server/src/game
ApoC 44e8c3374f [8152] Class TemporarySummon exported.
Signed-off-by: ApoC <apoc@nymfe.net>
2009-07-09 04:16:05 +02:00
..
AccountMgr.cpp [8103] More wide use IsInWorld checks and delayed at teleport operations. 2009-07-01 14:00:29 +04:00
AccountMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
AchievementMgr.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
AchievementMgr.h [8067] Fixed tabs and trailing whitespaces in code. 2009-06-22 15:43:47 +04:00
AggressorAI.cpp [7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups. 2009-05-14 18:51:13 +04:00
AggressorAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
AnimalRandomMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ArenaTeam.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
ArenaTeam.h [7415] Fixed removing player from battlegrounds 2009-03-08 22:18:53 +01:00
ArenaTeamHandler.cpp [7918] Improve portability in work with uint64 string format specifiers and in code literals. 2009-05-30 22:44:20 +04:00
AuctionHouseHandler.cpp [7918] Improve portability in work with uint64 string format specifiers and in code literals. 2009-05-30 22:44:20 +04:00
AuctionHouseMgr.cpp [7918] Improve portability in work with uint64 string format specifiers and in code literals. 2009-05-30 22:44:20 +04:00
AuctionHouseMgr.h [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
Bag.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
Bag.h [7330] Code warnings and style cleanups. Some bugs fixes. 2009-02-24 01:54:53 +03:00
BattleGround.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
BattleGround.h [7805] Refactoring batleground rewards code for cleanup and useful state for custom reward reuse. 2009-05-09 16:20:13 +04:00
BattleGroundAA.cpp [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundAA.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundAB.cpp [7632] more "if"-condition related codestyle in battlegroundfiles 2009-04-07 17:25:53 +00:00
BattleGroundAB.h [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
BattleGroundAV.cpp [7632] more "if"-condition related codestyle in battlegroundfiles 2009-04-07 17:25:53 +00:00
BattleGroundAV.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundBE.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
BattleGroundBE.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundDS.cpp [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundDS.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundEY.cpp [7918] Improve portability in work with uint64 string format specifiers and in code literals. 2009-05-30 22:44:20 +04:00
BattleGroundEY.h [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
BattleGroundHandler.cpp [8044] Fixed: group members teleported on BG ending to locations they were before BG start. 2009-06-18 23:47:20 +04:00
BattleGroundMgr.cpp Merge commit 'origin/master' into 310 2009-05-31 12:16:25 +04:00
BattleGroundMgr.h Merge commit 'origin/master' into 310 2009-04-29 11:51:15 +04:00
BattleGroundNA.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
BattleGroundNA.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundRL.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
BattleGroundRL.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundRV.cpp [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundRV.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundSA.cpp [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
BattleGroundSA.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundWS.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
BattleGroundWS.h [7432] Fixed BattleGround's bonus_honor based on player level and reputation rewards. Implement functions for BattleGroundWeekends. Patch originally provided by Balrok. Thx 2009-03-09 22:32:11 +01:00
Calendar.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Calendar.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CalendarHandler.cpp add scructures for CMGS calendar handlers. 2009-06-07 11:49:49 +04:00
Cell.h [7114] Code cleanups. 2009-01-19 15:13:57 +03:00
CellImpl.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Channel.cpp [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
Channel.h [7403] much more unneeded includes removed 2009-03-08 02:22:17 +03:00
ChannelHandler.cpp [7911] Applied coding style. 2009-05-29 19:07:28 +04:00
ChannelMgr.h [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
CharacterHandler.cpp [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
Chat.cpp [8083] New debug command: .debug setaurastate for test target/caster aura states. 2009-06-28 00:06:57 +04:00
