server/src/game/PetitionsHandler.cpp
2012-07-19 21:51:30 +02:00

982 lines
35 KiB
C++

/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
#include "Language.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "World.h"
#include "ObjectMgr.h"
#include "Log.h"
#include "Opcodes.h"
#include "Guild.h"
#include "GuildMgr.h"
#include "ArenaTeam.h"
#include "GossipDef.h"
#include "SocialMgr.h"
/*enum PetitionType // dbc data
{
PETITION_TYPE_GUILD = 1,
PETITION_TYPE_ARENA_TEAM = 3
};*/
// Charters ID in item_template
#define GUILD_CHARTER 5863
#define GUILD_CHARTER_COST 1000 // 10 S
#define ARENA_TEAM_CHARTER_2v2 23560
#define ARENA_TEAM_CHARTER_2v2_COST 800000 // 80 G
#define ARENA_TEAM_CHARTER_3v3 23561
#define ARENA_TEAM_CHARTER_3v3_COST 1200000 // 120 G
#define ARENA_TEAM_CHARTER_5v5 23562
#define ARENA_TEAM_CHARTER_5v5_COST 2000000 // 200 G
#define CHARTER_DISPLAY_ID 16161
void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recv_data)
{
DEBUG_LOG("Received opcode CMSG_PETITION_BUY");
recv_data.hexlike();
ObjectGuid guidNPC;
uint32 clientIndex; // 1 for guild and arenaslot+1 for arenas in client
std::string name;
recv_data >> guidNPC; // NPC GUID
recv_data.read_skip<uint32>(); // 0
recv_data.read_skip<uint64>(); // 0
recv_data >> name; // name
recv_data.read_skip<std::string>(); // some string
recv_data.read_skip<uint32>(); // 0
recv_data.read_skip<uint32>(); // 0
recv_data.read_skip<uint32>(); // 0
recv_data.read_skip<uint32>(); // 0
recv_data.read_skip<uint32>(); // 0
recv_data.read_skip<uint32>(); // 0
recv_data.read_skip<uint32>(); // 0
recv_data.read_skip<uint16>(); // 0
recv_data.read_skip<uint32>(); // 0
recv_data.read_skip<uint32>(); // 0
recv_data.read_skip<uint32>(); // 0
for (int i = 0; i < 10; ++i)
recv_data.read_skip<std::string>();
recv_data >> clientIndex; // index
recv_data.read_skip<uint32>(); // 0
DEBUG_LOG("Petitioner %s tried sell petition: name %s", guidNPC.GetString().c_str(), name.c_str());
// prevent cheating
Creature* pCreature = GetPlayer()->GetNPCIfCanInteractWith(guidNPC, UNIT_NPC_FLAG_PETITIONER);
if (!pCreature)
{
DEBUG_LOG("WORLD: HandlePetitionBuyOpcode - %s not found or you can't interact with him.", guidNPC.GetString().c_str());
return;
}
// remove fake death
if (GetPlayer()->hasUnitState(UNIT_STAT_DIED))
GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
uint32 charterid = 0;
uint32 cost = 0;
uint32 type = 0;
if (pCreature->isTabardDesigner())
{
// if tabard designer, then trying to buy a guild charter.
// do not let if already in guild.
