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154 lines
5.5 KiB
C++
154 lines
5.5 KiB
C++
/*
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* Copyright (c) 2005, Eric Crahen
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is furnished
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* to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#ifndef __ZTCONDITION_H__
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#define __ZTCONDITION_H__
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#include "zthread/Lockable.h"
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#include "zthread/NonCopyable.h"
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#include "zthread/Waitable.h"
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namespace ZThread {
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class FifoConditionImpl;
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/**
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* @class Condition
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* @author Eric Crahen <http://www.code-foo.com>
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* @date <2003-07-16T14:38:59-0400>
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* @version 2.2.1
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*
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* A Condition is a Waitable object used to block a thread until a particular
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* condition is met. A Condition object is always used in conjunction with Lockable
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* object. This object should be a FastMutex, Mutex, PriorityMutex or PriorityInheritanceMutex.
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*
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* Condition objects are reminiscent of POSIX condition variables in several ways but
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* are slightly different.
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*
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* A Condition is <i>not</i> subject to spurious wakeup.
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*
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* Like all Waitable objects, Conditions are sensitive to Thread::interupt() which can
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* be used to prematurely end a wait().
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*
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* @see Thread::interupt()
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*
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* Before a wait() is performed on a Condition, the associated Lockable object should
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* have been acquire()ed. When the wait() begins, that Lockable object is release()d
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* (wait() will atomically begin the wait and unlock the Lockable).
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*
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* A thread blocked by wait() will remain so until an exception occurs, or until
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* the thread awakened by a signal() or broadcast(). When the thread resumes execution,
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* the associated Lockable is acquire()d before wait() returns.
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*
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* <b>Scheduling</b>
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*
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* Threads blocked on a Condition are resumed in FIFO order.
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*/
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class ZTHREAD_API Condition : public Waitable, private NonCopyable {
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FifoConditionImpl* _impl;
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public:
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/**
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* Create a Condition associated with the given Lockable object.
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*
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* @param l Lockable object to associate with this Condition object.
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*/
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Condition(Lockable& l);
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//! Destroy Condition object
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virtual ~Condition();
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/**
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* Wake <em>one</em> thread waiting on this Condition.
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*
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* The associated Lockable need not have been acquire when this function is
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* invoked.
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*
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* @post a waiting thread, if any exists, will be awakened.
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*/
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void signal();
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/**
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* Wake <em>all</em> threads wait()ing on this Condition.
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*
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* The associated Lockable need not have been acquire when this function is
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* invoked.
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*
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* @post all wait()ing threads, if any exist, will be awakened.
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*/
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void broadcast();
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/**
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* Wait for this Condition, blocking the calling thread until a signal or broadcast
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* is received.
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*
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* This operation atomically releases the associated Lockable and blocks the calling thread.
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*
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* @exception Interrupted_Exception thrown when the calling thread is interrupted.
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* A thread may be interrupted at any time, prematurely ending any wait.
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*
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* @pre The thread calling this method must have first acquired the associated
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* Lockable object.
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*
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* @post A thread that has resumed execution without exception (because of a signal(),
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* broadcast() or exception) will have acquire()d the associated Lockable object
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* before returning from a wait().
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*
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* @see Waitable::wait()
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*/
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virtual void wait();
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/**
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* Wait for this Condition, blocking the calling thread until a signal or broadcast
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* is received.
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*
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* This operation atomically releases the associated Lockable and blocks the calling thread.
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*
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* @param timeout maximum amount of time (milliseconds) this method could block
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*
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* @return
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* - <em>true</em> if the Condition receives a signal or broadcast before
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* <i>timeout</i> milliseconds elapse.
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* - <em>false</em> otherwise.
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*
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* @exception Interrupted_Exception thrown when the calling thread is interrupted.
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* A thread may be interrupted at any time, prematurely ending any wait.
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*
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* @pre The thread calling this method must have first acquired the associated
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* Lockable object.
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*
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* @post A thread that has resumed execution without exception (because of a signal(),
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* broadcast() or exception) will have acquire()d the associated Lockable object
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* before returning from a wait().
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*
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* @see Waitable::wait(unsigned long timeout)
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*/
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virtual bool wait(unsigned long timeout);
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};
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} // namespace ZThread
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#endif // __ZTCONDITION_H__
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