server/dep/acelite/ace/CDR_Base.cpp
2023-01-01 00:55:45 +00:00

777 lines
24 KiB
C++

// $Id: CDR_Base.cpp 97884 2014-09-08 18:00:53Z johnnyw $
#include "ace/CDR_Base.h"
#if !defined (__ACE_INLINE__)
# include "ace/CDR_Base.inl"
#endif /* ! __ACE_INLINE__ */
#include "ace/Message_Block.h"
#include "ace/OS_Memory.h"
#include "ace/OS_NS_string.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
#if defined (NONNATIVE_LONGDOUBLE)
static const ACE_INT16 max_eleven_bit = 0x3ff;
static const ACE_INT16 max_fifteen_bit = 0x3fff;
#endif /* NONNATIVE_LONGDOUBLE */
//
// See comments in CDR_Base.inl about optimization cases for swap_XX_array.
//
void
ACE_CDR::swap_2_array (char const * orig, char* target, size_t n)
{
// ACE_ASSERT(n > 0); The caller checks that n > 0
// We pretend that AMD64/GNU G++ systems have a Pentium CPU to
// take advantage of the inline assembly implementation.
// Later, we try to read in 32 or 64 bit chunks,
// so make sure we don't do that for unaligned addresses.
#if ACE_SIZEOF_LONG == 8 && \
!((defined(__amd64__) || defined (__x86_64__)) && defined(__GNUG__))
char const * const o8 = ACE_ptr_align_binary (orig, 8);
while (orig < o8 && n > 0)
{
ACE_CDR::swap_2 (orig, target);
orig += 2;
target += 2;
--n;
}
#else
char const * const o4 = ACE_ptr_align_binary (orig, 4);
// this is an _if_, not a _while_. The mistmatch can only be by 2.
if (orig != o4)
{
ACE_CDR::swap_2 (orig, target);
orig += 2;
target += 2;
--n;
}
#endif
if (n == 0)
return;
//
// Loop unrolling. Here be dragons.
//
// (n & (~3)) is the greatest multiple of 4 not bigger than n.
// In the while loop ahead, orig will move over the array by 8 byte
// increments (4 elements of 2 bytes).
// end marks our barrier for not falling outside.
char const * const end = orig + 2 * (n & (~3));
// See if we're aligned for writting in 64 or 32 bit chunks...
#if ACE_SIZEOF_LONG == 8 && \
!((defined(__amd64__) || defined (__x86_64__)) && defined(__GNUG__))
if (target == ACE_ptr_align_binary (target, 8))
#else
if (target == ACE_ptr_align_binary (target, 4))
#endif
{
while (orig < end)
{
#if defined (ACE_HAS_INTEL_ASSEMBLY)
unsigned int a =
* reinterpret_cast<const unsigned int*> (orig);
unsigned int b =
* reinterpret_cast<const unsigned int*> (orig + 4);
asm ( "bswap %1" : "=r" (a) : "0" (a) );
asm ( "bswap %1" : "=r" (b) : "0" (b) );
asm ( "rol $16, %1" : "=r" (a) : "0" (a) );
asm ( "rol $16, %1" : "=r" (b) : "0" (b) );
* reinterpret_cast<unsigned int*> (target) = a;
* reinterpret_cast<unsigned int*> (target + 4) = b;
#elif defined(ACE_HAS_PENTIUM) \
&& (defined(_MSC_VER) || defined(__BORLANDC__)) \
&& !defined(ACE_LACKS_INLINE_ASSEMBLY)
__asm mov ecx, orig;
__asm mov edx, target;
__asm mov eax, [ecx];
__asm mov ebx, 4[ecx];
__asm bswap eax;
__asm bswap ebx;
__asm rol eax, 16;
__asm rol ebx, 16;
__asm mov [edx], eax;
__asm mov 4[edx], ebx;
#elif ACE_SIZEOF_LONG == 8
// 64 bit architecture.
