mirror of
https://github.com/mangosfour/server.git
synced 2025-12-27 10:37:02 +00:00
664 lines
26 KiB
C++
664 lines
26 KiB
C++
/*
|
|
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "WorldPacket.h"
|
|
#include "ObjectMgr.h"
|
|
#include "ArenaTeam.h"
|
|
|
|
ArenaTeam::ArenaTeam()
|
|
{
|
|
Id = 0;
|
|
Type = 0;
|
|
Name = "";
|
|
CaptainGuid = 0;
|
|
BackgroundColor = 0; // background
|
|
EmblemStyle = 0; // icon
|
|
EmblemColor = 0; // icon color
|
|
BorderStyle = 0; // border
|
|
BorderColor = 0; // border color
|
|
stats.games_week = 0;
|
|
stats.games_season = 0;
|
|
stats.rank = 0;
|
|
stats.rating = 1500;
|
|
stats.wins_week = 0;
|
|
stats.wins_season = 0;
|
|
}
|
|
|
|
ArenaTeam::~ArenaTeam()
|
|
{
|
|
|
|
}
|
|
|
|
bool ArenaTeam::Create(uint64 captainGuid, uint32 type, std::string ArenaTeamName)
|
|
{
|
|
if(!objmgr.GetPlayer(captainGuid)) // player not exist
|
|
return false;
|
|
if(objmgr.GetArenaTeamByName(ArenaTeamName)) // arena team with this name already exist
|
|
return false;
|
|
|
|
sLog.outDebug("GUILD: creating arena team %s to leader: %u", ArenaTeamName.c_str(), GUID_LOPART(captainGuid));
|
|
|
|
CaptainGuid = captainGuid;
|
|
Name = ArenaTeamName;
|
|
Type = type;
|
|
|
|
Id = objmgr.GenerateArenaTeamId();
|
|
|
|
// ArenaTeamName already assigned to ArenaTeam::name, use it to encode string for DB
|
|
CharacterDatabase.escape_string(ArenaTeamName);
|
|
|
|
CharacterDatabase.BeginTransaction();
|
|
// CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid='%u'", Id); - MAX(arenateam)+1 not exist
|
|
CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid='%u'", Id);
|
|
CharacterDatabase.PExecute("INSERT INTO arena_team (arenateamid,name,captainguid,type,BackgroundColor,EmblemStyle,EmblemColor,BorderStyle,BorderColor) "
|
|
"VALUES('%u','%s','%u','%u','%u','%u','%u','%u','%u')",
|
|
Id, ArenaTeamName.c_str(), GUID_LOPART(CaptainGuid), Type, BackgroundColor, EmblemStyle, EmblemColor, BorderStyle, BorderColor);
|
|
CharacterDatabase.PExecute("INSERT INTO arena_team_stats (arenateamid, rating, games, wins, played, wins2, rank) VALUES "
|
|
"('%u', '%u', '%u', '%u', '%u', '%u', '%u')", Id, stats.rating, stats.games_week, stats.wins_week, stats.games_season, stats.wins_season, stats.rank);
|
|
|
|
CharacterDatabase.CommitTransaction();
|
|
|
|
AddMember(CaptainGuid);
|
|
return true;
|
|
}
|
|
|
|
bool ArenaTeam::AddMember(const uint64& PlayerGuid)
|
|
{
|
|
std::string plName;
|
|
uint8 plClass;
|
|
|
|
// arena team is full (can't have more than type * 2 players!)
