mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 04:37:00 +00:00
735 lines
23 KiB
C++
735 lines
23 KiB
C++
/*
|
|
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "Common.h"
|
|
#include "Database/DatabaseEnv.h"
|
|
#include "WorldPacket.h"
|
|
#include "Vehicle.h"
|
|
#include "Player.h"
|
|
#include "Opcodes.h"
|
|
#include "Chat.h"
|
|
#include "Log.h"
|
|
#include "Unit.h"
|
|
#include "GossipDef.h"
|
|
#include "Language.h"
|
|
#include "BattleGroundMgr.h"
|
|
#include <fstream>
|
|
#include "ObjectMgr.h"
|
|
|
|
bool ChatHandler::HandleDebugSendSpellFailCommand(const char* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
char* px = strtok((char*)args, " ");
|
|
if (!px)
|
|
return false;
|
|
|
|
uint8 failnum = (uint8)atoi(px);
|
|
if (failnum==0 && *px!='0')
|
|
return false;
|
|
|
|
char* p1 = strtok(NULL, " ");
|
|
uint8 failarg1 = p1 ? (uint8)atoi(p1) : 0;
|
|
|
|
char* p2 = strtok(NULL, " ");
|
|
uint8 failarg2 = p2 ? (uint8)atoi(p2) : 0;
|
|
|
|
WorldPacket data(SMSG_CAST_FAILED, 5);
|
|
data << uint8(0);
|
|
data << uint32(133);
|
|
data << uint8(failnum);
|
|
if (p1 || p2)
|
|
data << uint32(failarg1);
|
|
if (p2)
|
|
data << uint32(failarg2);
|
|
|
|
m_session->SendPacket(&data);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugSendPoiCommand(const char* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
Player *pPlayer = m_session->GetPlayer();
|
|
Unit* target = getSelectedUnit();
|
|
if (!target)
|
|
{
|
|
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
|
|
return true;
|
|
}
|
|
|
|
char* icon_text = strtok((char*)args, " ");
|
|
char* flags_text = strtok(NULL, " ");
|
|
if (!icon_text || !flags_text)
|
|
return false;
|
|
|
|
uint32 icon = atol(icon_text);
|
|
uint32 flags = atol(flags_text);
|
|
|
|
sLog.outDetail("Command : POI, NPC = %u, icon = %u flags = %u", target->GetGUIDLow(), icon,flags);
|
|
pPlayer->PlayerTalkClass->SendPointOfInterest(target->GetPositionX(), target->GetPositionY(), Poi_Icon(icon), flags, 30, "Test POI");
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugSendEquipErrorCommand(const char* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
uint8 msg = atoi(args);
|
|
m_session->GetPlayer()->SendEquipError(msg, 0, 0);
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugSendSellErrorCommand(const char* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
uint8 msg = atoi(args);
|
|
m_session->GetPlayer()->SendSellError(msg, 0, 0, 0);
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugSendBuyErrorCommand(const char* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
uint8 msg = atoi(args);
|
|
m_session->GetPlayer()->SendBuyError(msg, 0, 0, 0);
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/)
|
|
{
|
|
Unit *unit = getSelectedUnit();
|
|
if (!unit || (unit->GetTypeId() != TYPEID_PLAYER))
|
|
unit = m_session->GetPlayer();
|
|
|
|
std::ifstream ifs("opcode.txt");
|
|
if (ifs.bad())
|
|
return false;
|
|
|
|
uint32 opcode;
|
|
ifs >> opcode;
|
|
|
|
WorldPacket data(opcode, 0);
|
|
|
|
while(!ifs.eof())
|
|
{
|
|
std::string type;
|
|
ifs >> type;
|
|
|
|
if(type == "")
|
|
break;
|
|
|
|
if(type == "uint8")
|
|
{
|
|
uint16 val1;
|
|
ifs >> val1;
|
|
data << uint8(val1);
|
|
}
|
|
else if(type == "uint16")
|
|
{
|
|
uint16 val2;
|
|
ifs >> val2;
|
|
data << val2;
|
|
}
|
|
else if(type == "uint32")
|
|
{
|
|
uint32 val3;
|
|
ifs >> val3;