if (_player->GetGuildId())
return;
charterid = GUILD_CHARTER;
cost = GUILD_CHARTER_COST;
type = 9;
}
else
{
// TODO: find correct opcode
if (_player->getLevel() < sWorld.getConfig(CONFIG_UINT32_MAX_PLAYER_LEVEL))
{
SendNotification(LANG_ARENA_ONE_TOOLOW, sWorld.getConfig(CONFIG_UINT32_MAX_PLAYER_LEVEL));
return;
}
switch (clientIndex) // arenaSlot+1 as received from client (1 from 3 case)
{
case 1:
charterid = ARENA_TEAM_CHARTER_2v2;
cost = ARENA_TEAM_CHARTER_2v2_COST;
type = 2; // 2v2
break;
case 2:
charterid = ARENA_TEAM_CHARTER_3v3;
cost = ARENA_TEAM_CHARTER_3v3_COST;
type = 3; // 3v3
break;
case 3:
charterid = ARENA_TEAM_CHARTER_5v5;
cost = ARENA_TEAM_CHARTER_5v5_COST;
type = 5; // 5v5
break;
default:
DEBUG_LOG("unknown selection at buy arena petition: %u", clientIndex);
return;
}
if (_player->GetArenaTeamId(clientIndex - 1)) // arenaSlot+1 as received from client
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM);
return;
}
}
if (type == 9)
{
if (sGuildMgr.GetGuildByName(name))
{
SendGuildCommandResult(GUILD_CREATE_S, name, ERR_GUILD_NAME_EXISTS_S);
return;
}
if (sObjectMgr.IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
{
SendGuildCommandResult(GUILD_CREATE_S, name, ERR_GUILD_NAME_INVALID);
return;
}
}
else
{
if (sObjectMgr.GetArenaTeamByName(name))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
return;
}
if (sObjectMgr.IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_INVALID);
return;
}
}
ItemPrototype const* pProto = ObjectMgr::GetItemPrototype(charterid);
if (!pProto)
{
_player->SendBuyError(BUY_ERR_CANT_FIND_ITEM, NULL, charterid, 0);
return;
}
if (_player->GetMoney() < cost)
{
//player hasn't got enough money
_player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, charterid, 0);
return;
}
ItemPosCountVec dest;
InventoryResult msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, charterid, pProto->BuyCount);
if (msg != EQUIP_ERR_OK)
{
_player->SendEquipError(msg, NULL, NULL, charterid);
return;
}
_player->ModifyMoney(-(int32)cost);
Item* charter = _player->StoreNewItem(dest, charterid, true);
if (!charter)
return;
charter->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1, charter->GetGUIDLow());
// ITEM_FIELD_ENCHANTMENT_1_1 is guild/arenateam id
// ITEM_FIELD_ENCHANTMENT_1_1+1 is current signatures count (showed on item)
charter->SetState(ITEM_CHANGED, _player);
_player->SendNewItem(charter, 1, true, false);
// a petition is invalid, if both the owner and the type matches
// we checked above, if this player is in an arenateam, so this must be data corruption
QueryResult* result = CharacterDatabase.PQuery("SELECT petitionguid FROM petition WHERE ownerguid = '%u' AND type = '%u'", _player->GetGUIDLow(), type);
std::ostringstream ssInvalidPetitionGUIDs;
if (result)
{
do
{
Field* fields = result->Fetch();
ssInvalidPetitionGUIDs << "'" << fields[0].GetUInt32() << "' , ";
}
while (result->NextRow());
delete result;
}
// delete petitions with the same guid as this one
ssInvalidPetitionGUIDs << "'" << charter->GetGUIDLow() << "'";
DEBUG_LOG("Invalid petition GUIDs: %s", ssInvalidPetitionGUIDs.str().c_str());
CharacterDatabase.escape_string(name);
CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("DELETE FROM petition WHERE petitionguid IN ( %s )", ssInvalidPetitionGUIDs.str().c_str());
CharacterDatabase.PExecute("DELETE FROM petition_sign WHERE petitionguid IN ( %s )", ssInvalidPetitionGUIDs.str().c_str());
CharacterDatabase.PExecute("INSERT INTO petition (ownerguid, petitionguid, name, type) VALUES ('%u', '%u', '%s', '%u')",
_player->GetGUIDLow(), charter->GetGUIDLow(), name.c_str(), type);
CharacterDatabase.CommitTransaction();
}
void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recv_data)
{
// ok
DEBUG_LOG("Received opcode CMSG_PETITION_SHOW_SIGNATURES");
//recv_data.hexlike();
uint8 signs = 0;
ObjectGuid petitionguid;
recv_data >> petitionguid; // petition guid
// solve (possible) some strange compile problems with explicit use GUID_LOPART(petitionguid) at some GCC versions (wrong code optimization in compiler?)
