server/src/game
Shyax 759d7f80db [12067] Use world state enum for adding/ remove a state in bg and various cleanups
Thanks to stfc for additional input

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-07-22 01:49:43 +02:00
..
AuctionHouseBot Cleanup Operator padding 2012-07-20 17:38:23 +02:00
movement [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
vmap [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
AccountMgr.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
AccountMgr.h Various Cleanups (game A-B) 2012-07-19 21:45:38 +02:00
AchievementMgr.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
AchievementMgr.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
AggressorAI.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
AggressorAI.h Various Cleanups (game A-B) 2012-07-19 21:45:38 +02:00
ArenaTeam.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ArenaTeam.h Various Cleanups (game A-B) 2012-07-19 21:45:38 +02:00
ArenaTeamHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
AuctionHouseHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
AuctionHouseMgr.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
AuctionHouseMgr.h Various Cleanups (game A-B) 2012-07-19 21:45:38 +02:00
Bag.cpp Various Cleanups (game A-B) 2012-07-19 21:45:38 +02:00
Bag.h Various Cleanups (game A-B) 2012-07-19 21:45:38 +02:00
BattleGround.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
BattleGround.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
BattleGroundAA.cpp Various Cleanups (game A-B) 2012-07-19 21:45:38 +02:00
BattleGroundAA.h Various Cleanups (game A-B) 2012-07-19 21:45:38 +02:00
BattleGroundAB.cpp [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundAB.h [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundAV.cpp [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundAV.h [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundBE.cpp [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundBE.h [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundDS.cpp [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundDS.h [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundEY.cpp [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundEY.h [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
BattleGroundIC.cpp [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundIC.h [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundMgr.cpp [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundMgr.h Various Cleanups (game A-B) 2012-07-19 21:45:38 +02:00
BattleGroundNA.cpp [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundNA.h [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundRB.cpp [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundRB.h [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundRL.cpp [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundRL.h [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundRV.cpp [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundRV.h [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundSA.cpp [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundSA.h [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundWS.cpp [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
BattleGroundWS.h [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
Calendar.cpp [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
Calendar.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
CalendarHandler.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
Camera.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Camera.h Various Cleanups (game C-E) 2012-07-19 21:45:58 +02:00
Cell.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
CellImpl.h [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
Channel.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Channel.h Various Cleanups (game C-E) 2012-07-19 21:45:58 +02:00
ChannelHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ChannelMgr.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ChannelMgr.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
CharacterDatabaseCleaner.cpp Various Cleanups (game C-E) 2012-07-19 21:45:58 +02:00
CharacterDatabaseCleaner.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
CharacterHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Chat.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
Chat.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ChatHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
CMakeLists.txt [11907] Add files for MMaps Implementation 2012-02-06 23:17:16 +01:00
CombatHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ConfusedMovementGenerator.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ConfusedMovementGenerator.h Various Cleanups (game C-E) 2012-07-19 21:45:58 +02:00
Corpse.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
Corpse.h Various Cleanups (game C-E) 2012-07-19 21:45:58 +02:00
Creature.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Creature.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
CreatureAI.cpp Various Cleanups (game C-E) 2012-07-19 21:45:58 +02:00
CreatureAI.h [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
CreatureAIImpl.h Various Cleanups (game C-E) 2012-07-19 21:45:58 +02:00
CreatureAIRegistry.cpp [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
CreatureAIRegistry.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
CreatureAISelector.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
CreatureAISelector.h Various Cleanups (game C-E) 2012-07-19 21:45:58 +02:00
CreatureEventAI.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
CreatureEventAI.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
CreatureEventAIMgr.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
CreatureEventAIMgr.h Various Cleanups (game C-E) 2012-07-19 21:45:58 +02:00
CreatureLinkingMgr.cpp [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
CreatureLinkingMgr.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
DBCEnums.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
DBCfmt.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
DBCStores.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
DBCStores.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
DBCStructure.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
debugcmds.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
DuelHandler.cpp Various Cleanups (game C-E) 2012-07-19 21:45:58 +02:00
