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This let not update map fiels format version at switch to new build for prevent use wrong .map files. Build checked at loading.
1087 lines
32 KiB
C++
1087 lines
32 KiB
C++
#define _CRT_SECURE_NO_DEPRECATE
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#include <stdio.h>
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#include <deque>
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#include <set>
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#include <cstdlib>
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#ifdef WIN32
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#include "direct.h"
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#else
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#include <sys/stat.h>
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#endif
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#include "dbcfile.h"
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#include "mpq_libmpq.h"
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#include "loadlib/adt.h"
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#include "loadlib/wdt.h"
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#include <fcntl.h>
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#if defined( __GNUC__ )
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#define _open open
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#define _close close
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#ifndef O_BINARY
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#define O_BINARY 0
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#endif
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#else
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#include <io.h>
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#endif
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#ifdef O_LARGEFILE
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#define OPEN_FLAGS (O_RDONLY | O_BINARY | O_LARGEFILE)
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#else
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#define OPEN_FLAGS (O_RDONLY | O_BINARY)
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#endif
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extern ArchiveSet gOpenArchives;
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typedef struct
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{
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char name[64];
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uint32 id;
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} map_id;
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map_id *map_ids;
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uint16 *areas;
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uint16 *LiqType;
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char output_path[128] = ".";
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char input_path[128] = ".";
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uint32 maxAreaId = 0;
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//**************************************************
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// Extractor options
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//**************************************************
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enum Extract
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{
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EXTRACT_MAP = 1,
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EXTRACT_DBC = 2
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};
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// Select data for extract
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int CONF_extract = EXTRACT_MAP | EXTRACT_DBC;
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// This option allow limit minimum height to some value (Allow save some memory)
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bool CONF_allow_height_limit = true;
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float CONF_use_minHeight = -500.0f;
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// This option allow use float to int conversion
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bool CONF_allow_float_to_int = true;
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float CONF_float_to_int8_limit = 2.0f; // Max accuracy = val/256
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float CONF_float_to_int16_limit = 2048.0f; // Max accuracy = val/65536
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float CONF_flat_height_delta_limit = 0.005f; // If max - min less this value - surface is flat
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float CONF_flat_liquid_delta_limit = 0.001f; // If max - min less this value - liquid surface is flat
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// List MPQ for extract from
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char *CONF_mpq_list[]={
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"common.MPQ",
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"common-2.MPQ",
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"lichking.MPQ",
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"expansion.MPQ",
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"patch.MPQ",
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"patch-2.MPQ",
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"patch-3.MPQ",
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"patch-4.MPQ",
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"patch-5.MPQ",
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};
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static char* const langs[] = {"enGB", "enUS", "deDE", "esES", "frFR", "koKR", "zhCN", "zhTW", "enCN", "enTW", "esMX", "ruRU" };
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#define LANG_COUNT 12
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void CreateDir( const std::string& Path )
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{
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#ifdef WIN32
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_mkdir( Path.c_str());
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#else
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mkdir( Path.c_str(), 0777 );
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#endif
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}
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bool FileExists( const char* FileName )
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{
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int fp = _open(FileName, OPEN_FLAGS);
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if(fp != -1)
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{
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_close(fp);
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return true;
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}
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return false;
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}
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void Usage(char* prg)
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{
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printf(
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"Usage:\n"\
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"%s -[var] [value]\n"\
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"-i set input path\n"\
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"-o set output path\n"\
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"-e extract only MAP(1)/DBC(2) - standard: both(3)\n"\
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"-f height stored as int (less map size but lost some accuracy) 1 by default\n"\
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"Example: %s -f 0 -i \"c:\\games\\game\"", prg, prg);
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exit(1);
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}
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void HandleArgs(int argc, char * arg[])
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{
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for(int c = 1; c < argc; ++c)
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{
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// i - input path
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// o - output path
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// e - extract only MAP(1)/DBC(2) - standard both(3)
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// f - use float to int conversion
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// h - limit minimum height
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if(arg[c][0] != '-')
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Usage(arg[0]);
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switch(arg[c][1])
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{
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case 'i':
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if(c + 1 < argc) // all ok
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strcpy(input_path, arg[(c++) + 1]);
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else
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Usage(arg[0]);
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break;
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case 'o':
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if(c + 1 < argc) // all ok
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strcpy(output_path, arg[(c++) + 1]);
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else
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Usage(arg[0]);
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break;
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case 'f':
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if(c + 1 < argc) // all ok
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CONF_allow_float_to_int=atoi(arg[(c++) + 1])!=0;
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else
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Usage(arg[0]);
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break;
