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264 lines
7.8 KiB
C++
264 lines
7.8 KiB
C++
#include "ace/Time_Value.h"
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ACE_RCSID (ace,
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Time_Value,
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"$Id: Time_Value.cpp 80826 2008-03-04 14:51:23Z wotte $")
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#if !defined (__ACE_INLINE__)
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#include "ace/Time_Value.inl"
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#endif /* __ACE_INLINE__ */
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#include "ace/Numeric_Limits.h"
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#include "ace/If_Then_Else.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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// Static constant representing `zero-time'.
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// Note: this object requires static construction.
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const ACE_Time_Value ACE_Time_Value::zero;
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// Constant for maximum time representable. Note that this time
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// is not intended for use with select () or other calls that may
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// have *their own* implementation-specific maximum time representations.
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// Its primary use is in time computations such as those used by the
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// dynamic subpriority strategies in the ACE_Dynamic_Message_Queue class.
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// Note: this object requires static construction.
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const ACE_Time_Value ACE_Time_Value::max_time (
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ACE_Numeric_Limits<time_t>::max (),
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ACE_ONE_SECOND_IN_USECS - 1);
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ACE_ALLOC_HOOK_DEFINE (ACE_Time_Value)
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// Increment microseconds (the only reason this is here is to allow
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// the use of ACE_Atomic_Op with ACE_Time_Value).
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ACE_Time_Value
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ACE_Time_Value::operator ++ (int)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::operator ++ (int)");
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ACE_Time_Value tv (*this);
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++*this;
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return tv;
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}
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ACE_Time_Value &
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ACE_Time_Value::operator ++ (void)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::operator ++ (void)");
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this->usec (this->usec () + 1);
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this->normalize ();
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return *this;
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}
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// Decrement microseconds (the only reason this is here is / to allow
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// the use of ACE_Atomic_Op with ACE_Time_Value).
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ACE_Time_Value
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ACE_Time_Value::operator -- (int)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::operator -- (int)");
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ACE_Time_Value tv (*this);
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--*this;
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return tv;
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}
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ACE_Time_Value &
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ACE_Time_Value::operator -- (void)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::operator -- (void)");
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this->usec (this->usec () - 1);
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this->normalize ();
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return *this;
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}
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#if defined (ACE_WIN32)
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// Static constant to remove time skew between FILETIME and POSIX
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// time. POSIX and Win32 use different epochs (Jan. 1, 1970 v.s.
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// Jan. 1, 1601). The following constant defines the difference
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// in 100ns ticks.
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//
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// In the beginning (Jan. 1, 1601), there was no time and no computer.
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// And Bill said: "Let there be time," and there was time....
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# if defined (ACE_LACKS_LONGLONG_T)
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const ACE_U_LongLong ACE_Time_Value::FILETIME_to_timval_skew =
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ACE_U_LongLong (0xd53e8000, 0x19db1de);
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# else
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const DWORDLONG ACE_Time_Value::FILETIME_to_timval_skew =
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ACE_INT64_LITERAL (0x19db1ded53e8000);
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# endif
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// Initializes the ACE_Time_Value object from a Win32 FILETIME
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ACE_Time_Value::ACE_Time_Value (const FILETIME &file_time)
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{
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// // ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value");
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this->set (file_time);
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}
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void ACE_Time_Value::set (const FILETIME &file_time)
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{
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// Initializes the ACE_Time_Value object from a Win32 FILETIME
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#if defined (ACE_LACKS_LONGLONG_T)
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ACE_U_LongLong LL_100ns(file_time.dwLowDateTime, file_time.dwHighDateTime);
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LL_100ns -= ACE_Time_Value::FILETIME_to_timval_skew;
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// Convert 100ns units to seconds;
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this->tv_.tv_sec = (long) (LL_100ns / ((double) (10000 * 1000)));
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// Convert remainder to microseconds;
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this->tv_.tv_usec = (suseconds_t)((LL_100ns % ((ACE_UINT32)(10000 * 1000))) / 10);
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#else
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// Don't use a struct initializer, gcc don't like it.
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ULARGE_INTEGER _100ns;
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_100ns.LowPart = file_time.dwLowDateTime;
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_100ns.HighPart = file_time.dwHighDateTime;
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_100ns.QuadPart -= ACE_Time_Value::FILETIME_to_timval_skew;
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// Convert 100ns units to seconds;
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this->tv_.tv_sec = (long) (_100ns.QuadPart / (10000 * 1000));
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// Convert remainder to microseconds;
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this->tv_.tv_usec = (suseconds_t) ((_100ns.QuadPart % (10000 * 1000)) / 10);
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#endif // ACE_LACKS_LONGLONG_T
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this->normalize ();
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}
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// Returns the value of the object as a Win32 FILETIME.
