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130 lines
4.5 KiB
C++
130 lines
4.5 KiB
C++
// -*- C++ -*-
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//=============================================================================
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/**
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* @file TLI_Connector.h
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*
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* $Id: TLI_Connector.h 82723 2008-09-16 09:35:44Z johnnyw $
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*
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* @author Doug Schmidt
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*/
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//=============================================================================
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#ifndef ACE_TLI_CONNECTOR_H
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#define ACE_TLI_CONNECTOR_H
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#include /**/ "ace/pre.h"
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#include "ace/TLI_Stream.h"
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#include "ace/Log_Msg.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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#if defined (ACE_HAS_TLI)
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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/**
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* @class ACE_TLI_Connector
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*
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* @brief Defines an active connection factory for the ACE_TLI C++
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* wrappers.
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*/
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class ACE_Export ACE_TLI_Connector
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{
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public:
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// = Initialization methods.
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/// Default constructor.
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ACE_TLI_Connector (void);
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/**
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* Actively connect and produce a <new_stream> if things go well.
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* The @a remote_sap is the address that we are trying to connect
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* with. The @a timeout is the amount of time to wait to connect.
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* If it's 0 then we block indefinitely. If *timeout == {0, 0} then
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* the connection is done using non-blocking mode. In this case, if
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* the connection can't be made immediately the value of -1 is
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* returned with @c errno == EWOULDBLOCK. If *timeout > {0, 0} then
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* this is the maximum amount of time to wait before timing out. If the
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* time expires before the connection is made @c errno == ETIME. The
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* @a local_sap is the value of local address to bind to. If it's
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* the default value of ACE_Addr::sap_any then the user is letting
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* the OS do the binding. If @a reuse_addr == 1 then the
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* <local_addr> is reused, even if it hasn't been cleanedup yet.
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*/
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ACE_TLI_Connector (ACE_TLI_Stream &new_stream,
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const ACE_Addr &remote_sap,
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ACE_Time_Value *timeout = 0,
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const ACE_Addr &local_sap = ACE_Addr::sap_any,
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int reuse_addr = 0,
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int flags = O_RDWR,
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int perms = 0,
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const char device[] = ACE_TLI_TCP_DEVICE,
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struct t_info *info = 0,
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int rw_flag = 1,
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struct netbuf *udata = 0,
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struct netbuf *opt = 0);
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/**
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* Actively connect and produce a <new_stream> if things go well.
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* The @a remote_sap is the address that we are trying to connect
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* with. The @a timeout is the amount of time to wait to connect.
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* If it's 0 then we block indefinitely. If *timeout == {0, 0} then
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* the connection is done using non-blocking mode. In this case, if
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* the connection can't be made immediately the value of -1 is
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* returned with @c errno == EWOULDBLOCK. If *timeout > {0, 0} then
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* this is the maximum amount of time to wait before timing out. If the
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* time expires before the connection is made @c errno == ETIME. The
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* @a local_sap is the value of local address to bind to. If it's
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* the default value of ACE_Addr::sap_any then the user is letting
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* the OS do the binding. If @a reuse_addr == 1 then the
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* <local_addr> is reused, even if it hasn't been cleanedup yet.
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*/
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int connect (ACE_TLI_Stream &new_stream,
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const ACE_Addr &remote_sap,
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ACE_Time_Value *timeout = 0,
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const ACE_Addr &local_sap = ACE_Addr::sap_any,
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int reuse_addr = 0,
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int flags = O_RDWR,
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int perms = 0,
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const char device[] = ACE_TLI_TCP_DEVICE,
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struct t_info *info = 0,
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int rw_flag = 1,
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struct netbuf *udata = 0,
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struct netbuf *opt = 0);
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/**
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* Try to complete a non-blocking connection.
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* If connection completion is successful then @a new_stream contains
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* the connected ACE_SOCK_Stream. If @a remote_sap is non-NULL then it
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* will contain the address of the connected peer.
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*/
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int complete (ACE_TLI_Stream &new_stream,
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ACE_Addr *remote_sap,
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ACE_Time_Value *tv);
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/// Resets any event associations on this handle
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bool reset_new_handle (ACE_HANDLE handle);
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// = Meta-type info
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typedef ACE_INET_Addr PEER_ADDR;
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typedef ACE_TLI_Stream PEER_STREAM;
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/// Dump the state of an object.
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void dump (void) const;
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/// Declare the dynamic allocation hooks.
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ACE_ALLOC_HOOK_DECLARE;
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};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#if defined (__ACE_INLINE__)
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#include "ace/TLI_Connector.inl"
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#endif /* __ACE_INLINE__ */
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#endif /* ACE_HAS_TLI */
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#include /**/ "ace/post.h"
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#endif /* ACE_TLI_CONNECTOR_H */
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