server/contrib/vmap_debugger/ModelContainerView.cpp

570 lines
21 KiB
C++

#include "ModelContainerView.h"
namespace VMAP
{
char* gDataDir = NULL;
char* gLogFile = NULL;
//==========================================
ModelContainerView::ModelContainerView(const G3D::GApp::Settings& settings) : GApp(settings) {
i_App = this;
iCommandFileRW.setFileName(gLogFile);
iCurrCmdIndex = 0;
iVMapManager = new VMapManager();
iDrawLine = false;
iVARAreaRef = VARArea::create(1024*1024*60);
iVARAreaRef2 = VARArea::create(1024*1024*2);
iInstanceId = -1;
iPosSent = false;
}
//===================================================
ModelContainerView::~ModelContainerView(void)
{
Array<std::string > keys = iTriVarTable.getKeys();
Array<std::string>::ConstIterator i = keys.begin();
while(i != keys.end()) {
VAR* var = iTriVarTable.get(*i);
delete var;
++i;
}
}
//===================================================
void ModelContainerView::cleanup() {
}
//===================================================
Vector3 getViewPos(const ModelContainer* mc, unsigned int pModelNr = 0) {
if(mc->getNSubModel() < pModelNr) {
pModelNr = mc->getNSubModel();
}
const SubModel sm = mc->getSubModel(pModelNr);
return (sm.getAABoxBounds().low());
}
void ModelContainerView::init() {
}
//==========================================
void fillSubModelArary(const ModelContainer* pModelContainer, const TreeNode *root, Array<SubModel>& array, Vector3& pLo, Vector3& pHi) {
Vector3 lo = Vector3(inf(), inf(), inf());
Vector3 hi = Vector3(-inf(), -inf(), -inf());
for(int i=0; i< root->getNValues(); i++) {
SubModel sm = pModelContainer->getSubModel(root->getStartPosition() + i);
lo = lo.min(sm.getAABoxBounds().low());
hi = hi.max(sm.getAABoxBounds().high());
array.append(sm);
}
if(root->getChild((TreeNode *) &pModelContainer->getTreeNode(0), 0)) {
fillSubModelArary(pModelContainer, root->getChild((TreeNode *)&pModelContainer->getTreeNode(0), 0), array, lo, hi);
}
if(root->getChild((TreeNode *)&pModelContainer->getTreeNode(0), 1)) {
fillSubModelArary(pModelContainer, root->getChild((TreeNode *)&pModelContainer->getTreeNode(0), 1), array, lo, hi);
}
float dist1 = (hi -lo).magnitude();
AABox b;
root->getBounds(b);
float dist2 = (b.high() -b.low()).magnitude();
if(dist1 > dist2) {
// error
int xxx = 0;
}
}
//==========================================
void ModelContainerView::addModelContainer(const std::string& pName,const ModelContainer* pModelContainer) {
// VARArea::UsageHint::WRITE_EVERY_FEW_FRAMES
int offset=0;
Array<int> iIndexArray;
Array<Vector3> iGlobArray;
Array<SubModel> SMArray;
Vector3 lo, hi;
fillSubModelArary(pModelContainer, &pModelContainer->getTreeNode(0), SMArray,lo,hi);
for(int i=0; i<SMArray.size(); ++i) {
SubModel sm = SMArray[i];
Array<Vector3> vArray;
Array<int> iArray;
fillVertexAndIndexArrays(sm, vArray, iArray);
for(int j=0;j<iArray.size(); ++j) {
iIndexArray.append(offset+iArray[j]);
}
for(int j=0;j<vArray.size(); ++j) {
iGlobArray.append(vArray[j]);
}
offset += vArray.size();
//break;
}
iTriVarTable.set(pName, new VAR(iGlobArray ,iVARAreaRef));
iTriIndexTable.set(pName, iIndexArray);
}
//===================================================
void ModelContainerView::removeModelContainer(const std::string& pName, const ModelContainer* pModelContainer) {
VAR* var = iTriVarTable.get(pName);
iTriVarTable.remove(pName);
delete var;
}
Vector3 p1,p2,p3,p4,p5,p6,p7;
Array<AABox>gBoxArray;
Array<G3D::Triangle>gTriArray;
int gCount1 = 0, gCount2 = 0 , gCount3 = 0, gCount4 = 0;
bool myfound=false;
//===================================================
void ModelContainerView::onInit() {
// Called before the application loop beings. Load data here and
// not in the constructor so that common exceptions will be
// automatically caught.
