server/win/VC80
VladimirMangos b3aa3c2b22 [11165] Fixed existed win projects for build not modified tbb sources.
Instead modify #include paths in TBB sources added expected include paths to VC projects
2011-02-14 12:54:33 +03:00
..
.gitignore [10464] Revert a part of [10463] and move them back to the .gitignore file in the sub-directory 2010-09-10 22:11:35 +02:00
ACE_vc8.vcproj [10874] Update ACE to v5.8.3 2010-12-14 17:37:42 +03:00
bzip2.vcproj [10827] Add VC80 projects and solutions files where missing like vmap_extractor 2010-12-05 10:30:24 +01:00
framework.vcproj [10370] Rename UnorderedMap.h -> UnorderedMapSet.h 2010-08-18 04:54:25 +04:00
g3dlite.vcproj [10097] Update G3D up to v8.0b4 2010-06-23 06:45:25 +04:00
game.vcproj [11127] Rename src/game/InstanceSaveMgr.* -> src/game/MapPersistentStateMgr.* 2011-02-10 05:35:07 +03:00
genrevision.vcproj [8735] New memory allocator for MaNGOS, based on Intel Threading Building Blocks library. Performance gains depend greatly on OS you use! 2009-10-26 00:59:35 +02:00
mangosd.vcproj [11165] Fixed existed win projects for build not modified tbb sources. 2011-02-14 12:54:33 +03:00
realmd.vcproj [10135] Bump for 0.17.0 development. 2010-07-02 04:39:03 +04:00
script.vcproj [9048] Add src\bindings\universal\Scripts\sc_defines.cpp to script.vcproj 2009-12-23 16:59:55 +03:00
shared.vcproj [10790] Moved vmap code from shared to game project 2010-11-28 18:43:14 +01:00
tbb.vcproj [11165] Fixed existed win projects for build not modified tbb sources. 2011-02-14 12:54:33 +03:00
tbbmalloc.vcproj [11165] Fixed existed win projects for build not modified tbb sources. 2011-02-14 12:54:33 +03:00
zlib.vcproj [7744] Use Precompiled Headers for fast build in win. 2009-05-03 18:07:55 +04:00