mirror of
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111 lines
3.1 KiB
C++
111 lines
3.1 KiB
C++
/**
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* MaNGOS is a full featured server for World of Warcraft, supporting
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* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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*
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* Copyright (C) 2005-2015 MaNGOS project <http://getmangos.eu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* World of Warcraft, and all World of Warcraft or Warcraft art, images,
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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#ifndef _MMAP_MANGOS_MAP_H
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#define _MMAP_MANGOS_MAP_H
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// following is copied from src/game/GridMap.h (too many useless includes there to use original file)
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namespace MaNGOS
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{
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struct GridMapFileHeader
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{
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uint32 mapMagic;
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uint32 versionMagic;
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uint32 buildMagic;
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uint32 areaMapOffset;
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uint32 areaMapSize;
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uint32 heightMapOffset;
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uint32 heightMapSize;
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uint32 liquidMapOffset;
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uint32 liquidMapSize;
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uint32 holesOffset;
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uint32 holesSize;
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};
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// ==============mmaps don't use area==============
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//#define MAP_AREA_NO_AREA 0x0001
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//struct GridMapAreaHeader
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//{
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// uint32 fourcc;
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// uint16 flags;
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// uint16 gridArea;
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//};
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#define MAP_HEIGHT_NO_HEIGHT 0x0001
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#define MAP_HEIGHT_AS_INT16 0x0002
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#define MAP_HEIGHT_AS_INT8 0x0004
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struct GridMapHeightHeader
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{
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uint32 fourcc;
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uint32 flags;
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float gridHeight;
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float gridMaxHeight;
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};
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#define MAP_LIQUID_NO_TYPE 0x0001
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#define MAP_LIQUID_NO_HEIGHT 0x0002
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struct GridMapLiquidHeader
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{
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uint32 fourcc;
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uint16 flags;
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uint16 liquidType;
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uint8 offsetX;
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uint8 offsetY;
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uint8 width;
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uint8 height;
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float liquidLevel;
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};
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//enum GridMapLiquidStatus
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//{
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// LIQUID_MAP_NO_WATER = 0x00000000,
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// LIQUID_MAP_ABOVE_WATER = 0x00000001,
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// LIQUID_MAP_WATER_WALK = 0x00000002,
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// LIQUID_MAP_IN_WATER = 0x00000004,
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// LIQUID_MAP_UNDER_WATER = 0x00000008
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//};
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#define MAP_LIQUID_TYPE_NO_WATER 0x00
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#define MAP_LIQUID_TYPE_WATER 0x01
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#define MAP_LIQUID_TYPE_OCEAN 0x02
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#define MAP_LIQUID_TYPE_MAGMA 0x04
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#define MAP_LIQUID_TYPE_SLIME 0x08
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#define MAP_ALL_LIQUIDS (MAP_LIQUID_TYPE_WATER | MAP_LIQUID_TYPE_OCEAN | MAP_LIQUID_TYPE_MAGMA | MAP_LIQUID_TYPE_SLIME)
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#define MAP_LIQUID_TYPE_DARK_WATER 0x10
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#define MAP_LIQUID_TYPE_WMO_WATER 0x20
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//struct GridMapLiquidData
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//{
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// uint32 type;
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// float level;
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// float depth_level;
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//};
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}
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#endif
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