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case 'e':
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if(c + 1 < argc) // all ok
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{
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CONF_extract=atoi(arg[(c++) + 1]);
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if(!(CONF_extract > 0 && CONF_extract < 4))
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Usage(arg[0]);
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}
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else
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Usage(arg[0]);
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break;
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}
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}
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}
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uint32 ReadBuild(int locale)
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{
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// include build info file also
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std::string filename = std::string("component.wow-")+langs[locale]+".txt";
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//printf("Read %s file... ", filename.c_str());
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MPQFile m(filename.c_str());
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if(m.isEof())
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{
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printf("Fatal error: Not found %s file!\n", filename.c_str());
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exit(1);
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}
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std::string text = m.getPointer();
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m.close();
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size_t pos = text.find("version=\"");
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size_t pos1 = pos + strlen("version=\"");
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size_t pos2 = text.find("\"",pos1);
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if (pos == text.npos || pos2 == text.npos || pos1 >= pos2)
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{
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printf("Fatal error: Invalid %s file format!\n", filename.c_str());
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exit(1);
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}
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std::string build_str = text.substr(pos1,pos2-pos1);
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int build = atoi(build_str.c_str());
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if (build <= 0)
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{
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printf("Fatal error: Invalid %s file format!\n", filename.c_str());
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exit(1);
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}
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return build;
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}
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uint32 ReadMapDBC()
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{
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printf("Read Map.dbc file... ");
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DBCFile dbc("DBFilesClient\\Map.dbc");
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if(!dbc.open())
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{
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printf("Fatal error: Invalid Map.dbc file format!\n");
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exit(1);
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}
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size_t map_count = dbc.getRecordCount();
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map_ids = new map_id[map_count];
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for(uint32 x = 0; x < map_count; ++x)
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{
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map_ids[x].id = dbc.getRecord(x).getUInt(0);
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strcpy(map_ids[x].name, dbc.getRecord(x).getString(1));
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}
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printf("Done! (%u maps loaded)\n", map_count);
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return map_count;
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}
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void ReadAreaTableDBC()
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{
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printf("Read AreaTable.dbc file...");
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DBCFile dbc("DBFilesClient\\AreaTable.dbc");
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if(!dbc.open())
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{
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printf("Fatal error: Invalid AreaTable.dbc file format!\n");
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exit(1);
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}
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size_t area_count = dbc.getRecordCount();
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size_t maxid = dbc.getMaxId();
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areas = new uint16[maxid + 1];
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memset(areas, 0xff, (maxid + 1) * sizeof(uint16));
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for(uint32 x = 0; x < area_count; ++x)
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areas[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3);
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maxAreaId = dbc.getMaxId();
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printf("Done! (%u areas loaded)\n", area_count);
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}
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void ReadLiquidTypeTableDBC()
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{
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printf("Read LiquidType.dbc file...");
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DBCFile dbc("DBFilesClient\\LiquidType.dbc");
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if(!dbc.open())
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{
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printf("Fatal error: Invalid LiquidType.dbc file format!\n");
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exit(1);
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}
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size_t LiqType_count = dbc.getRecordCount();
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size_t LiqType_maxid = dbc.getMaxId();
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LiqType = new uint16[LiqType_maxid + 1];
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memset(LiqType, 0xff, (LiqType_maxid + 1) * sizeof(uint16));
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for(uint32 x = 0; x < LiqType_count; ++x)
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LiqType[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3);
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printf("Done! (%u LiqTypes loaded)\n", LiqType_count);
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}
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//
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// Adt file convertor function and data
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//
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// Map file format data
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static char const* MAP_MAGIC = "MAPS";
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static char const* MAP_VERSION_MAGIC = "v1.1";
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static char const* MAP_AREA_MAGIC = "AREA";
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static char const* MAP_HEIGHT_MAGIC = "MHGT";
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static char const* MAP_LIQUID_MAGIC = "MLIQ";
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struct map_fileheader
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{
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uint32 mapMagic;
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uint32 versionMagic;
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uint32 buildMagic;
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uint32 areaMapOffset;
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uint32 areaMapSize;
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uint32 heightMapOffset;
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uint32 heightMapSize;
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uint32 liquidMapOffset;
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uint32 liquidMapSize;
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};
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#define MAP_AREA_NO_AREA 0x0001
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struct map_areaHeader
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{
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uint32 fourcc;
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uint16 flags;
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uint16 gridArea;
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};
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#define MAP_HEIGHT_NO_HEIGHT 0x0001
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#define MAP_HEIGHT_AS_INT16 0x0002
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#define MAP_HEIGHT_AS_INT8 0x0004
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struct map_heightHeader
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{
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uint32 fourcc;
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uint32 flags;
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float gridHeight;
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float gridMaxHeight;
