server/src
VladimirMangos 72b4ff2fac [7852] Use union of per-event type structures, more checks at creature event ai loading.
Including:
* Fixed check for EVENT_T_SPELLHIT school field. Add check at loading. Note: this event expect before and now schol _mask_ in param2.
* In EVENT_T_RECEIVE_EMOTE use original player condition check code instead copy of related code.
2009-05-19 22:20:36 +04:00
..
bindings [7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups. 2009-05-14 18:51:13 +04:00
framework [7420] Not set cdecl calling convention for x64 platform for Unic/Linux. 2009-03-09 10:09:59 +03:00
game [7852] Use union of per-event type structures, more checks at creature event ai loading. 2009-05-19 22:20:36 +04:00
mangosd [7810] Moved ZThread related code on ACE framework. 2009-05-11 12:14:22 +04:00
realmd [7810] Moved ZThread related code on ACE framework. 2009-05-11 12:14:22 +04:00
shared [7852] Use union of per-event type structures, more checks at creature event ai loading. 2009-05-19 22:20:36 +04:00
tools [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Makefile.am [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00