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422 lines
9.9 KiB
C++
422 lines
9.9 KiB
C++
// -*- C++ -*-
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//
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// $Id: Time_Value.inl 82610 2008-08-12 19:46:36Z parsons $
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#include "ace/Truncate.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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#if defined (ACE_WIN32) && defined (_WIN32_WCE)
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// Something is a bit brain-damaged here and I'm not sure what... this code
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// compiled before the OS reorg for ACE 5.4. Since then it hasn't - eVC
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// complains that the operators that return ACE_Time_Value are C-linkage
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// functions that can't return a C++ class. The only way I've found to
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// defeat this is to wrap the whole class in extern "C++".
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// - Steve Huston, 23-Aug-2004
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extern "C++" {
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#endif
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// Returns the value of the object as a timeval.
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ACE_INLINE
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ACE_Time_Value::operator timeval () const
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{
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// ACE_OS_TRACE ("ACE_Time_Value::operator timeval");
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#if defined (ACE_HAS_TIME_T_LONG_MISMATCH)
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// Recall that on some Windows we substitute another type for timeval in tv_
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ACE_Time_Value *me = const_cast<ACE_Time_Value*> (this);
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me->ext_tv_.tv_sec = ACE_Utils::truncate_cast<long> (this->tv_.tv_sec);
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me->ext_tv_.tv_usec = ACE_Utils::truncate_cast<long> (this->tv_.tv_usec);
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return this->ext_tv_;
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#else
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return this->tv_;
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#endif /* ACE_HAS_TIME_T_LONG_MISMATCH */
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}
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ACE_INLINE void
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ACE_Time_Value::set (const timeval &tv)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::set");
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this->tv_.tv_sec = tv.tv_sec;
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this->tv_.tv_usec = tv.tv_usec;
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this->normalize ();
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}
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ACE_INLINE
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ACE_Time_Value::ACE_Time_Value (const struct timeval &tv)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value");
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this->set (tv);
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}
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ACE_INLINE
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ACE_Time_Value::operator const timeval * () const
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{
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// ACE_OS_TRACE ("ACE_Time_Value::operator const timeval *");
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#if defined (ACE_HAS_TIME_T_LONG_MISMATCH)
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// Recall that on some Windows we substitute another type for timeval in tv_
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ACE_Time_Value *me = const_cast<ACE_Time_Value*> (this);
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me->ext_tv_.tv_sec = ACE_Utils::truncate_cast<long> (this->tv_.tv_sec);
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me->ext_tv_.tv_usec = ACE_Utils::truncate_cast<long> (this->tv_.tv_usec);
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return (const timeval *) &this->ext_tv_;
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#else
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return (const timeval *) &this->tv_;
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#endif /* ACE_HAS_TIME_T_LONG_MISMATCH */
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}
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ACE_INLINE void
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ACE_Time_Value::set (time_t sec, suseconds_t usec)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::set");
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this->tv_.tv_sec = sec;
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this->tv_.tv_usec = usec;
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#if __GNUC__
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if (__builtin_constant_p(sec) &&
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__builtin_constant_p(usec) &&
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(sec >= 0 && usec >= 0 && usec < ACE_ONE_SECOND_IN_USECS))
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return;
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#endif
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this->normalize ();
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}
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ACE_INLINE void
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ACE_Time_Value::set (double d)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::set");
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long l = (long) d;
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this->tv_.tv_sec = l;
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this->tv_.tv_usec = (suseconds_t) ((d - (double) l) * ACE_ONE_SECOND_IN_USECS + .5);
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this->normalize ();
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}
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// Initializes a timespec_t. Note that this approach loses precision
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// since it converts the nano-seconds into micro-seconds. But then
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// again, do any real systems have nano-second timer precision?!
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ACE_INLINE void
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ACE_Time_Value::set (const timespec_t &tv)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::set");
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this->set (tv.tv_sec,
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tv.tv_nsec / 1000); // Convert nanoseconds into microseconds.
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}
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ACE_INLINE
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ACE_Time_Value::ACE_Time_Value (void)
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// : tv_ ()
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{
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// ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value");
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this->set (0, 0);
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}
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ACE_INLINE
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ACE_Time_Value::ACE_Time_Value (time_t sec, suseconds_t usec)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value");
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this->set (sec, usec);
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}
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// Returns number of seconds.