Chat.h [8083] New debug command: .debug setaurastate for test target/caster aura states. 2009-06-28 00:06:57 +04:00
ChatHandler.cpp [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
CombatHandler.cpp [7905] Implement ACTION_T_SET_SHEATH for creature event ai make possibility set ranged fire state. 2009-05-29 01:05:39 +04:00
ConfusedMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
ConfusedMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Corpse.cpp [7967] Removed unused field. (cherry picked from commit acb3e8402f08aa0c2073bc78607f76c8d7098105) 2009-06-06 06:40:06 +04:00
Corpse.h [7577] Implement YellToZone for different world object types. 2009-03-29 01:09:15 +03:00
Creature.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
Creature.h [8098] Support uint32 spell ids in code. 2009-06-30 11:25:32 +04:00
CreatureAI.cpp [7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use. 2009-04-14 10:14:10 +04:00
CreatureAI.h [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
CreatureAIImpl.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
CreatureAIRegistry.cpp [7622] Added creatureAI with related database tables. 2009-04-05 23:05:44 +04:00
CreatureAIRegistry.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureAISelector.cpp [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
CreatureAISelector.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureEventAI.cpp [8146] Fixed handling of eventchance for CreatureEventAI. 2009-07-07 23:01:28 +02:00
CreatureEventAI.h [8057] Move code from Event AI to class Creature function for reuse in other scripting cases. 2009-06-21 03:39:43 +04:00
CreatureEventAIMgr.cpp [8134] Fixed typo in ACTION_T_MORPH_TO_ENTRY_OR_MODEL check. 2009-07-06 11:26:06 +04:00
CreatureEventAIMgr.h [7717] Use more safe code in EventAI. 2009-04-26 19:19:36 +04:00
DBCEnums.h [7825] Fixed typo in comment and var. name. 2009-05-14 12:36:14 +04:00
DBCfmt.h [7995] Check display id correctness for creature and gameobjects. 2009-06-11 22:43:18 +04:00
DBCStores.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
DBCStores.h [7995] Check display id correctness for creature and gameobjects. 2009-06-11 22:43:18 +04:00
DBCStructure.h [8097] Updated comment based on research. 2009-06-29 20:24:09 +02:00
debugcmds.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
DestinationHolder.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
DestinationHolder.h [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. 2009-06-16 12:47:02 +04:00
DestinationHolderImp.h [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. 2009-06-16 12:47:02 +04:00
DuelHandler.cpp [7403] much more unneeded includes removed 2009-03-08 02:22:17 +03:00
DynamicObject.cpp [7967] Removed unused field. (cherry picked from commit acb3e8402f08aa0c2073bc78607f76c8d7098105) 2009-06-06 06:40:06 +04:00
DynamicObject.h [7967] Removed unused field. (cherry picked from commit acb3e8402f08aa0c2073bc78607f76c8d7098105) 2009-06-06 06:40:06 +04:00
FleeingMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
FleeingMovementGenerator.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
FollowerReference.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
FollowerReference.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
FollowerRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Formulas.h [7296] Fixed some GCC warnings. 2009-02-18 19:22:56 +03:00
GameEventMgr.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
GameEventMgr.h [7580] Add Policies/Singleton.h include in all headers where it expected. 2009-03-29 15:49:44 +04:00
GameObject.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
GameObject.h [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
GlobalEvents.cpp [7039] Implement mangosd.conf options Death.Bones.* for disable bones creating from corpse in world zones or in arena/bg. 2009-01-06 14:49:36 +03:00
GlobalEvents.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GMTicketHandler.cpp [8013] Fixed SMSG_RAID_INSTANCE_INFO opcode, some other fixes. 2009-06-14 19:24:56 +04:00
GMTicketMgr.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
GMTicketMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GossipDef.cpp Merge commit 'origin/master' into 310 2009-06-02 15:01:26 +04:00
GossipDef.h [7306] Updated POI icons defines. 2009-02-19 21:15:10 +03:00
GridDefines.h [8149] Use formula instead hardcoded value for CENTER_GRID_CELL_ID calculation. 2009-07-08 23:25:32 +04:00
GridNotifiers.cpp [7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups. 2009-05-14 18:51:13 +04:00
GridNotifiers.h [7957] Implemented for AnyAoETargetUnitInObjectRangeCheck possibility to allow/disallow selecting hidden units. 2009-06-05 03:01:20 +02:00