|
|
if(GetMembersSize() >= GetType() * 2)
|
|
return false;
|
|
|
|
Player *pl = objmgr.GetPlayer(PlayerGuid);
|
|
if(pl)
|
|
{
|
|
if(pl->GetArenaTeamId(GetSlot()))
|
|
{
|
|
sLog.outError("Arena::AddMember() : player already in this sized team");
|
|
return false;
|
|
}
|
|
|
|
plClass = (uint8)pl->getClass();
|
|
plName = pl->GetName();
|
|
}
|
|
else
|
|
{
|
|
// 0 1
|
|
QueryResult *result = CharacterDatabase.PQuery("SELECT name, class FROM characters WHERE guid='%u'", GUID_LOPART(PlayerGuid));
|
|
if(!result)
|
|
return false;
|
|
|
|
plName = (*result)[0].GetCppString();
|
|
plClass = (*result)[1].GetUInt8();
|
|
delete result;
|
|
|
|
// check if player already in arenateam of that size
|
|
if(Player::GetArenaTeamIdFromDB(PlayerGuid, GetType()) != 0)
|
|
{
|
|
sLog.outError("Arena::AddMember() : player already in this sized team");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// remove all player signs from another petitions
|
|
// this will be prevent attempt joining player to many arenateams and corrupt arena team data integrity
|
|
Player::RemovePetitionsAndSigns(PlayerGuid, GetType());
|
|
|
|
ArenaTeamMember newmember;
|
|
newmember.name = plName;
|
|
newmember.guid = PlayerGuid;
|
|
newmember.Class = plClass;
|
|
newmember.games_season = 0;
|
|
newmember.games_week = 0;
|
|
newmember.wins_season = 0;
|
|
newmember.wins_week = 0;
|
|
newmember.personal_rating = 1500;
|
|
members.push_back(newmember);
|
|
|
|
CharacterDatabase.PExecute("INSERT INTO arena_team_member (arenateamid, guid, personal_rating) VALUES ('%u', '%u', '%u')", Id, GUID_LOPART(newmember.guid), newmember.personal_rating );
|
|
|
|
if(pl)
|
|
{
|
|
pl->SetInArenaTeam(Id, GetSlot());
|
|
pl->SetArenaTeamIdInvited(0);
|
|
pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot()*6) + 5, newmember.personal_rating );
|
|
|
|
// hide promote/remove buttons
|
|
if(CaptainGuid != PlayerGuid)
|
|
pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6) + 1, 1);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId)
|
|
{
|
|
QueryResult *result = CharacterDatabase.PQuery("SELECT arenateamid,name,captainguid,type,BackgroundColor,EmblemStyle,EmblemColor,BorderStyle,BorderColor FROM arena_team WHERE arenateamid = '%u'", ArenaTeamId);
|
|
|
|
if(!result)
|
|
return false;
|
|
|
|
Field *fields = result->Fetch();
|
|
|
|
Id = fields[0].GetUInt32();
|
|
Name = fields[1].GetCppString();
|
|
CaptainGuid = MAKE_NEW_GUID(fields[2].GetUInt32(), 0, HIGHGUID_PLAYER);
|
|
Type = fields[3].GetUInt32();
|
|
BackgroundColor = fields[4].GetUInt32();
|
|
EmblemStyle = fields[5].GetUInt32();
|
|
EmblemColor = fields[6].GetUInt32();
|
|
BorderStyle = fields[7].GetUInt32();
|
|
BorderColor = fields[8].GetUInt32();
|
|
|
|
delete result;
|
|
|
|
// only load here, so additional checks can be made
|
|
LoadStatsFromDB(ArenaTeamId);
|
|
LoadMembersFromDB(ArenaTeamId);
|
|
|
|
if(Empty())
|
|
{
|
|
// arena team is empty, delete from db
|
|
CharacterDatabase.BeginTransaction();
|
|
CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid = '%u'", ArenaTeamId);
|
|
CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u'", ArenaTeamId);
|
|
CharacterDatabase.PExecute("DELETE FROM arena_team_stats WHERE arenateamid = '%u'", ArenaTeamId);
|
|
CharacterDatabase.CommitTransaction();
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void ArenaTeam::LoadStatsFromDB(uint32 ArenaTeamId)
|
|
{
|
|
// 0 1 2 3 4 5
|
|
QueryResult *result = CharacterDatabase.PQuery("SELECT rating,games,wins,played,wins2,rank FROM arena_team_stats WHERE arenateamid = '%u'", ArenaTeamId);
|
|
|
|
if(!result)
|
|
return;
|
|
|
|
Field *fields = result->Fetch();
|
|
|
|
stats.rating = fields[0].GetUInt32();
|
|