uint32 petitionguid_low = petitionguid.GetCounter();
QueryResult* result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", petitionguid_low);
if (!result)
{
sLog.outError("any petition on server...");
return;
}
Field* fields = result->Fetch();
uint32 type = fields[0].GetUInt32();
delete result;
// if guild petition and has guild => error, return;
if (type == 9 && _player->GetGuildId())
return;
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", petitionguid_low);
// result==NULL also correct in case no sign yet
if (result)
signs = (uint8)result->GetRowCount();
DEBUG_LOG("CMSG_PETITION_SHOW_SIGNATURES petition: %s", petitionguid.GetString().c_str());
WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+1+signs*12));
data << ObjectGuid(petitionguid); // petition guid
data << _player->GetObjectGuid(); // owner guid
data << uint32(petitionguid_low); // guild guid (in mangos always same as GUID_LOPART(petitionguid)
data << uint8(signs); // sign's count
for (uint8 i = 1; i <= signs; ++i)
{
Field* fields2 = result->Fetch();
ObjectGuid signerGuid = ObjectGuid(HIGHGUID_PLAYER, fields2[0].GetUInt32());
data << ObjectGuid(signerGuid); // Player GUID
data << uint32(0); // there 0 ...
result->NextRow();
}
delete result;
SendPacket(&data);
}
void WorldSession::HandlePetitionQueryOpcode(WorldPacket& recv_data)
{
DEBUG_LOG("Received opcode CMSG_PETITION_QUERY");
//recv_data.hexlike();
uint32 guildguid;
ObjectGuid petitionguid;
recv_data >> guildguid; // in mangos always same as GUID_LOPART(petitionguid)
recv_data >> petitionguid; // petition guid
DEBUG_LOG("CMSG_PETITION_QUERY Petition %s Guild GUID %u", petitionguid.GetString().c_str(), guildguid);
SendPetitionQueryOpcode(petitionguid);
}
void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionguid)
{
uint32 petitionLowGuid = petitionguid.GetCounter();
ObjectGuid ownerGuid;
uint32 type;
std::string name = "NO_NAME_FOR_GUID";
uint8 signs = 0;
QueryResult* result = CharacterDatabase.PQuery(
"SELECT ownerguid, name, "
" (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs, "
" type "
"FROM petition WHERE petitionguid = '%u'", petitionLowGuid, petitionLowGuid);
if (result)
{
Field* fields = result->Fetch();
ownerGuid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
name = fields[1].GetCppString();
signs = fields[2].GetUInt8();
type = fields[3].GetUInt32();
delete result;
}
else
{
DEBUG_LOG("CMSG_PETITION_QUERY failed for petition (GUID: %u)", petitionLowGuid);
return;
}
WorldPacket data(SMSG_PETITION_QUERY_RESPONSE, (4+8+name.size()+1+1+4*12+2+10));
data << uint32(petitionLowGuid); // guild/team guid (in mangos always same as GUID_LOPART(petition guid)
data << ObjectGuid(ownerGuid); // charter owner guid
data << name; // name (guild/arena team)
data << uint8(0); // some string
if (type == 9)
{
data << uint32(9);
data << uint32(9);
data << uint32(0); // bypass client - side limitation, a different value is needed here for each petition
}
else
{
data << uint32(type-1);
data << uint32(type-1);
data << uint32(type); // bypass client - side limitation, a different value is needed here for each petition
}
data << uint32(0); // 5
data << uint32(0); // 6
data << uint32(0); // 7
data << uint32(0); // 8
data << uint16(0); // 9 2 bytes field
data << uint32(0); // 10
data << uint32(0); // 11
data << uint32(0); // 13 count of next strings?