ACE_REGISTER unsigned long a =
* reinterpret_cast<const unsigned long*> (orig);
ACE_REGISTER unsigned long a1 = (a & 0x00ff00ff00ff00ffUL) << 8;
ACE_REGISTER unsigned long a2 = (a & 0xff00ff00ff00ff00UL) >> 8;
a = (a1 | a2);
* reinterpret_cast<unsigned long*> (target) = a;
#else
ACE_REGISTER ACE_UINT32 a =
* reinterpret_cast<const ACE_UINT32*> (orig);
ACE_REGISTER ACE_UINT32 b =
* reinterpret_cast<const ACE_UINT32*> (orig + 4);
ACE_REGISTER ACE_UINT32 a1 = (a & 0x00ff00ffU) << 8;
ACE_REGISTER ACE_UINT32 b1 = (b & 0x00ff00ffU) << 8;
ACE_REGISTER ACE_UINT32 a2 = (a & 0xff00ff00U) >> 8;
ACE_REGISTER ACE_UINT32 b2 = (b & 0xff00ff00U) >> 8;
a = (a1 | a2);
b = (b1 | b2);
* reinterpret_cast<ACE_UINT32*> (target) = a;
* reinterpret_cast<ACE_UINT32*> (target + 4) = b;
#endif
orig += 8;
target += 8;
}
}
else
{
// We're out of luck. We have to write in 2 byte chunks.
while (orig < end)
{
#if defined (ACE_HAS_INTEL_ASSEMBLY)
unsigned int a =
* reinterpret_cast<const unsigned int*> (orig);
unsigned int b =
* reinterpret_cast<const unsigned int*> (orig + 4);
asm ( "bswap %1" : "=r" (a) : "0" (a) );
asm ( "bswap %1" : "=r" (b) : "0" (b) );
// We're little endian.
* reinterpret_cast<unsigned short*> (target + 2)
= (unsigned short) (a & 0xffff);
* reinterpret_cast<unsigned short*> (target + 6)
= (unsigned short) (b & 0xffff);
asm ( "shrl $16, %1" : "=r" (a) : "0" (a) );
asm ( "shrl $16, %1" : "=r" (b) : "0" (b) );
* reinterpret_cast<unsigned short*> (target + 0)
= (unsigned short) (a & 0xffff);
* reinterpret_cast<unsigned short*> (target + 4)
= (unsigned short) (b & 0xffff);
#elif defined (ACE_HAS_PENTIUM) \
&& (defined (_MSC_VER) || defined (__BORLANDC__)) \
&& !defined (ACE_LACKS_INLINE_ASSEMBLY)
__asm mov ecx, orig;
__asm mov edx, target;
__asm mov eax, [ecx];
__asm mov ebx, 4[ecx];
__asm bswap eax;
__asm bswap ebx;
// We're little endian.
__asm mov 2[edx], ax;
__asm mov 6[edx], bx;
__asm shr eax, 16;
__asm shr ebx, 16;
__asm mov 0[edx], ax;
__asm mov 4[edx], bx;
#elif ACE_SIZEOF_LONG == 8
// 64 bit architecture.
ACE_REGISTER unsigned long a =
* reinterpret_cast<const unsigned long*> (orig);
ACE_REGISTER unsigned long a1 = (a & 0x00ff00ff00ff00ffUL) << 8;
ACE_REGISTER unsigned long a2 = (a & 0xff00ff00ff00ff00UL) >> 8;
a = (a1 | a2);
ACE_UINT16 b1 = static_cast<ACE_UINT16> (a >> 48);
ACE_UINT16 b2 = static_cast<ACE_UINT16> ((a >> 32) & 0xffff);
ACE_UINT16 b3 = static_cast<ACE_UINT16> ((a >> 16) & 0xffff);
ACE_UINT16 b4 = static_cast<ACE_UINT16> (a & 0xffff);
#if defined(ACE_LITTLE_ENDIAN)
* reinterpret_cast<ACE_UINT16*> (target) = b4;
* reinterpret_cast<ACE_UINT16*> (target + 2) = b3;
* reinterpret_cast<ACE_UINT16*> (target + 4) = b2;
* reinterpret_cast<ACE_UINT16*> (target + 6) = b1;
#else
* reinterpret_cast<ACE_UINT16*> (target) = b1;
* reinterpret_cast<ACE_UINT16*> (target + 2) = b2;
* reinterpret_cast<ACE_UINT16*> (target + 4) = b3;
* reinterpret_cast<ACE_UINT16*> (target + 6) = b4;
#endif
#else
ACE_REGISTER ACE_UINT32 a =
* reinterpret_cast<const ACE_UINT32*> (orig);
ACE_REGISTER ACE_UINT32 b =
* reinterpret_cast<const ACE_UINT32*> (orig + 4);
ACE_REGISTER ACE_UINT32 a1 = (a & 0x00ff00ff) << 8;
