server/dep/ACE_wrappers/ace/Time_Value.inl

422 lines
9.9 KiB
C++

// -*- C++ -*-
//
// $Id: Time_Value.inl 82610 2008-08-12 19:46:36Z parsons $
#include "ace/Truncate.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
#if defined (ACE_WIN32) && defined (_WIN32_WCE)
// Something is a bit brain-damaged here and I'm not sure what... this code
// compiled before the OS reorg for ACE 5.4. Since then it hasn't - eVC
// complains that the operators that return ACE_Time_Value are C-linkage
// functions that can't return a C++ class. The only way I've found to
// defeat this is to wrap the whole class in extern "C++".
// - Steve Huston, 23-Aug-2004
extern "C++" {
#endif
// Returns the value of the object as a timeval.
ACE_INLINE
ACE_Time_Value::operator timeval () const
{
// ACE_OS_TRACE ("ACE_Time_Value::operator timeval");
#if defined (ACE_HAS_TIME_T_LONG_MISMATCH)
// Recall that on some Windows we substitute another type for timeval in tv_
ACE_Time_Value *me = const_cast<ACE_Time_Value*> (this);
me->ext_tv_.tv_sec = ACE_Utils::truncate_cast<long> (this->tv_.tv_sec);
me->ext_tv_.tv_usec = ACE_Utils::truncate_cast<long> (this->tv_.tv_usec);
return this->ext_tv_;
#else
return this->tv_;
#endif /* ACE_HAS_TIME_T_LONG_MISMATCH */
}
ACE_INLINE void
ACE_Time_Value::set (const timeval &tv)
{
// ACE_OS_TRACE ("ACE_Time_Value::set");
this->tv_.tv_sec = tv.tv_sec;
this->tv_.tv_usec = tv.tv_usec;
this->normalize ();
}
ACE_INLINE
ACE_Time_Value::ACE_Time_Value (const struct timeval &tv)
{
// ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value");
this->set (tv);
}
ACE_INLINE
ACE_Time_Value::operator const timeval * () const
{
// ACE_OS_TRACE ("ACE_Time_Value::operator const timeval *");
#if defined (ACE_HAS_TIME_T_LONG_MISMATCH)
// Recall that on some Windows we substitute another type for timeval in tv_
ACE_Time_Value *me = const_cast<ACE_Time_Value*> (this);
me->ext_tv_.tv_sec = ACE_Utils::truncate_cast<long> (this->tv_.tv_sec);
me->ext_tv_.tv_usec = ACE_Utils::truncate_cast<long> (this->tv_.tv_usec);
return (const timeval *) &this->ext_tv_;
#else
return (const timeval *) &this->tv_;
#endif /* ACE_HAS_TIME_T_LONG_MISMATCH */
}
ACE_INLINE void
ACE_Time_Value::set (time_t sec, suseconds_t usec)
{
// ACE_OS_TRACE ("ACE_Time_Value::set");
this->tv_.tv_sec = sec;
this->tv_.tv_usec = usec;
#if __GNUC__
if (__builtin_constant_p(sec) &&
__builtin_constant_p(usec) &&
(sec >= 0 && usec >= 0 && usec < ACE_ONE_SECOND_IN_USECS))
return;
#endif
this->normalize ();
}
ACE_INLINE void
ACE_Time_Value::set (double d)
{
// ACE_OS_TRACE ("ACE_Time_Value::set");
long l = (long) d;
this->tv_.tv_sec = l;
this->tv_.tv_usec = (suseconds_t) ((d - (double) l) * ACE_ONE_SECOND_IN_USECS + .5);
this->normalize ();
}
// Initializes a timespec_t. Note that this approach loses precision
// since it converts the nano-seconds into micro-seconds. But then
// again, do any real systems have nano-second timer precision?!
ACE_INLINE void
ACE_Time_Value::set (const timespec_t &tv)
{
// ACE_OS_TRACE ("ACE_Time_Value::set");
this->set (tv.tv_sec,
tv.tv_nsec / 1000); // Convert nanoseconds into microseconds.
}
ACE_INLINE
ACE_Time_Value::ACE_Time_Value (void)
// : tv_ ()
{
// ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value");
this->set (0, 0);
}
ACE_INLINE
ACE_Time_Value::ACE_Time_Value (time_t sec, suseconds_t usec)
{
// ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value");
this->set (sec, usec);
}
// Returns number of seconds.