stats.games_week = fields[1].GetUInt32();
|
|
stats.wins_week = fields[2].GetUInt32();
|
|
stats.games_season = fields[3].GetUInt32();
|
|
stats.wins_season = fields[4].GetUInt32();
|
|
stats.rank = fields[5].GetUInt32();
|
|
|
|
delete result;
|
|
}
|
|
|
|
void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId)
|
|
{
|
|
// 0 1 2 3 4 5 6 7
|
|
QueryResult *result = CharacterDatabase.PQuery("SELECT member.guid,played_week,wons_week,played_season,wons_season,personal_rating,name,class "
|
|
"FROM arena_team_member member "
|
|
"INNER JOIN characters chars on member.guid = chars.guid "
|
|
"WHERE member.arenateamid = '%u'", ArenaTeamId);
|
|
if(!result)
|
|
return;
|
|
|
|
do
|
|
{
|
|
Field *fields = result->Fetch();
|
|
ArenaTeamMember newmember;
|
|
newmember.guid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
|
|
newmember.games_week = fields[1].GetUInt32();
|
|
newmember.wins_week = fields[2].GetUInt32();
|
|
newmember.games_season = fields[3].GetUInt32();
|
|
newmember.wins_season = fields[4].GetUInt32();
|
|
newmember.personal_rating = fields[5].GetUInt32();
|
|
newmember.name = fields[6].GetCppString();
|
|
newmember.Class = fields[7].GetUInt8();
|
|
members.push_back(newmember);
|
|
}while( result->NextRow() );
|
|
delete result;
|
|
}
|
|
|
|
void ArenaTeam::SetCaptain(const uint64& guid)
|
|
{
|
|
// disable remove/promote buttons
|
|
Player *oldcaptain = objmgr.GetPlayer(GetCaptain());
|
|
if(oldcaptain)
|
|
oldcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1);
|
|
|
|
// set new captain
|
|
CaptainGuid = guid;
|
|
|
|
// update database
|
|
CharacterDatabase.PExecute("UPDATE arena_team SET captainguid = '%u' WHERE arenateamid = '%u'", GUID_LOPART(guid), Id);
|
|
|
|
// enable remove/promote buttons
|
|
Player *newcaptain = objmgr.GetPlayer(guid);
|
|
if(newcaptain)
|
|
newcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 0);
|
|
}
|
|
|
|
void ArenaTeam::DelMember(uint64 guid)
|
|
{
|
|
for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
|
|
{
|
|
if (itr->guid == guid)
|
|
{
|
|
members.erase(itr);
|
|
break;
|
|
}
|
|
}
|
|
|
|
Player *player = objmgr.GetPlayer(guid);
|
|
|
|
if(player)
|
|
{
|
|
player->SetInArenaTeam(0, GetSlot());
|
|
player->GetSession()->SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, GetName(), "", 0);
|
|
// delete all info regarding this team
|
|
for(int i = 0; i < 6; ++i)
|
|
{
|
|
player->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6) + i, 0);
|
|
}
|
|
}
|
|
|
|
CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u' AND guid = '%u'", GetId(), GUID_LOPART(guid));
|
|
}
|
|
|
|
void ArenaTeam::Disband(WorldSession *session)
|
|
{
|
|
// event
|
|
WorldPacket data;
|
|
session->BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_DISBANDED_S, 2, session->GetPlayerName(), GetName(), "");
|
|
BroadcastPacket(&data);
|
|
|
|
while (!members.empty())
|
|
{
|
|
// Removing from members is done in DelMember.
|
|
DelMember(members.front().guid);
|
|
}
|
|
|
|
CharacterDatabase.BeginTransaction();
|
|
CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid = '%u'", Id);
|
|
CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u'", Id); //< this should be alredy done by calling DelMember(memberGuids[j]); for each member
|
|
CharacterDatabase.PExecute("DELETE FROM arena_team_stats WHERE arenateamid = '%u'", Id);
|
|
CharacterDatabase.CommitTransaction();
|
|
objmgr.RemoveArenaTeam(this);
|
|
}
|
|
|
|
void ArenaTeam::Roster(WorldSession *session)
|
|
{
|
|
Player *pl = NULL;
|
|
|
|
WorldPacket data(SMSG_ARENA_TEAM_ROSTER, 100);
|
|
data << uint32(GetId()); // arena team id
|
|
data << uint32(GetMembersSize()); // members count
|
|
data << uint32(GetType()); // arena team type?