for (int i = 0; i < 10; ++i)
data << uint8(0); // some string
data << uint32(0); // 14
if (type == 9)
data << uint32(0); // 15 0 - guild, 1 - arena team
else
data << uint32(1);
SendPacket(&data);
}
void WorldSession::HandlePetitionRenameOpcode(WorldPacket& recv_data)
{
DEBUG_LOG("Received opcode MSG_PETITION_RENAME"); // ok
//recv_data.hexlike();
ObjectGuid petitionGuid;
uint32 type;
std::string newname;
recv_data >> petitionGuid; // guid
recv_data >> newname; // new name
Item* item = _player->GetItemByGuid(petitionGuid);
if (!item)
return;
QueryResult* result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", petitionGuid.GetCounter());
if (result)
{
Field* fields = result->Fetch();
type = fields[0].GetUInt32();
delete result;
}
else
{
DEBUG_LOG("CMSG_PETITION_QUERY failed for petition: %s", petitionGuid.GetString().c_str());
return;
}
if (type == 9)
{
if (sGuildMgr.GetGuildByName(newname))
{
SendGuildCommandResult(GUILD_CREATE_S, newname, ERR_GUILD_NAME_EXISTS_S);
return;
}
if (sObjectMgr.IsReservedName(newname) || !ObjectMgr::IsValidCharterName(newname))
{
SendGuildCommandResult(GUILD_CREATE_S, newname, ERR_GUILD_NAME_INVALID);
return;
}
}
else
{
if (sObjectMgr.GetArenaTeamByName(newname))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newname, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
return;
}
if (sObjectMgr.IsReservedName(newname) || !ObjectMgr::IsValidCharterName(newname))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newname, "", ERR_ARENA_TEAM_NAME_INVALID);
return;
}
}
std::string db_newname = newname;
CharacterDatabase.escape_string(db_newname);
CharacterDatabase.PExecute("UPDATE petition SET name = '%s' WHERE petitionguid = '%u'",
db_newname.c_str(), petitionGuid.GetCounter());
DEBUG_LOG("Petition %s renamed to '%s'", petitionGuid.GetString().c_str(), newname.c_str());
WorldPacket data(MSG_PETITION_RENAME, (8+newname.size()+1));
data << ObjectGuid(petitionGuid);
data << newname;
SendPacket(&data);
}
void WorldSession::HandlePetitionSignOpcode(WorldPacket& recv_data)
{
DEBUG_LOG("Received opcode CMSG_PETITION_SIGN"); // ok
//recv_data.hexlike();
Field* fields;
ObjectGuid petitionGuid;
uint8 unk;
recv_data >> petitionGuid; // petition guid
recv_data >> unk;
uint32 petitionLowGuid = petitionGuid.GetCounter();
QueryResult* result = CharacterDatabase.PQuery(
"SELECT ownerguid, "
" (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs, "
" type "
"FROM petition WHERE petitionguid = '%u'", petitionLowGuid, petitionLowGuid);
if (!result)
{
sLog.outError("any petition on server...");
return;
}
fields = result->Fetch();
uint32 ownerLowGuid = fields[0].GetUInt32();
ObjectGuid ownerGuid = ObjectGuid(HIGHGUID_PLAYER, ownerLowGuid);
uint8 signs = fields[1].GetUInt8();
uint32 type = fields[2].GetUInt32();
delete result;
if (ownerGuid == _player->GetObjectGuid())
return;
// not let enemies sign guild charter
if (!sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GUILD) &&
GetPlayer()->GetTeam() != sObjectMgr.GetPlayerTeamByGUID(ownerGuid))
{
if (type != 9)
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
else
SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_NOT_ALLIED);
return;
}
if (type != 9)
{
if (_player->getLevel() < sWorld.getConfig(CONFIG_UINT32_MAX_PLAYER_LEVEL))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", _player->GetName(), ERR_ARENA_TEAM_TARGET_TOO_LOW_S);
return;
}
if (!IsArenaTypeValid(ArenaType(type)))
return;
uint8 slot = ArenaTeam::GetSlotByType(ArenaType(type));
if (slot >= MAX_ARENA_SLOT)
return;
if (_player->GetArenaTeamId(slot))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName(), ERR_ALREADY_IN_ARENA_TEAM_S);
return;
}
if (_player->GetArenaTeamIdInvited())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S);
return;
}
}
else
{
if (_player->GetGuildId())
{
SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ERR_ALREADY_IN_GUILD_S);
return;
}
if (_player->GetGuildIdInvited())
{
SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ERR_ALREADY_INVITED_TO_GUILD_S);
return;
}
}
if (++signs > type) // client signs maximum
return;
//client doesn't allow to sign petition two times by one character, but not check sign by another character from same account
//not allow sign another player from already sign player account
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE player_account = '%u' AND petitionguid = '%u'", GetAccountId(), petitionLowGuid);
if (result)
{
delete result;
WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4));
data << ObjectGuid(petitionGuid);
data << ObjectGuid(_player->GetObjectGuid());
data << uint32(PETITION_SIGN_ALREADY_SIGNED);
// close at signer side
SendPacket(&data);
// update for owner if online
if (Player* owner = sObjectMgr.GetPlayer(ownerGuid))
owner->GetSession()->SendPacket(&data);
return;
}
CharacterDatabase.PExecute("INSERT INTO petition_sign (ownerguid,petitionguid, playerguid, player_account) VALUES ('%u', '%u', '%u','%u')",
ownerLowGuid, petitionLowGuid, _player->GetGUIDLow(), GetAccountId());
DEBUG_LOG("PETITION SIGN: %s by %s", petitionGuid.GetString().c_str(), _player->GetGuidStr().c_str());
WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4));
data << ObjectGuid(petitionGuid);
data << ObjectGuid(_player->GetObjectGuid());
data << uint32(PETITION_SIGN_OK);
// close at signer side
SendPacket(&data);
// update signs count on charter, required testing...