|
|
data << val3;
|
|
}
|
|
else if(type == "uint64")
|
|
{
|
|
uint64 val4;
|
|
ifs >> val4;
|
|
data << val4;
|
|
}
|
|
else if(type == "float")
|
|
{
|
|
float val5;
|
|
ifs >> val5;
|
|
data << val5;
|
|
}
|
|
else if(type == "string")
|
|
{
|
|
std::string val6;
|
|
ifs >> val6;
|
|
data << val6;
|
|
}
|
|
else if(type == "pguid")
|
|
{
|
|
data.append(unit->GetPackGUID());
|
|
}
|
|
else
|
|
{
|
|
sLog.outDebug("Sending opcode: unknown type '%s'", type.c_str());
|
|
break;
|
|
}
|
|
}
|
|
ifs.close();
|
|
sLog.outDebug("Sending opcode %u", data.GetOpcode());
|
|
data.hexlike();
|
|
((Player*)unit)->GetSession()->SendPacket(&data);
|
|
PSendSysMessage(LANG_COMMAND_OPCODESENT, data.GetOpcode(), unit->GetName());
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugUpdateWorldStateCommand(const char* args)
|
|
{
|
|
char* w = strtok((char*)args, " ");
|
|
char* s = strtok(NULL, " ");
|
|
|
|
if (!w || !s)
|
|
return false;
|
|
|
|
uint32 world = (uint32)atoi(w);
|
|
uint32 state = (uint32)atoi(s);
|
|
m_session->GetPlayer()->SendUpdateWorldState(world, state);
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugPlayCinematicCommand(const char* args)
|
|
{
|
|
// USAGE: .debug play cinematic #cinematicid
|
|
// #cinematicid - ID decimal number from CinemaicSequences.dbc (1st column)
|
|
if (!*args)
|
|
{
|
|
SendSysMessage(LANG_BAD_VALUE);
|
|
SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
uint32 dwId = atoi((char*)args);
|
|
|
|
if (!sCinematicSequencesStore.LookupEntry(dwId))
|
|
{
|
|
PSendSysMessage(LANG_CINEMATIC_NOT_EXIST, dwId);
|
|
SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
m_session->GetPlayer()->SendCinematicStart(dwId);
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugPlayMovieCommand(const char* args)
|
|
{
|
|
// USAGE: .debug play movie #movieid
|
|
// #movieid - ID decimal number from Movie.dbc (1st column)
|
|
if (!*args)
|
|
{
|
|
SendSysMessage(LANG_BAD_VALUE);
|
|
SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
uint32 dwId = atoi((char*)args);
|
|
|
|
if (!sMovieStore.LookupEntry(dwId))
|
|
{
|
|
PSendSysMessage(LANG_MOVIE_NOT_EXIST, dwId);
|
|
SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
m_session->GetPlayer()->SendMovieStart(dwId);
|
|
return true;
|
|
}
|
|
|
|
//Play sound
|
|
bool ChatHandler::HandleDebugPlaySoundCommand(const char* args)
|
|
{
|
|
// USAGE: .debug playsound #soundid
|
|
// #soundid - ID decimal number from SoundEntries.dbc (1st column)
|
|
if (!*args)
|
|
{
|
|
SendSysMessage(LANG_BAD_VALUE);
|
|
SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
uint32 dwSoundId = atoi((char*)args);
|
|
|
|
if (!sSoundEntriesStore.LookupEntry(dwSoundId))
|
|
{
|
|
PSendSysMessage(LANG_SOUND_NOT_EXIST, dwSoundId);
|
|
SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
Unit* unit = getSelectedUnit();
|
|
if (!unit)
|
|
{
|
|
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
|
|
SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
if (m_session->GetPlayer()->GetSelection())
|
|
unit->PlayDistanceSound(dwSoundId,m_session->GetPlayer());
|
|
else
|
|
unit->PlayDirectSound(dwSoundId,m_session->GetPlayer());
|
|
|
|
PSendSysMessage(LANG_YOU_HEAR_SOUND, dwSoundId);
|
|
return true;
|
|
}
|
|
|
|
//Send notification in channel
|
|
bool ChatHandler::HandleDebugSendChannelNotifyCommand(const char* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
