server/dep/ACE_wrappers/ace/MMAP_Memory_Pool.h

347 lines
11 KiB
C++

// -*- C++ -*-
//=============================================================================
/**
* @file MMAP_Memory_Pool.h
*
* $Id: MMAP_Memory_Pool.h 81589 2008-05-02 13:07:33Z johnnyw $
*
* @author Dougls C. Schmidt <schmidt@cs.wustl.edu>
* @author Prashant Jain <pjain@cs.wustl.edu>
*/
//=============================================================================
#ifndef ACE_MMAP_MEMORY_POOL_H
#define ACE_MMAP_MEMORY_POOL_H
#include /**/ "ace/pre.h"
#include /**/ "ace/ACE_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/ACE.h"
#include "ace/Event_Handler.h"
#include "ace/Sig_Handler.h"
#include "ace/Mem_Map.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_MMAP_Memory_Pool_Options
*
* @brief Helper class for MMAP Memory Pool constructor options.
*
* This should be a nested class, but that breaks too many
* compilers.
*/
class ACE_Export ACE_MMAP_Memory_Pool_Options
{
public:
enum
{
/**
* The base address from the first call to mmap will be used for subsequent
* calls to mmap.
*/
FIRSTCALL_FIXED = 0,
/**
* The base address specified in base_addr will be used in all calls to
* mmap.
*/
ALWAYS_FIXED = 1,
/**
* The base address will be selected by the OS for each call to mmap.
* Caution should be used with this mode since a call that requires the
* backing store to grow may change pointers that are cached by the
* application.
*/
NEVER_FIXED = 2
};
/// Constructor
ACE_MMAP_Memory_Pool_Options (const void *base_addr = ACE_DEFAULT_BASE_ADDR,
int use_fixed_addr = ALWAYS_FIXED,
bool write_each_page = true,
size_t minimum_bytes = 0,
u_int flags = 0,
bool guess_on_fault = true,
LPSECURITY_ATTRIBUTES sa = 0,
mode_t file_mode = ACE_DEFAULT_FILE_PERMS,
bool unique_ = false,
bool install_signal_handler = true);
/// Base address of the memory-mapped backing store.
const void *base_addr_;
/**
* Determines whether we set @c base_addr_ or if mmap(2) selects it
* FIRSTCALL_FIXED The base address from the first call to mmap
* will be used for subsequent calls to mmap
* ALWAYS_FIXED The base address specified in base_addr will be
* used in all calls to mmap.
* NEVER_FIXED The base address will be selected by the OS for
* each call to mmap. Caution should be used with
* this mode since a call that requires the backing
* store to grow may change pointers that are
* cached by the application.
*/
int use_fixed_addr_;
/// Should each page be written eagerly to avoid surprises later
/// on?
bool write_each_page_;
/// What the minimim bytes of the initial segment should be.
size_t minimum_bytes_;
/// Any special flags that need to be used for @c mmap.
u_int flags_;
/**
* Try to remap without knowing the faulting address. This
* parameter is ignored on platforms that know the faulting address
* (UNIX with SI_ADDR and Win32).
*/
bool guess_on_fault_;
/// Pointer to a security attributes object. Only used on NT.
LPSECURITY_ATTRIBUTES sa_;
/// File mode for mmaped file, if it is created.
mode_t file_mode_;
/// Do we want an unique backing store name?
bool unique_;
/// Should we install a signal handler
bool install_signal_handler_;
private:
// Prevent copying
ACE_MMAP_Memory_Pool_Options (const ACE_MMAP_Memory_Pool_Options &);
ACE_MMAP_Memory_Pool_Options &operator= (const ACE_MMAP_Memory_Pool_Options &);
};
/**
* @class ACE_MMAP_Memory_Pool
*
* @brief Make a memory pool that is based on @c mmap(2). This
* implementation allows memory to be shared between processes.
*/
class ACE_Export ACE_MMAP_Memory_Pool : public ACE_Event_Handler
{
public:
typedef ACE_MMAP_Memory_Pool_Options OPTIONS;
// = Initialization and termination methods.
/// Initialize the pool.
ACE_MMAP_Memory_Pool (const ACE_TCHAR *backing_store_name = 0,
const OPTIONS *options = 0);
/// Destructor.
virtual ~ACE_MMAP_Memory_Pool (void);
/// Ask system for initial chunk of shared memory.
virtual void *init_acquire (size_t nbytes,
size_t &rounded_bytes,
int &first_time);
/**
* Acquire at least @a nbytes from the memory pool. @a rounded_bytes
* is the actual number of bytes allocated. Also acquires an
* internal semaphore that ensures proper serialization of
* ACE_MMAP_Memory_Pool initialization across processes.
*/
virtual void *acquire (size_t nbytes,
size_t &rounded_bytes);
/// Instruct the memory pool to release all of its resources.
virtual int release (int destroy = 1);
/// Sync the memory region to the backing store starting at
/// @c this->base_addr_.
virtual int sync (size_t len, int flags = MS_SYNC);
/// Sync the memory region to the backing store starting at
/// @c this->base_addr_. Will sync as much as the backing file
/// allows.
virtual int sync (int flags = MS_SYNC);
/// Sync the memory region to the backing store starting at @a addr.