//Item *item = _player->GetItemByGuid(petitionguid));
//if(item)
// item->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1+1, signs);
// update for owner if online
if (Player* owner = sObjectMgr.GetPlayer(ownerGuid))
owner->GetSession()->SendPacket(&data);
}
void WorldSession::HandlePetitionDeclineOpcode(WorldPacket& recv_data)
{
DEBUG_LOG("Received opcode MSG_PETITION_DECLINE"); // ok
//recv_data.hexlike();
ObjectGuid petitionGuid;
recv_data >> petitionGuid; // petition guid
DEBUG_LOG("Petition %s declined by %s", petitionGuid.GetString().c_str(), _player->GetGuidStr().c_str());
uint32 petitionLowGuid = petitionGuid.GetCounter();
QueryResult* result = CharacterDatabase.PQuery("SELECT ownerguid FROM petition WHERE petitionguid = '%u'", petitionLowGuid);
if (!result)
return;
Field* fields = result->Fetch();
ObjectGuid ownerguid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
delete result;
Player* owner = sObjectMgr.GetPlayer(ownerguid);
if (owner) // petition owner online
{
WorldPacket data(MSG_PETITION_DECLINE, 8);
data << _player->GetObjectGuid();
owner->GetSession()->SendPacket(&data);
}
}
void WorldSession::HandleOfferPetitionOpcode(WorldPacket& recv_data)
{
DEBUG_LOG("Received opcode CMSG_OFFER_PETITION"); // ok
//recv_data.hexlike();
ObjectGuid petitionGuid;
ObjectGuid playerGuid;
uint32 junk;
recv_data >> junk; // this is not petition type!
recv_data >> petitionGuid; // petition guid
recv_data >> playerGuid; // player guid
Player* player = ObjectAccessor::FindPlayer(playerGuid);
if (!player)
return;
/// Get petition type and check
QueryResult* result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", petitionGuid.GetCounter());
if (!result)
return;
Field* fields = result->Fetch();
uint32 type = fields[0].GetUInt32();
delete result;
DEBUG_LOG("OFFER PETITION: type %u petition %s to %s", type, petitionGuid.GetString().c_str(), playerGuid.GetString().c_str());
if (!sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != player->GetTeam())
{
if (type != 9)
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
else
SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_NOT_ALLIED);
return;
}
if (type != 9)
{
if (player->getLevel() < sWorld.getConfig(CONFIG_UINT32_MAX_PLAYER_LEVEL))
{
// player is too low level to join an arena team
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", player->GetName(), ERR_ARENA_TEAM_TARGET_TOO_LOW_S);
return;
}
if (!IsArenaTypeValid(ArenaType(type)))
return;
uint8 slot = ArenaTeam::GetSlotByType(ArenaType(type));
if (slot >= MAX_ARENA_SLOT)
return;
if (player->GetArenaTeamId(slot))
{
// player is already in an arena team
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", player->GetName(), ERR_ALREADY_IN_ARENA_TEAM_S);
return;
}
if (player->GetArenaTeamIdInvited())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S);
return;
}
}
else
{
if (player->GetGuildId())
{
SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ERR_ALREADY_IN_GUILD_S);
return;
}
if (player->GetGuildIdInvited())
{
SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ERR_ALREADY_INVITED_TO_GUILD_S);
return;
}
}
/// Get petition signs count
uint8 signs = 0;
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", petitionGuid.GetCounter());
// result==NULL also correct charter without signs
if (result)
signs = (uint8)result->GetRowCount();
/// Send response
WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+signs+signs*12));
data << ObjectGuid(petitionGuid); // petition guid
data << ObjectGuid(_player->GetObjectGuid()); // owner guid
data << uint32(petitionGuid.GetCounter()); // guild guid (in mangos always same as low part of petition guid)
data << uint8(signs); // sign's count
for (uint8 i = 1; i <= signs; ++i)
{
Field* fields2 = result->Fetch();
ObjectGuid signerGuid = ObjectGuid(HIGHGUID_PLAYER, fields2[0].GetUInt32());
data << ObjectGuid(signerGuid); // Player GUID
data << uint32(0); // there 0 ...