const char *name = "test";
|
|
uint8 code = atoi(args);
|
|
|
|
WorldPacket data(SMSG_CHANNEL_NOTIFY, (1+10));
|
|
data << code; // notify type
|
|
data << name; // channel name
|
|
data << uint32(0);
|
|
data << uint32(0);
|
|
m_session->SendPacket(&data);
|
|
return true;
|
|
}
|
|
|
|
//Send notification in chat
|
|
bool ChatHandler::HandleDebugSendChatMsgCommand(const char* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
const char *msg = "testtest";
|
|
uint8 type = atoi(args);
|
|
WorldPacket data;
|
|
ChatHandler::FillMessageData(&data, m_session, type, 0, "chan", m_session->GetPlayer()->GetGUID(), msg, m_session->GetPlayer());
|
|
m_session->SendPacket(&data);
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugSendQuestPartyMsgCommand(const char* args)
|
|
{
|
|
uint32 msg = atol((char*)args);
|
|
m_session->GetPlayer()->SendPushToPartyResponse(m_session->GetPlayer(), msg);
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugGetLootRecipient(const char* /*args*/)
|
|
{
|
|
Creature* target = getSelectedCreature();
|
|
if (!target)
|
|
return false;
|
|
|
|
PSendSysMessage("loot recipient: %s", target->hasLootRecipient()?(target->GetLootRecipient()?target->GetLootRecipient()->GetName():"offline"):"no loot recipient");
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugSendQuestInvalidMsgCommand(const char* args)
|
|
{
|
|
uint32 msg = atol((char*)args);
|
|
m_session->GetPlayer()->SendCanTakeQuestResponse(msg);
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugGetItemState(const char* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
std::string state_str = args;
|
|
|
|
ItemUpdateState state = ITEM_UNCHANGED;
|
|
bool list_queue = false, check_all = false;
|
|
if (state_str == "unchanged") state = ITEM_UNCHANGED;
|
|
else if (state_str == "changed") state = ITEM_CHANGED;
|
|
else if (state_str == "new") state = ITEM_NEW;
|
|
else if (state_str == "removed") state = ITEM_REMOVED;
|
|
else if (state_str == "queue") list_queue = true;
|
|
else if (state_str == "check_all") check_all = true;
|
|
else return false;
|
|
|
|
Player* player = getSelectedPlayer();
|
|
if (!player) player = m_session->GetPlayer();
|
|
|
|
if (!list_queue && !check_all)
|
|
{
|
|
state_str = "The player has the following " + state_str + " items: ";
|
|
SendSysMessage(state_str.c_str());
|
|
for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; ++i)
|
|
{
|
|
if(i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END)
|
|
continue;
|
|
|
|
Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i);
|
|
if (!item) continue;
|
|
if (!item->IsBag())
|
|
{
|
|
if (item->GetState() == state)
|
|
PSendSysMessage("bag: 255 slot: %d guid: %d owner: %d", item->GetSlot(), item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()));
|
|
}
|
|
else
|
|
{
|
|
Bag *bag = (Bag*)item;
|
|
for (uint8 j = 0; j < bag->GetBagSize(); ++j)
|
|
{
|
|
Item* item2 = bag->GetItemByPos(j);
|
|
if (item2 && item2->GetState() == state)
|
|
PSendSysMessage("bag: 255 slot: %d guid: %d owner: %d", item2->GetSlot(), item2->GetGUIDLow(), GUID_LOPART(item2->GetOwnerGUID()));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (list_queue)
|
|
{
|
|
std::vector<Item *> &updateQueue = player->GetItemUpdateQueue();
|
|
for(size_t i = 0; i < updateQueue.size(); ++i)
|
|
{
|
|
Item *item = updateQueue[i];
|
|
if(!item) continue;
|
|
|
|
