server/dep/ACE_wrappers/ace/String_Base.cpp

563 lines
14 KiB
C++

// $Id: String_Base.cpp 81138 2008-03-28 09:18:15Z johnnyw $
#ifndef ACE_STRING_BASE_CPP
#define ACE_STRING_BASE_CPP
#include "ace/ACE.h"
#include "ace/Malloc_Base.h"
#include "ace/String_Base.h"
#include "ace/Auto_Ptr.h"
#include "ace/OS_NS_string.h"
#include <algorithm> // For std::swap<>
#if !defined (__ACE_INLINE__)
#include "ace/String_Base.inl"
#endif /* __ACE_INLINE__ */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_ALLOC_HOOK_DEFINE(ACE_String_Base)
template <class CHAR>
CHAR ACE_String_Base<CHAR>::NULL_String_ = 0;
// Default constructor.
template <class CHAR>
ACE_String_Base<CHAR>::ACE_String_Base (ACE_Allocator *the_allocator)
: allocator_ (the_allocator ? the_allocator : ACE_Allocator::instance ()),
len_ (0),
buf_len_ (0),
rep_ (&ACE_String_Base<CHAR>::NULL_String_),
release_ (false)
{
ACE_TRACE ("ACE_String_Base<CHAR>::ACE_String_Base");
}
// Constructor that actually copies memory.
template <class CHAR>
ACE_String_Base<CHAR>::ACE_String_Base (const CHAR *s,
ACE_Allocator *the_allocator,
bool release)
: allocator_ (the_allocator ? the_allocator : ACE_Allocator::instance ()),
len_ (0),
buf_len_ (0),
rep_ (0),
release_ (false)
{
ACE_TRACE ("ACE_String_Base<CHAR>::ACE_String_Base");
this->set (s, release);
}
template <class CHAR>
ACE_String_Base<CHAR>::ACE_String_Base (CHAR c,
ACE_Allocator *the_allocator)
: allocator_ (the_allocator ? the_allocator : ACE_Allocator::instance ()),
len_ (0),
buf_len_ (0),
rep_ (0),
release_ (false)
{
ACE_TRACE ("ACE_String_Base<CHAR>::ACE_String_Base");
this->set (&c, 1, true);
}
// Constructor that actually copies memory.
template <class CHAR>
ACE_String_Base<CHAR>::ACE_String_Base (
const CHAR *s,
typename ACE_String_Base<CHAR>::size_type len,
ACE_Allocator *the_allocator,
bool release)
: allocator_ (the_allocator ? the_allocator : ACE_Allocator::instance ()),
len_ (0),
buf_len_ (0),
rep_ (0),
release_ (false)
{
ACE_TRACE ("ACE_String_Base<CHAR>::ACE_String_Base");
this->set (s, len, release);
}
// Copy constructor.
template <class CHAR>
ACE_String_Base<CHAR>::ACE_String_Base (const ACE_String_Base<CHAR> &s)
: allocator_ (s.allocator_ ? s.allocator_ : ACE_Allocator::instance ()),
len_ (0),
buf_len_ (0),
rep_ (0),
release_ (false)
{
ACE_TRACE ("ACE_String_Base<CHAR>::ACE_String_Base");
this->set (s.rep_, s.len_, true);
}
template <class CHAR>
ACE_String_Base<CHAR>::ACE_String_Base (
typename ACE_String_Base<CHAR>::size_type len,
CHAR c,
ACE_Allocator *the_allocator)
: allocator_ (the_allocator ? the_allocator : ACE_Allocator::instance ()),
len_ (0),
buf_len_ (0),
rep_ (0),
release_ (false)
{
ACE_TRACE ("ACE_String_Base<CHAR>::ACE_String_Base");
this->resize (len, c);
}
template <class CHAR>
ACE_String_Base<CHAR>::~ACE_String_Base (void)
{
ACE_TRACE ("ACE_String_Base<CHAR>::~ACE_String_Base");
if (this->buf_len_ != 0 && this->release_)
this->allocator_->free (this->rep_);
}
// this method might benefit from a little restructuring.