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};
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#define MAP_LIQUID_TYPE_NO_WATER 0x00
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#define MAP_LIQUID_TYPE_WATER 0x01
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#define MAP_LIQUID_TYPE_OCEAN 0x02
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#define MAP_LIQUID_TYPE_MAGMA 0x04
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#define MAP_LIQUID_TYPE_SLIME 0x08
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#define MAP_LIQUID_TYPE_DARK_WATER 0x10
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#define MAP_LIQUID_TYPE_WMO_WATER 0x20
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#define MAP_LIQUID_NO_TYPE 0x0001
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#define MAP_LIQUID_NO_HEIGHT 0x0002
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struct map_liquidHeader
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{
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uint32 fourcc;
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uint16 flags;
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uint16 liquidType;
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uint8 offsetX;
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uint8 offsetY;
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uint8 width;
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uint8 height;
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float liquidLevel;
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};
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float selectUInt8StepStore(float maxDiff)
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{
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return 255 / maxDiff;
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}
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float selectUInt16StepStore(float maxDiff)
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{
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return 65535 / maxDiff;
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}
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// Temporary grid data store
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uint16 area_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
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float V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
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float V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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uint16 uint16_V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
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uint16 uint16_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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uint8 uint8_V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
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uint8 uint8_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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uint8 liquid_type[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
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bool liquid_show[ADT_GRID_SIZE][ADT_GRID_SIZE];
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float liquid_height[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x, uint32 build)
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{
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ADT_file adt;
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if (!adt.loadFile(filename))
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return false;
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adt_MCIN *cells = adt.a_grid->getMCIN();
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if (!cells)
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{
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printf("Can't find cells in '%s'\n", filename);
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return false;
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}
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memset(liquid_show, 0, sizeof(liquid_show));
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memset(liquid_type, 0, sizeof(liquid_type));
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// Prepare map header
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map_fileheader map;
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map.mapMagic = *(uint32 const*)MAP_MAGIC;
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map.versionMagic = *(uint32 const*)MAP_VERSION_MAGIC;
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map.buildMagic = build;
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// Get area flags data
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for (int i=0;i<ADT_CELLS_PER_GRID;i++)
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{
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for(int j=0;j<ADT_CELLS_PER_GRID;j++)
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{
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adt_MCNK * cell = cells->getMCNK(i,j);
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uint32 areaid = cell->areaid;
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if(areaid && areaid <= maxAreaId)
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{
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if(areas[areaid] != 0xffff)
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{
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area_flags[i][j] = areas[areaid];
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continue;
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}
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printf("File: filename\nCan't find area flag for areaid %u [%d, %d].\n", filename, areaid, cell->ix, cell->iy);
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}
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area_flags[i][j] = 0xffff;
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}
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}
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//============================================
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// Try pack area data
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//============================================
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bool fullAreaData = false;
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uint32 areaflag = area_flags[0][0];
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for (int y=0;y<ADT_CELLS_PER_GRID;y++)
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{
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for(int x=0;x<ADT_CELLS_PER_GRID;x++)
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{
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if(area_flags[y][x]!=areaflag)
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{
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fullAreaData = true;
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break;
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}
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}
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}
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map.areaMapOffset = sizeof(map);
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map.areaMapSize = sizeof(map_areaHeader);
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map_areaHeader areaHeader;
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areaHeader.fourcc = *(uint32 const*)MAP_AREA_MAGIC;
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areaHeader.flags = 0;
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if (fullAreaData)
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{
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areaHeader.gridArea = 0;
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map.areaMapSize+=sizeof(area_flags);
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}
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else
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{
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areaHeader.flags |= MAP_AREA_NO_AREA;
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areaHeader.gridArea = (uint16)areaflag;
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}
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//
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// Get Height map from grid
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//
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for (int i=0;i<ADT_CELLS_PER_GRID;i++)
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{
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for(int j=0;j<ADT_CELLS_PER_GRID;j++)
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{
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adt_MCNK * cell = cells->getMCNK(i,j);
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if (!cell)
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continue;
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// Height values for triangles stored in order:
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// 1 2 3 4 5 6 7 8 9
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// 10 11 12 13 14 15 16 17
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// 18 19 20 21 22 23 24 25 26
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// 27 28 29 30 31 32 33 34
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// . . . . . . . .
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// For better get height values merge it to V9 and V8 map
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// V9 height map:
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// 1 2 3 4 5 6 7 8 9
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// 18 19 20 21 22 23 24 25 26
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// . . . . . . . .
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// V8 height map:
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// 10 11 12 13 14 15 16 17
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// 27 28 29 30 31 32 33 34
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// . . . . . . . .
