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194 lines
6.1 KiB
C++
194 lines
6.1 KiB
C++
// -*- C++ -*-
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//==========================================================================
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/**
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* @file Recursive_Thread_Mutex.h
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*
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* $Id: Recursive_Thread_Mutex.h 91688 2010-09-09 11:21:50Z johnnyw $
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*
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* Moved from Synch.h.
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*
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* @author Douglas C. Schmidt <schmidt@cs.wustl.edu> and
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* Abdullah Sowayan <abdullah.sowayan@lmco.com>
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*/
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//==========================================================================
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#ifndef ACE_RECURSIVE_THREAD_MUTEX_H
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#define ACE_RECURSIVE_THREAD_MUTEX_H
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#include /**/ "ace/pre.h"
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#include /**/ "ace/ACE_export.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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#if !defined (ACE_HAS_THREADS)
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# include "ace/Null_Mutex.h"
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#else /* ACE_HAS_THREADS */
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// ACE platform supports some form of threading.
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#include "ace/OS_NS_Thread.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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/**
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* @class ACE_Recursive_Thread_Mutex
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*
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* @brief Implement a C++ wrapper that allows nested acquisition and
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* release of a mutex that occurs in the same thread.
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*/
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class ACE_Export ACE_Recursive_Thread_Mutex
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{
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public:
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/// Initialize a recursive mutex.
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ACE_Recursive_Thread_Mutex (const ACE_TCHAR *name = 0,
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ACE_mutexattr_t *arg = 0);
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/// Implicitly release a recursive mutex.
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~ACE_Recursive_Thread_Mutex (void);
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/**
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* Implicitly release a recursive mutex. Note that only one thread
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* should call this method since it doesn't protect against race
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* conditions.
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*/
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int remove (void);
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/**
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* Acquire a recursive mutex (will increment the nesting level and
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* not deadmutex if the owner of the mutex calls this method more
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* than once).
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*/
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int acquire (void);
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/**
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* Block the thread until we acquire the mutex or until @a tv times
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* out, in which case -1 is returned with @c errno == @c ETIME. Note
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* that @a tv is assumed to be in "absolute" rather than "relative"
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* time. The value of @a tv is updated upon return to show the
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* actual (absolute) acquisition time.
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*/
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int acquire (ACE_Time_Value &tv);
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/**
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* If @a tv == 0 the call <acquire()> directly. Otherwise, Block the
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* thread until we acquire the mutex or until @a tv times out, in
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* which case -1 is returned with @c errno == @c ETIME. Note that
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* <*tv> is assumed to be in "absolute" rather than "relative" time.
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* The value of <*tv> is updated upon return to show the actual
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* (absolute) acquisition time.
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*/
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int acquire (ACE_Time_Value *tv);
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/**
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* Conditionally acquire a recursive mutex (i.e., won't block).
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* Returns -1 on failure. If we "failed" because someone else
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* already had the lock, @c errno is set to @c EBUSY.
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*/
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int tryacquire (void);
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/**
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* Acquire mutex ownership. This calls <acquire> and is only
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* here to make the ACE_Recusive_Thread_Mutex interface consistent
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* with the other synchronization APIs.
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*/
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int acquire_read (void);
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/**
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* Acquire mutex ownership. This calls <acquire> and is only
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* here to make the ACE_Recusive_Thread_Mutex interface consistent
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* with the other synchronization APIs.
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*/
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int acquire_write (void);
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/**
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* Conditionally acquire mutex (i.e., won't block). This calls
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* <tryacquire> and is only here to make the
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* ACE_Recusive_Thread_Mutex interface consistent with the other
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* synchronization APIs. Returns -1 on failure. If we "failed"
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* because someone else already had the lock, @c errno is set to
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* @c EBUSY.
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*/
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int tryacquire_read (void);
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/**
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* Conditionally acquire mutex (i.e., won't block). This calls
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* <tryacquire> and is only here to make the
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* ACE_Recusive_Thread_Mutex interface consistent with the other
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* synchronization APIs. Returns -1 on failure. If we "failed"
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* because someone else already had the lock, @c errno is set to
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* @c EBUSY.
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*/
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int tryacquire_write (void);
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/**
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* This is only here to make the ACE_Recursive_Thread_Mutex
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* interface consistent with the other synchronization APIs.
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* Assumes the caller has already acquired the mutex using one of
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* the above calls, and returns 0 (success) always.
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*/
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int tryacquire_write_upgrade (void);
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/**
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* Releases a recursive mutex (will not release mutex until all the
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* nesting level drops to 0, which means the mutex is no longer
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* held).
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*/
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int release (void);
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/// Return the id of the thread that currently owns the mutex.
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ACE_thread_t get_thread_id (void);
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/**
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* Return the nesting level of the recursion. When a thread has
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* acquired the mutex for the first time, the nesting level == 1.
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* The nesting level is incremented every time the thread acquires
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* the mutex recursively. Note that if the ACE_HAS_RECURSIVE_MUTEXES
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* macro is enabled then this method may return -1 on platforms that
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* do not expose the internal count.
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*/
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int get_nesting_level (void);
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/// Returns a reference to the recursive mutex;
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ACE_recursive_thread_mutex_t &lock (void);
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/// Returns a reference to the recursive mutex's internal mutex;
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ACE_thread_mutex_t &get_nesting_mutex (void);
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/// Dump the state of an object.
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void dump (void) const;
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/// Declare the dynamic allocation hooks.
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ACE_ALLOC_HOOK_DECLARE;
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protected:
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// = This method should *not* be public (they hold no locks...)
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void set_thread_id (ACE_thread_t t);
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/// Recursive mutex.
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ACE_recursive_thread_mutex_t lock_;
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/// Keeps track of whether <remove> has been called yet to avoid
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/// multiple <remove> calls, e.g., explicitly and implicitly in the
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/// destructor. This flag isn't protected by a lock, so make sure
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/// that you don't have multiple threads simultaneously calling
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/// <remove> on the same object, which is a bad idea anyway...
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bool removed_;
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private:
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// = Prevent assignment and initialization.
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void operator= (const ACE_Recursive_Thread_Mutex &);
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ACE_Recursive_Thread_Mutex (const ACE_Recursive_Thread_Mutex &);
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};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#if defined (__ACE_INLINE__)
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#include "ace/Recursive_Thread_Mutex.inl"
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#endif /* __ACE_INLINE__ */
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#endif /* !ACE_HAS_THREADS */
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#include /**/ "ace/post.h"
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#endif /* ACE_RECURSIVE_THREAD_MUTEX_H */
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