ACE_INLINE time_t
ACE_Time_Value::sec (void) const
{
// ACE_OS_TRACE ("ACE_Time_Value::sec");
return this->tv_.tv_sec;
}
// Sets the number of seconds.
ACE_INLINE void
ACE_Time_Value::sec (time_t sec)
{
// ACE_OS_TRACE ("ACE_Time_Value::sec");
this->tv_.tv_sec = ACE_Utils::truncate_cast<long> (sec);
}
// Converts from Time_Value format into milli-seconds format.
ACE_INLINE unsigned long
ACE_Time_Value::msec (void) const
{
// ACE_OS_TRACE ("ACE_Time_Value::msec");
// Note - we're truncating a value here, which can lose data. This is
// called out in the user documentation for this with a recommendation to
// use msec(ACE_UINT64&) instead, so just go ahead and truncate.
time_t secs = this->tv_.tv_sec * 1000 + this->tv_.tv_usec / 1000;
return ACE_Utils::truncate_cast<unsigned long> (secs);
}
ACE_INLINE void
ACE_Time_Value::msec (ACE_UINT64 &ms) const
{
// ACE_OS_TRACE ("ACE_Time_Value::msec");
ms = ACE_Utils::truncate_cast<ACE_UINT64> (this->tv_.tv_sec);
ms *= 1000;
ms += (this->tv_.tv_usec / 1000);
}
ACE_INLINE void
ACE_Time_Value::msec (ACE_UINT64 &ms) /*const*/
{
// ACE_OS_TRACE ("ACE_Time_Value::msec");
const ACE_Time_Value *tv = this;
tv->msec (ms);
}
// Converts from milli-seconds format into Time_Value format.
ACE_INLINE void
ACE_Time_Value::msec (long milliseconds)
{
// ACE_OS_TRACE ("ACE_Time_Value::msec");
// Convert millisecond units to seconds;
long secs = milliseconds / 1000;
this->tv_.tv_sec = secs;
// Convert remainder to microseconds;
this->tv_.tv_usec = (milliseconds - (secs * 1000)) * 1000;
}
// Converts from milli-seconds format into Time_Value format.
ACE_INLINE void
ACE_Time_Value::msec (int milliseconds)
{
ACE_Time_Value::msec (static_cast<long> (milliseconds));
}
// Returns number of micro-seconds.
ACE_INLINE suseconds_t
ACE_Time_Value::usec (void) const
{
// ACE_OS_TRACE ("ACE_Time_Value::usec");
return this->tv_.tv_usec;
}
// Sets the number of micro-seconds.
ACE_INLINE void
ACE_Time_Value::usec (suseconds_t usec)
{
// ACE_OS_TRACE ("ACE_Time_Value::usec");
this->tv_.tv_usec = usec;
}
ACE_INLINE void
ACE_Time_Value::to_usec (ACE_UINT64 & usec) const
{
// ACE_OS_TRACE ("ACE_Time_Value::to_usec");
#if defined (ACE_LACKS_UNSIGNEDLONGLONG_T)
usec = ACE_U_LongLong (static_cast<long long> (this->tv_.tv_sec));
#elif defined (ACE_LACKS_LONGLONG_T)
// No native 64-bit type, meaning time_t is most likely 32 bits.
usec = ACE_U_LongLong (this->tv_.tv_sec);
#else
usec = static_cast<ACE_UINT64> (this->tv_.tv_sec);
#endif /* ACE_LACKS_LONG_LONG_T */
usec *= 1000000;
usec += this->tv_.tv_usec;
}
ACE_INLINE ACE_Time_Value
operator * (double d, const ACE_Time_Value &tv)
{
return ACE_Time_Value (tv) *= d;
}
ACE_INLINE ACE_Time_Value
operator * (const ACE_Time_Value &tv, double d)
{
return ACE_Time_Value (tv) *= d;
}
// True if tv1 > tv2.
ACE_INLINE bool
operator > (const ACE_Time_Value &tv1,
const ACE_Time_Value &tv2)
{
// ACE_OS_TRACE ("operator >");
if (tv1.sec () > tv2.sec ())
return 1;
else if (tv1.sec () == tv2.sec ()
&& tv1.usec () > tv2.usec ())
return 1;
else
return 0;
}
// True if tv1 >= tv2.
