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ThreadOps(const ThreadOps& ops) : _queue(0), _tid(ops._tid) {}
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~ThreadOps() throw();
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inline bool operator==(const ThreadOps& ops) const {
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return ops._tid == _tid;
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}
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const ThreadOps& operator=(const ThreadOps& ops) {
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assert(_queue == 0);
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_tid = ops._tid;
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return *this;
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}
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static ThreadOps self() {
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return ThreadOps(MPCurrentTaskID());
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}
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/**
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* Activating an instance of ThreadOps will map it onto the currently
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* executing thread.
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*/
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static void activate(ThreadOps* ops) {
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assert(ops);
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assert(ops->_tid == 0);
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ops->_tid = MPCurrentTaskID();
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}
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/**
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* Test if this object represents the currently executing
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* native thread.
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*
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* @return bool true if successful
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*/
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static bool isCurrent(ThreadOps* ops) {
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assert(ops);
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return MPCurrentTaskID() == ops->_tid;
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}
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/**
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* Join a native thread.
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*
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* @return bool true if successful
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*/
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static bool join(ThreadOps*);
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/**
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* Force the current native thread to yield, letting the scheduler
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* give the CPU time to another thread.
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*
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* @return bool true if successful, false if the operation can't
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* be supported.
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*/
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static bool yield();
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/**
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* Set the priority for the native thread if supported by the
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* system.
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*
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* @param PRIORITY requested priority
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* @return bool false if unsuccessful
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*/
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static bool setPriority(ThreadOps*, Priority);
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/**
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* Set the priority for the native thread if supported by the
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* system.
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*
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* @param Thread::PRIORITY& current priority
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* @return bool false if unsuccessful
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*/
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static bool getPriority(ThreadOps*, Priority&);
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protected:
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/**
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* Spawn a native thread.
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*
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* @param ThreadImpl* parent thread
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* @param ThreadImpl* child thread being started.
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* @param Runnable* task being executed.
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*
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* @return bool true if successful
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*/
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bool spawn(Runnable*);
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};
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}
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#endif // __ZTTHREADOPS_H__
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