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https://github.com/mangosfour/server.git
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379 lines
13 KiB
C++
379 lines
13 KiB
C++
#include "ace/SOCK_Connector.h"
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#include "ace/INET_Addr.h"
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#include "ace/Log_Category.h"
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#include "ace/OS_NS_unistd.h"
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#include "ace/OS_NS_sys_socket.h"
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#include "ace/os_include/os_fcntl.h"
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#if defined (ACE_HAS_ALLOC_HOOKS)
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# include "ace/Malloc_Base.h"
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#endif /* ACE_HAS_ALLOC_HOOKS */
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#if !defined (ACE_HAS_WINCE)
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#include "ace/OS_QoS.h"
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#endif // ACE_HAS_WINCE
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#if !defined (__ACE_INLINE__)
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#include "ace/SOCK_Connector.inl"
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#endif /* __ACE_INLINE__ */
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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ACE_ALLOC_HOOK_DEFINE(ACE_SOCK_Connector)
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void
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ACE_SOCK_Connector::dump (void) const
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{
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#if defined (ACE_HAS_DUMP)
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ACE_TRACE ("ACE_SOCK_Connector::dump");
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#endif /* ACE_HAS_DUMP */
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}
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int
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ACE_SOCK_Connector::shared_open (ACE_SOCK_Stream &new_stream,
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int protocol_family,
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int protocol,
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int reuse_addr)
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{
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ACE_TRACE ("ACE_SOCK_Connector::shared_open");
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// Only open a new socket if we don't already have a valid handle.
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if (new_stream.get_handle () == ACE_INVALID_HANDLE
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&& new_stream.open (SOCK_STREAM,
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protocol_family,
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protocol,
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reuse_addr) == -1)
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return -1;
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else
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return 0;
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}
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int
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ACE_SOCK_Connector::shared_open (ACE_SOCK_Stream &new_stream,
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int protocol_family,
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int protocol,
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ACE_Protocol_Info *protocolinfo,
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ACE_SOCK_GROUP g,
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u_long flags,
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int reuse_addr)
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{
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ACE_TRACE ("ACE_SOCK_Connector::shared_open");
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// Only open a new socket if we don't already have a valid handle.
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if (new_stream.get_handle () == ACE_INVALID_HANDLE
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&& new_stream.open (SOCK_STREAM,
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protocol_family,
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protocol,
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protocolinfo,
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g,
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flags,
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reuse_addr) == -1)
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return -1;
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else
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return 0;
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}
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int
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ACE_SOCK_Connector::shared_connect_start (ACE_SOCK_Stream &new_stream,
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const ACE_Time_Value *timeout,
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const ACE_Addr &local_sap)
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{
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ACE_TRACE ("ACE_SOCK_Connector::shared_connect_start");
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if (local_sap != ACE_Addr::sap_any)
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{
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sockaddr *laddr = reinterpret_cast<sockaddr *> (local_sap.get_addr ());
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int const size = local_sap.get_size ();
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if (ACE_OS::bind (new_stream.get_handle (), laddr, size) == -1)
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{
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// Save/restore errno.
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ACE_Errno_Guard error (errno);
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new_stream.close ();
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return -1;
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}
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}
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// Enable non-blocking, if required.
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if (timeout != 0 && new_stream.enable (ACE_NONBLOCK) == -1)
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return -1;
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else
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return 0;
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}
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int
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ACE_SOCK_Connector::shared_connect_finish (ACE_SOCK_Stream &new_stream,
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const ACE_Time_Value *timeout,
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int result)
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{
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ACE_TRACE ("ACE_SOCK_Connector::shared_connect_finish");
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// Save/restore errno.
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ACE_Errno_Guard error (errno);
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if (result == -1 && timeout != 0)
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{
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// Check whether the connection is in progress.
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if (error == EINPROGRESS || error == EWOULDBLOCK)
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{
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// This expression checks if we were polling.
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if (*timeout == ACE_Time_Value::zero)
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{
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#if defined(ACE_WIN32)
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// In order to detect when the socket that has been
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// bound to is in TIME_WAIT we need to do the connect
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// (which will always return EWOULDBLOCK) and then do an
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// ACE::handle_timed_complete() (with timeout==0,
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// i.e. poll). This will do a select() on the handle
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// which will immediately return with the handle in an
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// error state. The error code is then retrieved with
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// getsockopt(). Good sockets however will return from
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// the select() with ETIME - in this case return
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// EWOULDBLOCK so the wait strategy can complete the
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// connection.