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ACE_INLINE time_t
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ACE_Time_Value::sec (void) const
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{
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// ACE_OS_TRACE ("ACE_Time_Value::sec");
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return this->tv_.tv_sec;
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}
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// Sets the number of seconds.
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ACE_INLINE void
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ACE_Time_Value::sec (time_t sec)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::sec");
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this->tv_.tv_sec = ACE_Utils::truncate_cast<long> (sec);
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}
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// Converts from Time_Value format into milli-seconds format.
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ACE_INLINE unsigned long
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ACE_Time_Value::msec (void) const
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{
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// ACE_OS_TRACE ("ACE_Time_Value::msec");
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// Note - we're truncating a value here, which can lose data. This is
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// called out in the user documentation for this with a recommendation to
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// use msec(ACE_UINT64&) instead, so just go ahead and truncate.
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time_t secs = this->tv_.tv_sec * 1000 + this->tv_.tv_usec / 1000;
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return ACE_Utils::truncate_cast<unsigned long> (secs);
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}
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ACE_INLINE void
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ACE_Time_Value::msec (ACE_UINT64 &ms) const
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{
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// ACE_OS_TRACE ("ACE_Time_Value::msec");
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ms = ACE_Utils::truncate_cast<ACE_UINT64> (this->tv_.tv_sec);
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ms *= 1000;
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ms += (this->tv_.tv_usec / 1000);
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}
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ACE_INLINE void
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ACE_Time_Value::msec (ACE_UINT64 &ms) /*const*/
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{
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// ACE_OS_TRACE ("ACE_Time_Value::msec");
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const ACE_Time_Value *tv = this;
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tv->msec (ms);
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}
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// Converts from milli-seconds format into Time_Value format.
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ACE_INLINE void
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ACE_Time_Value::msec (long milliseconds)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::msec");
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// Convert millisecond units to seconds;
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long secs = milliseconds / 1000;
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this->tv_.tv_sec = secs;
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// Convert remainder to microseconds;
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this->tv_.tv_usec = (milliseconds - (secs * 1000)) * 1000;
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}
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// Converts from milli-seconds format into Time_Value format.
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ACE_INLINE void
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ACE_Time_Value::msec (int milliseconds)
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{
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ACE_Time_Value::msec (static_cast<long> (milliseconds));
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}
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// Returns number of micro-seconds.
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ACE_INLINE suseconds_t
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ACE_Time_Value::usec (void) const
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{
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// ACE_OS_TRACE ("ACE_Time_Value::usec");
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return this->tv_.tv_usec;
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}
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// Sets the number of micro-seconds.
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ACE_INLINE void
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ACE_Time_Value::usec (suseconds_t usec)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::usec");
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this->tv_.tv_usec = usec;
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}
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ACE_INLINE void
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ACE_Time_Value::to_usec (ACE_UINT64 & usec) const
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{
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// ACE_OS_TRACE ("ACE_Time_Value::to_usec");
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#if defined (ACE_LACKS_UNSIGNEDLONGLONG_T)
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usec = ACE_U_LongLong (static_cast<long long> (this->tv_.tv_sec));
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#elif defined (ACE_LACKS_LONGLONG_T)
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// No native 64-bit type, meaning time_t is most likely 32 bits.
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usec = ACE_U_LongLong (this->tv_.tv_sec);
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#else
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usec = static_cast<ACE_UINT64> (this->tv_.tv_sec);
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#endif /* ACE_LACKS_LONG_LONG_T */
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usec *= 1000000;
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usec += this->tv_.tv_usec;
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}
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ACE_INLINE ACE_Time_Value
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operator * (double d, const ACE_Time_Value &tv)
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{
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return ACE_Time_Value (tv) *= d;
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}
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ACE_INLINE ACE_Time_Value
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operator * (const ACE_Time_Value &tv, double d)
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{
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return ACE_Time_Value (tv) *= d;
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}
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// True if tv1 > tv2.
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ACE_INLINE bool
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operator > (const ACE_Time_Value &tv1,
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const ACE_Time_Value &tv2)
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{
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// ACE_OS_TRACE ("operator >");
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if (tv1.sec () > tv2.sec ())
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return 1;
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else if (tv1.sec () == tv2.sec ()
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&& tv1.usec () > tv2.usec ())
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return 1;
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else
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return 0;
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}
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// True if tv1 >= tv2.
