server/src/game/Vehicle.h
VladimirMangos 3b0e926788 [10717] Revert "[10716][10688] New version of patch for send real diff from last update."
This reverts commit 8398a55fa274471daae115e00c627b299a3fdbbd.
This reverts commit 06e2d6859ba3d7fd47be72c23a64e68ae039701f.
2010-11-10 06:29:49 +03:00

59 lines
2 KiB
C++

/*
* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MANGOSSERVER_VEHICLE_H
#define MANGOSSERVER_VEHICLE_H
#include "Common.h"
#include "ObjectGuid.h"
#include "Creature.h"
#include "Unit.h"
class Vehicle : public Creature
{
public:
explicit Vehicle();
virtual ~Vehicle();
void AddToWorld();
void RemoveFromWorld();
bool Create (uint32 guidlow, Map *map, uint32 Entry, uint32 vehicleId, uint32 team);
void SetDeathState(DeathState s); // overwrite virtual Creature::SetDeathState and Unit::SetDeathState
void Update(uint32 diff); // overwrite virtual Creature::Update and Unit::Update
uint32 GetVehicleId() { return m_vehicleId; }
void SetVehicleId(uint32 vehicleid) { m_vehicleId = vehicleid; }
void Dismiss();
protected:
uint32 m_vehicleId;
private:
void SaveToDB(uint32, uint8) // overwrited of Creature::SaveToDB - don't must be called
{
MANGOS_ASSERT(false);
}
void DeleteFromDB() // overwrited of Creature::DeleteFromDB - don't must be called
{
MANGOS_ASSERT(false);
}
};
#endif