|
|
|
|
for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
|
|
{
|
|
pl = objmgr.GetPlayer(itr->guid);
|
|
|
|
data << uint64(itr->guid); // guid
|
|
data << uint8((pl ? 1 : 0)); // online flag
|
|
data << itr->name; // member name
|
|
data << uint32((itr->guid == GetCaptain() ? 0 : 1));// captain flag 0 captain 1 member
|
|
data << uint8((pl ? pl->getLevel() : 0)); // unknown, level?
|
|
data << uint8(itr->Class); // class
|
|
data << uint32(itr->games_week); // played this week
|
|
data << uint32(itr->wins_week); // wins this week
|
|
data << uint32(itr->games_season); // played this season
|
|
data << uint32(itr->wins_season); // wins this season
|
|
data << uint32(itr->personal_rating); // personal rating
|
|
}
|
|
session->SendPacket(&data);
|
|
sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_ROSTER");
|
|
}
|
|
|
|
void ArenaTeam::Query(WorldSession *session)
|
|
{
|
|
WorldPacket data(SMSG_ARENA_TEAM_QUERY_RESPONSE, 4*7+GetName().size()+1);
|
|
data << uint32(GetId()); // team id
|
|
data << GetName(); // team name
|
|
data << uint32(GetType()); // arena team type (2=2x2, 3=3x3 or 5=5x5)
|
|
data << uint32(BackgroundColor); // background color
|
|
data << uint32(EmblemStyle); // emblem style
|
|
data << uint32(EmblemColor); // emblem color
|
|
data << uint32(BorderStyle); // border style
|
|
data << uint32(BorderColor); // border color
|
|
session->SendPacket(&data);
|
|
sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_QUERY_RESPONSE");
|
|
}
|
|
|
|
void ArenaTeam::Stats(WorldSession *session)
|
|
{
|
|
WorldPacket data(SMSG_ARENA_TEAM_STATS, 4*7);
|
|
data << uint32(GetId()); // arena team id
|
|
data << uint32(stats.rating); // rating
|
|
data << uint32(stats.games_week); // games this week
|
|
data << uint32(stats.wins_week); // wins this week
|
|
data << uint32(stats.games_season); // played this season
|
|
data << uint32(stats.wins_season); // wins this season
|
|
data << uint32(stats.rank); // rank
|
|
session->SendPacket(&data);
|
|
}
|
|
|
|
void ArenaTeam::NotifyStatsChanged()
|
|
{
|
|
// this is called after a rated match ended
|
|
// updates arena team stats for every member of the team (not only the ones who participated!)
|
|
for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
|
|
{
|
|
Player * plr = objmgr.GetPlayer(itr->guid);
|
|
if(plr)
|
|
Stats(plr->GetSession());
|
|
}
|
|
}
|
|
|
|
void ArenaTeam::InspectStats(WorldSession *session, uint64 guid)
|
|
{
|
|
ArenaTeamMember* member = GetMember(guid);
|
|
if(!member)
|
|
return;
|
|
|
|
WorldPacket data(MSG_INSPECT_ARENA_TEAMS, 8+1+4*6);
|
|
data << uint64(guid); // player guid
|
|
data << uint8(GetSlot()); // slot (0...2)
|
|
data << uint32(GetId()); // arena team id
|
|
data << uint32(stats.rating); // rating
|
|
data << uint32(stats.games_season); // season played
|
|
data << uint32(stats.wins_season); // season wins
|
|
data << uint32(member->games_season); // played (count of all games, that the inspected member participated...)