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ACE_INLINE bool
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operator >= (const ACE_Time_Value &tv1,
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const ACE_Time_Value &tv2)
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{
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// ACE_OS_TRACE ("operator >=");
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if (tv1.sec () > tv2.sec ())
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return 1;
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else if (tv1.sec () == tv2.sec ()
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&& tv1.usec () >= tv2.usec ())
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return 1;
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else
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return 0;
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}
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// Returns the value of the object as a timespec_t.
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ACE_INLINE
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ACE_Time_Value::operator timespec_t () const
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{
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// ACE_OS_TRACE ("ACE_Time_Value::operator timespec_t");
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timespec_t tv;
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tv.tv_sec = this->sec ();
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// Convert microseconds into nanoseconds.
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tv.tv_nsec = this->tv_.tv_usec * 1000;
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return tv;
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}
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// Initializes the ACE_Time_Value object from a timespec_t.
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ACE_INLINE
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ACE_Time_Value::ACE_Time_Value (const timespec_t &tv)
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// : tv_ ()
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{
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// ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value");
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this->set (tv);
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}
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// True if tv1 < tv2.
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ACE_INLINE bool
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operator < (const ACE_Time_Value &tv1,
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const ACE_Time_Value &tv2)
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{
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// ACE_OS_TRACE ("operator <");
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return tv2 > tv1;
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}
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// True if tv1 >= tv2.
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ACE_INLINE bool
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operator <= (const ACE_Time_Value &tv1,
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const ACE_Time_Value &tv2)
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{
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// ACE_OS_TRACE ("operator <=");
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return tv2 >= tv1;
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}
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// True if tv1 == tv2.
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ACE_INLINE bool
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operator == (const ACE_Time_Value &tv1,
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const ACE_Time_Value &tv2)
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{
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// ACE_OS_TRACE ("operator ==");
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return tv1.sec () == tv2.sec ()
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&& tv1.usec () == tv2.usec ();
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}
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// True if tv1 != tv2.
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ACE_INLINE bool
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operator != (const ACE_Time_Value &tv1,
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const ACE_Time_Value &tv2)
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{
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// ACE_OS_TRACE ("operator !=");
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return !(tv1 == tv2);
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}
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// Add TV to this.
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ACE_INLINE ACE_Time_Value &
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ACE_Time_Value::operator+= (const ACE_Time_Value &tv)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::operator+=");
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this->sec (this->sec () + tv.sec ());
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this->usec (this->usec () + tv.usec ());
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this->normalize ();
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return *this;
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}
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ACE_INLINE ACE_Time_Value &
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ACE_Time_Value::operator+= (time_t tv)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::operator+=");
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this->sec (this->sec () + tv);
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return *this;
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}
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ACE_INLINE ACE_Time_Value &
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ACE_Time_Value::operator= (const ACE_Time_Value &tv)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::operator=");
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this->sec (tv.sec ());
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this->usec (tv.usec ());
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return *this;
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}
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ACE_INLINE ACE_Time_Value &
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ACE_Time_Value::operator= (time_t tv)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::operator=");
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this->sec (tv);
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this->usec (0);
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return *this;
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}
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// Subtract TV to this.
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ACE_INLINE ACE_Time_Value &
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ACE_Time_Value::operator-= (const ACE_Time_Value &tv)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::operator-=");
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this->sec (this->sec () - tv.sec ());
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this->usec (this->usec () - tv.usec ());
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this->normalize ();
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return *this;
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}
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ACE_INLINE ACE_Time_Value &
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ACE_Time_Value::operator-= (time_t tv)
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{
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// ACE_OS_TRACE ("ACE_Time_Value::operator-=");
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this->sec (this->sec () - tv);
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return *this;
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}
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// Adds two ACE_Time_Value objects together, returns the sum.
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ACE_INLINE ACE_Time_Value
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operator + (const ACE_Time_Value &tv1,
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const ACE_Time_Value &tv2)
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{
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// ACE_OS_TRACE ("operator +");
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ACE_Time_Value sum (tv1);
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sum += tv2;
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return sum;
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}
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// Subtracts two ACE_Time_Value objects, returns the difference.
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ACE_INLINE ACE_Time_Value
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operator - (const ACE_Time_Value &tv1,
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const ACE_Time_Value &tv2)
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{
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// ACE_OS_TRACE ("operator -");
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ACE_Time_Value delta (tv1);
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delta -= tv2;
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return delta;
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}
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#if defined (ACE_WIN32) && defined (_WIN32_WCE)
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}
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#endif
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ACE_END_VERSIONED_NAMESPACE_DECL
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