Bag *container = item->GetContainer();
|
|
uint8 bag_slot = container ? container->GetSlot() : uint8(INVENTORY_SLOT_BAG_0);
|
|
|
|
std::string st;
|
|
switch(item->GetState())
|
|
{
|
|
case ITEM_UNCHANGED: st = "unchanged"; break;
|
|
case ITEM_CHANGED: st = "changed"; break;
|
|
case ITEM_NEW: st = "new"; break;
|
|
case ITEM_REMOVED: st = "removed"; break;
|
|
}
|
|
|
|
PSendSysMessage("bag: %d slot: %d guid: %d - state: %s", bag_slot, item->GetSlot(), item->GetGUIDLow(), st.c_str());
|
|
}
|
|
if (updateQueue.empty())
|
|
PSendSysMessage("updatequeue empty");
|
|
}
|
|
|
|
if (check_all)
|
|
{
|
|
bool error = false;
|
|
std::vector<Item *> &updateQueue = player->GetItemUpdateQueue();
|
|
for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; ++i)
|
|
{
|
|
if(i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END)
|
|
continue;
|
|
|
|
Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i);
|
|
if (!item) continue;
|
|
|
|
if (item->GetSlot() != i)
|
|
{
|
|
PSendSysMessage("item at slot %d, guid %d has an incorrect slot value: %d", i, item->GetGUIDLow(), item->GetSlot());
|
|
error = true; continue;
|
|
}
|
|
|
|
if (item->GetOwnerGUID() != player->GetGUID())
|
|
{
|
|
PSendSysMessage("for the item at slot %d and itemguid %d, owner's guid (%d) and player's guid (%d) don't match!", item->GetSlot(), item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()), player->GetGUIDLow());
|
|
error = true; continue;
|
|
}
|
|
|
|
if (Bag *container = item->GetContainer())
|
|
{
|
|
PSendSysMessage("item at slot: %d guid: %d has a container (slot: %d, guid: %d) but shouldnt!", item->GetSlot(), item->GetGUIDLow(), container->GetSlot(), container->GetGUIDLow());
|
|
error = true; continue;
|
|
}
|
|
|
|
if (item->IsInUpdateQueue())
|
|
{
|
|
uint16 qp = item->GetQueuePos();
|
|
if (qp > updateQueue.size())
|
|
{
|
|
PSendSysMessage("item at slot: %d guid: %d has a queuepos (%d) larger than the update queue size! ", item->GetSlot(), item->GetGUIDLow(), qp);
|
|
error = true; continue;
|
|
}
|
|
|
|
if (updateQueue[qp] == NULL)
|
|
{
|
|
PSendSysMessage("item at slot: %d guid: %d has a queuepos (%d) that points to NULL in the queue!", item->GetSlot(), item->GetGUIDLow(), qp);
|
|
error = true; continue;
|
|
}
|
|
|
|
if (updateQueue[qp] != item)
|
|
{
|
|
PSendSysMessage("item at slot: %d guid: %d has has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", item->GetSlot(), item->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow());
|
|
error = true; continue;
|
|
}
|
|
}
|
|
else if (item->GetState() != ITEM_UNCHANGED)
|
|
{
|
|
PSendSysMessage("item at slot: %d guid: %d is not in queue but should be (state: %d)!", item->GetSlot(), item->GetGUIDLow(), item->GetState());
|
|
error = true; continue;
|
|
}
|
|
|
|
if(item->IsBag())
|
|
{
|
|
Bag *bag = (Bag*)item;
|
|
for (uint8 j = 0; j < bag->GetBagSize(); ++j)
|
|
{
|
|
Item* item2 = bag->GetItemByPos(j);
|
|
if (!item2) continue;
|
|
|
|
if (item2->GetSlot() != j)
|
|
{
|
|
PSendSysMessage("the item in bag %d slot %d, guid %d has an incorrect slot value: %d", bag->GetSlot(), j, item2->GetGUIDLow(), item2->GetSlot());
|
|
error = true; continue;
|
|
}
|
|
|
|
if (item2->GetOwnerGUID() != player->GetGUID())
|
|
{
|
|
PSendSysMessage("for the item in bag %d at slot %d and itemguid %d, owner's guid (%d) and player's guid (%d) don't match!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), GUID_LOPART(item2->GetOwnerGUID()), player->GetGUIDLow());