DynamicObject.cpp [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
DynamicObject.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
FleeingMovementGenerator.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
FleeingMovementGenerator.h Various Cleanups (game F-K) 2012-07-19 21:46:24 +02:00
FollowerReference.cpp [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
FollowerReference.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
FollowerRefManager.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
Formulas.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GameEventMgr.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
GameEventMgr.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GameObject.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GameObject.h [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
GMTicketHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GMTicketMgr.cpp Various Cleanups (game F-K) 2012-07-19 21:46:24 +02:00
GMTicketMgr.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GossipDef.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GossipDef.h Various Cleanups (game F-K) 2012-07-19 21:46:24 +02:00
GridDefines.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GridMap.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GridMap.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GridNotifiers.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GridNotifiers.h [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
GridNotifiersImpl.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GridStates.cpp Various Cleanups (game F-K) 2012-07-19 21:46:24 +02:00
GridStates.h Various Cleanups (game F-K) 2012-07-19 21:46:24 +02:00
Group.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Group.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GroupHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GroupReference.cpp [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
GroupReference.h Various Cleanups (game F-K) 2012-07-19 21:46:24 +02:00
GroupRefManager.h Various Cleanups (game F-K) 2012-07-19 21:46:24 +02:00
GuardAI.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GuardAI.h Various Cleanups (game F-K) 2012-07-19 21:46:24 +02:00
Guild.cpp [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
Guild.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GuildHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
GuildMgr.cpp Various Cleanups (game F-K) 2012-07-19 21:46:24 +02:00
GuildMgr.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
HomeMovementGenerator.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
HomeMovementGenerator.h Various Cleanups (game F-K) 2012-07-19 21:46:24 +02:00
HostileRefManager.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
HostileRefManager.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
IdleMovementGenerator.cpp Various Cleanups (game F-K) 2012-07-19 21:46:24 +02:00
IdleMovementGenerator.h Various Cleanups (game F-K) 2012-07-19 21:46:24 +02:00
InstanceData.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
InstanceData.h Various Cleanups (game F-K) 2012-07-19 21:46:24 +02:00
Item.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
Item.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ItemEnchantmentMgr.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ItemEnchantmentMgr.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
ItemHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ItemPrototype.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Language.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Level0.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Level1.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Level2.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
Level3.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
LFGHandler.cpp [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
LootHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
LootMgr.cpp [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
LootMgr.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Mail.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Mail.h Various Cleanups (game L-M) 2012-07-19 21:46:40 +02:00
MailHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Map.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Map.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
MapManager.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
MapManager.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
MapPersistentStateMgr.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
MapPersistentStateMgr.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
MapReference.h Various Cleanups (game L-M) 2012-07-19 21:46:40 +02:00
MapRefManager.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
MassMailMgr.cpp Various Cleanups (game L-M) 2012-07-19 21:46:40 +02:00
MassMailMgr.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
MiscHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
MotionMaster.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
MotionMaster.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
MoveMap.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
MoveMap.h Various Cleanups (game L-M) 2012-07-19 21:46:40 +02:00
MoveMapSharedDefines.h Various Cleanups (game L-M) 2012-07-19 21:46:40 +02:00
MovementGenerator.cpp Various Cleanups (game L-M) 2012-07-19 21:46:40 +02:00
MovementGenerator.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
MovementGeneratorImpl.h Various Cleanups (game L-M) 2012-07-19 21:46:40 +02:00
MovementHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
NPCHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
NPCHandler.h Various Cleanups (game N-O) 2012-07-19 21:51:08 +02:00
NullCreatureAI.cpp [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
NullCreatureAI.h Various Cleanups (game N-O) 2012-07-19 21:51:08 +02:00
Object.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Object.h [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
ObjectAccessor.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ObjectAccessor.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ObjectGridLoader.cpp [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
ObjectGridLoader.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ObjectGuid.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ObjectGuid.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ObjectMgr.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
