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* Remove unused MoveRandom function * Add MotionMaster::MoveRandomAroundPoint function * Toggle DB-command COMMAND_MOVEMENT to be able to move around current position or respawn position (depending on data_flags)
4 lines
109 B
C
4 lines
109 B
C
#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "12030"
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#endif // __REVISION_NR_H__
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