|
|
error = true; continue;
|
|
}
|
|
|
|
Bag *container = item2->GetContainer();
|
|
if (!container)
|
|
{
|
|
PSendSysMessage("the item in bag %d at slot %d with guid %d has no container!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow());
|
|
error = true; continue;
|
|
}
|
|
|
|
if (container != bag)
|
|
{
|
|
PSendSysMessage("the item in bag %d at slot %d with guid %d has a different container(slot %d guid %d)!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), container->GetSlot(), container->GetGUIDLow());
|
|
error = true; continue;
|
|
}
|
|
|
|
if (item2->IsInUpdateQueue())
|
|
{
|
|
uint16 qp = item2->GetQueuePos();
|
|
if (qp > updateQueue.size())
|
|
{
|
|
PSendSysMessage("item in bag: %d at slot: %d guid: %d has a queuepos (%d) larger than the update queue size! ", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp);
|
|
error = true; continue;
|
|
}
|
|
|
|
if (updateQueue[qp] == NULL)
|
|
{
|
|
PSendSysMessage("item in bag: %d at slot: %d guid: %d has a queuepos (%d) that points to NULL in the queue!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp);
|
|
error = true; continue;
|
|
}
|
|
|
|
if (updateQueue[qp] != item2)
|
|
{
|
|
PSendSysMessage("item in bag: %d at slot: %d guid: %d has has a queuepos (%d) that points to another item in the queue (bag: %d, slot: %d, guid: %d)", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), qp, updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot(), updateQueue[qp]->GetGUIDLow());
|
|
error = true; continue;
|
|
}
|
|
}
|
|
else if (item2->GetState() != ITEM_UNCHANGED)
|
|
{
|
|
PSendSysMessage("item in bag: %d at slot: %d guid: %d is not in queue but should be (state: %d)!", bag->GetSlot(), item2->GetSlot(), item2->GetGUIDLow(), item2->GetState());
|
|
error = true; continue;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for(size_t i = 0; i < updateQueue.size(); ++i)
|
|
{
|
|
Item *item = updateQueue[i];
|
|
if(!item) continue;
|
|
|
|
if (item->GetOwnerGUID() != player->GetGUID())
|
|
{
|
|
PSendSysMessage("queue(%d): for the an item (guid %d), the owner's guid (%d) and player's guid (%d) don't match!", i, item->GetGUIDLow(), GUID_LOPART(item->GetOwnerGUID()), player->GetGUIDLow());
|
|
error = true; continue;
|
|
}
|
|
|
|
if (item->GetQueuePos() != i)
|
|
{
|
|
PSendSysMessage("queue(%d): for the an item (guid %d), the queuepos doesn't match it's position in the queue!", i, item->GetGUIDLow());
|
|
error = true; continue;
|
|
}
|
|
|
|
if (item->GetState() == ITEM_REMOVED) continue;
|
|
Item *test = player->GetItemByPos( item->GetBagSlot(), item->GetSlot());
|
|
|
|
if (test == NULL)
|
|
{
|
|
PSendSysMessage("queue(%d): the bag(%d) and slot(%d) values for the item with guid %d are incorrect, the player doesn't have an item at that position!", i, item->GetBagSlot(), item->GetSlot(), item->GetGUIDLow());
|
|
error = true; continue;
|
|
}
|
|
|
|
if (test != item)
|
|
{
|
|
PSendSysMessage("queue(%d): the bag(%d) and slot(%d) values for the item with guid %d are incorrect, the item with guid %d is there instead!", i, item->GetBagSlot(), item->GetSlot(), item->GetGUIDLow(), test->GetGUIDLow());
|
|
error = true; continue;
|
|
}
|
|
}
|
|
if (!error)
|
|
SendSysMessage("All OK!");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugBattlegroundCommand(const char * /*args*/)