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// Set map height as grid height
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for (int y=0; y <= ADT_CELL_SIZE; y++)
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{
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int cy = i*ADT_CELL_SIZE + y;
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for (int x=0; x <= ADT_CELL_SIZE; x++)
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{
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int cx = j*ADT_CELL_SIZE + x;
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V9[cy][cx]=cell->ypos;
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}
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}
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for (int y=0; y < ADT_CELL_SIZE; y++)
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{
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int cy = i*ADT_CELL_SIZE + y;
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for (int x=0; x < ADT_CELL_SIZE; x++)
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{
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int cx = j*ADT_CELL_SIZE + x;
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V8[cy][cx]=cell->ypos;
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}
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}
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// Get custom height
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adt_MCVT *v = cell->getMCVT();
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if (!v)
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continue;
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// get V9 height map
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for (int y=0; y <= ADT_CELL_SIZE; y++)
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{
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int cy = i*ADT_CELL_SIZE + y;
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for (int x=0; x <= ADT_CELL_SIZE; x++)
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{
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int cx = j*ADT_CELL_SIZE + x;
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V9[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+x];
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}
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}
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// get V8 height map
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for (int y=0; y < ADT_CELL_SIZE; y++)
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{
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int cy = i*ADT_CELL_SIZE + y;
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for (int x=0; x < ADT_CELL_SIZE; x++)
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{
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int cx = j*ADT_CELL_SIZE + x;
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V8[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+ADT_CELL_SIZE+1+x];
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}
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}
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}
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}
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//============================================
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// Try pack height data
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//============================================
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float maxHeight = -20000;
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float minHeight = 20000;
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for (int y=0; y<ADT_GRID_SIZE; y++)
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{
