server/dep/acelite/ace/Timer_Queue_Iterator.inl
2023-01-01 00:55:45 +00:00

135 lines
3.2 KiB
C++

// -*- C++ -*-
//
// $Id: Timer_Queue_Iterator.inl 95332 2011-12-15 11:09:41Z mcorino $
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
template <class TYPE> ACE_INLINE void
ACE_Timer_Node_T<TYPE>::set (const TYPE &type,
const void *a,
const ACE_Time_Value &t,
const ACE_Time_Value &i,
ACE_Timer_Node_T<TYPE> *n,
long timer_id)
{
this->type_ = type;
this->act_ = a;
this->timer_value_ = t;
this->interval_ = i;
this->next_ = n;
this->timer_id_ = timer_id;
}
template <class TYPE> ACE_INLINE void
ACE_Timer_Node_T<TYPE>::set (const TYPE &type,
const void *a,
const ACE_Time_Value &t,
const ACE_Time_Value &i,
ACE_Timer_Node_T<TYPE> *p,
ACE_Timer_Node_T<TYPE> *n,
long timer_id)
{
this->type_ = type;
this->act_ = a;
this->timer_value_ = t;
this->interval_ = i;
this->prev_ = p;
this->next_ = n;
this->timer_id_ = timer_id;
}
template <class TYPE> ACE_INLINE TYPE &
ACE_Timer_Node_T<TYPE>::get_type (void)
{
return this->type_;
}
template <class TYPE> ACE_INLINE void
ACE_Timer_Node_T<TYPE>::set_type (TYPE &type)
{
this->type_ = type;
}
template <class TYPE> ACE_INLINE const void *
ACE_Timer_Node_T<TYPE>::get_act (void)
{
return this->act_;
}
template <class TYPE> ACE_INLINE void
ACE_Timer_Node_T<TYPE>::set_act (void *act)
{
this->act_ = act;
}
template <class TYPE> ACE_INLINE const ACE_Time_Value &
ACE_Timer_Node_T<TYPE>::get_timer_value (void) const
{
return this->timer_value_;
}
template <class TYPE> ACE_INLINE void
ACE_Timer_Node_T<TYPE>::set_timer_value (const ACE_Time_Value &timer_value)
{
this->timer_value_ = timer_value;
}
template <class TYPE> ACE_INLINE const ACE_Time_Value &
ACE_Timer_Node_T<TYPE>::get_interval (void) const
{
return this->interval_;
}
template <class TYPE> ACE_INLINE void
ACE_Timer_Node_T<TYPE>::set_interval (const ACE_Time_Value &interval)
{
this->interval_ = interval;
}
template <class TYPE> ACE_INLINE ACE_Timer_Node_T<TYPE> *
ACE_Timer_Node_T<TYPE>::get_prev (void)
{
return this->prev_;
}
template <class TYPE> ACE_INLINE void
ACE_Timer_Node_T<TYPE>::set_prev (ACE_Timer_Node_T<TYPE> *prev)
{
this->prev_ = prev;
}
template <class TYPE> ACE_INLINE ACE_Timer_Node_T<TYPE> *
ACE_Timer_Node_T<TYPE>::get_next (void)
{
return this->next_;
}
template <class TYPE> ACE_INLINE void
ACE_Timer_Node_T<TYPE>::set_next (ACE_Timer_Node_T<TYPE> *next)
{
this->next_ = next;
}
template <class TYPE> ACE_INLINE long
ACE_Timer_Node_T<TYPE>::get_timer_id (void) const
{
return this->timer_id_;
}
template <class TYPE> ACE_INLINE void
ACE_Timer_Node_T<TYPE>::set_timer_id (long timer_id)
{
this->timer_id_ = timer_id;
}
template <class TYPE> ACE_INLINE void
ACE_Timer_Node_T<TYPE>::get_dispatch_info (ACE_Timer_Node_Dispatch_Info_T<TYPE> &info)
{
// Yes, do a copy
info.type_ = this->type_;
info.act_ = this->act_;
info.recurring_timer_ =
this->interval_ > ACE_Time_Value::zero;
}
ACE_END_VERSIONED_NAMESPACE_DECL