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https://github.com/mangosfour/server.git
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189 lines
6.1 KiB
C++
189 lines
6.1 KiB
C++
/*
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* Copyright (c) 2005, Eric Crahen
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is furnished
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* to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#ifndef __ZTQUEUE_H__
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#define __ZTQUEUE_H__
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#include "zthread/Cancelable.h"
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#include "zthread/NonCopyable.h"
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namespace ZThread {
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/**
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* @class Queue
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* @author Eric Crahen <http://www.code-foo.com>
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* @date <2003-07-16T11:32:42-0400>
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* @version 2.3.0
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*
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* A Queue defines an interface for a value-oriented collection objects (similar to
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* STL collections).
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*/
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template <typename T>
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class Queue : public Cancelable, private NonCopyable {
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public:
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//! Destroy a Queue
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virtual ~Queue() { }
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/**
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* Add an object to this Queue.
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*
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* @param item value to be added to the Queue
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*
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* @exception Cancellation_Exception thrown if this Queue has been canceled.
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*
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* @pre The Queue should not have been canceled prior to the invocation of this function.
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* @post If no exception is thrown, a copy of <i>item</i> will have been added to the Queue.
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*/
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virtual void add(const T& item) = 0;
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/**
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* Add an object to this Queue.
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*
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* @param item value to be added to the Queue
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* @param timeout maximum amount of time (milliseconds) this method may block
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* the calling thread.
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*
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* @return
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* - <em>true</em> if a copy of <i>item</i> can be added before <i>timeout</i>
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* milliseconds elapse.
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* - <em>false</em> otherwise.
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*
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* @exception Cancellation_Exception thrown if this Queue has been canceled.
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*
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* @pre The Queue should not have been canceled prior to the invocation of this function.
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* @post If this function returns true a copy of <i>item</i> will have been added to the Queue.
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*/
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virtual bool add(const T& item, unsigned long timeout) = 0;
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/**
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* Retrieve and remove a value from this Queue.
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*
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* @return <em>T</em> next available value
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*
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* @exception Cancellation_Exception thrown if this Queue has been canceled.
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*
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* @pre The Queue should not have been canceled prior to the invocation of this function.
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* @post The value returned will have been removed from the Queue.
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*/
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virtual T next() = 0;
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/**
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* Retrieve and remove a value from this Queue.
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*
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* @param timeout maximum amount of time (milliseconds) this method may block
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* the calling thread.
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*
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* @return <em>T</em> next available value
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*
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* @exception Cancellation_Exception thrown if this Queue has been canceled.
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* @exception Timeout_Exception thrown if the timeout expires before a value
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* can be retrieved.
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*
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* @pre The Queue should not have been canceled prior to the invocation of this function.
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* @post The value returned will have been removed from the Queue.
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*/
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virtual T next(unsigned long timeout) = 0;
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/**
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* Canceling a Queue disables it, disallowing further additions. Values already
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* present in the Queue can still be retrieved and are still available through
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* the next() methods.
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*
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* Canceling a Queue more than once has no effect.
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*
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* @post The next() methods will continue to return objects until
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* the Queue has been emptied.
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* @post Once emptied, the next() methods will throw a Cancellation_Exception.
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* @post The add() methods will throw a Cancellation_Exceptions from this point on.
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*/
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virtual void cancel() = 0;
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/**
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* Count the values present in this Queue.
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*
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* @return <em>size_t</em> number of elements available in the Queue.
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*/
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virtual size_t size() = 0;
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/**
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* Count the values present in this Queue.
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*
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* @param timeout maximum amount of time (milliseconds) this method may block
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* the calling thread.
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*
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* @return <em>size_t</em> number of elements available in the Queue.
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*
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* @exception Timeout_Exception thrown if <i>timeout</i> milliseconds
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* expire before a value becomes available
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*/
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virtual size_t size(unsigned long timeout) = 0;
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/**
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* Test whether any values are available in this Queue.
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*
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* @return
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* - <em>true</em> if there are no values available.
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* - <em>false</em> if there <i>are</i> values available.
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*/
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virtual bool empty() {
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try {
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return size() == 0;
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} catch(Cancellation_Exception&) { }
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return true;
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}
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/**
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* Test whether any values are available in this Queue.
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*
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* @param timeout maximum amount of time (milliseconds) this method may block
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* the calling thread.
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*
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* @return
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* - <em>true</em> if there are no values available.
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* - <em>false</em> if there <i>are</i> values available.
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*
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* @exception Timeout_Exception thrown if <i>timeout</i> milliseconds
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* expire before a value becomes available
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*/
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virtual bool empty(unsigned long timeout) {
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try {
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return size(timeout) == 0;
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} catch(Cancellation_Exception&) { }
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return true;
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}
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}; /* Queue */
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} // namespace ZThread
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#endif // __ZTQUEUE_H__
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