result->NextRow();
}
delete result;
player->GetSession()->SendPacket(&data);
}
void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recv_data)
{
DEBUG_LOG("Received opcode CMSG_TURN_IN_PETITION"); // ok
//recv_data.hexlike();
ObjectGuid petitionGuid;
recv_data >> petitionGuid;
DEBUG_LOG("Petition %s turned in by %s", petitionGuid.GetString().c_str(), _player->GetGuidStr().c_str());
/// Collect petition info data
ObjectGuid ownerGuid;
uint32 type;
std::string name;
// data
QueryResult* result = CharacterDatabase.PQuery("SELECT ownerguid, name, type FROM petition WHERE petitionguid = '%u'", petitionGuid.GetCounter());
if (result)
{
Field* fields = result->Fetch();
ownerGuid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
name = fields[1].GetCppString();
type = fields[2].GetUInt32();
delete result;
}
else
{
sLog.outError("CMSG_TURN_IN_PETITION: petition table not have data for guid %u!", petitionGuid.GetCounter());
return;
}
if (type == 9)
{
if (_player->GetGuildId())
{
WorldPacket data(SMSG_TURN_IN_PETITION_RESULTS, 4);
data << uint32(PETITION_TURN_ALREADY_IN_GUILD); // already in guild
_player->GetSession()->SendPacket(&data);
return;
}
}
else
{
if (!IsArenaTypeValid(ArenaType(type)))
return;
uint8 slot = ArenaTeam::GetSlotByType(ArenaType(type));
if (slot >= MAX_ARENA_SLOT)
return;
if (_player->GetArenaTeamId(slot))
{
//data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
//data << (uint32)PETITION_TURN_ALREADY_IN_GUILD; // already in guild
//_player->GetSession()->SendPacket(&data);
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM);
return;
}
}
if (_player->GetObjectGuid() != ownerGuid)
return;
// signs
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", petitionGuid.GetCounter());
uint8 signs = result ? (uint8)result->GetRowCount() : 0;
uint32 count = type == 9 ? sWorld.getConfig(CONFIG_UINT32_MIN_PETITION_SIGNS) : type - 1;
if (signs < count)
{
WorldPacket data(SMSG_TURN_IN_PETITION_RESULTS, 4);
data << uint32(PETITION_TURN_NEED_MORE_SIGNATURES); // need more signatures...
SendPacket(&data);
delete result;
return;
}
if (type == 9)
{
if (sGuildMgr.GetGuildByName(name))
{
SendGuildCommandResult(GUILD_CREATE_S, name, ERR_GUILD_NAME_EXISTS_S);
delete result;
return;
}
}
else
{
if (sObjectMgr.GetArenaTeamByName(name))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
delete result;
return;
}
}
// and at last charter item check
Item* item = _player->GetItemByGuid(petitionGuid);
if (!item)
{
delete result;
return;
}
// OK!