|
|
data << uint32(member->personal_rating); // personal rating
|
|
session->SendPacket(&data);
|
|
}
|
|
|
|
void ArenaTeam::SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor)
|
|
{
|
|
BackgroundColor = backgroundColor;
|
|
EmblemStyle = emblemStyle;
|
|
EmblemColor = emblemColor;
|
|
BorderStyle = borderStyle;
|
|
BorderColor = borderColor;
|
|
|
|
CharacterDatabase.PExecute("UPDATE arena_team SET BackgroundColor='%u', EmblemStyle='%u', EmblemColor='%u', BorderStyle='%u', BorderColor='%u' WHERE arenateamid='%u'", BackgroundColor, EmblemStyle, EmblemColor, BorderStyle, BorderColor, Id);
|
|
}
|
|
|
|
void ArenaTeam::SetStats(uint32 stat_type, uint32 value)
|
|
{
|
|
switch(stat_type)
|
|
{
|
|
case STAT_TYPE_RATING:
|
|
stats.rating = value;
|
|
CharacterDatabase.PExecute("UPDATE arena_team_stats SET rating = '%u' WHERE arenateamid = '%u'", value, GetId());
|
|
break;
|
|
case STAT_TYPE_GAMES_WEEK:
|
|
stats.games_week = value;
|
|
CharacterDatabase.PExecute("UPDATE arena_team_stats SET games = '%u' WHERE arenateamid = '%u'", value, GetId());
|
|
break;
|
|
case STAT_TYPE_WINS_WEEK:
|
|
stats.wins_week = value;
|
|
CharacterDatabase.PExecute("UPDATE arena_team_stats SET wins = '%u' WHERE arenateamid = '%u'", value, GetId());
|
|
break;
|
|
case STAT_TYPE_GAMES_SEASON:
|
|
stats.games_season = value;
|
|
CharacterDatabase.PExecute("UPDATE arena_team_stats SET played = '%u' WHERE arenateamid = '%u'", value, GetId());
|
|
break;
|
|
case STAT_TYPE_WINS_SEASON:
|
|
stats.wins_season = value;
|
|
CharacterDatabase.PExecute("UPDATE arena_team_stats SET wins2 = '%u' WHERE arenateamid = '%u'", value, GetId());
|
|
break;
|
|
case STAT_TYPE_RANK:
|
|
stats.rank = value;
|
|
CharacterDatabase.PExecute("UPDATE arena_team_stats SET rank = '%u' WHERE arenateamid = '%u'", value, GetId());
|
|
break;
|
|
default:
|
|
sLog.outDebug("unknown stat type in ArenaTeam::SetStats() %u", stat_type);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ArenaTeam::BroadcastPacket(WorldPacket *packet)
|
|
{
|
|
for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
|
|
{
|
|
Player *player = objmgr.GetPlayer(itr->guid);
|
|
if(player)
|
|
player->GetSession()->SendPacket(packet);
|
|
}
|
|
}
|
|
|
|
uint8 ArenaTeam::GetSlotByType( uint32 type )
|
|
{
|
|
switch(type)
|
|
{
|
|
case ARENA_TEAM_2v2: return 0;
|
|
case ARENA_TEAM_3v3: return 1;
|
|
case ARENA_TEAM_5v5: return 2;
|
|
default:
|
|
break;
|
|
}
|
|
sLog.outError("FATAL: Unknown arena team type %u for some arena team", type);
|
|
return 0xFF;
|
|
}
|
|
|
|
bool ArenaTeam::HaveMember( const uint64& guid ) const
|
|
{
|
|
for (MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
|
|
if(itr->guid == guid)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
uint32 ArenaTeam::GetPoints(uint32 MemberRating)
|
|
{
|
|
// returns how many points would be awarded with this team type with this rating
|
|
float points;
|
|
|
|
uint32 rating = MemberRating + 150 < stats.rating ? MemberRating : stats.rating;
|
|
|
|
if(rating<=1500)
|
|
points = (float)rating * 0.22f + 14.0f;
|
|
else
|
|
points = 1511.26f / (1.0f + 1639.28f * exp(-0.00412f * (float)rating));
|
|
|
|
// type penalties for <5v5 teams
|
|
if(Type == ARENA_TEAM_2v2)
|
|
points *= 0.76f;
|
|
else if(Type == ARENA_TEAM_3v3)
|
|
points *= 0.88f;
|
|
|
|
return (uint32) points;
|
|
}
|
|
|
|