template <class CHAR> void
ACE_String_Base<CHAR>::set (const CHAR *s,
typename ACE_String_Base<CHAR>::size_type len,
bool release)
{
// Case 1. Going from memory to more memory
size_type new_buf_len = len + 1;
if (s != 0 && len != 0 && release && this->buf_len_ < new_buf_len)
{
CHAR *temp = 0;
ACE_ALLOCATOR (temp,
(CHAR *) this->allocator_->malloc (new_buf_len * sizeof (CHAR)));
if (this->buf_len_ != 0 && this->release_)
this->allocator_->free (this->rep_);
this->rep_ = temp;
this->buf_len_ = new_buf_len;
this->release_ = true;
this->len_ = len;
ACE_OS::memcpy (this->rep_, s, len * sizeof (CHAR));
this->rep_[len] = 0;
}
else // Case 2. No memory allocation is necessary.
{
// Free memory if necessary and figure out future ownership
if (!release || s == 0 || len == 0)
{
if (this->buf_len_ != 0 && this->release_)
{
this->allocator_->free (this->rep_);
this->release_ = false;
}
}
// Populate data.
if (s == 0 || len == 0)
{
this->buf_len_ = 0;
this->len_ = 0;
this->rep_ = &ACE_String_Base<CHAR>::NULL_String_;
this->release_ = false;
}
else if (!release) // Note: No guarantee that rep_ is null terminated.
{
this->buf_len_ = len;
this->len_ = len;
this->rep_ = const_cast <CHAR *> (s);
this->release_ = false;
}
else
{
ACE_OS::memcpy (this->rep_, s, len * sizeof (CHAR));
this->rep_[len] = 0;
this->len_ = len;
}
}
}
// Return substring.
template <class CHAR> ACE_String_Base<CHAR>
ACE_String_Base<CHAR>::substring (
typename ACE_String_Base<CHAR>::size_type offset,
typename ACE_String_Base<CHAR>::size_type length) const
{
ACE_String_Base<CHAR> nill;
size_type count = length;
// case 1. empty string
if (this->len_ == 0)
return nill;
// case 2. start pos past our end
if (offset >= this->len_)
return nill;
// No length == empty string.
else if (length == 0)
return nill;
// Get all remaining bytes.
else if (length == npos || count > (this->len_ - offset))
count = this->len_ - offset;
return ACE_String_Base<CHAR> (&this->rep_[offset], count, this->allocator_);
}
template <class CHAR> ACE_String_Base<CHAR> &
ACE_String_Base<CHAR>::append (const CHAR* s,
typename ACE_String_Base<CHAR>::size_type slen)
{
ACE_TRACE ("ACE_String_Base<CHAR>::append(const CHAR*, size_type)");
if (slen > 0 && slen != npos)
{
// case 1. No memory allocation needed.
if (this->buf_len_ >= this->len_ + slen + 1)
{
// Copy in data from new string.
ACE_OS::memcpy (this->rep_ + this->len_, s, slen * sizeof (CHAR));
}
else // case 2. Memory reallocation is needed
{
const size_type new_buf_len =
ace_max(this->len_ + slen + 1, this->buf_len_ + this->buf_len_ / 2);
CHAR *t = 0;
ACE_ALLOCATOR_RETURN (t,
(CHAR *) this->allocator_->malloc (new_buf_len * sizeof (CHAR)), *this);
// Copy memory from old string into new string.
ACE_OS::memcpy (t, this->rep_, this->len_ * sizeof (CHAR));
ACE_OS::memcpy (t + this->len_, s, slen * sizeof (CHAR));
if (this->buf_len_ != 0 && this->release_)
this->allocator_->free (this->rep_);
this->release_ = true;
this->rep_ = t;
this->buf_len_ = new_buf_len;
}
this->len_ += slen;
this->rep_[this->len_] = 0;
}
return *this;
}
template <class CHAR> u_long
ACE_String_Base<CHAR>::hash (void) const
{
return
ACE::hash_pjw (reinterpret_cast<char *> (
const_cast<CHAR *> (this->rep_)),
this->len_ * sizeof (CHAR));
}
template <class CHAR> void
ACE_String_Base<CHAR>::resize (typename ACE_String_Base<CHAR>::size_type len,
CHAR c)
{
ACE_TRACE ("ACE_String_Base<CHAR>::resize");
fast_resize(len);
ACE_OS::memset (this->rep_, c, this->buf_len_ * sizeof (CHAR));
}
template <class CHAR> void
ACE_String_Base<CHAR>::fast_resize (size_t len)
{
ACE_TRACE ("ACE_String_Base<CHAR>::fast_resize");
// Only reallocate if we don't have enough space...
