server/win/VC80
Neo2003 23c920ca4b [10643] Update the ACE part we use to 5.8.2
Signed-off-by: Neo2003 <Neo.2003@Hotmail.fr>
2010-10-25 20:36:51 +02:00
..
.gitignore [10464] Revert a part of [10463] and move them back to the .gitignore file in the sub-directory 2010-09-10 22:11:35 +02:00
ACE_vc8.vcproj [10643] Update the ACE part we use to 5.8.2 2010-10-25 20:36:51 +02:00
framework.vcproj [10370] Rename UnorderedMap.h -> UnorderedMapSet.h 2010-08-18 04:54:25 +04:00
g3dlite.vcproj [10097] Update G3D up to v8.0b4 2010-06-23 06:45:25 +04:00
game.vcproj [10156] Add shared object for auras of same spell and move spell proc code to its own file, also spread procs by auras and effect indexes. 2010-07-07 19:08:26 +03:00
genrevision.vcproj [8735] New memory allocator for MaNGOS, based on Intel Threading Building Blocks library. Performance gains depend greatly on OS you use! 2009-10-26 00:59:35 +02:00
mangosd.vcproj [10135] Bump for 0.17.0 development. 2010-07-02 04:39:03 +04:00
realmd.vcproj [10135] Bump for 0.17.0 development. 2010-07-02 04:39:03 +04:00
script.vcproj [9048] Add src\bindings\universal\Scripts\sc_defines.cpp to script.vcproj 2009-12-23 16:59:55 +03:00
shared.vcproj [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
tbb.vcproj [8791] Fixed problems with atomic_support.obj in x64 mode 2009-11-08 18:46:56 +03:00
tbbmalloc.vcproj [8791] Fixed problems with atomic_support.obj in x64 mode 2009-11-08 18:46:56 +03:00
zlib.vcproj [7744] Use Precompiled Headers for fast build in win. 2009-05-03 18:07:55 +04:00