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if(ACE::handle_timed_complete (new_stream.get_handle (),
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timeout) == ACE_INVALID_HANDLE)
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{
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int const tmp = errno;
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if (tmp != ETIME)
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{
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error = tmp;
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}
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else
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error = EWOULDBLOCK;
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}
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else
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result = 0;
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#else /* ACE_WIN32 */
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error = EWOULDBLOCK;
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#endif /* ACE_WIN32 */
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}
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// Wait synchronously using timeout.
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else if (this->complete (new_stream, 0, timeout) == -1)
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error = errno;
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else
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return 0;
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}
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}
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// EISCONN is treated specially since this routine may be used to
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// check if we are already connected.
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if (result != -1 || error == EISCONN)
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{
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// Start out with non-blocking disabled on the new_stream.
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result = new_stream.disable (ACE_NONBLOCK);
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if (result == -1)
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{
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new_stream.close ();
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}
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}
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else if (!(error == EWOULDBLOCK || error == ETIMEDOUT))
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{
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new_stream.close ();
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}
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return result;
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}
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// Actively connect and produce a new ACE_SOCK_Stream if things go well...
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int
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ACE_SOCK_Connector::connect (ACE_SOCK_Stream &new_stream,
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const ACE_Addr &remote_sap,
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const ACE_Time_Value *timeout,
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const ACE_Addr &local_sap,
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int reuse_addr,
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int /* flags */,
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int /* perms */,
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int protocol)
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{
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ACE_TRACE ("ACE_SOCK_Connector::connect");
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if (this->shared_open (new_stream,
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remote_sap.get_type (),
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protocol,
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reuse_addr) == -1)
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return -1;
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else if (this->shared_connect_start (new_stream,
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timeout,
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local_sap) == -1)
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return -1;
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#if defined(ACE_WIN32) && defined(ACE_HAS_IPV6)
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// On windows, the IPv4-mapped IPv6 address format can only be used on a dual-stack socket.
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const ACE_INET_Addr& remote_address = static_cast<const ACE_INET_Addr&>(remote_sap);
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if (remote_address.is_ipv4_mapped_ipv6()) {
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int zero = 0;
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ACE_OS::setsockopt(new_stream.get_handle(),
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IPPROTO_IPV6,
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IPV6_V6ONLY,
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(char *)&zero,
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sizeof(zero));
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}
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#endif
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int result = ACE_OS::connect (new_stream.get_handle (),
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reinterpret_cast<sockaddr *> (remote_sap.get_addr ()),
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remote_sap.get_size ());
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return this->shared_connect_finish (new_stream, timeout, result);
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}
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#if !defined (ACE_HAS_WINCE)
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int
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ACE_SOCK_Connector::connect (ACE_SOCK_Stream &new_stream,
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const ACE_Addr &remote_sap,
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ACE_QoS_Params qos_params,
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const ACE_Time_Value *timeout,
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const ACE_Addr &local_sap,
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ACE_Protocol_Info * protocolinfo,
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ACE_SOCK_GROUP g,
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u_long flags,
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int reuse_addr,
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int /* perms */)
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{
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ACE_TRACE ("ACE_SOCK_Connector::connect");
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if (this->shared_open (new_stream,
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remote_sap.get_type (),
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0,
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protocolinfo,
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g,
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flags,
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reuse_addr) == -1)
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return -1;
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else if (this->shared_connect_start (new_stream,
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timeout,
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local_sap) == -1)
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return -1;
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#if defined(ACE_WIN32) && defined(ACE_HAS_IPV6)
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// On windows, the IPv4-mapped IPv6 address format can only be used on a dual-stack socket.
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const ACE_INET_Addr& remote_address = static_cast<const ACE_INET_Addr&>(remote_sap);
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if (remote_address.is_ipv4_mapped_ipv6()) {
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int zero = 0;
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ACE_OS::setsockopt(new_stream.get_handle(),
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IPPROTO_IPV6,
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IPV6_V6ONLY,
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(char *)&zero,
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sizeof(zero));
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}
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#endif
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int result = ACE_OS::connect (new_stream.get_handle (),
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reinterpret_cast<sockaddr *> (remote_sap.get_addr ()),
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remote_sap.get_size (),
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qos_params);
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return this->shared_connect_finish (new_stream, timeout, result);
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}
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#endif // ACE_HAS_WINCE
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// Try to complete a non-blocking connection.