float ArenaTeam::GetChanceAgainst(uint32 own_rating, uint32 enemy_rating)
|
|
{
|
|
// returns the chance to win against a team with the given rating, used in the rating adjustment calculation
|
|
// ELO system
|
|
return 1.0f/(1.0f+exp(log(10.0f)*(float)((float)enemy_rating - (float)own_rating)/400.0f));
|
|
}
|
|
|
|
int32 ArenaTeam::WonAgainst(uint32 againstRating)
|
|
{
|
|
// called when the team has won
|
|
//'chance' calculation - to beat the opponent
|
|
float chance = GetChanceAgainst(stats.rating,againstRating);
|
|
// calculate the rating modification (ELO system with k=32)
|
|
int32 mod = (int32)floor(32.0f * (1.0f - chance));
|
|
// modify the team stats accordingly
|
|
stats.rating += mod;
|
|
stats.games_week += 1;
|
|
stats.wins_week += 1;
|
|
stats.games_season += 1;
|
|
stats.wins_season += 1;
|
|
//update team's rank
|
|
stats.rank = 1;
|
|
ObjectMgr::ArenaTeamMap::iterator i = objmgr.GetArenaTeamMapBegin();
|
|
for ( ; i != objmgr.GetArenaTeamMapEnd(); ++i)
|
|
{
|
|
if (i->second->GetType() == this->Type && i->second->GetStats().rating > stats.rating)
|
|
++stats.rank;
|
|
}
|
|
|
|
// return the rating change, used to display it on the results screen
|
|
return mod;
|
|
}
|
|
|
|
int32 ArenaTeam::LostAgainst(uint32 againstRating)
|
|
{
|
|
// called when the team has lost
|
|
//'chance' calculation - to loose to the opponent
|
|
float chance = GetChanceAgainst(stats.rating,againstRating);
|
|
// calculate the rating modification (ELO system with k=32)
|
|
int32 mod = (int32)ceil(32.0f * (0.0f - chance));
|
|
// modify the team stats accordingly
|
|
stats.rating += mod;
|
|
stats.games_week += 1;
|
|
stats.games_season += 1;
|
|
//update team's rank
|
|
|
|
stats.rank = 1;
|
|
ObjectMgr::ArenaTeamMap::iterator i = objmgr.GetArenaTeamMapBegin();
|
|
for ( ; i != objmgr.GetArenaTeamMapEnd(); ++i)
|
|
{
|
|
if (i->second->GetType() == this->Type && i->second->GetStats().rating > stats.rating)
|
|
++stats.rank;
|
|
}
|
|
|
|
// return the rating change, used to display it on the results screen
|
|
return mod;
|
|
}
|
|
|
|
void ArenaTeam::MemberLost(Player * plr, uint32 againstRating)
|
|
{
|
|
// called for each participant of a match after losing
|
|
for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
|
|
{
|
|
if(itr->guid == plr->GetGUID())
|
|
{
|
|
// update personal rating
|
|
float chance = GetChanceAgainst(itr->personal_rating, againstRating);
|
|
int32 mod = (int32)ceil(32.0f * (0.0f - chance));
|
|
itr->ModifyPersonalRating(plr, mod, GetSlot());
|
|
// update personal played stats
|
|
itr->games_week +=1;
|
|
itr->games_season +=1;
|
|
// update the unit fields
|
|
plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 2, itr->games_week);
|
|
plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 3, itr->games_season);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ArenaTeam::MemberWon(Player * plr, uint32 againstRating)
|
|
{
|
|
// called for each participant after winning a match
|
|
for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
|
|
{
|
|
if(itr->guid == plr->GetGUID())
|
|
{
|
|
// update personal rating
|
|
float chance = GetChanceAgainst(itr->personal_rating, againstRating);
|
|
int32 mod = (int32)floor(32.0f * (1.0f - chance));
|
|
itr->ModifyPersonalRating(plr, mod, GetSlot());
|
|
// update personal stats
|
|
itr->games_week +=1;