GridNotifiersImpl.h [7836] Fixes for distance range checks. 2009-05-16 10:25:11 +04:00
GridStates.cpp [7403] much more unneeded includes removed 2009-03-08 02:22:17 +03:00
GridStates.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Group.cpp [8108] Fixed a case in resetting group binds where the actual map reset was done even though it had permanent binds. 2009-07-02 15:41:01 +03:00
Group.h [7455] Implemented condition that player can be in 2 groups in 1 time - BG raid and normal group / raid. 2009-03-14 17:01:30 +01:00
GroupHandler.cpp [7926] Implement loot roll achievement criteria types used in statistics 2009-05-31 10:05:25 +04:00
GroupReference.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GroupReference.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GroupRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GuardAI.cpp [7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups. 2009-05-14 18:51:13 +04:00
GuardAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
Guild.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
Guild.h [7762] Fixed build in *nix. 2009-05-04 21:58:29 +04:00
GuildHandler.cpp [8072] First step to get rid of data blob. 2009-06-23 17:51:48 +02:00
HomeMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
HomeMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
HostilRefManager.cpp [7552] Move client version dependend DBC code to src/game. 2009-03-27 01:59:26 +03:00
HostilRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
IdleMovementGenerator.cpp Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
IdleMovementGenerator.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
InstanceData.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
InstanceData.h [7871] Drop unused second arg in InstanceData::OnCreatureCreate. 2009-05-22 06:33:08 +04:00
InstanceSaveMgr.cpp [8106] Revert "Fixed instance heroic/raid reset cooldown at switch normal/heroic difficalty." 2009-07-02 00:01:43 +04:00
InstanceSaveMgr.h [7810] Moved ZThread related code on ACE framework. 2009-05-11 12:14:22 +04:00
Item.cpp [8094] Overwrite max durability for item at item loading from prototype. 2009-06-29 14:52:23 +04:00
Item.h Merge commit 'origin/master' into 310 2009-06-09 09:51:34 +04:00
ItemEnchantmentMgr.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
ItemEnchantmentMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ItemHandler.cpp [8121] Cleanup and more safe code in Player::BuyItemFromVendor use. 2009-07-05 17:45:45 +04:00
ItemPrototype.h [7911] Applied coding style. 2009-05-29 19:07:28 +04:00
Language.h [7839] Rafactoring player targeting code in chat command and related cleanups/improvments. 2009-05-17 14:29:55 +04:00
Level0.cpp [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
Level1.cpp [8071] Restore work .modify tp command. Allow apply it to selected character's pet. 2009-06-23 04:46:13 +04:00
Level2.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
Level3.cpp [8137] Init player display id + native display id on login. 2009-07-06 18:18:01 +02:00
LFGHandler.cpp [8103] More wide use IsInWorld checks and delayed at teleport operations. 2009-07-01 14:00:29 +04:00
LootHandler.cpp [8131] Some anti-cheating server side checks. 2009-07-05 23:06:58 +04:00
LootMgr.cpp [8070] Restore spell casting loot items and recipes. 2009-06-23 03:46:27 +04:00
LootMgr.h [7737] Implement ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE. 2009-04-30 03:07:05 +04:00
Mail.cpp [8137] Init player display id + native display id on login. 2009-07-06 18:18:01 +02:00
Mail.h [7898] Improve client error output at different mail send errors, cleanup code. 2009-05-27 01:14:17 +04:00
Makefile.am [7744] Use Precompiled Headers for fast build in win. 2009-05-03 18:07:55 +04:00
Map.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
Map.h [7811] do not reload already loaded map coordinats at runtime. 2009-05-11 13:01:56 +04:00
MapInstanced.cpp [7716] Fixed some typos and possible crashes. 2009-04-26 18:49:07 +04:00
MapInstanced.h [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. 2009-06-16 12:47:02 +04:00
MapManager.cpp [8031] Move player update code to Map::Update. 2009-06-17 01:59:41 +04:00
MapManager.h [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. 2009-06-16 12:47:02 +04:00
MapReference.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MapRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MiscHandler.cpp [8103] More wide use IsInWorld checks and delayed at teleport operations. 2009-07-01 14:00:29 +04:00
MotionMaster.cpp Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