ACE_REGISTER ACE_UINT32 b1 = (b & 0x00ff00ff) << 8;
ACE_REGISTER ACE_UINT32 a2 = (a & 0xff00ff00) >> 8;
ACE_REGISTER ACE_UINT32 b2 = (b & 0xff00ff00) >> 8;
a = (a1 | a2);
b = (b1 | b2);
ACE_UINT32 c1 = static_cast<ACE_UINT16> (a >> 16);
ACE_UINT32 c2 = static_cast<ACE_UINT16> (a & 0xffff);
ACE_UINT32 c3 = static_cast<ACE_UINT16> (b >> 16);
ACE_UINT32 c4 = static_cast<ACE_UINT16> (b & 0xffff);
#if defined(ACE_LITTLE_ENDIAN)
* reinterpret_cast<ACE_UINT16*> (target) = c2;
* reinterpret_cast<ACE_UINT16*> (target + 2) = c1;
* reinterpret_cast<ACE_UINT16*> (target + 4) = c4;
* reinterpret_cast<ACE_UINT16*> (target + 6) = c3;
#else
* reinterpret_cast<ACE_UINT16*> (target) = c1;
* reinterpret_cast<ACE_UINT16*> (target + 2) = c2;
* reinterpret_cast<ACE_UINT16*> (target + 4) = c3;
* reinterpret_cast<ACE_UINT16*> (target + 6) = c4;
#endif
#endif
orig += 8;
target += 8;
}
}
// (n & 3) == (n % 4).
switch (n&3) {
case 3:
ACE_CDR::swap_2 (orig, target);
orig += 2;
target += 2;
case 2:
ACE_CDR::swap_2 (orig, target);
orig += 2;
target += 2;
case 1:
ACE_CDR::swap_2 (orig, target);
}
}
void
ACE_CDR::swap_4_array (char const * orig, char* target, size_t n)
{
// ACE_ASSERT (n > 0); The caller checks that n > 0
#if ACE_SIZEOF_LONG == 8
// Later, we read from *orig in 64 bit chunks,
// so make sure we don't generate unaligned readings.
char const * const o8 = ACE_ptr_align_binary (orig, 8);
// The mismatch can only be by 4.
if (orig != o8)
{
ACE_CDR::swap_4 (orig, target);
orig += 4;
target += 4;
--n;
}
#endif /* ACE_SIZEOF_LONG == 8 */
if (n == 0)
return;
//
// Loop unrolling. Here be dragons.
//
// (n & (~3)) is the greatest multiple of 4 not bigger than n.
// In the while loop, orig will move over the array by 16 byte
// increments (4 elements of 4 bytes).
// ends marks our barrier for not falling outside.
char const * const end = orig + 4 * (n & (~3));
#if ACE_SIZEOF_LONG == 8
// 64 bits architecture.
// See if we can write in 8 byte chunks.
if (target == ACE_ptr_align_binary (target, 8))
{
while (orig < end)
{
ACE_REGISTER unsigned long a =
* reinterpret_cast<const long*> (orig);
ACE_REGISTER unsigned long b =
* reinterpret_cast<const long*> (orig + 8);
#if defined(ACE_HAS_INTEL_ASSEMBLY)
asm ("bswapq %1" : "=r" (a) : "0" (a));
asm ("bswapq %1" : "=r" (b) : "0" (b));
asm ("rol $32, %1" : "=r" (a) : "0" (a));
asm ("rol $32, %1" : "=r" (b) : "0" (b));
#else
ACE_REGISTER unsigned long a84 = (a & 0x000000ff000000ffL) << 24;
ACE_REGISTER unsigned long b84 = (b & 0x000000ff000000ffL) << 24;
ACE_REGISTER unsigned long a73 = (a & 0x0000ff000000ff00L) << 8;
ACE_REGISTER unsigned long b73 = (b & 0x0000ff000000ff00L) << 8;
ACE_REGISTER unsigned long a62 = (a & 0x00ff000000ff0000L) >> 8;
ACE_REGISTER unsigned long b62 = (b & 0x00ff000000ff0000L) >> 8;
ACE_REGISTER unsigned long a51 = (a & 0xff000000ff000000L) >> 24;
ACE_REGISTER unsigned long b51 = (b & 0xff000000ff000000L) >> 24;
a = (a84 | a73 | a62 | a51);
b = (b84 | b73 | b62 | b51);
#endif
* reinterpret_cast<long*> (target) = a;
* reinterpret_cast<long*> (target + 8) = b;
orig += 16;
target += 16;
}
}
else
{
// We are out of luck, we have to write in 4 byte chunks.