if (this->buf_len_ <= len)
{
if (this->buf_len_ != 0 && this->release_)
this->allocator_->free (this->rep_);
this->rep_ = static_cast<CHAR*>
(this->allocator_->malloc ((len + 1) * sizeof (CHAR)));
this->buf_len_ = len + 1;
this->release_ = true;
}
this->len_ = 0;
if (len > 0)
this->rep_[0] = 0;
}
template <class CHAR> void
ACE_String_Base<CHAR>::clear (bool release)
{
// This can't use set(), because that would free memory if release=false
if (release)
{
if (this->buf_len_ != 0 && this->release_)
this->allocator_->free (this->rep_);
this->rep_ = &ACE_String_Base<CHAR>::NULL_String_;
this->len_ = 0;
this->buf_len_ = 0;
this->release_ = false;
}
else
{
this->fast_clear ();
}
}
// Assignment operator (does copy memory).
template <class CHAR> ACE_String_Base<CHAR> &
ACE_String_Base<CHAR>::operator= (const CHAR *s)
{
ACE_TRACE ("ACE_String_Base<CHAR>::operator=");
if (s != 0)
this->set (s, true);
return *this;
}
// Assignment operator (does copy memory).
template <class CHAR> ACE_String_Base<CHAR> &
ACE_String_Base<CHAR>::operator= (const ACE_String_Base<CHAR> &s)
{
ACE_TRACE ("ACE_String_Base<CHAR>::operator=");
// Check for self-assignment.
if (this != &s)
{
this->set (s.rep_, s.len_, true);
}
return *this;
}
template <class CHAR> void
ACE_String_Base<CHAR>::set (const CHAR *s, bool release)
{
size_t length = 0;
if (s != 0)
length = ACE_OS::strlen (s);
this->set (s, length, release);
}
template <class CHAR> void
ACE_String_Base<CHAR>::fast_clear (void)
{
this->len_ = 0;
if (this->release_)
{
// String retains the original buffer.
if (this->rep_ != &ACE_String_Base<CHAR>::NULL_String_)
this->rep_[0] = 0;
}
else
{
// External buffer: string relinquishes control of it.
this->buf_len_ = 0;
this->rep_ = &ACE_String_Base<CHAR>::NULL_String_;
}
}
// Get a copy of the underlying representation.
template <class CHAR> CHAR *
ACE_String_Base<CHAR>::rep (void) const
{
ACE_TRACE ("ACE_String_Base<CHAR>::rep");
CHAR *new_string;
ACE_NEW_RETURN (new_string, CHAR[this->len_ + 1], 0);
ACE_OS::strsncpy (new_string, this->rep_, this->len_+1);
return new_string;
}
template <class CHAR> int
ACE_String_Base<CHAR>::compare (const ACE_String_Base<CHAR> &s) const
{
ACE_TRACE ("ACE_String_Base<CHAR>::compare");
if (this->rep_ == s.rep_)
return 0;
// Pick smaller of the two lengths and perform the comparison.
size_type smaller_length = ace_min (this->len_, s.len_);
int result = ACE_OS::memcmp (this->rep_,
s.rep_,
smaller_length * sizeof (CHAR));
if (!result)
result = static_cast<int> (this->len_ - s.len_);
return result;
}
// Comparison operator.