MotionMaster.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
MovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementGeneratorImpl.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementHandler.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
NPCHandler.cpp [8103] More wide use IsInWorld checks and delayed at teleport operations. 2009-07-01 14:00:29 +04:00
NPCHandler.h [7285] More code cleanups in static data structures use. 2009-02-16 17:10:24 +03:00
NullCreatureAI.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
NullCreatureAI.h [7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use. 2009-04-14 10:14:10 +04:00
Object.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
Object.h [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
ObjectAccessor.cpp [8103] More wide use IsInWorld checks and delayed at teleport operations. 2009-07-01 14:00:29 +04:00
ObjectAccessor.h [8103] More wide use IsInWorld checks and delayed at teleport operations. 2009-07-01 14:00:29 +04:00
ObjectDefines.h [7918] Improve portability in work with uint64 string format specifiers and in code literals. 2009-05-30 22:44:20 +04:00
ObjectGridLoader.cpp [8105] Compile fix under Linux/BSD systems. 2009-07-01 14:22:27 +02:00
ObjectGridLoader.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ObjectMgr.cpp [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
ObjectMgr.h [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
ObjectPosSelector.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ObjectPosSelector.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Opcodes.cpp [7911] Applied coding style. 2009-05-29 19:07:28 +04:00
Opcodes.h [8013] Fixed SMSG_RAID_INSTANCE_INFO opcode, some other fixes. 2009-06-14 19:24:56 +04:00
Path.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
pchdef.cpp [7744] Use Precompiled Headers for fast build in win. 2009-05-03 18:07:55 +04:00
pchdef.h [7744] Use Precompiled Headers for fast build in win. 2009-05-03 18:07:55 +04:00
Pet.cpp [8119] Speedup code and prevent crash at pet stats reset in time owner not in world. 2009-07-05 13:58:16 +04:00
Pet.h [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
PetAI.cpp [8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished. 2009-07-08 20:09:33 +04:00
PetAI.h [7745] Fixed gcc warnings. 2009-05-03 20:25:27 +04:00
PetHandler.cpp [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
PetitionsHandler.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
Player.cpp [8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished. 2009-07-08 20:09:33 +04:00
Player.h [8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished. 2009-07-08 20:09:33 +04:00
PlayerDump.cpp [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
PlayerDump.h [7665] Include achievement data to pdumps. 2009-04-14 01:04:19 +04:00
PointMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
PointMovementGenerator.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
PoolHandler.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
PoolHandler.h [7580] Add Policies/Singleton.h include in all headers where it expected. 2009-03-29 15:49:44 +04:00
QueryHandler.cpp [8073] Use new database fields in offline player answer to CMSG_NAME_QUERY. 2009-06-23 19:47:54 +02:00
QuestDef.cpp [7945] Implement support quest data for DetailsEmoteDelay and OfferRewardEmoteDelay value for set time ordering details and reward emotes. 2009-06-02 14:47:13 +04:00
QuestDef.h Merge commit 'origin/master' into 310 2009-06-02 15:01:26 +04:00
QuestHandler.cpp [8087] Cleanup code. 2009-06-29 02:21:17 +04:00
RandomMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
RandomMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ReactorAI.cpp [7723] New AI call EnterCombat called at enter creature to combat (and re-enter if leave by some reason). 2009-04-27 03:40:50 +04:00
ReactorAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
ReputationMgr.cpp [7553] Fixed character save/creating. 2009-03-27 06:02:07 +03:00
ReputationMgr.h [7552] Move client version dependend DBC code to src/game. 2009-03-27 01:59:26 +03:00
ScriptCalls.cpp Merge 'master' into 310 2009-04-18 17:21:29 +04:00
ScriptCalls.h Merge 'master' into 310 2009-04-18 17:21:29 +04:00
SharedDefines.h [8082] Update Diminishing Returns. 2009-06-27 11:32:52 +04:00
SkillDiscovery.cpp [8114] Fixed uint16 to uint32 for spell id in SkillDiscoveryEntry 2009-07-04 17:29:49 +02:00
SkillDiscovery.h [7133] Re-implement explicit spell discovery code. 2009-01-21 06:39:54 +03:00
SkillExtraItems.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