|
|
{
|
|
sBattleGroundMgr.ToggleTesting();
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugArenaCommand(const char * /*args*/)
|
|
{
|
|
sBattleGroundMgr.ToggleArenaTesting();
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugSpawnVehicle(const char* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
char* e = strtok((char*)args, " ");
|
|
char* i = strtok(NULL, " ");
|
|
|
|
if (!e || !i)
|
|
return false;
|
|
|
|
uint32 entry = (uint32)atoi(e);
|
|
uint32 id = (uint32)atoi(i);
|
|
|
|
CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry);
|
|
|
|
if (!ci)
|
|
return false;
|
|
|
|
VehicleEntry const *ve = sVehicleStore.LookupEntry(id);
|
|
|
|
if (!ve)
|
|
return false;
|
|
|
|
Vehicle *v = new Vehicle;
|
|
Map *map = m_session->GetPlayer()->GetMap();
|
|
if (!v->Create(objmgr.GenerateLowGuid(HIGHGUID_VEHICLE), map, entry, id, m_session->GetPlayer()->GetTeam()))
|
|
{
|
|
delete v;
|
|
return false;
|
|
}
|
|
|
|
float px, py, pz;
|
|
m_session->GetPlayer()->GetClosePoint(px, py, pz, m_session->GetPlayer()->GetObjectSize());
|
|
|
|
v->Relocate(px, py, pz, m_session->GetPlayer()->GetOrientation());
|
|
|
|
if (!v->IsPositionValid())
|
|
{
|
|
sLog.outError("Vehicle (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",
|
|
v->GetGUIDLow(), v->GetEntry(), v->GetPositionX(), v->GetPositionY());
|
|
delete v;
|
|
return false;
|
|
}
|
|
|
|
map->Add((Creature*)v);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugSendLargePacketCommand(const char* /*args*/)
|
|
{
|
|
const char* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. ";
|
|
std::ostringstream ss;
|
|
while(ss.str().size() < 128000)
|
|
ss << stuffingString;
|
|
SendSysMessage(ss.str().c_str());
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugSendSetPhaseShiftCommand(const char* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
uint32 PhaseShift = atoi(args);
|
|
m_session->SendSetPhaseShift(PhaseShift);
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugSetItemFlagCommand(const char* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
char* e = strtok((char*)args, " ");
|
|
char* f = strtok(NULL, " ");
|
|
|
|
if (!e || !f)
|
|
return false;
|
|
|
|
uint32 guid = (uint32)atoi(e);
|
|
uint32 flag = (uint32)atoi(f);
|
|
|
|
Item *i = m_session->GetPlayer()->GetItemByGuid(MAKE_NEW_GUID(guid, 0, HIGHGUID_ITEM));
|
|
|
|
if (!i)
|
|
return false;
|
|
|
|
i->SetUInt32Value(ITEM_FIELD_FLAGS, flag);
|
|
|
|
return true;
|
|
}
|
|
|
|
//show animation
|
|
bool ChatHandler::HandleDebugAnimCommand(const char* args)
|
|
{
|
|
if (!*args)
|
|
return false;
|
|
|
|
uint32 anim_id = atoi((char*)args);
|
|
m_session->GetPlayer()->HandleEmoteCommand(anim_id);
|
|
return true;
|
|
}
|
|
|
|
bool ChatHandler::HandleDebugSetAuraStateCommand(const char* args)
|
|
{
|
|
if (!*args)
|
|
{
|
|
SendSysMessage(LANG_BAD_VALUE);
|
|
SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
Unit* unit = getSelectedUnit();
|
|
if (!unit)
|
|
{
|
|
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
|
|
SetSentErrorMessage(true);
|
|
return false;
|
|
}
|
|
|
|
int32 state = atoi((char*)args);
|
|
if (!state)
|
|
{
|
|
// reset all states
|
|
for(int i = 1; i <= 32; ++i)
|
|
unit->ModifyAuraState(AuraState(i),false);
|
|
return true;
|
|
}
|
|
|
|
unit->ModifyAuraState(AuraState(abs(state)),state > 0);
|
|
return true;
|
|
}
|