server/src/game/PlayerDump.h

117 lines
3.6 KiB
C++

/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _PLAYER_DUMP_H
#define _PLAYER_DUMP_H
/*
#include "Log.h"
#include "Object.h"
#include "Bag.h"
#include "Creature.h"
#include "Player.h"
#include "DynamicObject.h"
#include "GameObject.h"
#include "Corpse.h"
#include "QuestDef.h"
#include "Path.h"
#include "ItemPrototype.h"
#include "NPCHandler.h"
#include "Database/DatabaseEnv.h"
#include "AuctionHouseObject.h"
#include "Mail.h"
#include "Map.h"
#include "ObjectAccessor.h"
#include "ObjectDefines.h"
#include "Policies/Singleton.h"
#include "Database/SQLStorage.h"
*/
#include <string>
#include <map>
#include <set>
enum DumpTableType
{
DTT_CHARACTER, // // characters
DTT_CHAR_TABLE, // // character_action, character_aura, character_homebind,
// character_queststatus, character_reputation,
// character_spell, character_spell_cooldown, character_ticket,
// character_tutorial
DTT_INVENTORY, // -> item guids collection // character_inventory
DTT_MAIL, // -> mail ids collection // mail
// -> item_text
DTT_MAIL_ITEM, // <- mail ids // mail_items
// -> item guids collection
DTT_ITEM, // <- item guids // item_instance
// -> item_text
DTT_ITEM_GIFT, // <- item guids // character_gifts
DTT_PET, // -> pet guids collection // character_pet
DTT_PET_TABLE, // <- pet guids // pet_aura, pet_spell, pet_spell_cooldown
DTT_ITEM_TEXT, // <- item_text // item_text
};
enum DumpReturn
{
DUMP_SUCCESS,
DUMP_FILE_OPEN_ERROR,
DUMP_TOO_MANY_CHARS,
DUMP_UNEXPECTED_END,
DUMP_FILE_BROKEN,
};
class PlayerDump
{
protected:
PlayerDump() {}
};
class PlayerDumpWriter : public PlayerDump
{
public:
PlayerDumpWriter() {}
std::string GetDump(uint32 guid);
DumpReturn WriteDump(std::string file, uint32 guid);
private:
typedef std::set<uint32> GUIDs;
void DumpTable(std::string& dump, uint32 guid, char const*tableFrom, char const*tableTo, DumpTableType type);
std::string GenerateWhereStr(char const* field, GUIDs const& guids, GUIDs::const_iterator& itr);
std::string GenerateWhereStr(char const* field, uint32 guid);
GUIDs pets;
GUIDs mails;
GUIDs items;
GUIDs texts;
};
class PlayerDumpReader : public PlayerDump
{
public:
PlayerDumpReader() {}
DumpReturn LoadDump(std::string file, uint32 account, std::string name, uint32 guid);
};
#endif