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Also add DEFAULT_MAX_LEVEL define for store current used client expection about max player level. For example for current supported this is 80. |
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| .. | ||
| AuthCodes.h | ||
| AuthSocket.cpp | ||
| AuthSocket.h | ||
| Main.cpp | ||
| Makefile.am | ||
| realmd.conf.dist.in | ||
| realmd.ico | ||
| realmd.rc | ||
| RealmList.cpp | ||
| RealmList.h | ||