server/contrib/extractor/loadlib/loadlib.h
DiSlord 6a90d60327 [7428] Add new .map file format use more compact data store and use
Rewrite .map extractor
 + extract more useful data
 + add "-f 0" option for disable size/accuracy optimisation
 + Compatability vs 2.4.3 client data
More fast get .map data
Implement fatigue timer
Rewrite breath timer
Allow absorb/resist for lava/slime environmental damage

Need re-extract map for work.

Signed-off-by: DiSlord <dislord@nomail.com>
2009-03-09 19:38:35 +03:00

57 lines
1.2 KiB
C++

#ifndef LOAD_LIB_H
#define LOAD_LIB_H
#ifdef WIN32
typedef __int64 int64;
typedef long int32;
typedef short int16;
typedef char int8;
typedef unsigned __int64 uint64;
typedef unsigned long uint32;
typedef unsigned short uint16;
typedef unsigned char uint8;
#else
#include <stdint.h>
#ifndef uint64_t
#include <linux/types.h>
#endif
typedef int64_t int64;
typedef long int32;
typedef short int16;
typedef char int8;
typedef uint64_t uint64;
typedef unsigned long uint32;
typedef unsigned short uint16;
typedef unsigned char uint8;
#endif
#define FILE_FORMAT_VERSION 18
//
// File version chunk
//
struct file_MVER
{
union{
uint32 fcc;
char fcc_txt[4];
};
uint32 size;
uint32 ver;
};
class FileLoader{
uint8 *data;
uint32 data_size;
public:
virtual bool prepareLoadedData();
uint8 *GetData() {return data;}
uint32 GetDataSize() {return data_size;}
file_MVER *version;
FileLoader();
~FileLoader();
bool loadFile(char *filename);
virtual void free();
};
#endif