template <class CHAR> bool
ACE_String_Base<CHAR>::operator== (const ACE_String_Base<CHAR> &s) const
{
return this->len_ == s.len_ &&
ACE_OS::memcmp (this->rep_,
s.rep_,
this->len_ * sizeof (CHAR)) == 0;
}
template <class CHAR> bool
ACE_String_Base<CHAR>::operator== (const CHAR *s) const
{
size_t len = ACE_OS::strlen (s);
return this->len_ == len &&
ACE_OS::memcmp (this->rep_,
s,
len * sizeof (CHAR)) == 0;
}
template <class CHAR> typename ACE_String_Base<CHAR>::size_type
ACE_String_Base<CHAR>::find (
const CHAR *s,
typename ACE_String_Base<CHAR>::size_type pos) const
{
CHAR *substr = this->rep_ + pos;
size_t len = ACE_OS::strlen (s);
CHAR *pointer = ACE_OS::strnstr (substr, s, len);
if (pointer == 0)
return ACE_String_Base<CHAR>::npos;
else
return pointer - this->rep_;
}
template <class CHAR> typename ACE_String_Base<CHAR>::size_type
ACE_String_Base<CHAR>::find (
CHAR c,
typename ACE_String_Base<CHAR>::size_type pos) const
{
CHAR *substr = this->rep_ + pos;
CHAR *pointer = ACE_OS::strnchr (substr, c, this->len_ - pos);
if (pointer == 0)
return ACE_String_Base<CHAR>::npos;
else
return pointer - this->rep_;
}
template <class CHAR> typename ACE_String_Base<CHAR>::size_type
ACE_String_Base<CHAR>::rfind (
CHAR c,
typename ACE_String_Base<CHAR>::size_type pos) const
{
if (pos == npos || pos > this->len_)
pos = this->len_;
// Do not change to prefix operator! Proper operation of this loop
// depends on postfix decrement behavior.
for (size_type i = pos; i-- != 0; )
if (this->rep_[i] == c)
return i;
return ACE_String_Base<CHAR>::npos;
}
template <class CHAR> void
ACE_String_Base<CHAR>::swap (ACE_String_Base<CHAR> & str)
{
std::swap (this->allocator_ , str.allocator_);
std::swap (this->len_ , str.len_);
std::swap (this->buf_len_ , str.buf_len_);
std::swap (this->rep_ , str.rep_);
std::swap (this->release_ , str.release_);
}
// ----------------------------------------------
template <class CHAR> ACE_String_Base<CHAR>
operator+ (const ACE_String_Base<CHAR> &s, const ACE_String_Base<CHAR> &t)
{
ACE_String_Base<CHAR> temp (s.length () + t.length ());
temp += s;
temp += t;
return temp;
}
template <class CHAR> ACE_String_Base<CHAR>
operator+ (const CHAR *s, const ACE_String_Base<CHAR> &t)
{
size_t slen = 0;
if (s != 0)
slen = ACE_OS::strlen (s);
ACE_String_Base<CHAR> temp (slen + t.length ());
if (slen > 0)
temp.append (s, slen);
temp += t;
return temp;
}
template <class CHAR> ACE_String_Base<CHAR>
operator+ (const ACE_String_Base<CHAR> &s, const CHAR *t)
{
size_t tlen = 0;
if (t != 0)
tlen = ACE_OS::strlen (t);
ACE_String_Base<CHAR> temp (s.length () + tlen);
temp += s;
if (tlen > 0)
temp.append (t, tlen);
return temp;
}
template <class CHAR> ACE_String_Base<CHAR>
operator + (const ACE_String_Base<CHAR> &t,
const CHAR c)
{
ACE_String_Base<CHAR> temp (t.length () + 1);
temp += t;
temp += c;
return temp;
}
template <class CHAR> ACE_String_Base<CHAR>
operator + (const CHAR c,
const ACE_String_Base<CHAR> &t)
{
ACE_String_Base<CHAR> temp (t.length () + 1);
temp += c;
temp += t;
return temp;
}
template <class CHAR>
ACE_String_Base<CHAR> &
ACE_String_Base<CHAR>::operator+= (const CHAR* s)
{
size_t slen = 0;
if (s != 0)
slen = ACE_OS::strlen (s);
return this->append (s, slen);
}
template <class CHAR>
ACE_String_Base<CHAR> &
ACE_String_Base<CHAR>::operator+= (const ACE_String_Base<CHAR> &s)
{
ACE_TRACE ("ACE_String_Base<CHAR>::operator+=(const ACE_String_Base<CHAR> &)");
return this->append (s.rep_, s.len_);
}
template <class CHAR>
ACE_String_Base<CHAR> &
ACE_String_Base<CHAR>::operator+= (const CHAR c)
{
ACE_TRACE ("ACE_String_Base<CHAR>::operator+=(const CHAR)");
const size_type slen = 1;
return this->append (&c, slen);
}
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_STRING_BASE_CPP */