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ACE_Time_Value::operator FILETIME () const
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{
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FILETIME file_time;
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// ACE_OS_TRACE ("ACE_Time_Value::operator FILETIME");
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#if defined (ACE_LACKS_LONGLONG_T)
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ACE_U_LongLong LL_sec(this->tv_.tv_sec);
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ACE_U_LongLong LL_usec(this->tv_.tv_usec);
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ACE_U_LongLong LL_100ns = LL_sec * (ACE_UINT32)(10000 * 1000) +
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LL_usec * (ACE_UINT32)10 +
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ACE_Time_Value::FILETIME_to_timval_skew;
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file_time.dwLowDateTime = LL_100ns.lo();
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file_time.dwHighDateTime = LL_100ns.hi();
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#else
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ULARGE_INTEGER _100ns;
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_100ns.QuadPart = (((DWORDLONG) this->tv_.tv_sec * (10000 * 1000) +
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this->tv_.tv_usec * 10) +
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ACE_Time_Value::FILETIME_to_timval_skew);
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file_time.dwLowDateTime = _100ns.LowPart;
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file_time.dwHighDateTime = _100ns.HighPart;
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#endif //ACE_LACKS_LONGLONG_T
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return file_time;
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}
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#endif /* ACE_WIN32 */
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void
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ACE_Time_Value::dump (void) const
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{
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#if defined (ACE_HAS_DUMP)
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// ACE_OS_TRACE ("ACE_Time_Value::dump");
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#if 0
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ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
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ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\ntv_sec_ = %d"), this->tv_.tv_sec));
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ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\ntv_usec_ = %d\n"), this->tv_.tv_usec));
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ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
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#endif /* 0 */
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#endif /* ACE_HAS_DUMP */
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}
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void
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ACE_Time_Value::normalize (void)
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{
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// // ACE_OS_TRACE ("ACE_Time_Value::normalize");
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// From Hans Rohnert...
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if (this->tv_.tv_usec >= ACE_ONE_SECOND_IN_USECS)
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{
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/*! \todo This loop needs some optimization.
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*/
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do
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{
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++this->tv_.tv_sec;
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this->tv_.tv_usec -= ACE_ONE_SECOND_IN_USECS;
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}
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while (this->tv_.tv_usec >= ACE_ONE_SECOND_IN_USECS);
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}
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else if (this->tv_.tv_usec <= -ACE_ONE_SECOND_IN_USECS)
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{
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/*! \todo This loop needs some optimization.
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*/
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do
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{
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--this->tv_.tv_sec;
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this->tv_.tv_usec += ACE_ONE_SECOND_IN_USECS;
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}
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while (this->tv_.tv_usec <= -ACE_ONE_SECOND_IN_USECS);
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}
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if (this->tv_.tv_sec >= 1 && this->tv_.tv_usec < 0)
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{
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--this->tv_.tv_sec;
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this->tv_.tv_usec += ACE_ONE_SECOND_IN_USECS;
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}
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// tv_sec in qnxnto is unsigned
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#if !defined ( __QNXNTO__)
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else if (this->tv_.tv_sec < 0 && this->tv_.tv_usec > 0)
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{
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++this->tv_.tv_sec;
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this->tv_.tv_usec -= ACE_ONE_SECOND_IN_USECS;
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}
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#endif /* __QNXNTO__ */
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}
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ACE_Time_Value &
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ACE_Time_Value::operator *= (double d)
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{
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// The floating type to be used in the computations. It should be
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// large enough to hold a time_t. We actually want a floating type
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// with enough digits in its mantissa to hold a time_t without
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// losing precision. For example, if FLT_RADIX is 2 and
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// LDBL_MANT_DIG is 64, a long double has a 64 bit wide mantissa,
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// which would be sufficient to hold a 64 bit time_t value without
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// losing precision.
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//
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// For now we'll simply go with long double if it is larger than
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// time_t. We're hosed if long double isn't large enough.
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typedef ACE::If_Then_Else<(sizeof (double) > sizeof (time_t)),
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double,
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long double>::result_type float_type;
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float_type time_total =
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(this->sec ()
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+ static_cast<float_type> (this->usec ()) / ACE_ONE_SECOND_IN_USECS) * d;
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// shall we saturate the result?
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static const float_type max_int =
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ACE_Numeric_Limits<time_t>::max () + 0.999999;
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static const float_type min_int =
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ACE_Numeric_Limits<time_t>::min () - 0.999999;
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if (time_total > max_int)
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time_total = max_int;
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if (time_total < min_int)
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time_total = min_int;
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const time_t time_sec = static_cast<time_t> (time_total);
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time_total -= time_sec;
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time_total *= ACE_ONE_SECOND_IN_USECS;
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suseconds_t time_usec = static_cast<suseconds_t> (time_total);
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// round up the result to save the last usec
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if (time_usec > 0 && (time_total - time_usec) >= 0.5)
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++time_usec;
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else if (time_usec < 0 && (time_total - time_usec) <= -0.5)
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--time_usec;
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this->set (time_sec, time_usec);
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return *this;
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}
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ACE_END_VERSIONED_NAMESPACE_DECL
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