while (orig < end)
{
ACE_REGISTER unsigned long a =
* reinterpret_cast<const long*> (orig);
ACE_REGISTER unsigned long b =
* reinterpret_cast<const long*> (orig + 8);
#if defined(ACE_HAS_INTEL_ASSEMBLY)
asm ("bswapq %1" : "=r" (a) : "0" (a));
asm ("bswapq %1" : "=r" (b) : "0" (b));
asm ("rol $32, %1" : "=r" (a) : "0" (a));
asm ("rol $32, %1" : "=r" (b) : "0" (b));
#else
ACE_REGISTER unsigned long a84 = (a & 0x000000ff000000ffL) << 24;
ACE_REGISTER unsigned long b84 = (b & 0x000000ff000000ffL) << 24;
ACE_REGISTER unsigned long a73 = (a & 0x0000ff000000ff00L) << 8;
ACE_REGISTER unsigned long b73 = (b & 0x0000ff000000ff00L) << 8;
ACE_REGISTER unsigned long a62 = (a & 0x00ff000000ff0000L) >> 8;
ACE_REGISTER unsigned long b62 = (b & 0x00ff000000ff0000L) >> 8;
ACE_REGISTER unsigned long a51 = (a & 0xff000000ff000000L) >> 24;
ACE_REGISTER unsigned long b51 = (b & 0xff000000ff000000L) >> 24;
a = (a84 | a73 | a62 | a51);
b = (b84 | b73 | b62 | b51);
#endif
ACE_UINT32 c1 = static_cast<ACE_UINT32> (a >> 32);
ACE_UINT32 c2 = static_cast<ACE_UINT32> (a & 0xffffffff);
ACE_UINT32 c3 = static_cast<ACE_UINT32> (b >> 32);
ACE_UINT32 c4 = static_cast<ACE_UINT32> (b & 0xffffffff);
#if defined (ACE_LITTLE_ENDIAN)
* reinterpret_cast<ACE_UINT32*> (target + 0) = c2;
* reinterpret_cast<ACE_UINT32*> (target + 4) = c1;
* reinterpret_cast<ACE_UINT32*> (target + 8) = c4;
* reinterpret_cast<ACE_UINT32*> (target + 12) = c3;
#else
* reinterpret_cast<ACE_UINT32*> (target + 0) = c1;
* reinterpret_cast<ACE_UINT32*> (target + 4) = c2;
* reinterpret_cast<ACE_UINT32*> (target + 8) = c3;
* reinterpret_cast<ACE_UINT32*> (target + 12) = c4;
#endif
orig += 16;
target += 16;
}
}
#else /* ACE_SIZEOF_LONG != 8 */
while (orig < end)
{
#if defined (ACE_HAS_PENTIUM) && defined (__GNUG__)
ACE_REGISTER unsigned int a =
*reinterpret_cast<const unsigned int*> (orig);
ACE_REGISTER unsigned int b =
*reinterpret_cast<const unsigned int*> (orig + 4);
ACE_REGISTER unsigned int c =
*reinterpret_cast<const unsigned int*> (orig + 8);
ACE_REGISTER unsigned int d =
*reinterpret_cast<const unsigned int*> (orig + 12);
asm ("bswap %1" : "=r" (a) : "0" (a));
asm ("bswap %1" : "=r" (b) : "0" (b));
asm ("bswap %1" : "=r" (c) : "0" (c));
asm ("bswap %1" : "=r" (d) : "0" (d));
*reinterpret_cast<unsigned int*> (target) = a;
*reinterpret_cast<unsigned int*> (target + 4) = b;
*reinterpret_cast<unsigned int*> (target + 8) = c;
*reinterpret_cast<unsigned int*> (target + 12) = d;
#elif defined (ACE_HAS_PENTIUM) \
&& (defined (_MSC_VER) || defined (__BORLANDC__)) \
&& !defined (ACE_LACKS_INLINE_ASSEMBLY)
__asm mov eax, orig
__asm mov esi, target
__asm mov edx, [eax]
__asm mov ecx, 4[eax]
__asm mov ebx, 8[eax]
__asm mov eax, 12[eax]
__asm bswap edx
__asm bswap ecx
__asm bswap ebx
__asm bswap eax
__asm mov [esi], edx
__asm mov 4[esi], ecx
__asm mov 8[esi], ebx
__asm mov 12[esi], eax
#else
ACE_REGISTER ACE_UINT32 a =
* reinterpret_cast<const ACE_UINT32*> (orig);
ACE_REGISTER ACE_UINT32 b =
* reinterpret_cast<const ACE_UINT32*> (orig + 4);
