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* Move SPELLFAMILY_* to DBCEnums.h and name it as SpellFamily * Use enum in Unit::GetAura, move family mask code to new SpellEntry helper function. * Avoid all auras scan in search of triggred spell for 20243. |
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| .. | ||
| tools | ||
| updates | ||
| characters.sql | ||
| create_mysql.sql | ||
| drop_mysql.sql | ||
| Makefile.am | ||
| mangos.sql | ||
| mangos_spell_check.sql | ||
| realmd.sql | ||