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347 lines
11 KiB
C++
347 lines
11 KiB
C++
// -*- C++ -*-
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//=============================================================================
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/**
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* @file MMAP_Memory_Pool.h
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*
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* $Id: MMAP_Memory_Pool.h 81589 2008-05-02 13:07:33Z johnnyw $
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*
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* @author Dougls C. Schmidt <schmidt@cs.wustl.edu>
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* @author Prashant Jain <pjain@cs.wustl.edu>
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*/
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//=============================================================================
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#ifndef ACE_MMAP_MEMORY_POOL_H
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#define ACE_MMAP_MEMORY_POOL_H
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#include /**/ "ace/pre.h"
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#include /**/ "ace/ACE_export.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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#include "ace/ACE.h"
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#include "ace/Event_Handler.h"
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#include "ace/Sig_Handler.h"
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#include "ace/Mem_Map.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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/**
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* @class ACE_MMAP_Memory_Pool_Options
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*
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* @brief Helper class for MMAP Memory Pool constructor options.
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*
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* This should be a nested class, but that breaks too many
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* compilers.
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*/
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class ACE_Export ACE_MMAP_Memory_Pool_Options
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{
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public:
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enum
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{
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/**
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* The base address from the first call to mmap will be used for subsequent
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* calls to mmap.
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*/
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FIRSTCALL_FIXED = 0,
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/**
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* The base address specified in base_addr will be used in all calls to
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* mmap.
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*/
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ALWAYS_FIXED = 1,
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/**
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* The base address will be selected by the OS for each call to mmap.
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* Caution should be used with this mode since a call that requires the
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* backing store to grow may change pointers that are cached by the
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* application.
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*/
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NEVER_FIXED = 2
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};
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/// Constructor
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ACE_MMAP_Memory_Pool_Options (const void *base_addr = ACE_DEFAULT_BASE_ADDR,
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int use_fixed_addr = ALWAYS_FIXED,
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bool write_each_page = true,
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size_t minimum_bytes = 0,
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u_int flags = 0,
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bool guess_on_fault = true,
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LPSECURITY_ATTRIBUTES sa = 0,
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mode_t file_mode = ACE_DEFAULT_FILE_PERMS,
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bool unique_ = false,
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bool install_signal_handler = true);
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/// Base address of the memory-mapped backing store.
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const void *base_addr_;
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/**
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* Determines whether we set @c base_addr_ or if mmap(2) selects it
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* FIRSTCALL_FIXED The base address from the first call to mmap
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* will be used for subsequent calls to mmap
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* ALWAYS_FIXED The base address specified in base_addr will be
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* used in all calls to mmap.
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* NEVER_FIXED The base address will be selected by the OS for
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* each call to mmap. Caution should be used with
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* this mode since a call that requires the backing
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* store to grow may change pointers that are
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* cached by the application.
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*/
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int use_fixed_addr_;
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/// Should each page be written eagerly to avoid surprises later
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/// on?
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bool write_each_page_;
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/// What the minimim bytes of the initial segment should be.
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size_t minimum_bytes_;
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/// Any special flags that need to be used for @c mmap.
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u_int flags_;
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/**
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* Try to remap without knowing the faulting address. This
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* parameter is ignored on platforms that know the faulting address
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* (UNIX with SI_ADDR and Win32).
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*/
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bool guess_on_fault_;
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/// Pointer to a security attributes object. Only used on NT.
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LPSECURITY_ATTRIBUTES sa_;
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/// File mode for mmaped file, if it is created.
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mode_t file_mode_;
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/// Do we want an unique backing store name?
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bool unique_;
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/// Should we install a signal handler
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bool install_signal_handler_;
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private:
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// Prevent copying
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ACE_MMAP_Memory_Pool_Options (const ACE_MMAP_Memory_Pool_Options &);
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ACE_MMAP_Memory_Pool_Options &operator= (const ACE_MMAP_Memory_Pool_Options &);
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};
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/**
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* @class ACE_MMAP_Memory_Pool
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*
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* @brief Make a memory pool that is based on @c mmap(2). This
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* implementation allows memory to be shared between processes.
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*/
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class ACE_Export ACE_MMAP_Memory_Pool : public ACE_Event_Handler
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{
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public:
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typedef ACE_MMAP_Memory_Pool_Options OPTIONS;
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// = Initialization and termination methods.
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/// Initialize the pool.
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ACE_MMAP_Memory_Pool (const ACE_TCHAR *backing_store_name = 0,
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const OPTIONS *options = 0);
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/// Destructor.
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virtual ~ACE_MMAP_Memory_Pool (void);
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/// Ask system for initial chunk of shared memory.
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virtual void *init_acquire (size_t nbytes,
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size_t &rounded_bytes,
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int &first_time);
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/**
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* Acquire at least @a nbytes from the memory pool. @a rounded_bytes
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* is the actual number of bytes allocated. Also acquires an
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* internal semaphore that ensures proper serialization of
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* ACE_MMAP_Memory_Pool initialization across processes.
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*/
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virtual void *acquire (size_t nbytes,
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size_t &rounded_bytes);
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/// Instruct the memory pool to release all of its resources.
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virtual int release (int destroy = 1);
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/// Sync the memory region to the backing store starting at
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/// @c this->base_addr_.
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virtual int sync (size_t len, int flags = MS_SYNC);
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/// Sync the memory region to the backing store starting at
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/// @c this->base_addr_. Will sync as much as the backing file
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/// allows.
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virtual int sync (int flags = MS_SYNC);
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/// Sync the memory region to the backing store starting at @a addr.
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virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
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/**
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* Change the protection of the pages of the mapped region to @a prot
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* starting at @c this->base_addr_ up to @a len bytes. If @a len == -1
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* then change protection of all pages in the mapped region.