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for(int x=0;x<ADT_GRID_SIZE;x++)
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{
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float h = V8[y][x];
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if (maxHeight < h) maxHeight = h;
|
|
if (minHeight > h) minHeight = h;
|
|
}
|
|
}
|
|
for (int y=0; y<=ADT_GRID_SIZE; y++)
|
|
{
|
|
for(int x=0;x<=ADT_GRID_SIZE;x++)
|
|
{
|
|
float h = V9[y][x];
|
|
if (maxHeight < h) maxHeight = h;
|
|
if (minHeight > h) minHeight = h;
|
|
}
|
|
}
|
|
|
|
// Check for allow limit minimum height (not store height in deep ochean - allow save some memory)
|
|
if (CONF_allow_height_limit && minHeight < CONF_use_minHeight)
|
|
{
|
|
for (int y=0; y<ADT_GRID_SIZE; y++)
|
|
for(int x=0;x<ADT_GRID_SIZE;x++)
|
|
if (V8[y][x] < CONF_use_minHeight)
|
|
V8[y][x] = CONF_use_minHeight;
|
|
for (int y=0; y<=ADT_GRID_SIZE; y++)
|
|
for(int x=0;x<=ADT_GRID_SIZE;x++)
|
|
if (V9[y][x] < CONF_use_minHeight)
|
|
V9[y][x] = CONF_use_minHeight;
|
|
if (minHeight < CONF_use_minHeight)
|
|
minHeight = CONF_use_minHeight;
|
|
if (maxHeight < CONF_use_minHeight)
|
|
maxHeight = CONF_use_minHeight;
|
|
}
|
|
|
|
map.heightMapOffset = map.areaMapOffset + map.areaMapSize;
|
|
map.heightMapSize = sizeof(map_heightHeader);
|
|
|
|
map_heightHeader heightHeader;
|
|
heightHeader.fourcc = *(uint32 const*)MAP_HEIGHT_MAGIC;
|
|
heightHeader.flags = 0;
|
|
heightHeader.gridHeight = minHeight;
|
|
heightHeader.gridMaxHeight = maxHeight;
|
|
|
|
if (maxHeight == minHeight)
|
|
heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT;
|
|
|
|
// Not need store if flat surface
|
|
if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_height_delta_limit)
|
|
heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT;
|
|
|
|
// Try store as packed in uint16 or uint8 values
|
|
if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT))
|
|
{
|
|
float step;
|
|
// Try Store as uint values
|
|
if (CONF_allow_float_to_int)
|
|
{
|
|
float diff = maxHeight - minHeight;
|
|
if (diff < CONF_float_to_int8_limit) // As uint8 (max accuracy = CONF_float_to_int8_limit/256)
|
|
{
|
|
heightHeader.flags|=MAP_HEIGHT_AS_INT8;
|
|
step = selectUInt8StepStore(diff);
|
|
}
|
|
else if (diff<CONF_float_to_int16_limit) // As uint16 (max accuracy = CONF_float_to_int16_limit/65536)
|
|
{
|
|
heightHeader.flags|=MAP_HEIGHT_AS_INT16;
|
|
step = selectUInt16StepStore(diff);
|
|
}
|
|
}
|
|
|
|
// Pack it to int values if need
|
|
if (heightHeader.flags&MAP_HEIGHT_AS_INT8)
|
|
{
|
|
for (int y=0; y<ADT_GRID_SIZE; y++)
|
|
for(int x=0;x<ADT_GRID_SIZE;x++)
|
|
uint8_V8[y][x] = uint8((V8[y][x] - minHeight) * step + 0.5f);
|
|
for (int y=0; y<=ADT_GRID_SIZE; y++)
|
|
for(int x=0;x<=ADT_GRID_SIZE;x++)
|
|
uint8_V9[y][x] = uint8((V9[y][x] - minHeight) * step + 0.5f);
|
|
map.heightMapSize+= sizeof(uint8_V9) + sizeof(uint8_V8);
|
|
}
|
|
else if (heightHeader.flags&MAP_HEIGHT_AS_INT16)
|
|
{
|
|
for (int y=0; y<ADT_GRID_SIZE; y++)
|
|
for(int x=0;x<ADT_GRID_SIZE;x++)
|
|
uint16_V8[y][x] = uint16((V8[y][x] - minHeight) * step + 0.5f);
|
|
for (int y=0; y<=ADT_GRID_SIZE; y++)
|
|
for(int x=0;x<=ADT_GRID_SIZE;x++)
|
|
uint16_V9[y][x] = uint16((V9[y][x] - minHeight) * step + 0.5f);
|
|
map.heightMapSize+= sizeof(uint16_V9) + sizeof(uint16_V8);
|
|
}
|
|
else
|
|
map.heightMapSize+= sizeof(V9) + sizeof(V8);
|
|
}
|
|
|
|
// Get liquid map for grid (in WOTLK used MH2O chunk)
|
|
adt_MH2O * h2o = adt.a_grid->getMH2O();
|
|
if (h2o)
|
|
{
|
|
for (int i=0;i<ADT_CELLS_PER_GRID;i++)
|
|
{
|
|
for(int j=0;j<ADT_CELLS_PER_GRID;j++)
|
|
{
|
|
adt_liquid_header *h = h2o->getLiquidData(i,j);
|
|
if (!h)
|
|
continue;
|
|
|
|
int count = 0;
|
|
uint64 show = h2o->getLiquidShowMap(h);
|
|
for (int y=0; y < h->height;y++)
|
|
{
|
|
int cy = i*ADT_CELL_SIZE + y + h->yOffset;
|
|
for (int x=0; x < h->width; x++)
|
|
{
|
|
int cx = j*ADT_CELL_SIZE + x + h->xOffset;
|
|