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
/**
* Change the protection of the pages of the mapped region to @a prot
* starting at @c this->base_addr_ up to @a len bytes. If @a len == -1
* then change protection of all pages in the mapped region.
*/
virtual int protect (size_t len, int prot = PROT_RDWR);
/**
* Change the protection of all the pages of the mapped region to @a prot
* starting at @c this->base_addr_.
*/
virtual int protect (int prot = PROT_RDWR);
/// Change the protection of the pages of the mapped region to @a prot
/// starting at @a addr up to @a len bytes.
virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
#if defined (ACE_WIN32)
/**
* Win32 Structural exception selector. The return value decides
* how to handle memory pool related structural exceptions. Returns
* 1, 0, or , -1.
*/
virtual int seh_selector (void *);
#endif /* ACE_WIN32 */
/**
* Try to extend the virtual address space so that @a addr is now
* covered by the address mapping. The method succeeds and returns
* 0 if the backing store has adequate memory to cover this address.
* Otherwise, it returns -1. This method is typically called by a
* UNIX signal handler for SIGSEGV or a Win32 structured exception
* when another process has grown the backing store (and its
* mapping) and our process now incurs a fault because our mapping
* isn't in range (yet).
*/
virtual int remap (void *addr);
/// Return the base address of this memory pool.
virtual void *base_addr (void) const;
/// Dump the state of an object.
virtual void dump (void) const;
/// Get reference to underlying ACE_Mem_Map object.
ACE_Mem_Map const & mmap (void) const;
/// Get reference to underlying ACE_Mem_Map object.
ACE_Mem_Map & mmap (void);
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
protected:
/// Implement the algorithm for rounding up the request to an
/// appropriate chunksize.
virtual size_t round_up (size_t nbytes);
/// Compute the new @a map_size of the backing store and commit the
/// memory.
virtual int commit_backing_store_name (size_t rounded_bytes,
size_t & map_size);
/// Memory map the file up to @a map_size bytes.
virtual int map_file (size_t map_size);
#if !defined (ACE_WIN32)
/**
* Handle SIGSEGV and SIGBUS signals to remap memory properly. When a
* process reads or writes to non-mapped memory a signal (SIGBUS or
* SIGSEGV) will be triggered. At that point, the ACE_Sig_Handler
* (which is part of the ACE_Reactor) will catch the signal and
* dispatch the handle_signal() method defined here. If the SIGSEGV
* signal occurred due to the fact that the mapping wasn't uptodate
* with respect to the backing store, the handler method below will
* update the mapping accordingly. When the signal handler returns,
* the instruction should be restarted and the operation should work.
*/
virtual int handle_signal (int signum, siginfo_t *, ucontext_t *);
#endif
#if !defined (ACE_WIN32)
/// Handles SIGSEGV.
ACE_Sig_Handler signal_handler_;
#endif
/// Memory-mapping object.
ACE_Mem_Map mmap_;
/**
* Base of mapped region. If this has the value of 0 then the OS is
* free to select any address to map the file, otherwise this value
* is what the OS must try to use to mmap the file.
*/
void *base_addr_;
/// Must we use the @c base_addr_ or can we let mmap(2) select it?
int use_fixed_addr_;
/// Flags passed into ACE_OS::mmap().
int flags_;
/// Should we write a byte to each page to forceably allocate memory
/// for this backing store?
bool write_each_page_;
/// What the minimum bytes of the initial segment should be.
size_t minimum_bytes_;
/// Name of the backing store where the shared memory pool is kept.
ACE_TCHAR backing_store_name_[MAXPATHLEN + 1];
/**
* Try to remap without knowing the faulting address. This
* parameter is ignored on platforms that know the faulting address
* (UNIX with SI_ADDR and Win32).
*/
bool guess_on_fault_;
/// Security attributes object, only used on NT.
LPSECURITY_ATTRIBUTES sa_;
/// Protection mode for mmaped file.
mode_t file_mode_;
/// Should we install a signal handler
bool install_signal_handler_;
};
/**
* @class ACE_Lite_MMAP_Memory_Pool
*
* @brief Make a ``lighter-weight'' memory pool based ACE_Mem_Map.
*
* This implementation allows memory to be shared between
* processes. However, unlike the ACE_MMAP_Memory_Pool
* the @c sync methods are no-ops, which means that we don't pay
* for the price of flushing the memory to the backing store on
* every update. Naturally, this trades off increased
* performance for less reliability if the machine crashes.
*/
class ACE_Export ACE_Lite_MMAP_Memory_Pool : public ACE_MMAP_Memory_Pool
{
public:
/// Initialize the pool.
ACE_Lite_MMAP_Memory_Pool (const ACE_TCHAR *backing_store_name = 0,
const OPTIONS *options = 0);
/// Destructor.
virtual ~ACE_Lite_MMAP_Memory_Pool (void);
/// Overwrite the default sync behavior with no-op
virtual int sync (size_t len, int flags = MS_SYNC);
/// Overwrite the default sync behavior with no-op
virtual int sync (int flags = MS_SYNC);
/// Overwrite the default sync behavior with no-op
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/MMAP_Memory_Pool.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* ACE_MMAP_MEMORY_POOL_H */