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107 lines
No EOL
1.8 KiB
C++
107 lines
No EOL
1.8 KiB
C++
#ifndef WMO_H
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#define WMO_H
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#define __STORMLIB_SELF__
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#define TILESIZE (533.33333f)
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#define CHUNKSIZE ((TILESIZE) / 16.0f)
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#include "Stormlib.h"
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#include <string>
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#include "vec3d.h"
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#include <set>
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#include "mpq.h"
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class WMOInstance;
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class WMOManager;
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typedef unsigned char uint8;
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typedef unsigned short uint16;
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typedef unsigned int uint32;
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class WMORoot
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{
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public:
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int nTextures, nGroups, nP, nLights, nModels, nDoodads, nDoodadSets, RootID;
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unsigned int col;
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int bbcorn1[3];
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int bbcorn2[3];
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WMORoot(std::string &filename);
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~WMORoot();
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bool open();
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bool ConvertToVMAPRootWmo(FILE *output);
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private:
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std::string filename;
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char outfilename;
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};
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class WMOGroup
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{
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public:
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int offsize,flag,flag1,Xid,Xid2,Xid3,zero1,Xflag,nTexture,GroupID;
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int mopy_size,moba_size,hlq_xverts,hlq_yverts;
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int MopyEx_size,IndexExTr_size,LiquEx_size;
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unsigned int nVertices; // number when loaded
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int nTriangles; // number when loaded
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int bbcorn1[3];
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int bbcorn2[3];
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int * IndexExTr;
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char* MOPY;
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char* MopyEx;
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uint16* MOVI;
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uint16* MoviEx;
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uint16* MoviExSort;
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float* MOVT;
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float* MovtEx;
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uint16* MovtExSort;
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float* MONR;
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float* MonrEx;
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uint16* MOBA;
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int* MobaEx;
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float* LiquEx;
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uint32 liquflags;
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WMOGroup(std::string &filename);
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~WMOGroup();
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bool open();
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int ConvertToVMAPGroupWmo(FILE *output, bool pPreciseVectorData);
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private:
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std::string filename;
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char outfilename;
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};
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struct WMOLiquidHeader
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{
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int xverts, yverts, xtiles, ytiles;
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float pos_x;
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float pos_y;
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float pos_z;
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short type;
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};
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class WMOInstance
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{
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static std::set<int> ids;
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public:
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string MapName;
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int currx;
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int curry;
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WMOGroup *wmo;
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Vec3D pos;
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Vec3D pos2, pos3, rot;
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int indx,id, d2, d3;
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int doodadset;
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WMOInstance(MPQFile &f,const char* WmoInstName,const char*MapName, FILE *pDirfile);
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static void reset();
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};
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#endif |