iSky = Sky::fromFile("../../data/sky/");
iSkyParameters = SkyParameters(G3D::toSeconds(11, 00, 00, AM));
iLighting = Lighting::fromSky(iSky, iSkyParameters, Color3::white());
// This simple demo has no shadowing, so make all lights unshadowed
iLighting->lightArray.append(iLighting->shadowedLightArray);
iLighting->shadowedLightArray.clear();
// Example debug GUI:
//debugPane->addCheckBox("Use explicit checking", &explicitCheck);
debugWindow->setVisible(true);
toneMap->setEnabled(false);
}
void ModelContainerView::onGraphics(RenderDevice* rd, Array<PosedModelRef> &posed3D, Array<PosedModel2DRef> &posed2D) {
Array<PosedModel::Ref> opaque, transparent;
LightingRef localLighting = toneMap->prepareLighting(iLighting);
SkyParameters localSky = toneMap->prepareSkyParameters(iSkyParameters);
toneMap->beginFrame(rd);
rd->setProjectionAndCameraMatrix(defaultCamera);
rd->setColorClearValue(Color3::black());
rd->clear();
//iSky->render(rd, localSky);
// Setup lighting
rd->enableLighting();
//rd->setLight(0, localLighting->lightArray[0]);
//rd->setAmbientLightColor(localLighting->ambientAverage());
GLight light =GLight::directional(defaultController.pointer()->position() + defaultController.pointer()->lookVector()*2,Color3::white());
rd->setLight(0,light);
rd->setColor(Color3::blue());
Array<std::string > keys = iTriVarTable.getKeys();
Array<std::string>::ConstIterator i = keys.begin();
while(i != keys.end()) {
VAR* var = iTriVarTable.get(*i);
Array<int> indexArray = iTriIndexTable.get(*i);
rd->beginIndexedPrimitives();
rd->setVertexArray(*var);
rd->sendIndices(RenderDevice::LINES, indexArray);
rd->endIndexedPrimitives();
++i;
}
for(int i=0; i<gBoxArray.size(); ++i) {
AABox b = gBoxArray[i];
Draw::box(b,rd,Color4(Color3::red(),0.9f));
}
//-------
//triangles
{
if(iTriDebugArray.size() > 0)
{
rd->setColor(Color3::red());
rd->beginIndexedPrimitives();
rd->setVertexArray(iTriDebugVar);
rd->sendIndices(RenderDevice::LINES, iTriDebugArray);
rd->endIndexedPrimitives();
}
}
//--------
if(iDrawLine) {
Draw::lineSegment(LineSegment::fromTwoPoints(iPos1, iPos2), rd, iColor, 3);
if(myfound) {
//Draw::lineSegment(LineSegment::fromTwoPoints(p1, p2), rd, iColor, 3);
//Draw::lineSegment(LineSegment::fromTwoPoints(p2, p3), rd, iColor, 3);
//Draw::lineSegment(LineSegment::fromTwoPoints(p3, p1), rd, iColor, 3);
Draw::sphere(Sphere(p4,0.5),rd, iColor);
//Draw::sphere(Sphere(p5,0.5),rd, Color3::green());
}
}
// Always render the posed models passed in or the Developer Window and
// other Widget features will not appear.