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int
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ACE_SOCK_Connector::complete (ACE_SOCK_Stream &new_stream,
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ACE_Addr *remote_sap,
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const ACE_Time_Value *tv)
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{
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ACE_TRACE ("ACE_SOCK_Connector::complete");
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ACE_HANDLE h = ACE::handle_timed_complete (new_stream.get_handle (), tv);
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// We failed to get connected.
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if (h == ACE_INVALID_HANDLE)
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{
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#if defined (ACE_NON_BLOCKING_BUG_DELAY) && ACE_NON_BLOCKING_BUG_DELAY > 0
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// Win32 has a timing problem - if you check to see if the
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// connection has completed too fast, it will fail - so wait
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// <ACE_NON_BLOCKING_BUG_DELAY> microseconds to let it catch up
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// then retry to see if it's a real failure.
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ACE_Time_Value time (0, ACE_NON_BLOCKING_BUG_DELAY);
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ACE_OS::sleep (time);
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h = ACE::handle_timed_complete (new_stream.get_handle (), tv);
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if (h == ACE_INVALID_HANDLE)
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{
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#endif /* ACE_NON_BLOCKING_BUG_DELAY */
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// Save/restore errno.
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ACE_Errno_Guard error (errno);
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new_stream.close ();
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return -1;
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#if defined (ACE_NON_BLOCKING_BUG_DELAY) && ACE_NON_BLOCKING_BUG_DELAY > 0
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}
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#endif /* ACE_NON_BLOCKING_BUG_DELAY */
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}
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if (remote_sap != 0)
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{
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int len = remote_sap->get_size ();
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sockaddr *addr = reinterpret_cast<sockaddr *> (remote_sap->get_addr ());
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if (ACE_OS::getpeername (h,
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addr,
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&len) == -1)
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{
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// Save/restore errno.
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ACE_Errno_Guard error (errno);
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new_stream.close ();
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return -1;
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}
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}
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// Start out with non-blocking disabled on the <new_stream>.
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new_stream.disable (ACE_NONBLOCK);
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return 0;
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}
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ACE_SOCK_Connector::ACE_SOCK_Connector (ACE_SOCK_Stream &new_stream,
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const ACE_Addr &remote_sap,
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const ACE_Time_Value *timeout,
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const ACE_Addr &local_sap,
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int reuse_addr,
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int flags,
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int perms,
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int protocol)
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{
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ACE_TRACE ("ACE_SOCK_Connector::ACE_SOCK_Connector");
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if (this->connect (new_stream,
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remote_sap,
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timeout,
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local_sap,
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reuse_addr,
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flags,
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perms,
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protocol) == -1
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&& timeout != 0
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&& !(errno == EWOULDBLOCK || errno == ETIME || errno == ETIMEDOUT))
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ACELIB_ERROR ((LM_ERROR,
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ACE_TEXT ("%p\n"),
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ACE_TEXT ("ACE_SOCK_Connector::ACE_SOCK_Connector")));
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}
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#if !defined (ACE_HAS_WINCE)
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ACE_SOCK_Connector::ACE_SOCK_Connector (ACE_SOCK_Stream &new_stream,
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const ACE_Addr &remote_sap,
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ACE_QoS_Params qos_params,
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const ACE_Time_Value *timeout,
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const ACE_Addr &local_sap,
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ACE_Protocol_Info *protocolinfo,
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ACE_SOCK_GROUP g,
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u_long flags,
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int reuse_addr,
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int perms)
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{
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ACE_TRACE ("ACE_SOCK_Connector::ACE_SOCK_Connector");
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if (this->connect (new_stream,
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remote_sap,
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qos_params,
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timeout,
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local_sap,
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protocolinfo,
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g,
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flags,
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reuse_addr,
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perms) == -1
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&& timeout != 0
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&& !(errno == EWOULDBLOCK || errno == ETIME || errno == ETIMEDOUT))
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ACELIB_ERROR ((LM_ERROR,
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ACE_TEXT ("%p\n"),
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ACE_TEXT ("ACE_SOCK_Connector::ACE_SOCK_Connector")));
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}
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#endif // ACE_HAS_WINCE
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ACE_END_VERSIONED_NAMESPACE_DECL
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