server/dep/ACE_wrappers/ace/Lock_Adapter_T.cpp

117 lines
3.1 KiB
C++

// $Id: Lock_Adapter_T.cpp 80826 2008-03-04 14:51:23Z wotte $
#ifndef ACE_LOCK_ADAPTER_T_CPP
#define ACE_LOCK_ADAPTER_T_CPP
#include "ace/Lock_Adapter_T.h"
#include "ace/OS_Memory.h" // for ACE_NEW
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if !defined (__ACE_INLINE__)
#include "ace/Lock_Adapter_T.inl"
#endif /* __ACE_INLINE__ */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
// This constructor isn't inlined, because SunPRO C++ 4.2 + patch
// 104631-07 has trouble compiling TAO with it inline.
template <class ACE_LOCKING_MECHANISM>
ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::ACE_Lock_Adapter (void)
: lock_ (0),
delete_lock_ (true)
{
ACE_NEW (this->lock_,
ACE_LOCKING_MECHANISM);
}
template <class ACE_LOCKING_MECHANISM>
ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::~ACE_Lock_Adapter (void)
{
if (this->delete_lock_)
delete this->lock_;
}
// Explicitly destroy the lock.
template <class ACE_LOCKING_MECHANISM> int
ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::remove (void)
{
return this->lock_->remove ();
}
// Block the thread until the lock is acquired.
template <class ACE_LOCKING_MECHANISM> int
ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::acquire (void)
{
return this->lock_->acquire ();
}
// Conditionally acquire the lock (i.e., won't block).
template <class ACE_LOCKING_MECHANISM> int
ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::tryacquire (void)
{
return this->lock_->tryacquire ();
}
// Release the lock.
template <class ACE_LOCKING_MECHANISM> int
ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::release (void)
{
return this->lock_->release ();
}
// Block until the thread acquires a read lock. If the locking
// mechanism doesn't support read locks then this just calls
// <acquire>.
template <class ACE_LOCKING_MECHANISM> int
ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::acquire_read (void)
{
return this->lock_->acquire_read ();
}
// Block until the thread acquires a write lock. If the locking
// mechanism doesn't support read locks then this just calls
// <acquire>.
template <class ACE_LOCKING_MECHANISM> int
ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::acquire_write (void)
{
return this->lock_->acquire_write ();
}
// Conditionally acquire a read lock. If the locking mechanism
// doesn't support read locks then this just calls <acquire>.
template <class ACE_LOCKING_MECHANISM> int
ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::tryacquire_read (void)
{
return this->lock_->tryacquire_read ();
}
// Conditionally acquire a write lock. If the locking mechanism
// doesn't support write locks then this just calls <acquire>.
template <class ACE_LOCKING_MECHANISM> int
ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::tryacquire_write (void)
{
return this->lock_->tryacquire_write ();
}
// Conditionally try to upgrade a lock held for read to a write lock.
// If the locking mechanism doesn't support read locks then this just
// calls <acquire>. Returns 0 on success, -1 on failure.
template <class ACE_LOCKING_MECHANISM> int
ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::tryacquire_write_upgrade (void)
{
return this->lock_->tryacquire_write_upgrade ();
}
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_LOCK_ADAPTER_T_CPP */