if (show & 1)
|
|
{
|
|
liquid_show[cy][cx] = true;
|
|
++count;
|
|
}
|
|
show>>=1;
|
|
}
|
|
}
|
|
|
|
uint32 type = LiqType[h->liquidType];
|
|
switch (type)
|
|
{
|
|
case LIQUID_TYPE_WATER: liquid_type[i][j] |= MAP_LIQUID_TYPE_WATER; break;
|
|
case LIQUID_TYPE_OCEAN: liquid_type[i][j] |= MAP_LIQUID_TYPE_OCEAN; break;
|
|
case LIQUID_TYPE_MAGMA: liquid_type[i][j] |= MAP_LIQUID_TYPE_MAGMA; break;
|
|
case LIQUID_TYPE_SLIME: liquid_type[i][j] |= MAP_LIQUID_TYPE_SLIME; break;
|
|
default:
|
|
printf("\nCan't find Liquid type %u for map %s\nchunk %d,%d\n", h->liquidType, filename, i, j);
|
|
break;
|
|
}
|
|
// Dark water detect
|
|
if (type == LIQUID_TYPE_OCEAN)
|
|
{
|
|
uint8 *lm = h2o->getLiquidLightMap(h);
|
|
if (!lm)
|
|
liquid_type[i][j]|=MAP_LIQUID_TYPE_DARK_WATER;
|
|
}
|
|
|
|
if (!count && liquid_type[i][j])
|
|
printf("Wrong liquid detect in MH2O chunk");
|
|
|
|
float *height = h2o->getLiquidHeightMap(h);
|
|
int pos = 0;
|
|
for (int y=0; y<=h->height;y++)
|
|
{
|
|
int cy = i*ADT_CELL_SIZE + y + h->yOffset;
|
|
for (int x=0; x<= h->width; x++)
|
|
{
|
|
int cx = j*ADT_CELL_SIZE + x + h->xOffset;
|
|
if (height)
|
|
liquid_height[cy][cx] = height[pos];
|
|
else
|
|
liquid_height[cy][cx] = h->heightLevel1;
|
|
pos++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Get from MCLQ chunk (old)
|
|
for (int i=0;i<ADT_CELLS_PER_GRID;i++)
|
|
{
|
|
for(int j=0;j<ADT_CELLS_PER_GRID;j++)
|
|
{
|
|
adt_MCNK *cell = cells->getMCNK(i, j);
|
|
if (!cell)
|
|
continue;
|
|
|
|
adt_MCLQ *liquid = cell->getMCLQ();
|
|
int count = 0;
|
|
if (!liquid || cell->sizeMCLQ <= 8)
|
|
continue;
|
|
|
|
for (int y=0; y < ADT_CELL_SIZE; y++)
|
|
{
|
|
int cy = i*ADT_CELL_SIZE + y;
|
|
for (int x=0; x < ADT_CELL_SIZE; x++)
|
|
{
|
|
int cx = j*ADT_CELL_SIZE + x;
|
|
if (liquid->flags[y][x] != 0x0F)
|
|
{
|
|
liquid_show[cy][cx] = true;
|
|
if (liquid->flags[y][x]&(1<<7))
|
|
liquid_type[i][j]|=MAP_LIQUID_TYPE_DARK_WATER;
|
|
++count;
|
|
}
|
|
}
|
|
}
|
|
|
|
uint32 c_flag = cell->flags;
|
|
if(c_flag & (1<<2))
|
|
liquid_type[i][j]|=MAP_LIQUID_TYPE_WATER; // water
|
|
if(c_flag & (1<<3))
|
|
liquid_type[i][j]|=MAP_LIQUID_TYPE_OCEAN; // ochean
|
|
if(c_flag & (1<<4))
|
|
liquid_type[i][j]|=MAP_LIQUID_TYPE_MAGMA; // magma/slime
|
|
|
|
if (!count && liquid_type[i][j])
|
|
printf("Wrong liquid detect in MCLQ chunk");
|
|
|
|
for (int y=0; y <= ADT_CELL_SIZE; y++)
|
|
{
|
|
int cy = i*ADT_CELL_SIZE + y;
|
|
for (int x=0; x<= ADT_CELL_SIZE; x++)
|
|
{
|
|
int cx = j*ADT_CELL_SIZE + x;
|
|
liquid_height[cy][cx] = liquid->liquid[y][x].height;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//============================================
|
|
// Pack liquid data
|
|
//============================================
|
|
uint8 type = liquid_type[0][0];
|
|
bool fullType = false;
|
|
for (int y=0;y<ADT_CELLS_PER_GRID;y++)
|
|
{
|
|
for(int x=0;x<ADT_CELLS_PER_GRID;x++)
|
|
{
|
|
if (liquid_type[y][x]!=type)
|
|
{
|
|
fullType = true;
|
|
y = ADT_CELLS_PER_GRID;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
map_liquidHeader liquidHeader;
|
|
|
|
// no water data (if all grid have 0 liquid type)
|
|
if (type == 0 && !fullType)
|
|
{
|
|
// No liquid data
|
|
map.liquidMapOffset = 0;
|
|
map.liquidMapSize = 0;
|
|
}
|
|
else
|
|
{
|
|
int minX = 255, minY = 255;
|
|
int maxX = 0, maxY = 0;
|
|
maxHeight = -20000;
|
|
minHeight = 20000;
|
|
for (int y=0; y<ADT_GRID_SIZE; y++)
|
|
{
|
|
for(int x=0; x<ADT_GRID_SIZE; x++)
|
|
{
|
|
if (liquid_show[y][x])
|
|
{
|
|
if (minX > x) minX = x;
|
|
if (maxX < x) maxX = x;
|
|
if (minY > y) minY = y;
|
|
if (maxY < y) maxY = y;
|
|
float h = liquid_height[y][x];
|
|
if (maxHeight < h) maxHeight = h;
|
|
if (minHeight > h) minHeight = h;
|
|
}
|
|
else
|
|
liquid_height[y][x] = CONF_use_minHeight;
|
|
}
|
|
}
|
|
map.liquidMapOffset = map.heightMapOffset + map.heightMapSize;
|
|
map.liquidMapSize = sizeof(map_liquidHeader);
