mirror of
https://github.com/mangosfour/server.git
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227 lines
5.3 KiB
C++
227 lines
5.3 KiB
C++
/**
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* MaNGOS is a full featured server for World of Warcraft, supporting
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* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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*
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* Copyright (C) 2005-2020 MaNGOS <https://getmangos.eu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* World of Warcraft, and all World of Warcraft or Warcraft art, images,
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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#ifndef WMO_H
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#define WMO_H
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#define TILESIZE (533.33333f)
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#define CHUNKSIZE ((TILESIZE) / 16.0f)
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#include <string>
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#include <set>
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#include "vec3d.h"
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#include <ml/mpq.h>
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#include <ml/loadlib.h>
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// MOPY flags
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#define WMO_MATERIAL_NOCAMCOLLIDE 0x01
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#define WMO_MATERIAL_DETAIL 0x02
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#define WMO_MATERIAL_NO_COLLISION 0x04
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#define WMO_MATERIAL_HINT 0x08
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#define WMO_MATERIAL_RENDER 0x10
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#define WMO_MATERIAL_COLLIDE_HIT 0x20
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#define WMO_MATERIAL_WALL_SURFACE 0x40
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/**
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* @brief
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*
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*/
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class WMORoot
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{
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public:
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uint32 nTextures, nGroups, nP, nLights, nModels, nDoodads, nDoodadSets, RootWMOID, liquidType; /**< TODO */
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unsigned int col; /**< TODO */
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float bbcorn1[3]; /**< TODO */
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float bbcorn2[3]; /**< TODO */
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/**
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* @brief
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*
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* @param filename
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*/
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WMORoot(std::string& filename);
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/**
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* @brief
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*
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*/
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~WMORoot();
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/**
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* @brief
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*
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* @return bool
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*/
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bool open();
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/**
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* @brief
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*
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* @param output
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* @return bool
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*/
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bool ConvertToVMAPRootWmo(FILE* output, const void *szRawVMAPMagic);
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private:
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std::string filename; /**< TODO */
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};
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/**
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* @brief
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*
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*/
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struct WMOLiquidHeader
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{
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int xverts, yverts, xtiles, ytiles; /**< TODO */
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float pos_x; /**< TODO */
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float pos_y; /**< TODO */
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float pos_z; /**< TODO */
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short type; /**< TODO */
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};
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/**
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* @brief
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*
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*/
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struct WMOLiquidVert
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{
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uint16 unk1; /**< TODO */
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uint16 unk2; /**< TODO */
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float height; /**< TODO */
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};
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/**
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* @brief
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*
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*/
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class WMOGroup
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{
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public:
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// MOGP
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int groupName, descGroupName, mogpFlags; /**< TODO */
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float bbcorn1[3]; /**< TODO */
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float bbcorn2[3]; /**< TODO */
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uint16 moprIdx; /**< TODO */
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uint16 moprNItems; /**< TODO */
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uint16 nBatchA; /**< TODO */
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uint16 nBatchB; /**< TODO */
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uint32 nBatchC, fogIdx, liquidType, groupWMOID; /**< TODO */
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int mopy_size, moba_size; /**< TODO */
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int LiquEx_size; /**< TODO */
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unsigned int nVertices; /**< number when loaded */
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int nTriangles; /**< number when loaded */
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char* MOPY; /**< TODO */
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uint16* MOVI; /**< TODO */
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uint16* MoviEx; /**< TODO */
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float* MOVT; /**< TODO */
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uint16* MOBA; /**< TODO */
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int* MobaEx; /**< TODO */
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WMOLiquidHeader* hlq; /**< TODO */
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WMOLiquidVert* LiquEx; /**< TODO */
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char* LiquBytes; /**< TODO */
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uint32 liquflags; /**< TODO */
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/**
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* @brief
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*
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* @param filename
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*/
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WMOGroup(std::string& filename);
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/**
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* @brief
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*
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*/
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~WMOGroup();
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/**
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* @brief
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*
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* @return bool
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*/
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bool open();
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/**
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* @brief
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*
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* @param output
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* @param rootWMO
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* @param pPreciseVectorData
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* @return int
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*/
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int ConvertToVMAPGroupWmo(FILE* output, WMORoot* rootWMO, bool pPreciseVectorData, int iCoreNumber);
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private:
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std::string filename; /**< TODO */
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};
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/**
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* @brief
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*
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*/
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class WMOInstance
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{
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static std::set<int> ids; /**< TODO */
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public:
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std::string MapName; /**< TODO */
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int currx; /**< TODO */
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int curry; /**< TODO */
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WMOGroup* wmo; /**< TODO */
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Vec3D pos; /**< TODO */
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Vec3D pos2, pos3, rot; /**< TODO */
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uint32 indx, id, d2, d3; /**< TODO */
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int doodadset; /**< TODO */
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/**
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* @brief
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*
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* @param f
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* @param WmoInstName
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* @param mapID
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* @param tileX
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* @param tileY
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* @param pDirfile
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*/
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WMOInstance(MPQFile& f, std::string& WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE* pDirfile);
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/**
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* @brief
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*
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*/
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static void reset();
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};
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/**
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* @brief
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*
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* @param fname
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* @return bool
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*/
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bool ExtractSingleWmo(std::string& fname, int iCoreNumber, const void *szRawVMAPMagic);
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/**
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* @brief
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*
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* @param
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* @return bool
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*/
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bool ExtractWmo(int iCoreNumber, const void *szRawVMAPMagic);
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#endif
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