|
|
itr->games_season +=1;
|
|
itr->wins_season += 1;
|
|
itr->wins_week += 1;
|
|
// update unit fields
|
|
plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 2, itr->games_week);
|
|
plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 6 * GetSlot() + 3, itr->games_season);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ArenaTeam::UpdateArenaPointsHelper(std::map<uint32, uint32>& PlayerPoints)
|
|
{
|
|
// called after a match has ended and the stats are already modified
|
|
// helper function for arena point distribution (this way, when distributing, no actual calculation is required, just a few comparisons)
|
|
// 10 played games per week is a minimum
|
|
if (stats.games_week < 10)
|
|
return;
|
|
// to get points, a player has to participate in at least 30% of the matches
|
|
uint32 min_plays = (uint32) ceil(stats.games_week * 0.3);
|
|
for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
|
|
{
|
|
// the player participated in enough games, update his points
|
|
uint32 points_to_add = 0;
|
|
if (itr->games_week >= min_plays)
|
|
points_to_add = GetPoints(itr->personal_rating);
|
|
// OBSOLETE : CharacterDatabase.PExecute("UPDATE arena_team_member SET points_to_add = '%u' WHERE arenateamid = '%u' AND guid = '%u'", points_to_add, Id, itr->guid);
|
|
|
|
std::map<uint32, uint32>::iterator plr_itr = PlayerPoints.find(GUID_LOPART(itr->guid));
|
|
if (plr_itr != PlayerPoints.end())
|
|
{
|
|
//check if there is already more points
|
|
if (plr_itr->second < points_to_add)
|
|
PlayerPoints[GUID_LOPART(itr->guid)] = points_to_add;
|
|
}
|
|
else
|
|
PlayerPoints[GUID_LOPART(itr->guid)] = points_to_add;
|
|
}
|
|
}
|
|
|
|
void ArenaTeam::SaveToDB()
|
|
{
|
|
// save team and member stats to db
|
|
// called after a match has ended, or when calculating arena_points
|
|
CharacterDatabase.PExecute("UPDATE arena_team_stats SET rating = '%u',games = '%u',played = '%u',rank = '%u',wins = '%u',wins2 = '%u' WHERE arenateamid = '%u'", stats.rating, stats.games_week, stats.games_season, stats.rank, stats.wins_week, stats.wins_season, GetId());
|
|
for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
|
|
{
|
|
CharacterDatabase.PExecute("UPDATE arena_team_member SET played_week = '%u', wons_week = '%u', played_season = '%u', wons_season = '%u', personal_rating = '%u' WHERE arenateamid = '%u' AND guid = '%u'", itr->games_week, itr->wins_week, itr->games_season, itr->wins_season, itr->personal_rating, Id, itr->guid);
|
|
}
|
|
}
|
|
|
|
void ArenaTeam::FinishWeek()
|
|
{
|
|
stats.games_week = 0; // played this week
|
|
stats.wins_week = 0; // wins this week
|
|
for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
|
|
{
|
|
itr->games_week = 0;
|
|
itr->wins_week = 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
arenateam fields (id from 2.3.3 client):
|
|
1414 - arena team id 2v2
|
|
1415 - 0=captain, 1=member
|
|
1416 - played this week
|
|
1417 - played this season
|
|
1418 - unk - rank?
|
|
1419 - personal arena rating
|
|
1420 - arena team id 3v3
|
|
1421 - 0=captain, 1=member
|
|
1422 - played this week
|
|
1423 - played this season
|
|
1424 - unk - rank?
|
|
1425 - personal arena rating
|
|
1426 - arena team id 5v5
|
|
1427 - 0=captain, 1=member
|
|
1428 - played this week
|
|
1429 - played this season
|
|
1430 - unk - rank?
|
|
1431 - personal arena rating
|
|
*/
|