ACE_REGISTER ACE_UINT32 c =
* reinterpret_cast<const ACE_UINT32*> (orig + 8);
ACE_REGISTER ACE_UINT32 d =
* reinterpret_cast<const ACE_UINT32*> (orig + 12);
// Expect the optimizer reordering this A LOT.
// We leave it this way for clarity.
a = (a << 24) | ((a & 0xff00) << 8) | ((a & 0xff0000) >> 8) | (a >> 24);
b = (b << 24) | ((b & 0xff00) << 8) | ((b & 0xff0000) >> 8) | (b >> 24);
c = (c << 24) | ((c & 0xff00) << 8) | ((c & 0xff0000) >> 8) | (c >> 24);
d = (d << 24) | ((d & 0xff00) << 8) | ((d & 0xff0000) >> 8) | (d >> 24);
* reinterpret_cast<ACE_UINT32*> (target) = a;
* reinterpret_cast<ACE_UINT32*> (target + 4) = b;
* reinterpret_cast<ACE_UINT32*> (target + 8) = c;
* reinterpret_cast<ACE_UINT32*> (target + 12) = d;
#endif
orig += 16;
target += 16;
}
#endif /* ACE_SIZEOF_LONG == 8 */
// (n & 3) == (n % 4).
switch (n & 3) {
case 3:
ACE_CDR::swap_4 (orig, target);
orig += 4;
target += 4;
case 2:
ACE_CDR::swap_4 (orig, target);
orig += 4;
target += 4;
case 1:
ACE_CDR::swap_4 (orig, target);
}
}
//
// We don't benefit from unrolling in swap_8_array and swap_16_array
// (swap_8 and swap_16 are big enough).
//
void
ACE_CDR::swap_8_array (char const * orig, char* target, size_t n)
{
// ACE_ASSERT(n > 0); The caller checks that n > 0
char const * const end = orig + 8*n;
while (orig < end)
{
swap_8 (orig, target);
orig += 8;
target += 8;
}
}
void
ACE_CDR::swap_16_array (char const * orig, char* target, size_t n)
{
// ACE_ASSERT(n > 0); The caller checks that n > 0
char const * const end = orig + 16*n;
while (orig < end)
{
swap_16 (orig, target);
orig += 16;
target += 16;
}
}
void
ACE_CDR::mb_align (ACE_Message_Block *mb)
{
#if !defined (ACE_CDR_IGNORE_ALIGNMENT)
char * const start = ACE_ptr_align_binary (mb->base (),
ACE_CDR::MAX_ALIGNMENT);
#else
char * const start = mb->base ();
#endif /* ACE_CDR_IGNORE_ALIGNMENT */
mb->rd_ptr (start);
mb->wr_ptr (start);
}
int
ACE_CDR::grow (ACE_Message_Block *mb, size_t minsize)
{
size_t newsize =
ACE_CDR::first_size (minsize + ACE_CDR::MAX_ALIGNMENT);
if (newsize <= mb->size ())
return 0;
ACE_Data_Block *db =
mb->data_block ()->clone_nocopy (0, newsize);
if (db == 0)
return -1;
// Do the equivalent of ACE_CDR::mb_align() here to avoid having
// to allocate an ACE_Message_Block on the stack thereby avoiding
// the manipulation of the data blocks reference count
size_t mb_len = mb->length ();
char *start = ACE_ptr_align_binary (db->base (),
ACE_CDR::MAX_ALIGNMENT);
ACE_OS::memcpy (start, mb->rd_ptr (), mb_len);
mb->data_block (db);
// Setting the data block on the mb resets the read and write
// pointers back to the beginning. We must set the rd_ptr to the
// aligned start and adjust the write pointer to the end
mb->rd_ptr (start);
mb->wr_ptr (start + mb_len);
// Remove the DONT_DELETE flags from mb
mb->clr_self_flags (ACE_Message_Block::DONT_DELETE);
return 0;
}
size_t
ACE_CDR::total_length (const ACE_Message_Block* begin,
const ACE_Message_Block* end)
{
size_t l = 0;
// Compute the total size.