ObjectMgr.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ObjectPosSelector.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ObjectPosSelector.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Opcodes.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Opcodes.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
Path.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
PathFinder.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
PathFinder.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
pchdef.cpp
pchdef.h [11430] Introduce GuildMgr 2011-05-06 19:27:36 +06:00
Pet.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
Pet.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
PetAI.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
PetAI.h Various Cleanups (game P) 2012-07-19 21:51:30 +02:00
PetHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
PetitionsHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Player.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
Player.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
PlayerDump.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
PlayerDump.h Various Cleanups (game P) 2012-07-19 21:51:30 +02:00
PointMovementGenerator.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
PointMovementGenerator.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
PoolManager.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
PoolManager.h [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
QueryHandler.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
QuestDef.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
QuestDef.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
QuestHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
RandomMovementGenerator.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
RandomMovementGenerator.h Various Cleanups (game Q-R) 2012-07-19 21:51:54 +02:00
ReactorAI.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ReactorAI.h Various Cleanups (game Q-R) 2012-07-19 21:51:54 +02:00
ReputationMgr.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
ReputationMgr.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ScriptMgr.cpp [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
ScriptMgr.h [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
SharedDefines.h [12067] Use world state enum for adding/ remove a state in bg and various cleanups 2012-07-22 01:49:43 +02:00
SkillDiscovery.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
SkillDiscovery.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
SkillExtraItems.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
SkillExtraItems.h Various Cleanups (game S) 2012-07-19 21:52:06 +02:00
SkillHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
SocialMgr.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
SocialMgr.h Various Cleanups (game S) 2012-07-19 21:52:06 +02:00
Spell.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Spell.h [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
SpellAuraDefines.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
SpellAuras.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
SpellAuras.h [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
SpellEffects.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
SpellHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
SpellMgr.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
SpellMgr.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
SQLStorages.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
SQLStorages.h [12000] Implement server side spells 2012-06-12 23:16:56 +02:00
StatSystem.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
TargetedMovementGenerator.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
TargetedMovementGenerator.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
TaxiHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
TemporarySummon.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
TemporarySummon.h Various Cleanups (game T-Z) 2012-07-19 21:52:26 +02:00
ThreatManager.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
ThreatManager.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Totem.cpp Various Cleanups (game T-Z) 2012-07-19 21:52:26 +02:00
Totem.h Various Cleanups (game T-Z) 2012-07-19 21:52:26 +02:00
TotemAI.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
TotemAI.h Various Cleanups (game T-Z) 2012-07-19 21:52:26 +02:00
TradeHandler.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Transports.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
Transports.h Various Cleanups (game T-Z) 2012-07-19 21:52:26 +02:00
Unit.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Unit.h Rename a virtual to usual coding style 2012-07-21 00:02:42 +02:00
UnitAuraProcHandler.cpp [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
UnitEvents.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
UpdateData.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
UpdateData.h Various Cleanups (game T-Z) 2012-07-19 21:52:26 +02:00
UpdateFields.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
UpdateMask.h Various Cleanups (game T-Z) 2012-07-19 21:52:26 +02:00
Vehicle.cpp [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
Vehicle.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00
VoiceChatHandler.cpp Various Cleanups (game T-Z) 2012-07-19 21:52:26 +02:00
WaypointManager.cpp [12066] Optimize some parts for ++C 2012-07-21 17:15:11 +02:00
WaypointManager.h Various Cleanups (game T-Z) 2012-07-19 21:52:26 +02:00
WaypointMovementGenerator.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
WaypointMovementGenerator.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Weather.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Weather.h Various Cleanups (game T-Z) 2012-07-19 21:52:26 +02:00
World.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
World.h Cleanup Operator padding 2012-07-20 17:38:23 +02:00
WorldSession.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
WorldSession.h [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
WorldSocket.cpp Cleanup Operator padding 2012-07-20 17:38:23 +02:00
WorldSocket.h Various Cleanups (game T-Z) 2012-07-19 21:52:26 +02:00
WorldSocketMgr.cpp Various Cleanups (game T-Z) 2012-07-19 21:52:26 +02:00
WorldSocketMgr.h [11875] Update Copyright notice to year 2012 2012-01-16 17:43:59 +01:00