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187 lines
6.8 KiB
C++
187 lines
6.8 KiB
C++
// -*- C++ -*-
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//=============================================================================
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/**
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* @file SOCK_Stream.h
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*
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* $Id: SOCK_Stream.h 92956 2010-12-29 16:12:31Z shuston $
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*
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* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
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*/
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//=============================================================================
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#ifndef ACE_SOCK_STREAM_H
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#define ACE_SOCK_STREAM_H
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#include /**/ "ace/pre.h"
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#include "ace/SOCK_IO.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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#include "ace/INET_Addr.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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// Forward declarations.
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class ACE_Message_Block;
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/**
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* @class ACE_SOCK_Stream
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*
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* @brief Defines the methods in the ACE_SOCK_Stream abstraction.
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*
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* This adds additional wrapper methods atop the ACE_SOCK_IO
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* class.
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*
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* @sa ACE_SOCK_IO
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*/
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class ACE_Export ACE_SOCK_Stream : public ACE_SOCK_IO
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{
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public:
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// Initialization and termination methods.
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/// Constructor.
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ACE_SOCK_Stream (void);
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/// Constructor (sets the underlying ACE_HANDLE with @a h).
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ACE_SOCK_Stream (ACE_HANDLE h);
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/// Destructor.
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~ACE_SOCK_Stream (void);
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/** @name Counted send/receive methods
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*
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* The counted send/receive methods attempt to transfer a specified number
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* of bytes even if they must block and retry the operation in order to
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* transfer the entire amount. The time spent blocking for the entire
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* transfer can be limited by a specified ACE_Time_Value object which is
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* a relative time (i.e., a fixed amount of time, not an absolute time
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* of day). These methods return the count of transferred bytes, or -1
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* if an error occurs or the operation times out before the entire requested
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* amount of data has been transferred. In error or timeout situations it's
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* possible that some data was transferred before the error
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* or timeout. The @c bytes_transferred parameter is used to obtain the
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* count of bytes transferred before the error or timeout occurred. If the
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* total specified number of bytes is transferred without error, the
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* method return value should equal the value of @c bytes_transferred.
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*
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* @param buf The buffer to write from or receive into.
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* @param iov An I/O vector containing a specified number of
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* count/pointer pairs directing the data to be transferred.
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* @param iovcnt The number of I/O vectors to be used from @a iov.
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* @param len The number of bytes to transfer.
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* @param flags Flags that will be passed through to the @c recv()
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* system call.
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* @param timeout Indicates how long to blocking trying to transfer data.
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* If no timeout is supplied (timeout == 0) the method will
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* wait indefinitely or until an error occurs for the
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* specified number of bytes to be transferred.
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* To avoid any waiting, specify a timeout value with
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* 0 seconds. Note that the timeout period restarts on
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* each retried operation issued; therefore, an operation
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* that requires multiples retries may take longer than the
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* specified timeout to complete.
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* @param bytes_transferred If non-0, points to a location which receives
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* the total number of bytes transferred before the method
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* returns, even if it's less than the number requested.
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*
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* @retval len, the complete number of bytes transferred.
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* @retval 0 EOF, i.e., the peer closed the connection.
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* @retval -1 an error occurred before the entire amount was
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* transferred. Check @c errno for more information.
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* If the @a timeout period is reached, errno is ETIME.
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*
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* On partial transfers, i.e., if any data is transferred before
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* timeout/error/EOF, *@a bytes_transferred will contain the number of
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* bytes transferred.
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*/
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//@{
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/// Try to recv exactly @a len bytes into @a buf from the connected socket.
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ssize_t recv_n (void *buf,
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size_t len,
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int flags,
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const ACE_Time_Value *timeout = 0,
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size_t *bytes_transferred = 0) const;
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/// Try to recv exactly @a len bytes into @a buf from the connected socket.
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ssize_t recv_n (void *buf,
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size_t len,
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const ACE_Time_Value *timeout = 0,
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size_t *bytes_transferred = 0) const;
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/// Receive an @c iovec of size @a iovcnt from the connected socket.
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ssize_t recvv_n (iovec iov[],
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int iovcnt,
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const ACE_Time_Value *timeout = 0,
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size_t *bytes_transferred = 0) const;
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/// Try to send exactly @a len bytes from @a buf to the connection socket.
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ssize_t send_n (const void *buf,
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size_t len,
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int flags,
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const ACE_Time_Value *timeout = 0,
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size_t *bytes_transferred = 0) const;
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/// Try to send exactly @a len bytes from @a buf to the connected socket.
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ssize_t send_n (const void *buf,
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size_t len,
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const ACE_Time_Value *timeout = 0,
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size_t *bytes_transferred = 0) const;
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/// Send all the message blocks chained through their @c next and
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/// @c cont pointers. This call uses the underlying OS gather-write
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/// operation to reduce the domain-crossing penalty.
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ssize_t send_n (const ACE_Message_Block *message_block,
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const ACE_Time_Value *timeout = 0,
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size_t *bytes_transferred = 0) const;
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/// Send an @c iovec of size @a iovcnt to the connected socket.
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ssize_t sendv_n (const iovec iov[],
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int iovcnt,
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const ACE_Time_Value *timeout = 0,
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size_t *bytes_transferred = 0) const;
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//@}
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// = Send/receive ``urgent'' data (see TCP specs...).
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ssize_t send_urg (const void *ptr,
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size_t len = sizeof (char),
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const ACE_Time_Value *timeout = 0) const;
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ssize_t recv_urg (void *ptr,
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size_t len = sizeof (char),
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const ACE_Time_Value *timeout = 0) const;
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// = Selectively close endpoints.
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/// Close down the reader.
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int close_reader (void);
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/// Close down the writer.
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int close_writer (void);
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/**
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* Close down the socket (we need this to make things work correctly
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* on Win32, which requires use to do a close_writer() before doing
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* the close to avoid losing data).
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*/
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int close (void);
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// = Meta-type info
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typedef ACE_INET_Addr PEER_ADDR;
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/// Dump the state of an object.
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void dump (void) const;
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/// Declare the dynamic allocation hooks.
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ACE_ALLOC_HOOK_DECLARE;
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};
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ACE_END_VERSIONED_NAMESPACE_DECL
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#if defined (__ACE_INLINE__)
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#include "ace/SOCK_Stream.inl"
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#endif /* __ACE_INLINE__ */
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#include /**/ "ace/post.h"
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#endif /* ACE_SOCK_STREAM_H */
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