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*/
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virtual int protect (size_t len, int prot = PROT_RDWR);
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/**
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* Change the protection of all the pages of the mapped region to @a prot
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* starting at @c this->base_addr_.
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*/
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virtual int protect (int prot = PROT_RDWR);
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/// Change the protection of the pages of the mapped region to @a prot
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/// starting at @a addr up to @a len bytes.
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virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
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#if defined (ACE_WIN32)
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/**
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* Win32 Structural exception selector. The return value decides
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* how to handle memory pool related structural exceptions. Returns
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* 1, 0, or , -1.
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*/
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virtual int seh_selector (void *);
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#endif /* ACE_WIN32 */
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/**
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* Try to extend the virtual address space so that @a addr is now
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* covered by the address mapping. The method succeeds and returns
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* 0 if the backing store has adequate memory to cover this address.
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* Otherwise, it returns -1. This method is typically called by a
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* UNIX signal handler for SIGSEGV or a Win32 structured exception
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* when another process has grown the backing store (and its
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* mapping) and our process now incurs a fault because our mapping
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* isn't in range (yet).
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*/
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virtual int remap (void *addr);
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/// Return the base address of this memory pool.
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virtual void *base_addr (void) const;
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/// Dump the state of an object.
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virtual void dump (void) const;
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/// Get reference to underlying ACE_Mem_Map object.
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ACE_Mem_Map const & mmap (void) const;
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/// Get reference to underlying ACE_Mem_Map object.
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ACE_Mem_Map & mmap (void);
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/// Declare the dynamic allocation hooks.
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ACE_ALLOC_HOOK_DECLARE;
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protected:
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/// Implement the algorithm for rounding up the request to an
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/// appropriate chunksize.
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virtual size_t round_up (size_t nbytes);
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/// Compute the new @a map_size of the backing store and commit the
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/// memory.
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virtual int commit_backing_store_name (size_t rounded_bytes,
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size_t & map_size);
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/// Memory map the file up to @a map_size bytes.
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virtual int map_file (size_t map_size);
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#if !defined (ACE_WIN32)
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/**
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* Handle SIGSEGV and SIGBUS signals to remap memory properly. When a
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* process reads or writes to non-mapped memory a signal (SIGBUS or
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* SIGSEGV) will be triggered. At that point, the ACE_Sig_Handler
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* (which is part of the ACE_Reactor) will catch the signal and
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* dispatch the handle_signal() method defined here. If the SIGSEGV
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* signal occurred due to the fact that the mapping wasn't uptodate
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* with respect to the backing store, the handler method below will
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* update the mapping accordingly. When the signal handler returns,
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* the instruction should be restarted and the operation should work.
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*/
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virtual int handle_signal (int signum, siginfo_t *, ucontext_t *);
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#endif
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#if !defined (ACE_WIN32)
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/// Handles SIGSEGV.
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ACE_Sig_Handler signal_handler_;
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#endif
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/// Memory-mapping object.
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ACE_Mem_Map mmap_;
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/**
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* Base of mapped region. If this has the value of 0 then the OS is
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* free to select any address to map the file, otherwise this value
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* is what the OS must try to use to mmap the file.
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*/
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void *base_addr_;
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/// Must we use the @c base_addr_ or can we let mmap(2) select it?
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int use_fixed_addr_;
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/// Flags passed into ACE_OS::mmap().
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int flags_;
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/// Should we write a byte to each page to forceably allocate memory
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/// for this backing store?
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bool write_each_page_;
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/// What the minimum bytes of the initial segment should be.
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size_t minimum_bytes_;
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/// Name of the backing store where the shared memory pool is kept.
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ACE_TCHAR backing_store_name_[MAXPATHLEN + 1];
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/**
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* Try to remap without knowing the faulting address. This
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* parameter is ignored on platforms that know the faulting address
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* (UNIX with SI_ADDR and Win32).
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*/
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bool guess_on_fault_;
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/// Security attributes object, only used on NT.
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LPSECURITY_ATTRIBUTES sa_;
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/// Protection mode for mmaped file.
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mode_t file_mode_;
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/// Should we install a signal handler
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bool install_signal_handler_;
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};
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/**
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* @class ACE_Lite_MMAP_Memory_Pool
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*
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* @brief Make a ``lighter-weight'' memory pool based ACE_Mem_Map.
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*
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* This implementation allows memory to be shared between
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* processes. However, unlike the ACE_MMAP_Memory_Pool
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* the @c sync methods are no-ops, which means that we don't pay
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* for the price of flushing the memory to the backing store on
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* every update. Naturally, this trades off increased
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* performance for less reliability if the machine crashes.
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*/
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class ACE_Export ACE_Lite_MMAP_Memory_Pool : public ACE_MMAP_Memory_Pool
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{
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public:
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/// Initialize the pool.
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ACE_Lite_MMAP_Memory_Pool (const ACE_TCHAR *backing_store_name = 0,
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const OPTIONS *options = 0);
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/// Destructor.
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virtual ~ACE_Lite_MMAP_Memory_Pool (void);
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/// Overwrite the default sync behavior with no-op
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virtual int sync (size_t len, int flags = MS_SYNC);
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/// Overwrite the default sync behavior with no-op
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virtual int sync (int flags = MS_SYNC);
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/// Overwrite the default sync behavior with no-op
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virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
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};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#if defined (__ACE_INLINE__)
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#include "ace/MMAP_Memory_Pool.inl"
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#endif /* __ACE_INLINE__ */
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#include /**/ "ace/post.h"
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#endif /* ACE_MMAP_MEMORY_POOL_H */
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