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67 lines
2.2 KiB
C++
67 lines
2.2 KiB
C++
// -*- C++ -*-
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//=========================================================================
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/**
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* @file UTF32_Encoding_Converter.h
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*
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* $Id: UTF32_Encoding_Converter.h 80826 2008-03-04 14:51:23Z wotte $
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*
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* This class contains declarations for methods that convert between
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* UTF-32 (both BE and LE) and UTF-8
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*
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* @author Chad Elliott <elliott_c@ociweb.com>
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*/
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//=========================================================================
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#ifndef ACE_UTF32_ENCODING_CONVERTER_H
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#define ACE_UTF32_ENCODING_CONVERTER_H
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#include /**/ "ace/pre.h"
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#include "ace/UTF16_Encoding_Converter.h"
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#if defined (ACE_USES_WCHAR)
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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/** Convert from UTF-32 to UTF-8 and from UTF-8 to UTF-32.
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* This class implements the ACE_Encoding_Converter interface.
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*/
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class ACE_UTF32_Encoding_Converter: public ACE_UTF16_Encoding_Converter
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{
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public:
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/// This class has some similarities to the UTF16 converter, so
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/// we just construct our base class and pass the swap parameter.
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ACE_UTF32_Encoding_Converter (bool swap = false);
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/// This is a do nothing destructor.
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virtual ~ACE_UTF32_Encoding_Converter (void);
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/// Convert the source from UTF-32 to UTF-8 and store it in the
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/// provided target buffer.
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virtual Result to_utf8 (const void* source,
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size_t source_size,
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ACE_Byte* target,
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size_t target_size,
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bool strict = true);
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/// Convert the UTF-8 source into a UTF-32 encoding and store it
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/// in the provided target buffer.
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virtual Result from_utf8 (const ACE_Byte* source,
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size_t source_size,
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void* target,
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size_t target_size,
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bool strict = true);
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/// This factory helper method determines if the source stream is UTF-32
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/// encoded. If it is, allocate an ACE_UTF32_Encoding_Converter and
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/// return it. The caller then owns the allocated object.
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static ACE_UTF32_Encoding_Converter* encoded (const ACE_Byte* source,
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size_t source_size);
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};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#endif /* ACE_USES_WCHAR */
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#include /**/ "ace/post.h"
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#endif /* ACE_UTF32_ENCODING_CONVERTER_H */
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