mirror of
https://github.com/mangosfour/server.git
synced 2025-12-12 10:37:03 +00:00
40 lines
967 B
C++
40 lines
967 B
C++
// $Id: SOCK_Stream.cpp 91286 2010-08-05 09:04:31Z johnnyw $
|
|
|
|
#include "ace/SOCK_Stream.h"
|
|
|
|
#if !defined (__ACE_INLINE__)
|
|
#include "ace/SOCK_Stream.inl"
|
|
#endif /* __ACE_INLINE__ */
|
|
|
|
|
|
|
|
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
|
|
|
|
ACE_ALLOC_HOOK_DEFINE(ACE_SOCK_Stream)
|
|
|
|
void
|
|
ACE_SOCK_Stream::dump (void) const
|
|
{
|
|
#if defined (ACE_HAS_DUMP)
|
|
ACE_TRACE ("ACE_SOCK_Stream::dump");
|
|
#endif /* ACE_HAS_DUMP */
|
|
}
|
|
|
|
int
|
|
ACE_SOCK_Stream::close (void)
|
|
{
|
|
#if defined (ACE_WIN32)
|
|
// We need the following call to make things work correctly on
|
|
// Win32, which requires us to do a close_writer() before doing the
|
|
// close() in order to avoid losing data. Note that we don't need
|
|
// to do this on UNIX since it doesn't have this "feature".
|
|
// Moreover, this will cause subtle problems on UNIX due to the way
|
|
// that fork() works.
|
|
(void) this->close_writer ();
|
|
#endif /* ACE_WIN32 */
|
|
|
|
// Close down the socket.
|
|
return ACE_SOCK::close ();
|
|
}
|
|
|
|
ACE_END_VERSIONED_NAMESPACE_DECL
|