server/src/game/GMTicketHandler.cpp
2011-01-01 20:33:43 +03:00

194 lines
7.2 KiB
C++

/*
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
#include "Language.h"
#include "WorldPacket.h"
#include "Log.h"
#include "GMTicketMgr.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "Chat.h"
void WorldSession::SendGMTicketGetTicket(uint32 status, GMTicket *ticket /*= NULL*/)
{
int len = ticket ? strlen(ticket->GetText()) : 0;
WorldPacket data( SMSG_GMTICKET_GETTICKET, (4+len+1+4+2+4+4) );
data << uint32(status); // standard 0x0A, 0x06 if text present
if (status == 6)
{
data << uint32(123); // unk
data << (ticket ? ticket->GetText() : ""); // ticket text
data << uint8(0x7); // ticket category
data << float(0); // tickets in queue?
data << float(0); // if > "tickets in queue" then "We are currently experiencing a high volume of petitions."
data << float(0); // 0 - "Your ticket will be serviced soon", 1 - "Wait time currently unavailable"
data << uint8(0); // if == 2 and next field == 1 then "Your ticket has been escalated"
data << uint8(0); // const
}
SendPacket(&data);
}
void WorldSession::SendGMResponse(GMTicket *ticket)
{
int len = strlen(ticket->GetText())+1+strlen(ticket->GetResponse())+1;
WorldPacket data(SMSG_GMRESPONSE_RECEIVED, 4+4+len+1+1+1);
data << uint32(123);
data << uint32(456);
data << ticket->GetText(); // issue text
data << ticket->GetResponse(); // response text 1
data << uint8(0); // response text 2
data << uint8(0); // response text 3
data << uint8(0); // response text 4
SendPacket(&data);
}
void WorldSession::HandleGMTicketGetTicketOpcode( WorldPacket & /*recv_data*/ )
{
SendQueryTimeResponse();
GMTicket* ticket = sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid());
if(ticket)
{
if(ticket->HasResponse())
SendGMResponse(ticket);
else
SendGMTicketGetTicket(0x06, ticket);
}
else
SendGMTicketGetTicket(0x0A);
}
void WorldSession::HandleGMTicketUpdateTextOpcode( WorldPacket & recv_data )
{
std::string ticketText;
recv_data >> ticketText;
if(GMTicket* ticket = sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid()))
ticket->SetText(ticketText.c_str());
else
sLog.outError("Ticket update: Player %s (GUID: %u) doesn't have active ticket", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow());
}
void WorldSession::HandleGMTicketDeleteTicketOpcode( WorldPacket & /*recv_data*/ )
{
sTicketMgr.Delete(GetPlayer()->GetObjectGuid());
WorldPacket data( SMSG_GMTICKET_DELETETICKET, 4 );
data << uint32(9);
SendPacket( &data );
SendGMTicketGetTicket(0x0A);
}
void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
{
uint32 map;
float x, y, z;
std::string ticketText = "";
uint8 isFollowup;
recv_data >> map >> x >> y >> z; // last check 2.4.3
recv_data >> ticketText;
recv_data.read_skip<uint32>(); // unk1, 11 - talk to gm, 1 - report problem
recv_data >> isFollowup; // unk2, 1 - followup ticket
recv_data.read_skip<uint32>(); // unk3, 0
recv_data.read_skip<uint32>(); // unk4, 0
DEBUG_LOG("TicketCreate: map %u, x %f, y %f, z %f, text %s", map, x, y, z, ticketText.c_str());
if(sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid()) && !isFollowup)
{
WorldPacket data( SMSG_GMTICKET_CREATE, 4 );
data << uint32(1); // 1 - You already have GM ticket
SendPacket( &data );
return;
}
if(isFollowup)
sTicketMgr.Delete(_player->GetObjectGuid());
sTicketMgr.Create(_player->GetObjectGuid(), ticketText.c_str());
SendQueryTimeResponse();
WorldPacket data( SMSG_GMTICKET_CREATE, 4 );
data << uint32(2); // 2 - nothing appears (3-error creating, 5-error updating)
SendPacket( &data );
//TODO: Guard player map
HashMapHolder<Player>::MapType &m = sObjectAccessor.GetPlayers();
for(HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
{
if(itr->second->GetSession()->GetSecurity() >= SEC_GAMEMASTER && itr->second->isAcceptTickets())
ChatHandler(itr->second).PSendSysMessage(LANG_COMMAND_TICKETNEW,GetPlayer()->GetName());
}
}
void WorldSession::HandleGMTicketSystemStatusOpcode( WorldPacket & /*recv_data*/ )
{
WorldPacket data( SMSG_GMTICKET_SYSTEMSTATUS, 4 );
data << uint32(1); // we can also disable ticket system by sending 0 value
SendPacket( &data );
}
void WorldSession::HandleGMSurveySubmitOpcode( WorldPacket & recv_data)
{
// GM survey is shown after SMSG_GM_TICKET_STATUS_UPDATE with status = 3
uint32 x;
recv_data >> x; // answer range? (6 = 0-5?)
DEBUG_LOG("SURVEY: X = %u", x);
uint8 result[10];
memset(result, 0, sizeof(result));
for( int i = 0; i < 10; ++i)
{
uint32 questionID;
recv_data >> questionID; // GMSurveyQuestions.dbc
if (!questionID)
break;
uint8 value;
std::string unk_text;
recv_data >> value; // answer
recv_data >> unk_text; // always empty?
result[i] = value;
DEBUG_LOG("SURVEY: ID %u, value %u, text %s", questionID, value, unk_text.c_str());
}
std::string comment;
recv_data >> comment; // addional comment
DEBUG_LOG("SURVEY: comment %s", comment.c_str());
// TODO: chart this data in some way
}
void WorldSession::HandleGMResponseResolveOpcode(WorldPacket & recv_data)
{
// empty opcode
DEBUG_LOG("WORLD: %s", LookupOpcodeName(recv_data.GetOpcode()));
sTicketMgr.Delete(GetPlayer()->GetObjectGuid());
WorldPacket data(SMSG_GMRESPONSE_STATUS_UPDATE, 1);
data << uint8(0); // ask to fill out gm survey = 1
SendPacket(&data);
}