// delete charter item
_player->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
if (type == 9) // create guild
{
Guild* guild = new Guild;
if (!guild->Create(_player, name))
{
delete guild;
delete result;
return;
}
// register guild and add guildmaster
sGuildMgr.AddGuild(guild);
// add members
for (uint8 i = 0; i < signs; ++i)
{
Field* fields = result->Fetch();
ObjectGuid signGuid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
if (!signGuid)
continue;
guild->AddMember(signGuid, guild->GetLowestRank());
result->NextRow();
}
}
else // or arena team
{
ArenaTeam* at = new ArenaTeam;
if (!at->Create(_player->GetObjectGuid(), ArenaType(type), name))
{
sLog.outError("PetitionsHandler: arena team create failed.");
delete at;
delete result;
return;
}
uint32 icon, iconcolor, border, bordercolor, backgroud;
recv_data >> backgroud >> icon >> iconcolor >> border >> bordercolor;
at->SetEmblem(backgroud, icon, iconcolor, border, bordercolor);
// register team and add captain
sObjectMgr.AddArenaTeam(at);
DEBUG_LOG("PetitonsHandler: arena team added to objmrg");
// add members
for (uint8 i = 0; i < signs; ++i)
{
Field* fields = result->Fetch();
ObjectGuid memberGUID = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
if (!memberGUID)
continue;
DEBUG_LOG("PetitionsHandler: adding arena member %s", memberGUID.GetString().c_str());
at->AddMember(memberGUID);
result->NextRow();
}
}
delete result;
CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("DELETE FROM petition WHERE petitionguid = '%u'", petitionGuid.GetCounter());
CharacterDatabase.PExecute("DELETE FROM petition_sign WHERE petitionguid = '%u'", petitionGuid.GetCounter());
CharacterDatabase.CommitTransaction();
// created
DEBUG_LOG("TURN IN PETITION %s", petitionGuid.GetString().c_str());
WorldPacket data(SMSG_TURN_IN_PETITION_RESULTS, 4);
data << uint32(PETITION_TURN_OK);
SendPacket(&data);
}
void WorldSession::HandlePetitionShowListOpcode(WorldPacket& recv_data)
{
DEBUG_LOG("Received CMSG_PETITION_SHOWLIST");
//recv_data.hexlike();
ObjectGuid guid;
recv_data >> guid;
SendPetitionShowList(guid);
}
void WorldSession::SendPetitionShowList(ObjectGuid guid)
{
Creature* pCreature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_PETITIONER);
if (!pCreature)
{
DEBUG_LOG("WORLD: HandlePetitionShowListOpcode - %s not found or you can't interact with him.", guid.GetString().c_str());
return;
}
// remove fake death
if (GetPlayer()->hasUnitState(UNIT_STAT_DIED))
GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
uint8 count = 0;
if (pCreature->isTabardDesigner())
count = 1;
else
count = 3;
WorldPacket data(SMSG_PETITION_SHOWLIST, 8+1+4*6);
data << ObjectGuid(guid); // npc guid
data << uint8(count); // count
if (count == 1)
{
data << uint32(1); // index
data << uint32(GUILD_CHARTER); // charter entry
data << uint32(CHARTER_DISPLAY_ID); // charter display id
data << uint32(GUILD_CHARTER_COST); // charter cost
data << uint32(0); // unknown
data << uint32(9); // required signs?
}
else
{
// 2v2
data << uint32(1); // index
data << uint32(ARENA_TEAM_CHARTER_2v2); // charter entry
data << uint32(CHARTER_DISPLAY_ID); // charter display id
data << uint32(ARENA_TEAM_CHARTER_2v2_COST); // charter cost
data << uint32(2); // unknown
data << uint32(2); // required signs?
// 3v3
data << uint32(2); // index
data << uint32(ARENA_TEAM_CHARTER_3v3); // charter entry
data << uint32(CHARTER_DISPLAY_ID); // charter display id
data << uint32(ARENA_TEAM_CHARTER_3v3_COST); // charter cost
data << uint32(3); // unknown
data << uint32(3); // required signs?
// 5v5
data << uint32(3); // index
data << uint32(ARENA_TEAM_CHARTER_5v5); // charter entry
data << uint32(CHARTER_DISPLAY_ID); // charter display id
data << uint32(ARENA_TEAM_CHARTER_5v5_COST); // charter cost
data << uint32(5); // unknown
data << uint32(5); // required signs?
}
//for(uint8 i = 0; i < count; ++i)
//{
// data << uint32(i); // index
// data << uint32(GUILD_CHARTER); // charter entry
// data << uint32(CHARTER_DISPLAY_ID); // charter display id
// data << uint32(GUILD_CHARTER_COST+i); // charter cost
// data << uint32(0); // unknown
// data << uint32(9); // required signs?
//}
SendPacket(&data);
DEBUG_LOG("Sent SMSG_PETITION_SHOWLIST");
}