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210 lines
6.2 KiB
C++
210 lines
6.2 KiB
C++
// -*- C++ -*-
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//=============================================================================
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/**
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* @file Shared_Memory_Pool.h
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*
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* $Id: Shared_Memory_Pool.h 80826 2008-03-04 14:51:23Z wotte $
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*
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* @author Dougls C. Schmidt <schmidt@cs.wustl.edu>
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* @author Prashant Jain <pjain@cs.wustl.edu>
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*/
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//=============================================================================
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#ifndef ACE_SHARED_MEMORY_POOL_H
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#define ACE_SHARED_MEMORY_POOL_H
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#include /**/ "ace/pre.h"
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#include /**/ "ace/ACE_export.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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#if !defined (ACE_LACKS_SYSV_SHMEM)
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#include "ace/ACE.h"
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#include "ace/Event_Handler.h"
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#include "ace/Sig_Handler.h"
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#include "ace/os_include/sys/os_mman.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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/**
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* @class ACE_Shared_Memory_Pool_Options
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*
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* @brief Helper class for Shared Memory Pool constructor options.
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*
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* This should be a nested class, but that breaks too many
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* compilers.
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*/
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class ACE_Export ACE_Shared_Memory_Pool_Options
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{
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public:
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/// Initialization method.
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ACE_Shared_Memory_Pool_Options (
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const char *base_addr = ACE_DEFAULT_BASE_ADDR,
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size_t max_segments = ACE_DEFAULT_MAX_SEGMENTS,
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size_t file_perms = ACE_DEFAULT_FILE_PERMS,
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ACE_OFF_T minimum_bytes = 0,
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size_t segment_size = ACE_DEFAULT_SEGMENT_SIZE);
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/// Base address of the memory-mapped backing store.
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const char *base_addr_;
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/// Number of shared memory segments to allocate.
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size_t max_segments_;
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/// What the minimum bytes of the initial segment should be.
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ACE_OFF_T minimum_bytes_;
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/// File permissions to use when creating/opening a segment.
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size_t file_perms_;
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/// Shared memory segment size.
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size_t segment_size_;
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};
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/**
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* @class ACE_Shared_Memory_Pool
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*
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* @brief Make a memory pool that is based on System V shared memory
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* (shmget(2) etc.). This implementation allows memory to be
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* shared between processes. If your platform doesn't support
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* System V shared memory (e.g., Win32 and many RTOS platforms
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* do not) then you should use ACE_MMAP_Memory_Pool instead of this
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* class. In fact, you should probably use ACE_MMAP_Memory_Pool on
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* platforms that *do* support System V shared memory since it
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* provides more powerful features, such as persistent backing store
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* and greatly scalability.
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*/
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class ACE_Export ACE_Shared_Memory_Pool : public ACE_Event_Handler
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{
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public:
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typedef ACE_Shared_Memory_Pool_Options OPTIONS;
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/// Initialize the pool.
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ACE_Shared_Memory_Pool (const ACE_TCHAR *backing_store_name = 0,
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const OPTIONS *options = 0);
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virtual ~ACE_Shared_Memory_Pool (void);
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/// Ask system for initial chunk of local memory.
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virtual void *init_acquire (size_t nbytes,
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size_t &rounded_bytes,
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int &first_time);
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/**
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* Acquire at least @a nbytes from the memory pool. @a rounded_byes is
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* the actual number of bytes allocated. Also acquires an internal
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* semaphore that ensures proper serialization of Memory_Pool
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* initialization across processes.
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*/
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virtual void *acquire (size_t nbytes,
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size_t &rounded_bytes);
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/// Instruct the memory pool to release all of its resources.
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virtual int release (int destroy = 1);
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/// Sync the memory region to the backing store starting at
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/// @c this->base_addr_.
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virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
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/// Sync the memory region to the backing store starting at @a addr.
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virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
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/**
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* Change the protection of the pages of the mapped region to @a prot
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* starting at @c this->base_addr_ up to @a len bytes. If @a len == -1
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* then change protection of all pages in the mapped region.
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*/
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virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
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/// Change the protection of the pages of the mapped region to @a prot
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/// starting at @a addr up to @a len bytes.
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virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
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/// Return the base address of this memory pool, 0 if base_addr
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/// never changes.
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virtual void *base_addr (void) const;
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/// Dump the state of an object.
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virtual void dump (void) const;
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/// Declare the dynamic allocation hooks.
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ACE_ALLOC_HOOK_DECLARE;
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protected:
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/// Implement the algorithm for rounding up the request to an
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/// appropriate chunksize.
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virtual size_t round_up (size_t nbytes);
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/**
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* Commits a new shared memory segment if necessary after an
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* <acquire> or a signal. @a offset is set to the new offset into
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* the backing store.
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*/
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virtual int commit_backing_store_name (size_t rounded_bytes,
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ACE_OFF_T &offset);
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/// Keeps track of all the segments being used.
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struct SHM_TABLE
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{
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/// Shared memory segment key.
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key_t key_;
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/// Shared memory segment internal id.
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int shmid_;
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/// Is the segment currently used.;
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int used_;
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};
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/**
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* Base address of the shared memory segment. If this has the value
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* of 0 then the OS is free to select any address, otherwise this
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* value is what the OS must try to use to map the shared memory
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* segment.
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*/
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void *base_addr_;
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/// File permissions to use when creating/opening a segment.
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size_t file_perms_;
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/// Number of shared memory segments in the <SHM_TABLE> table.
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size_t max_segments_;
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/// What the minimim bytes of the initial segment should be.
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ACE_OFF_T minimum_bytes_;
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/// Shared memory segment size.
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size_t segment_size_;
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/// Base shared memory key for the segment.
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key_t base_shm_key_;
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/// Find the segment that contains the @a searchPtr
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virtual int find_seg (const void *const searchPtr,
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ACE_OFF_T &offset,
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size_t &counter);
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/// Determine how much memory is currently in use.
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virtual int in_use (ACE_OFF_T &offset,
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size_t &counter);
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/// Handles SIGSEGV.
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ACE_Sig_Handler signal_handler_;
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/// Handle SIGSEGV and SIGBUS signals to remap shared memory
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/// properly.
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virtual int handle_signal (int signum, siginfo_t *, ucontext_t *);
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};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#endif /* !ACE_LACKS_SYSV_SHMEM */
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#include /**/ "ace/post.h"
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#endif /* ACE_SHARED_MEMORY_POOL_H */
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