server/dep/loadlib/adt.h

493 lines
12 KiB
C++

/**
* MaNGOS is a full featured server for World of Warcraft, supporting
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
*
* Copyright (C) 2005-2015 MaNGOS project <http://getmangos.eu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
* and lore are copyrighted by Blizzard Entertainment, Inc.
*/
#ifndef ADT_H
#define ADT_H
#include "loadlib.h"
#define TILESIZE (533.33333f)
#define CHUNKSIZE ((TILESIZE) / 16.0f)
#define UNITSIZE (CHUNKSIZE / 8.0f)
/**
* @brief
*
*/
enum LiquidType
{
LIQUID_TYPE_MAGMA = 0,
LIQUID_TYPE_OCEAN = 1,
LIQUID_TYPE_SLIME = 2,
LIQUID_TYPE_WATER = 3
};
//**************************************************************************************
// ADT file class
//**************************************************************************************
#define ADT_CELLS_PER_GRID 16
#define ADT_CELL_SIZE 8
#define ADT_GRID_SIZE (ADT_CELLS_PER_GRID*ADT_CELL_SIZE)
/**
* @brief Adt file height map chunk
*
*/
class adt_MCVT
{
/**
* @brief
*
*/
union
{
uint32 fcc; /**< TODO */
char fcc_txt[4]; /**< TODO */
};
uint32 size; /**< TODO */
public:
float height_map[(ADT_CELL_SIZE + 1) * (ADT_CELL_SIZE + 1) + ADT_CELL_SIZE* ADT_CELL_SIZE]; /**< TODO */
/**
* @brief
*
* @return bool
*/
bool prepareLoadedData();
};
/**
* @brief Adt file liquid map chunk (old)
*
*/
class adt_MCLQ
{
/**
* @brief
*
*/
union
{
uint32 fcc; /**< TODO */
char fcc_txt[4]; /**< TODO */
};
uint32 size; /**< TODO */
public:
float height1; /**< TODO */
float height2; /**< TODO */
/**
* @brief
*
*/
struct liquid_data
{
uint32 light; /**< TODO */
float height; /**< TODO */
} liquid[ADT_CELL_SIZE + 1][ADT_CELL_SIZE + 1]; /**< TODO */
// 1<<0 - ochen
// 1<<1 - lava/slime
// 1<<2 - water
// 1<<6 - all water
// 1<<7 - dark water
// == 0x0F - not show liquid
uint8 flags[ADT_CELL_SIZE][ADT_CELL_SIZE]; /**< TODO */
uint8 data[84]; /**< TODO */
/**
* @brief
*
* @return bool
*/
bool prepareLoadedData();
};
/**
* @brief Adt file cell chunk
*
*/
class adt_MCNK
{
/**
* @brief
*
*/
union
{
uint32 fcc; /**< TODO */
char fcc_txt[4]; /**< TODO */
};
uint32 size; /**< TODO */
public:
uint32 flags; /**< TODO */
uint32 ix; /**< TODO */
uint32 iy; /**< TODO */
uint32 nLayers; /**< TODO */
uint32 nDoodadRefs; /**< TODO */
uint32 offsMCVT; /**< height map */
uint32 offsMCNR; /**< Normal vectors for each vertex */
uint32 offsMCLY; /**< Texture layer definitions */
uint32 offsMCRF; /**< A list of indices into the parent file's MDDF chunk */
uint32 offsMCAL; /**< Alpha maps for additional texture layers */
uint32 sizeMCAL; /**< TODO */
uint32 offsMCSH; /**< Shadow map for static shadows on the terrain */
uint32 sizeMCSH; /**< TODO */
uint32 areaid; /**< TODO */
uint32 nMapObjRefs; /**< TODO */
uint16 holes; /**< locations where models pierce the heightmap */
uint16 pad; /**< TODO */
uint16 s[2]; /**< TODO */
uint32 data1; /**< TODO */
uint32 data2; /**< TODO */
uint32 data3; /**< TODO */
uint32 predTex; /**< TODO */
uint32 nEffectDoodad; /**< TODO */
uint32 offsMCSE; /**< TODO */
uint32 nSndEmitters; /**< TODO */
uint32 offsMCLQ; /**< Liqid level (old) */
uint32 sizeMCLQ; /**< TODO */
float zpos; /**< TODO */
float xpos; /**< TODO */
float ypos; /**< TODO */
uint32 offsMCCV; /**< offsColorValues in WotLK */
uint32 props; /**< TODO */
uint32 effectId; /**< TODO */
/**
* @brief
*
* @return bool
*/
bool prepareLoadedData();
/**
* @brief
*
* @return adt_MCVT
*/
adt_MCVT* getMCVT()
{
if (offsMCVT)
{ return (adt_MCVT*)((uint8*)this + offsMCVT); }
return 0;
}
/**
* @brief
*
* @return adt_MCLQ
*/
adt_MCLQ* getMCLQ()
{
if (offsMCLQ)
{ return (adt_MCLQ*)((uint8*)this + offsMCLQ); }
return 0;
}
};
/**
* @brief Adt file grid chunk
*
*/
class adt_MCIN
{
/**
* @brief
*
*/
union
{
uint32 fcc; /**< TODO */
char fcc_txt[4]; /**< TODO */
};
uint32 size; /**< TODO */
public:
/**
* @brief
*
*/
struct adt_CELLS
{
uint32 offsMCNK; /**< TODO */
uint32 size; /**< TODO */
uint32 flags; /**< TODO */
uint32 asyncId; /**< TODO */
} cells[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; /**< TODO */