if (posed3D.size() > 0) {
Vector3 lookVector = renderDevice->getCameraToWorldMatrix().lookVector();
PosedModel::sort(posed3D, lookVector, opaque, transparent);
for (int i = 0; i < opaque.size(); ++i) {
opaque[i]->render(renderDevice);
}
for (int i = 0; i < transparent.size(); ++i) {
transparent[i]->render(renderDevice);
}
}
rd->disableLighting();
toneMap->endFrame(rd);
PosedModel2D::sortAndRender(rd, posed2D);
}
//===================================================
void ModelContainerView::fillRenderArray(const SubModel& pSm, Array<TriangleBox> &pArray, const TreeNode* pTreeNode) {
for(int i=0;i<pTreeNode->getNValues(); i++) {
pArray.append(pSm.getTriangles()[i+pTreeNode->getStartPosition()]);
}
if(pTreeNode->getChild(pSm.getTreeNodes(), 0) != 0) {
fillRenderArray(pSm, pArray, pTreeNode->getChild(pSm.getTreeNodes(), 0));
}
if(pTreeNode->getChild(pSm.getTreeNodes(), 1) != 0) {
fillRenderArray(pSm, pArray, pTreeNode->getChild(pSm.getTreeNodes(), 1));
}
}
//===================================================
void ModelContainerView::fillVertexAndIndexArrays(const SubModel& pSm, Array<Vector3>& vArray, Array<int>& iArray) {
Array<TriangleBox> tbarray;
fillRenderArray(pSm, tbarray, &pSm.getTreeNode(0));
MeshBuilder builder;
int len = tbarray.size();
int count = 0;
for(int i=0;i<len;++i) {
Triangle t = Triangle(tbarray[i].vertex(0).getVector3() + pSm.getBasePosition(),
tbarray[i].vertex(1).getVector3() + pSm.getBasePosition(),
tbarray[i].vertex(2).getVector3() + pSm.getBasePosition());
vArray.append(t.vertex(0));
vArray.append(t.vertex(1));
vArray.append(t.vertex(2));
iArray.append(count+0);
iArray.append(count+1);
iArray.append(count+1);
iArray.append(count+2);
iArray.append(count+2);
iArray.append(count+0);
count+=3;
}
}
//====================================================================
void ModelContainerView::showMap(int pMapId, int x, int y) {
MapTree* mt = iVMapManager->getInstanceMapTree(pMapId);
std::string dirFileName = iVMapManager->getDirFileName(pMapId);
if(!mt->hasDirFile(dirFileName)) {
dirFileName = iVMapManager->getDirFileName(pMapId, x, y);
}
showMap(mt,dirFileName);
iInstanceId = pMapId;
}
//====================================================================
bool ModelContainerView::loadAndShowTile(int pMapId, int x, int y) {
char buffer[500];
sprintf(buffer, "%s/vmaps",gDataDir);
bool result = false;
//if(pMapId == 1) return true; //+++
int val = iVMapManager->loadMap(buffer,(unsigned int) pMapId, x,y);
if(val == VMAP_LOAD_RESULT_OK) {
result = true;
showMap(pMapId,x,y);
} else {
printf("Unable to load %s\n", buffer);
}
return(result);
}
//=======================================================================
void ModelContainerView::showMap(MapTree* mt, std::string dirFileName) {
if(mt->hasDirFile(dirFileName)) {
FilesInDir filesInDir = mt->getDirFiles(dirFileName);
if(filesInDir.getRefCount() == 1) {
Array<std::string> fileNames = filesInDir.getFiles();
for(int i=0; i<fileNames.size(); ++i) {
std::string name = fileNames[i];
ManagedModelContainer* mc = mt->getModelContainer(name);
//if(mc->getNSubModel() == 791) {
addModelContainer(name, mc);
//}
}
}
}
}
//=======================================================================
bool ModelContainerView::loadAndShowTile(int pMapId) {
char buffer[500];
sprintf(buffer, "%s/vmaps",gDataDir);