for (const ACE_Message_Block *i = begin;
i != end;
i = i->cont ())
l += i->length ();
return l;
}
int
ACE_CDR::consolidate (ACE_Message_Block *dst,
const ACE_Message_Block *src)
{
if (src == 0)
return 0;
size_t const newsize =
ACE_CDR::first_size (ACE_CDR::total_length (src, 0)
+ ACE_CDR::MAX_ALIGNMENT);
if (dst->size (newsize) == -1)
return -1;
#if !defined (ACE_CDR_IGNORE_ALIGNMENT)
// We must copy the contents of src into the new buffer, but
// respecting the alignment.
ptrdiff_t srcalign =
ptrdiff_t(src->rd_ptr ()) % ACE_CDR::MAX_ALIGNMENT;
ptrdiff_t dstalign =
ptrdiff_t(dst->rd_ptr ()) % ACE_CDR::MAX_ALIGNMENT;
ptrdiff_t offset = srcalign - dstalign;
if (offset < 0)
offset += ACE_CDR::MAX_ALIGNMENT;
dst->rd_ptr (static_cast<size_t> (offset));
dst->wr_ptr (dst->rd_ptr ());
#endif /* ACE_CDR_IGNORE_ALIGNMENT */
for (const ACE_Message_Block* i = src;
i != 0;
i = i->cont ())
{
// If the destination and source are the same, do not
// attempt to copy the data. Just update the write pointer.
if (dst->wr_ptr () != i->rd_ptr ())
dst->copy (i->rd_ptr (), i->length ());
else
dst->wr_ptr (i->length ());
}
return 0;
}
#if defined (NONNATIVE_LONGLONG)
bool
ACE_CDR::LongLong::operator== (const ACE_CDR::LongLong &rhs) const
{
return this->h == rhs.h && this->l == rhs.l;
}
bool
ACE_CDR::LongLong::operator!= (const ACE_CDR::LongLong &rhs) const
{
return this->l != rhs.l || this->h != rhs.h;
}
#endif /* NONNATIVE_LONGLONG */
#if defined (NONNATIVE_LONGDOUBLE)
ACE_CDR::LongDouble&
ACE_CDR::LongDouble::assign (const ACE_CDR::LongDouble::NativeImpl& rhs)
{
ACE_OS::memset (this->ld, 0, sizeof (this->ld));
if (sizeof (rhs) == 8)
{
#if defined (ACE_LITTLE_ENDIAN)
static const size_t byte_zero = 1;
static const size_t byte_one = 0;
char rhs_ptr[16];
ACE_CDR::swap_8 (reinterpret_cast<const char*> (&rhs), rhs_ptr);
#else
static const size_t byte_zero = 0;
static const size_t byte_one = 1;
const char* rhs_ptr = reinterpret_cast<const char*> (&rhs);
#endif
ACE_INT16 sign = static_cast<ACE_INT16> (
static_cast<signed char> (rhs_ptr[0])) & 0x8000;
ACE_INT16 exponent = ((rhs_ptr[0] & 0x7f) << 4) |
((rhs_ptr[1] >> 4) & 0xf);
const char* exp_ptr = reinterpret_cast<const char*> (&exponent);
// Infinity and NaN have an exponent of 0x7ff in 64-bit IEEE
if (exponent == 0x7ff)
{
exponent = 0x7fff;
}
else
{
exponent = (exponent - max_eleven_bit) + max_fifteen_bit;
}
exponent |= sign;
// Store the sign bit and exponent
this->ld[0] = exp_ptr[byte_zero];
this->ld[1] = exp_ptr[byte_one];
// Store the mantissa. In an 8 byte double, it is split by
// 4 bits (because of the 12 bits for sign and exponent), so
// we have to shift and or the rhs to get the right bytes.
