server/dep/ACE_wrappers/ace/Remote_Name_Space.h

147 lines
4.9 KiB
C++

// -*- C++ -*-
//==========================================================================
/**
* @file Remote_Name_Space.h
*
* $Id: Remote_Name_Space.h 80826 2008-03-04 14:51:23Z wotte $
*
* @author Prashant Jain
*/
//==========================================================================
#ifndef ACE_REMOTE_NAME_SPACE_H
#define ACE_REMOTE_NAME_SPACE_H
#include /**/ "ace/pre.h"
#include /**/ "ace/ACE_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Name_Proxy.h"
#include "ace/Name_Space.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
class ACE_NS_WString;
typedef ACE_Unbounded_Set<ACE_NS_WString> ACE_WSTRING_SET;
/**
* @class ACE_Remote_Name_Space
*
* @brief Maintaining accesses Remote Name Server Database. Allows to
* add NameBindings, change them, remove them and resolve
* NameBindings.
*
* Manages a Naming Service for a remote name space which
* includes bindings for net_local naming context. All strings
* are stored in wide character format. A Name Binding consists
* of a name (that's the key), a value string and an optional
* type string (no wide chars).
*/
class ACE_Export ACE_Remote_Name_Space : public ACE_Name_Space
{
public:
// = Initialization and termination methods.
/// "Do-nothing" constructor.
ACE_Remote_Name_Space (void);
/**
* Specifies the scope of this namespace, opens and memory-maps the
* associated file (if accessible) or contacts the dedicated name
* server process for NET_LOCAL namespace.
*/
ACE_Remote_Name_Space (const ACE_TCHAR *hostname, u_short port);
/**
* Specifies the scope of this namespace, opens and memory-maps the
* associated file (if accessible) or contacts the dedicated name
* server process for NET_LOCAL namespace.
*/
int open (const ACE_TCHAR *servername, u_short port);
/// destructor, do some cleanup :TBD: last dtor should "compress"
/// file
~ACE_Remote_Name_Space (void);
/// Bind a new name to a naming context (Wide character strings).
virtual int bind (const ACE_NS_WString &name_in,
const ACE_NS_WString &value_in,
const char *type_in = "");
/**
* Overwrite the value or type of an existing name in a
* ACE_Remote_Name_Space or bind a new name to the context, if it
* didn't exist yet. (Wide charcter strings interface).
*/
virtual int rebind (const ACE_NS_WString &name_in,
const ACE_NS_WString &value_in,
const char *type_in = "");
/// Delete a name from a ACE_Remote_Name_Space (Wide charcter strings
/// Interface).
virtual int unbind (const ACE_NS_WString &name_in);
/// Get value and type of a given name binding (Wide chars). The
/// caller is responsible for deleting both <value_out> and <type_out>!
virtual int resolve (const ACE_NS_WString &name_in,
ACE_NS_WString &value_out,
char *&type_out);
/// Get a set of names matching a specified pattern (wchars). Matching
/// means the names must begin with the pattern string.
virtual int list_names (ACE_WSTRING_SET &set_out,
const ACE_NS_WString &pattern_in);
/// Get a set of values matching a specified pattern (wchars). Matching
/// means the values must begin with the pattern string.
virtual int list_values (ACE_WSTRING_SET &set_out,
const ACE_NS_WString &pattern_in);
/// Get a set of types matching a specified pattern (wchars). Matching
/// means the types must begin with the pattern string.
virtual int list_types (ACE_WSTRING_SET &set_out,
const ACE_NS_WString &pattern_in);
/**
* Get a set of names matching a specified pattern (wchars). Matching
* means the names must begin with the pattern string. Returns the
* complete binding associated each pattern match.
*/
virtual int list_name_entries (ACE_BINDING_SET &set,
const ACE_NS_WString &pattern);
/**
* Get a set of values matching a specified pattern (wchars). Matching
* means the values must begin with the pattern string. Returns the
* complete binding associated each pattern match.
*/
virtual int list_value_entries (ACE_BINDING_SET &set,
const ACE_NS_WString &pattern);
/**
* Get a set of types matching a specified pattern (wchars). Matching
* means the types must begin with the pattern string. Returns the
* complete binding associated each pattern match.
*/
virtual int list_type_entries (ACE_BINDING_SET &set,
const ACE_NS_WString &pattern);
/// Dump the state of the object.
virtual void dump (void) const;
private:
/// Interface to Name server process for NET_LOCAL namespace.
ACE_Name_Proxy ns_proxy_;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#include /**/ "ace/post.h"
#endif /* ACE_REMOTE_NAME_SPACE_H */