server/sql/updates/8098_04_characters_pet_spell.sql
VladimirMangos 1baec77845 [8098] Support uint32 spell ids in code.
* Propertly work with uint32 spell ids in player action bar
* Fix in same time bug with not save equipment set button with id==0
* Merge misc field in character_action and playercreateinfo_action to action field as 3 byte
* Propertly load uint32 spell ids from character_spell
* Fixed types for some pet/creature related structure for spell id storing.
2009-06-30 11:25:32 +04:00

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SQL

ALTER TABLE character_db_version CHANGE COLUMN required_8098_03_characters_character_pet required_8098_04_characters_pet_spell bit;
UPDATE pet_spell
SET active = ( active >> 8);