bool result = false;
int val = iVMapManager->loadMap(buffer, (unsigned int) pMapId,-1,-1);
if(val == VMAP_LOAD_RESULT_OK) {
result = true;
MapTree* mt = iVMapManager->getInstanceMapTree(pMapId);
std::string dirFileName = iVMapManager->getDirFileName(pMapId);
iTriVarTable = Table<std::string , VAR*>();
iTriIndexTable = Table<std::string , Array<int> >(); // reset table
iInstanceId = pMapId;
showMap(mt,dirFileName);
}
return(result);
}
//====================================================================
void ModelContainerView::processCommand() {
iDrawLine = false;
if(iCurrCmdIndex < iCmdArray.size()) {
bool cmdfound = false;
while(!cmdfound && (iCurrCmdIndex < iCmdArray.size())) {
Command c = iCmdArray[iCurrCmdIndex];
if(c.getType() == LOAD_TILE) {
iPrevLoadCommands.push_back(c);
if(iPosSent) {
if(loadAndShowTile(c.getInt(2), c.getInt(0), c.getInt(1))) {
printf("load tile mapId=%d, %d, %d\n", c.getInt(2), c.getInt(0), c.getInt(1));
} else {
printf("ERROR: unable to load tile mapId= %d, %d, %d\n", c.getInt(2), c.getInt(0), c.getInt(1));
}
cmdfound = true;
} else {
printf("ignore load tile mapId=%d, %d, %d\n", c.getInt(2), c.getInt(0), c.getInt(1));
}
} else if(c.getType() == LOAD_INSTANCE) {
if(loadAndShowTile(c.getInt(0))) {
printf("load instance %d\n", c.getInt(0));
}
cmdfound = true;
} else if(c.getType() == UNLOAD_TILE) {
/*
iVMapManager->unloadMap(c.getInt(2), c.getInt(0), c.getInt(1));
printf("unload tile %d, %d\n", c.getInt(0), c.getInt(1));
std::string dirFileName = iVMapManager->getDirFileName(iVMapManager->getMapIdNames(c.getInt(2)).iMapGroupName.c_str(), c.getInt(0), c.getInt(1));
MapTree* mt = iVMapManager->getInstanceMapTree(c.getInt(2));
if(mt->hasDirFile(dirFileName)) {
Array<std::string> fileNames = mt->getDirFiles(dirFileName).getFiles();
for(int i=0; i<fileNames.size(); ++i) {
std::string name = fileNames[i];
ManagedModelContainer* mc = mt->getModelContainer(name);
removeModelContainer(name, mc);
}
}
*/
} else if(c.getType() == SET_POS) {
if(!iPosSent) {
int count = 3;
while(iPrevLoadCommands.size() > 0 && count>0) {
Command lc = iPrevLoadCommands.last();
iPrevLoadCommands.pop_back();
// first time, load the last map needed
if(loadAndShowTile(lc.getInt(2), lc.getInt(0), lc.getInt(1))) {
printf("load tile mapid=%d, %d, %d\n", lc.getInt(2), lc.getInt(0), lc.getInt(1));
} else {
printf("ERROR: unable to load tile mapid=%d, %d, %d\n", lc.getInt(2), lc.getInt(0), lc.getInt(1));
}
--count;
}
}
iPosSent = true;
defaultCamera.setPosition(Vector3(c.getVector(0).x,c.getVector(0).y+3, c.getVector(0).z));
defaultController.pointer()->setPosition(Vector3(c.getVector(0).x,c.getVector(0).y+3, c.getVector(0).z));
printf("set pos to %f, %f, %f\n",c.getVector(0).x, c.getVector(0).y, c.getVector(0).z );
cmdfound = true;
} else if(c.getType() == TEST_VIS) {
printf("TEST line of sight\n");
iDrawLine = true;
iPos1 = iVMapManager->convertPositionToInternalRep(c.getVector(0).x, c.getVector(0).y, c.getVector(0).z);
iPos2 = iVMapManager->convertPositionToInternalRep(c.getVector(1).x, c.getVector(1).y, c.getVector(1).z);
if(c.getInt(0) != 0) {
iColor = Color3::green();
} else {
iColor = Color3::red();
}
cmdfound = true;
/*
{
// draw debug-lines
int count = 0;
for(int i=0; i<gTriArray.size(); ++i) {
Triangle &t = gTriArray[i];
iVTriDebugArray.append(t.vertex(0));
iVTriDebugArray.append(t.vertex(1));