|
|
liquidHeader.fourcc = *(uint32 const*)MAP_LIQUID_MAGIC;
|
|
liquidHeader.flags = 0;
|
|
liquidHeader.liquidType = 0;
|
|
liquidHeader.offsetX = minX;
|
|
liquidHeader.offsetY = minY;
|
|
liquidHeader.width = maxX - minX + 1;
|
|
liquidHeader.height = maxY - minY + 1;
|
|
liquidHeader.liquidLevel = minHeight;
|
|
|
|
if (maxHeight == minHeight)
|
|
liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT;
|
|
|
|
// Not need store if flat surface
|
|
if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_liquid_delta_limit)
|
|
liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT;
|
|
|
|
if (!fullType)
|
|
liquidHeader.flags |= MAP_LIQUID_NO_TYPE;
|
|
|
|
if (liquidHeader.flags & MAP_LIQUID_NO_TYPE)
|
|
liquidHeader.liquidType = type;
|
|
else
|
|
map.liquidMapSize+=sizeof(liquid_type);
|
|
|
|
if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT))
|
|
map.liquidMapSize += sizeof(float)*liquidHeader.width*liquidHeader.height;
|
|
}
|
|
|
|
// Ok all data prepared - store it
|
|
FILE *output=fopen(filename2, "wb");
|
|
if(!output)
|
|
{
|
|
printf("Can't create the output file '%s'\n", filename2);
|
|
return false;
|
|
}
|
|
fwrite(&map, sizeof(map), 1, output);
|
|
// Store area data
|
|
fwrite(&areaHeader, sizeof(areaHeader), 1, output);
|
|
if (!(areaHeader.flags&MAP_AREA_NO_AREA))
|
|
fwrite(area_flags, sizeof(area_flags), 1, output);
|
|
|
|
// Store height data
|
|
fwrite(&heightHeader, sizeof(heightHeader), 1, output);
|
|
if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT))
|
|
{
|
|
if (heightHeader.flags & MAP_HEIGHT_AS_INT16)
|
|
{
|
|
fwrite(uint16_V9, sizeof(uint16_V9), 1, output);
|
|
fwrite(uint16_V8, sizeof(uint16_V8), 1, output);
|
|
}
|
|
else if (heightHeader.flags & MAP_HEIGHT_AS_INT8)
|
|
{
|
|
fwrite(uint8_V9, sizeof(uint8_V9), 1, output);
|
|
fwrite(uint8_V8, sizeof(uint8_V8), 1, output);
|
|
}
|
|
else
|
|
{
|
|
fwrite(V9, sizeof(V9), 1, output);
|
|
fwrite(V8, sizeof(V8), 1, output);
|
|
}
|
|
}
|
|
|
|
// Store liquid data if need
|
|
if (map.liquidMapOffset)
|
|
{
|
|
fwrite(&liquidHeader, sizeof(liquidHeader), 1, output);
|
|
if (!(liquidHeader.flags&MAP_LIQUID_NO_TYPE))
|
|
fwrite(liquid_type, sizeof(liquid_type), 1, output);
|
|
if (!(liquidHeader.flags&MAP_LIQUID_NO_HEIGHT))
|
|
{
|
|
for (int y=0; y<liquidHeader.height;y++)
|
|
fwrite(&liquid_height[y+liquidHeader.offsetY][liquidHeader.offsetX], sizeof(float), liquidHeader.width, output);
|
|
}
|
|
}
|
|
fclose(output);
|
|
|
|
return true;
|
|
}
|
|
|
|
void ExtractMapsFromMpq(uint32 build)
|
|
{
|
|
char mpq_filename[1024];
|
|
char output_filename[1024];
|
|
char mpq_map_name[1024];
|
|
|
|
printf("Extracting maps...\n");
|
|
|
|
uint32 map_count = ReadMapDBC();
|
|
|
|
ReadAreaTableDBC();
|
|
ReadLiquidTypeTableDBC();
|
|
|
|
std::string path = output_path;
|
|
path += "/maps/";
|
|
CreateDir(path);
|
|
|
|
printf("Convert map files\n");
|
|
for(uint32 z = 0; z < map_count; ++z)
|
|
{
|
|
printf("Extract %s (%d/%d) \n", map_ids[z].name, z+1, map_count);
|
|
// Loadup map grid data
|
|
sprintf(mpq_map_name, "World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name);
|
|
WDT_file wdt;
|
|
if (!wdt.loadFile(mpq_map_name, false))
|
|
{
|
|
// printf("Error loading %s map wdt data\n", map_ids[z].name);
|
|
continue;
|
|
}
|
|
|
|
for(uint32 y = 0; y < WDT_MAP_SIZE; ++y)
|
|
{
|
|
for(uint32 x = 0; x < WDT_MAP_SIZE; ++x)
|
|
{
|
|
if (!wdt.main->adt_list[y][x].exist)
|
|
continue;
|
|
sprintf(mpq_filename, "World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y);
|
|
sprintf(output_filename, "%s/maps/%03u%02u%02u.map", output_path, map_ids[z].id, y, x);
|
|
ConvertADT(mpq_filename, output_filename, y, x, build);
|
|
}
|
|
// draw progress bar
|
|
printf("Processing........................%d%%\r", (100 * (y+1)) / WDT_MAP_SIZE);
|
|
}
|
|
}
|
|
delete [] areas;
|
|
delete [] map_ids;
|
|
}
|
|
|
|