SkillExtraItems.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
SkillHandler.cpp [7911] Applied coding style. 2009-05-29 19:07:28 +04:00
SocialMgr.cpp [7745] Fixed gcc warnings. 2009-05-03 20:25:27 +04:00
SocialMgr.h [7123] Cleanup in using STD's containers erase method. 2009-01-20 20:07:44 +01:00
Spell.cpp [8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished. 2009-07-08 20:09:33 +04:00
Spell.h [8142] Remade precast spell system to be more similar to trigger spell system. 2009-07-07 16:15:30 +02:00
SpellAuraDefines.h [8139] Implemented aura SPELL_AURA_ABILITY_PERIODIC_CRIT(286). 2009-07-06 22:48:34 +02:00
SpellAuras.cpp [8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished. 2009-07-08 20:09:33 +04:00
SpellAuras.h [8139] Implemented aura SPELL_AURA_ABILITY_PERIODIC_CRIT(286). 2009-07-06 22:48:34 +02:00
SpellEffects.cpp [8137] Init player display id + native display id on login. 2009-07-06 18:18:01 +02:00
SpellHandler.cpp Allow cancel mind control spells while control target. 2009-07-07 00:12:18 +04:00
SpellMgr.cpp [8130] Allow stacking spell 18820 with 1459 and ranks 2009-07-05 20:54:08 +02:00
SpellMgr.h [8098] Support uint32 spell ids in code. 2009-06-30 11:25:32 +04:00
StatSystem.cpp [8024] Implement SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR(285). 2009-06-16 12:13:06 +04:00
TargetedMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
TargetedMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
TaxiHandler.cpp [8015] More dislpay id selection fixes... 2009-06-14 21:57:56 +04:00
TemporarySummon.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
TemporarySummon.h [8152] Class TemporarySummon exported. 2009-07-09 04:16:05 +02:00
ThreatManager.cpp [8032] partially reverted b4c7e95cbdf72d41fe529b2d6261d3096596c674 2009-06-17 01:19:38 +02:00
ThreatManager.h [7620] Make GCC happy. Restore build at Unix/Linux. 2009-04-05 19:57:08 +04:00
Totem.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
Totem.h [7111] Fixes in Spell Effect immunes 2009-01-19 02:57:50 +03:00
TotemAI.cpp [7697] Interrupt casting at enter to evade mode. 2009-04-22 18:05:59 +04:00
TotemAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
TradeHandler.cpp [7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups. 2009-05-14 18:51:13 +04:00
Transports.cpp [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. 2009-06-16 12:47:02 +04:00
Transports.h [7911] Applied coding style. 2009-05-29 19:07:28 +04:00
Traveller.h [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
Unit.cpp [8140] Fixed dummy spell proc for 31876 and ranks. 2009-07-07 00:53:55 +02:00
Unit.h [8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished. 2009-07-08 20:09:33 +04:00
UnitEvents.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
UpdateData.cpp Fixed typos, merge errors. 2009-06-07 22:04:45 +04:00
UpdateData.h Fixed typos, merge errors. 2009-06-07 22:04:45 +04:00
UpdateFields.h Updated to 3.1.3.9947 client build. 2009-06-02 14:58:59 +04:00
UpdateMask.h [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
Vehicle.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
Vehicle.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
VoiceChatHandler.cpp [7911] Applied coding style. 2009-05-29 19:07:28 +04:00
WaypointManager.cpp [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. 2009-06-16 12:47:02 +04:00
WaypointManager.h [7580] Add Policies/Singleton.h include in all headers where it expected. 2009-03-29 15:49:44 +04:00
WaypointMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
WaypointMovementGenerator.h Fixed bug with not send not finished move for recently visible creature with waypoint movement generator. 2009-02-25 06:44:18 +03:00
Weather.cpp [7403] much more unneeded includes removed 2009-03-08 02:22:17 +03:00
Weather.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
World.cpp [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
World.h [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
WorldLog.cpp [7810] Moved ZThread related code on ACE framework. 2009-05-11 12:14:22 +04:00
WorldLog.h [7810] Moved ZThread related code on ACE framework. 2009-05-11 12:14:22 +04:00
WorldSession.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
WorldSession.h [8015] More dislpay id selection fixes... 2009-06-14 21:57:56 +04:00
WorldSocket.cpp Merge commit 'origin/master' into 310 2009-05-24 10:11:26 +04:00
WorldSocket.h [7022] Added support for packets > 64 kb 2009-01-04 19:20:06 +01:00
WorldSocketMgr.cpp [7733] Fixed compile error on VC2005ee. 2009-04-29 15:30:19 +04:00
WorldSocketMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00