size_t li = 2;
bool direction = true;
for (size_t ri = 1; ri < sizeof (rhs);)
{
if (direction)
{
this->ld[li] |= ((rhs_ptr[ri] << 4) & 0xf0);
direction = false;
++ri;
}
else
{
this->ld[li] |= ((rhs_ptr[ri] >> 4) & 0xf);
direction = true;
++li;
}
}
#if defined (ACE_LITTLE_ENDIAN)
ACE_OS::memcpy (rhs_ptr, this->ld, sizeof (this->ld));
ACE_CDR::swap_16 (rhs_ptr, this->ld);
#endif
}
else
{
ACE_OS::memcpy(this->ld,
reinterpret_cast<const char*> (&rhs), sizeof (rhs));
}
return *this;
}
ACE_CDR::LongDouble&
ACE_CDR::LongDouble::assign (const ACE_CDR::LongDouble& rhs)
{
if (this != &rhs)
*this = rhs;
return *this;
}
bool
ACE_CDR::LongDouble::operator== (const ACE_CDR::LongDouble &rhs) const
{
return ACE_OS::memcmp (this->ld, rhs.ld, 16) == 0;
}
bool
ACE_CDR::LongDouble::operator!= (const ACE_CDR::LongDouble &rhs) const
{
return ACE_OS::memcmp (this->ld, rhs.ld, 16) != 0;
}
ACE_CDR::LongDouble::operator ACE_CDR::LongDouble::NativeImpl () const
{
ACE_CDR::LongDouble::NativeImpl ret = 0.0;
char* lhs_ptr = reinterpret_cast<char*> (&ret);
if (sizeof (ret) == 8)
{
#if defined (ACE_LITTLE_ENDIAN)
static const size_t byte_zero = 1;
static const size_t byte_one = 0;
char copy[16];
ACE_CDR::swap_16 (this->ld, copy);
#else
static const size_t byte_zero = 0;
static const size_t byte_one = 1;
const char* copy = this->ld;
#endif
ACE_INT16 exponent = 0;
char* exp_ptr = reinterpret_cast<char*> (&exponent);
exp_ptr[byte_zero] = copy[0];
exp_ptr[byte_one] = copy[1];
ACE_INT16 sign = (exponent & 0x8000);
exponent &= 0x7fff;
// Infinity and NaN have an exponent of 0x7fff in 128-bit IEEE
if (exponent == 0x7fff)
{
exponent = 0x7ff;
}
else
{
exponent = (exponent - max_fifteen_bit) + max_eleven_bit;
}
exponent = (exponent << 4) | sign;
// Store the sign and exponent
lhs_ptr[0] = exp_ptr[byte_zero];
lhs_ptr[1] = exp_ptr[byte_one];
// Store the mantissa. In an 8 byte double, it is split by
// 4 bits (because of the 12 bits for sign and exponent), so
// we have to shift and or the rhs to get the right bytes.
size_t li = 1;
bool direction = true;
for (size_t ri = 2; li < sizeof (ret);) {
if (direction)
{
lhs_ptr[li] |= ((copy[ri] >> 4) & 0xf);
direction = false;
++li;
}
else
{
lhs_ptr[li] |= ((copy[ri] & 0xf) << 4);
direction = true;
++ri;
}
}
#if defined (ACE_LITTLE_ENDIAN)
ACE_CDR::swap_8 (lhs_ptr, lhs_ptr);
#endif
}
else
{
ACE_OS::memcpy(lhs_ptr, this->ld, sizeof (ret));
}
// This bit of code is unnecessary. However, this code is
// necessary to work around a bug in the gcc 4.1.1 optimizer.
ACE_CDR::LongDouble tmp;
tmp.assign (ret);
return ret;
}
#endif /* NONNATIVE_LONGDOUBLE */
ACE_END_VERSIONED_NAMESPACE_DECL