ACE_INLINE bool
operator >= (const ACE_Time_Value &tv1,
const ACE_Time_Value &tv2)
{
// ACE_OS_TRACE ("operator >=");
if (tv1.sec () > tv2.sec ())
return 1;
else if (tv1.sec () == tv2.sec ()
&& tv1.usec () >= tv2.usec ())
return 1;
else
return 0;
}
// Returns the value of the object as a timespec_t.
ACE_INLINE
ACE_Time_Value::operator timespec_t () const
{
// ACE_OS_TRACE ("ACE_Time_Value::operator timespec_t");
timespec_t tv;
tv.tv_sec = this->sec ();
// Convert microseconds into nanoseconds.
tv.tv_nsec = this->tv_.tv_usec * 1000;
return tv;
}
// Initializes the ACE_Time_Value object from a timespec_t.
ACE_INLINE
ACE_Time_Value::ACE_Time_Value (const timespec_t &tv)
// : tv_ ()
{
// ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value");
this->set (tv);
}
// True if tv1 < tv2.
ACE_INLINE bool
operator < (const ACE_Time_Value &tv1,
const ACE_Time_Value &tv2)
{
// ACE_OS_TRACE ("operator <");
return tv2 > tv1;
}
// True if tv1 >= tv2.
ACE_INLINE bool
operator <= (const ACE_Time_Value &tv1,
const ACE_Time_Value &tv2)
{
// ACE_OS_TRACE ("operator <=");
return tv2 >= tv1;
}
// True if tv1 == tv2.
ACE_INLINE bool
operator == (const ACE_Time_Value &tv1,
const ACE_Time_Value &tv2)
{
// ACE_OS_TRACE ("operator ==");
return tv1.sec () == tv2.sec ()
&& tv1.usec () == tv2.usec ();
}
// True if tv1 != tv2.
ACE_INLINE bool
operator != (const ACE_Time_Value &tv1,
const ACE_Time_Value &tv2)
{
// ACE_OS_TRACE ("operator !=");
return !(tv1 == tv2);
}
// Add TV to this.
ACE_INLINE ACE_Time_Value &
ACE_Time_Value::operator+= (const ACE_Time_Value &tv)
{
// ACE_OS_TRACE ("ACE_Time_Value::operator+=");
this->sec (this->sec () + tv.sec ());
this->usec (this->usec () + tv.usec ());
this->normalize ();
return *this;
}
ACE_INLINE ACE_Time_Value &
ACE_Time_Value::operator+= (time_t tv)
{
// ACE_OS_TRACE ("ACE_Time_Value::operator+=");
this->sec (this->sec () + tv);
return *this;
}
ACE_INLINE ACE_Time_Value &
ACE_Time_Value::operator= (const ACE_Time_Value &tv)
{
// ACE_OS_TRACE ("ACE_Time_Value::operator=");
this->sec (tv.sec ());
this->usec (tv.usec ());
return *this;
}
ACE_INLINE ACE_Time_Value &
ACE_Time_Value::operator= (time_t tv)
{
// ACE_OS_TRACE ("ACE_Time_Value::operator=");
this->sec (tv);
this->usec (0);
return *this;
}
// Subtract TV to this.
ACE_INLINE ACE_Time_Value &
ACE_Time_Value::operator-= (const ACE_Time_Value &tv)
{
// ACE_OS_TRACE ("ACE_Time_Value::operator-=");
this->sec (this->sec () - tv.sec ());
this->usec (this->usec () - tv.usec ());
this->normalize ();
return *this;
}
ACE_INLINE ACE_Time_Value &
ACE_Time_Value::operator-= (time_t tv)
{
// ACE_OS_TRACE ("ACE_Time_Value::operator-=");
this->sec (this->sec () - tv);
return *this;
}
// Adds two ACE_Time_Value objects together, returns the sum.
ACE_INLINE ACE_Time_Value
operator + (const ACE_Time_Value &tv1,
const ACE_Time_Value &tv2)
{
// ACE_OS_TRACE ("operator +");
ACE_Time_Value sum (tv1);
sum += tv2;
return sum;
}
// Subtracts two ACE_Time_Value objects, returns the difference.
ACE_INLINE ACE_Time_Value
operator - (const ACE_Time_Value &tv1,
const ACE_Time_Value &tv2)
{
// ACE_OS_TRACE ("operator -");
ACE_Time_Value delta (tv1);
delta -= tv2;
return delta;
}
#if defined (ACE_WIN32) && defined (_WIN32_WCE)
}
#endif
ACE_END_VERSIONED_NAMESPACE_DECL