server/dep/acelite/ace/High_Res_Timer.inl
Salja f4be15a7af Some missing from merge.
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 02:50:23 +00:00

167 lines
5.4 KiB
C++

// -*- C++ -*- */
// $Id: High_Res_Timer.inl 95798 2012-05-31 07:58:55Z johnnyw $
#include "ace/Global_Macros.h"
#if defined (ACE_WIN32)
# include "ace/OS_NS_sys_time.h"
#endif /* ACE_WIN32 */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/// Be very careful before changing the calculations inside
/// ACE_High_Res_Timer. The precision matters and we are using integer
/// calculations not floating point.
ACE_INLINE void
ACE_High_Res_Timer::hrtime_to_tv (ACE_Time_Value &tv,
const ACE_hrtime_t hrt)
{
#if !defined (ACE_WIN32)
// The following are based on the units of global_scale_factor_
// being 1/microsecond. Therefore, dividing by it converts
// clock ticks to microseconds.
tv.sec ((time_t) (hrt / (ACE_UINT32) ACE_HR_SCALE_CONVERSION /
global_scale_factor ()));
// hrt = (tv.sec * ACE_ONE_SECOND_IN_USECS + tv.usec) * global_scale_factor_
// tv.usec = hrt / global_scale_factor_ - tv.sec * ACE_ONE_SECOND_IN_USECS
// That first term will be lossy, so factor out global_scale_factor_:
// tv.usec = (hrt - tv.sec * ACE_ONE_SECOND_IN_USECS * global_scale_factor_)/
// global_scale_factor
ACE_hrtime_t tmp = tv.sec ();
tmp *= ((ACE_UINT32) ACE_HR_SCALE_CONVERSION * global_scale_factor ());
tv.usec ((suseconds_t) ((hrt - tmp) / global_scale_factor ()));
#else
// This a higher-precision version, specific for Windows systems
// The following are based on the units of global_scale_factor_
// being 1/microsecond. Therefore, dividing by it converts
// clock ticks to microseconds.
tv.sec ((time_t) (hrt / global_scale_factor () ));
// Calculate usec, first calculate the seconds in hrtime
ACE_High_Res_Timer::global_scale_factor_type tmp = tv.sec ();
tmp *= global_scale_factor ();
tv.usec ((suseconds_t) ((hrt - tmp) * ACE_HR_SCALE_CONVERSION / global_scale_factor ()));
#endif
}
ACE_INLINE ACE_Time_Value
ACE_High_Res_Timer::gettimeofday (const ACE_OS::ACE_HRTimer_Op op)
{
#if defined (ACE_WIN32)
// Get the global scale factor if there isn't one yet.
if (ACE_High_Res_Timer::global_scale_factor_status_ == 0)
ACE_High_Res_Timer::global_scale_factor ();
// If there isn't a high-res timer, use gettimeofday ();
if (ACE_High_Res_Timer::global_scale_factor_status_ == -1)
return ACE_OS::gettimeofday ();
#endif /* ACE_WIN32 */
ACE_Time_Value tv;
ACE_High_Res_Timer::hrtime_to_tv (tv, ACE_OS::gethrtime (op));
return tv;
}
/// Get the current high res timer as the time of day. This is intended
/// to be used for a gettimeofday replacement in ACE_Timer_Queue and
/// derived classes so the timers will be based on high res timers rather
/// than wall clock time. It uses the ACE_High_Res_Timer::gettimeofday
/// function, which is deprecated. If it gets removed, please move the
/// code down here, intact.
ACE_INLINE ACE_Time_Value
ACE_High_Res_Timer::gettimeofday_hr (void)
{
return ACE_High_Res_Timer::gettimeofday ();
}
ACE_INLINE ACE_hrtime_t
ACE_High_Res_Timer::gettime (const ACE_OS::ACE_HRTimer_Op op)
{
#if defined (ACE_WIN32)
// Get the global scale factor if there isn't one yet.
if (ACE_High_Res_Timer::global_scale_factor_status_ == 0)
ACE_High_Res_Timer::global_scale_factor ();
// If there isn't a high-res timer, use gettimeofday ();
if (ACE_High_Res_Timer::global_scale_factor_status_ == -1)
{
ACE_Time_Value const tv = ACE_OS::gettimeofday ();
// Return the time in microseconds because the global_scale_factor_
// is 1.
return tv.sec () * ACE_ONE_SECOND_IN_USECS + tv.usec ();
}
#endif /* ACE_WIN32 */
return ACE_OS::gethrtime (op);
}
ACE_INLINE ACE_hrtime_t
ACE_High_Res_Timer::elapsed_hrtime (const ACE_hrtime_t end,
const ACE_hrtime_t start)
{
if (end > start)
return end - start;
return (~start + 1 + end); // Wrapped-around counter diff
}
ACE_INLINE
ACE_High_Res_Timer::~ACE_High_Res_Timer (void)
{
}
ACE_INLINE void
ACE_High_Res_Timer::start (const ACE_OS::ACE_HRTimer_Op op)
{
ACE_TRACE ("ACE_High_Res_Timer::start");
this->start_ = ACE_High_Res_Timer::gettime (op);
}
ACE_INLINE void
ACE_High_Res_Timer::stop (const ACE_OS::ACE_HRTimer_Op op)
{
ACE_TRACE ("ACE_High_Res_Timer::stop");
this->end_ = ACE_High_Res_Timer::gettime (op);
}
ACE_INLINE void
ACE_High_Res_Timer::start_incr (const ACE_OS::ACE_HRTimer_Op op)
{
ACE_TRACE ("ACE_High_Res_Timer::start_incr");
this->start_incr_ = ACE_High_Res_Timer::gettime (op);
}
ACE_INLINE void
ACE_High_Res_Timer::stop_incr (const ACE_OS::ACE_HRTimer_Op op)
{
ACE_TRACE ("ACE_High_Res_Timer::stop_incr");
this->total_ +=
ACE_High_Res_Timer::elapsed_hrtime (ACE_High_Res_Timer::gettime (op),
this->start_incr_);
}
ACE_INLINE void
ACE_High_Res_Timer::elapsed_microseconds (ACE_hrtime_t &usecs) const
{
#if !defined (ACE_WIN32)
ACE_hrtime_t elapsed = ACE_High_Res_Timer::elapsed_hrtime (this->end_,
this->start_);
usecs = (ACE_hrtime_t) (elapsed / global_scale_factor ());
#else
usecs = (ACE_High_Res_Timer::elapsed_hrtime (this->end_, this->start_) *
ACE_HR_SCALE_CONVERSION) /
global_scale_factor ();
#endif
}
ACE_INLINE void
ACE_High_Res_Timer::global_scale_factor (
ACE_High_Res_Timer::global_scale_factor_type gsf)
{
global_scale_factor_ = gsf;
}
ACE_END_VERSIONED_NAMESPACE_DECL