bool ExtractFile( char const* mpq_name, std::string const& filename )
|
|
{
|
|
FILE *output = fopen(filename.c_str(), "wb");
|
|
if(!output)
|
|
{
|
|
printf("Can't create the output file '%s'\n", filename.c_str());
|
|
return false;
|
|
}
|
|
MPQFile m(mpq_name);
|
|
if(!m.isEof())
|
|
fwrite(m.getPointer(), 1, m.getSize(), output);
|
|
|
|
fclose(output);
|
|
return true;
|
|
}
|
|
|
|
void ExtractDBCFiles(int locale, bool basicLocale)
|
|
{
|
|
printf("Extracting dbc files...\n");
|
|
|
|
std::set<std::string> dbcfiles;
|
|
|
|
// get DBC file list
|
|
for(ArchiveSet::iterator i = gOpenArchives.begin(); i != gOpenArchives.end();++i)
|
|
{
|
|
vector<string> files;
|
|
(*i)->GetFileListTo(files);
|
|
for (vector<string>::iterator iter = files.begin(); iter != files.end(); ++iter)
|
|
if (iter->rfind(".dbc") == iter->length() - strlen(".dbc"))
|
|
dbcfiles.insert(*iter);
|
|
}
|
|
|
|
std::string path = output_path;
|
|
path += "/dbc/";
|
|
CreateDir(path);
|
|
if(!basicLocale)
|
|
{
|
|
path += langs[locale];
|
|
path += "/";
|
|
CreateDir(path);
|
|
}
|
|
|
|
// extract Build info file
|
|
{
|
|
string mpq_name = std::string("component.wow-") + langs[locale] + ".txt";
|
|
string filename = path + mpq_name;
|
|
|
|
ExtractFile(mpq_name.c_str(), filename);
|
|
}
|
|
|
|
// extract DBCs
|
|
int count = 0;
|
|
for (set<string>::iterator iter = dbcfiles.begin(); iter != dbcfiles.end(); ++iter)
|
|
{
|
|
string filename = path;
|
|
filename += (iter->c_str() + strlen("DBFilesClient\\"));
|
|
|
|
if(ExtractFile(iter->c_str(), filename))
|
|
++count;
|
|
}
|
|
printf("Extracted %u DBC files\n\n", count);
|
|
}
|
|
|
|
void LoadLocaleMPQFiles(int const locale)
|
|
{
|
|
char filename[512];
|
|
|
|
sprintf(filename,"%s/Data/%s/locale-%s.MPQ", input_path, langs[locale], langs[locale]);
|
|
new MPQArchive(filename);
|
|
|
|
for(int i = 1; i < 5; ++i)
|
|
{
|
|
char ext[3] = "";
|
|
if(i > 1)
|
|
sprintf(ext, "-%i", i);
|
|
|
|
sprintf(filename,"%s/Data/%s/patch-%s%s.MPQ", input_path, langs[locale], langs[locale], ext);
|
|
if(FileExists(filename))
|
|
new MPQArchive(filename);
|
|
}
|
|
}
|
|
|
|
void LoadCommonMPQFiles()
|
|
{
|
|
char filename[512];
|
|
int count = sizeof(CONF_mpq_list)/sizeof(char*);
|
|
for(int i = 0; i < count; ++i)
|
|
{
|
|
sprintf(filename, "%s/Data/%s", input_path, CONF_mpq_list[i]);
|
|
if(FileExists(filename))
|
|
new MPQArchive(filename);
|
|
}
|
|
}
|
|
|
|
inline void CloseMPQFiles()
|
|
{
|
|
for(ArchiveSet::iterator j = gOpenArchives.begin(); j != gOpenArchives.end();++j) (*j)->close();
|
|
gOpenArchives.clear();
|
|
}
|
|
|
|
int main(int argc, char * arg[])
|
|
{
|
|
printf("Map & DBC Extractor\n");
|
|
printf("===================\n\n");
|
|
|
|
HandleArgs(argc, arg);
|
|
|
|
int FirstLocale = -1;
|
|
uint32 build = 0;
|
|
|
|
for (int i = 0; i < LANG_COUNT; i++)
|
|
{
|
|
char tmp1[512];
|
|
sprintf(tmp1, "%s/Data/%s/locale-%s.MPQ", input_path, langs[i], langs[i]);
|
|
if (FileExists(tmp1))
|
|
{
|
|
printf("Detected locale: %s\n", langs[i]);
|
|
|
|
//Open MPQs
|
|
LoadLocaleMPQFiles(i);
|
|
|
|
if((CONF_extract & EXTRACT_DBC) == 0)
|
|
{
|
|
FirstLocale = i;
|
|
build = ReadBuild(FirstLocale);
|
|
printf("Detected client build: %u\n", build);
|
|
break;
|
|
}
|
|
|
|
//Extract DBC files
|
|
if(FirstLocale < 0)
|
|
{
|
|
FirstLocale = i;
|
|
build = ReadBuild(FirstLocale);
|
|
printf("Detected client build: %u\n", build);
|
|
ExtractDBCFiles(i, true);
|
|
}
|
|
else
|
|
ExtractDBCFiles(i, false);
|
|
|
|
//Close MPQs
|
|
CloseMPQFiles();
|
|
}
|
|
}
|
|
|
|
if(FirstLocale < 0)
|
|
{
|
|
printf("No locales detected\n");
|
|
return 0;
|
|
}
|
|
|
|
if (CONF_extract & EXTRACT_MAP)
|
|
{
|
|
printf("Using locale: %s\n", langs[FirstLocale]);
|
|
|
|
// Open MPQs
|
|
LoadLocaleMPQFiles(FirstLocale);
|
|
LoadCommonMPQFiles();
|
|
|
|
// Extract maps
|
|
ExtractMapsFromMpq(build);
|
|
|
|
// Close MPQs
|
|
CloseMPQFiles();
|
|
}
|
|
|
|
return 0;
|
|
}
|