mirror of
https://github.com/mangosfour/server.git
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165 lines
3.4 KiB
C++
165 lines
3.4 KiB
C++
/**
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* MaNGOS is a full featured server for World of Warcraft, supporting
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* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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*
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* Copyright (C) 2005-2023 MaNGOS <http://getmangos.eu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* World of Warcraft, and all World of Warcraft or Warcraft art, images,
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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#ifndef WDT_H
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#define WDT_H
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#include "loadlib.h"
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//**************************************************************************************
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// WDT file class and structures
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//**************************************************************************************
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#define WDT_MAP_SIZE 64
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/**
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* @brief
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*
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*/
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class wdt_MWMO
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{
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/**
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* @brief
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*
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*/
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union
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{
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uint32 fcc; /**< TODO */
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char fcc_txt[4]; /**< TODO */
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};
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public:
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uint32 size; /**< TODO */
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/**
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* @brief
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*
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* @return bool
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*/
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bool prepareLoadedData();
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};
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/**
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* @brief
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*
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*/
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class wdt_MPHD
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{
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/**
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* @brief
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*
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*/
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union
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{
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uint32 fcc; /**< TODO */
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char fcc_txt[4]; /**< TODO */
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};
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public:
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uint32 size; /**< TODO */
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uint32 data1; /**< TODO */
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uint32 data2; /**< TODO */
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uint32 data3; /**< TODO */
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uint32 data4; /**< TODO */
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uint32 data5; /**< TODO */
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uint32 data6; /**< TODO */
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uint32 data7; /**< TODO */
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uint32 data8; /**< TODO */
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/**
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* @brief
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*
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* @return bool
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*/
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bool prepareLoadedData();
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};
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/**
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* @brief
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*
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*/
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class wdt_MAIN
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{
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/**
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* @brief
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*
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*/
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union
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{
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uint32 fcc; /**< TODO */
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char fcc_txt[4]; /**< TODO */
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};
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public:
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uint32 size; /**< TODO */
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/**
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* @brief
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*
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*/
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struct adtData
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{
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uint32 exist; /**< TODO */
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uint32 data1; /**< TODO */
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} adt_list[64][64]; /**< TODO */
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/**
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* @brief
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*
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* @return bool
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*/
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bool prepareLoadedData();
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};
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/**
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* @brief
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*
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*/
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class WDT_file : public FileLoader
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{
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public:
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/**
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* @brief
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*
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* @return bool
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*/
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bool prepareLoadedData();
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/**
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* @brief
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*
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*/
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WDT_file();
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/**
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* @brief
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*
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*/
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~WDT_file();
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/**
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* @brief
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*
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*/
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void free();
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wdt_MPHD* mphd; /**< TODO */
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wdt_MAIN* main; /**< TODO */
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wdt_MWMO* wmo; /**< TODO */
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};
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#endif
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