server/src/game/BattleGroundDS.h
GriffonHeart 5332b4496d [7026] Current arena season id and state send and setting in mangosd.conf.
Also classes and DB data for new batlegrounds/arena.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-01-05 02:20:58 +03:00

47 lines
1.5 KiB
C++

/*
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __BATTLEGROUNDDS_H
#define __BATTLEGROUNDDS_H
class BattleGround;
class BattleGroundDSScore : public BattleGroundScore
{
public:
BattleGroundDSScore() {};
virtual ~BattleGroundDSScore() {};
//TODO fix me
};
class BattleGroundDS : public BattleGround
{
friend class BattleGroundMgr;
public:
BattleGroundDS();
~BattleGroundDS();
void Update(time_t diff);
/* inherited from BattlegroundClass */
virtual void AddPlayer(Player *plr);
void RemovePlayer(Player *plr, uint64 guid);
void HandleAreaTrigger(Player *Source, uint32 Trigger);
bool SetupBattleGround();
void HandleKillPlayer(Player* player, Player *killer);
};
#endif