server/dep/ACE_wrappers/ace/Condition_Thread_Mutex.cpp

126 lines
3.5 KiB
C++

/* -*- C++ -*- */
/**
* @file Condition_Thread_Mutex.cpp
*
* $Id: Condition_Thread_Mutex.cpp 91286 2010-08-05 09:04:31Z johnnyw $
*
* Originally in Synch.cpp
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
*/
#include "ace/Condition_Thread_Mutex.h"
#if defined (ACE_HAS_THREADS)
#if !defined (__ACE_INLINE__)
#include "ace/Condition_Thread_Mutex.inl"
#endif /* __ACE_INLINE__ */
#include "ace/Log_Msg.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_ALLOC_HOOK_DEFINE(ACE_Condition_Thread_Mutex)
void
ACE_Condition_Thread_Mutex::dump (void) const
{
#if defined (ACE_HAS_DUMP)
// ACE_TRACE ("ACE_Condition_Thread_Mutex::dump");
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\n")));
#if defined (ACE_WIN32)
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("waiters = %d\n"),
this->cond_.waiters ()));
#endif /* ACE_WIN32 */
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
#endif /* ACE_HAS_DUMP */
}
ACE_Condition_Thread_Mutex::ACE_Condition_Thread_Mutex (ACE_Thread_Mutex &m,
const ACE_TCHAR *name,
void *arg)
: mutex_ (m),
removed_ (false)
{
// ACE_TRACE ("ACE_Condition_Thread_Mutex::ACE_Condition_Thread_Mutex");
if (ACE_OS::cond_init (&this->cond_,
(short) USYNC_THREAD,
name,
arg) != 0)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("ACE_Condition_Thread_Mutex::ACE_Condition_Thread_Mutex")));
}
ACE_Condition_Thread_Mutex::
ACE_Condition_Thread_Mutex (ACE_Thread_Mutex &m,
ACE_Condition_Attributes &attributes,
const ACE_TCHAR *name,
void *arg)
: mutex_ (m),
removed_ (false)
{
// ACE_TRACE ("ACE_Condition_Thread_Mutex::ACE_Condition_Thread_Mutex");
if (ACE_OS::cond_init (&this->cond_, attributes.attributes_,
name, arg) != 0)
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"),
ACE_TEXT ("ACE_Condition_Thread_Mutex::ACE_Condition_Thread_Mutex")));
}
ACE_Condition_Thread_Mutex::~ACE_Condition_Thread_Mutex (void)
{
// ACE_TRACE ("ACE_Condition_Thread_Mutex::~ACE_Condition_Thread_Mutex");
this->remove ();
}
// Peform an "alertable" timed wait. If the argument <abstime> == 0
// then we do a regular <cond_wait>, else we do a timed wait for up to
// <abstime> using the <cond_timedwait> function.
int
ACE_Condition_Thread_Mutex::wait (void)
{
// ACE_TRACE ("ACE_Condition_Thread_Mutex::wait");
return ACE_OS::cond_wait (&this->cond_, &this->mutex_.lock_);
}
int
ACE_Condition_Thread_Mutex::wait (ACE_Thread_Mutex &mutex,
const ACE_Time_Value *abstime)
{
// ACE_TRACE ("ACE_Condition_Thread_Mutex::wait");
return ACE_OS::cond_timedwait (&this->cond_,
&mutex.lock_,
const_cast <ACE_Time_Value *> (abstime));
}
int
ACE_Condition_Thread_Mutex::wait (const ACE_Time_Value *abstime)
{
// ACE_TRACE ("ACE_Condition_Thread_Mutex::wait");
return this->wait (this->mutex_, abstime);
}
int
ACE_Condition_Thread_Mutex::signal (void)
{
// ACE_TRACE ("ACE_Condition_Thread_Mutex::signal");
return ACE_OS::cond_signal (&this->cond_);
}
int
ACE_Condition_Thread_Mutex::broadcast (void)
{
// ACE_TRACE ("ACE_Condition_Thread_Mutex::broadcast");
return ACE_OS::cond_broadcast (&this->cond_);
}
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_HAS_THREADS */