iVTriDebugArray.append(t.vertex(2));
iTriDebugArray.append(count+0);
iTriDebugArray.append(count+1);
iTriDebugArray.append(count+1);
iTriDebugArray.append(count+2);
iTriDebugArray.append(count+2);
iTriDebugArray.append(count+0);
count+=3;
}
iTriDebugVar = VAR(iVTriDebugArray ,iVARAreaRef2);
}
*/
}
++iCurrCmdIndex;
}
} else {
printf("end reached\n");
}
}
//====================================================================
Vector3 ModelContainerView::convertPositionToMangosRep(float x, float y, float z) const {
float pos[3];
pos[0] = z;
pos[1] = x;
pos[2] = y;
double full = 64.0*533.33333333;
double mid = full/2.0;
pos[0] = -((mid+pos[0])-full);
pos[1] = -((mid+pos[1])-full);
return(Vector3(pos));
}
//====================================================================
void ModelContainerView::onUserInput(UserInput* ui) {
GApp::onUserInput(ui);
if(ui->keyPressed(GKey::fromString("l"))) { //load
iCmdArray = Array<Command>();
iCommandFileRW.getNewCommands(iCmdArray);
iCurrCmdIndex = 0;
processCommand();
}
if(ui->keyPressed(GKey::fromString("r"))) { //restart
iCurrCmdIndex = 0;
}
if(ui->keyPressed(GKey::fromString("1"))) { //inc count1
gCount1++;
}
if(ui->keyPressed(GKey::fromString("h"))) { //inc count1
#if 0
i_App->defaultController.getPosition();
Vector3 pos = i_App->defaultController.getPosition();
Vector3 pos2 = convertPositionToMangosRep(pos.x, pos.y, pos.z);
//Vector3 pos3 = iVMapManager->convertPositionToInternalRep(pos2.x, pos2.y, pos2.z);
//pos3 = iVMapManager->convertPositionToInternalRep(pos2.x, pos2.y, pos2.z);
float hight = iVMapManager->getHeight(iInstanceId, pos2.x, pos2.y, pos2.z);
printf("Hight = %f\n",hight);
#endif
}
if(ui->keyPressed(GKey::fromString("2"))) { //dec count1
gCount1--;
if(gCount1 < 0)
gCount1 = 0;
}
if(ui->keyPressed(GKey::fromString("z"))) { //zero pos
i_App->defaultCamera.setPosition(Vector3(0,0,0));
printf("set pos to 0, 0, 0\n");
}
if(ui->keyPressed(GKey::fromString("c"))) { //restart
if(iCurrCmdIndex > 0) {
if(iCmdArray[iCurrCmdIndex-1].getType() == TEST_VIS) {
Vector3 p1 = iCmdArray[iCurrCmdIndex-1].getVector(0);
Vector3 p2 = iCmdArray[iCurrCmdIndex-1].getVector(1);
bool result;
int mapId = iCmdArray[iCurrCmdIndex-1].getInt(1);
gCount3 = gCount2 = 0;// debug counter
gBoxArray = Array<AABox>();
result = iVMapManager->isInLineOfSight(mapId, p1.x,p1.y,p1.z,p2.x,p2.y,p2.z);
printf("recalc last line of light: result = %d\n", result);
}
}
}
if(ui->keyPressed(GKey::LEFT_MOUSE)) {
if( iCurrCmdIndex>0) {
--iCurrCmdIndex;
printf("restart last command\n");
processCommand();
}
}
if(ui->keyPressed(GKey::MIDDLE_MOUSE)) {
processCommand();
}
}
//==========================================
void ModelContainerView::setViewPosition(const Vector3& pPosition) {
//i_App->defaultController.setPosition(pPosition);
i_App->defaultCamera.setPosition(pPosition);
}
//==========================================
//==========================================
}
G3D_START_AT_MAIN();
int main(int argc, char** argv) {
if(argc == 3) {
VMAP::gDataDir = argv[1];
VMAP::gLogFile = argv[2];
G3D::GApp::Settings settings;
settings.window.width = 1024;
settings.window.height = 768;
//settings.useDeveloperTools = true;
VMAP::ModelContainerView modelContainerView(settings);
modelContainerView.run();
} else {
printf("%s <data dir> <vmapcmd.log file>\n",argv[0]);
}
}