/**
* @brief
*
* @return bool
*/
bool prepareLoadedData();
/**
* @brief offset from begin file (used this-84)
*
* @param x
* @param y
* @return adt_MCNK
*/
adt_MCNK* getMCNK(int x, int y)
{
if (cells[x][y].offsMCNK)
{ return (adt_MCNK*)((uint8*)this + cells[x][y].offsMCNK - 84); }
return 0;
}
};
#define ADT_LIQUID_HEADER_FULL_LIGHT 0x01
#define ADT_LIQUID_HEADER_NO_HIGHT 0x02
/**
* @brief
*
*/
struct adt_liquid_header
{
uint16 liquidType; /**< Index from LiquidType.dbc */
uint16 formatFlags; /**< TODO */
float heightLevel1; /**< TODO */
float heightLevel2; /**< TODO */
uint8 xOffset; /**< TODO */
uint8 yOffset; /**< TODO */
uint8 width; /**< TODO */
uint8 height; /**< TODO */
uint32 offsData2a; /**< TODO */
uint32 offsData2b; /**< TODO */
};
/**
* @briefAdt file liquid data chunk (new)
*
*/
class adt_MH2O
{
public:
/**
* @brief
*
*/
union
{
uint32 fcc; /**< TODO */
char fcc_txt[4]; /**< TODO */
};
uint32 size; /**< TODO */
/**
* @brief
*
*/
struct adt_LIQUID
{
uint32 offsData1; /**< TODO */
uint32 used; /**< TODO */
uint32 offsData2; /**< TODO */
} liquid[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; /**< TODO */
/**
* @brief
*
* @return bool
*/
bool prepareLoadedData();
/**
* @brief
*
* @param x
* @param y
* @return adt_liquid_header
*/
adt_liquid_header* getLiquidData(int x, int y)
{
if (liquid[x][y].used && liquid[x][y].offsData1)
{ return (adt_liquid_header*)((uint8*)this + 8 + liquid[x][y].offsData1); }
return 0;
}
/**
* @brief
*
* @param h
* @return float
*/
float* getLiquidHeightMap(adt_liquid_header* h)
{
if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT)
{ return 0; }
if (h->offsData2b)
{ return (float*)((uint8*)this + 8 + h->offsData2b); }
return 0;
}
/**
* @brief
*
* @param h
* @return uint8
*/
uint8* getLiquidLightMap(adt_liquid_header* h)
{
if (h->formatFlags & ADT_LIQUID_HEADER_FULL_LIGHT)
{ return 0; }
if (h->offsData2b)
{
if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT)
{ return (uint8*)((uint8*)this + 8 + h->offsData2b); }
return (uint8*)((uint8*)this + 8 + h->offsData2b + (h->width + 1) * (h->height + 1) * 4);
}
return 0;
}
/**
* @brief
*
* @param h
* @return uint32
*/
uint32* getLiquidFullLightMap(adt_liquid_header* h)
{
if (!(h->formatFlags & ADT_LIQUID_HEADER_FULL_LIGHT))
{ return 0; }
if (h->offsData2b)
{
if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT)
{ return (uint32*)((uint8*)this + 8 + h->offsData2b); }
return (uint32*)((uint8*)this + 8 + h->offsData2b + (h->width + 1) * (h->height + 1) * 4);
}
return 0;
}
/**
* @brief
*
* @param h
* @return uint64
*/
uint64 getLiquidShowMap(adt_liquid_header* h)
{
if (h->offsData2a)
{ return *((uint64*)((uint8*)this + 8 + h->offsData2a)); }
else
{ return (uint64)0xFFFFFFFFFFFFFFFFLL; }
}
};
/**
* @brief Adt file header chunk
*
*/
class adt_MHDR
{
/**
* @brief
*
*/
union
{
uint32 fcc; /**< TODO */
char fcc_txt[4]; /**< TODO */
};
uint32 size; /**< TODO */
uint32 pad; /**< TODO */
uint32 offsMCIN; /**< MCIN */
uint32 offsTex; /**< MTEX */
uint32 offsModels; /**< MMDX */
uint32 offsModelsIds; /**< MMID */
uint32 offsMapObjects; /**< MWMO */
uint32 offsMapObjectsIds; /**< MWID */
uint32 offsDoodsDef; /**< MDDF */
uint32 offsObjectsDef; /**< MODF */
uint32 offsMFBO; /**< MFBO */
uint32 offsMH2O; /**< MH2O */
uint32 data1; /**< TODO */
uint32 data2; /**< TODO */
uint32 data3; /**< TODO */
uint32 data4; /**< TODO */
uint32 data5; /**< TODO */
public:
/**
* @brief
*
* @return bool
*/
bool prepareLoadedData();
/**
* @brief
*
* @return adt_MCIN
*/
adt_MCIN* getMCIN() { return (adt_MCIN*)((uint8*)&pad + offsMCIN);}
/**
* @brief
*
* @return adt_MH2O
*/
adt_MH2O* getMH2O() { return offsMH2O ? (adt_MH2O*)((uint8*)&pad + offsMH2O) : 0;}
};
/**
* @brief
*
*/
class ADT_file : public FileLoader
{
public:
/**
* @brief
*
* @return bool
*/
bool prepareLoadedData();
/**
* @brief
*
*/
ADT_file();
/**
* @brief
*
*/
~ADT_file();
/**
* @brief
*
*/
void free();
adt_MHDR* a_grid; /**< TODO */
};
/**
* @brief
*
* @param holes
* @param i
* @param j
* @return bool
*/
bool isHole(int holes, int i, int j);
#endif