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* Drop dead code * Use std::string instead of char* * Use std::cout instead of printf() Signed-off-by: Lynx3d <lynx3d@some-imaginary-isp.org>
32 lines
748 B
C++
32 lines
748 B
C++
#include <string>
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#include <iostream>
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#include "TileAssembler.h"
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//=======================================================
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int main(int argc, char* argv[])
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{
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if(argc != 3)
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{
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std::cout << "usage: " << argv[0] << " <raw data dir> <vmap dest dir>" << std::endl;
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return 1;
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}
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std::string src = argv[1];
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std::string dest = argv[2];
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std::cout << "using " << src << " as source directory and writing output to " << dest << std::endl;
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VMAP::TileAssembler* ta = new VMAP::TileAssembler(src, dest);
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if(!ta->convertWorld2())
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{
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std::cout << "exit with errors" << std::endl;
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delete ta;
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return 1;
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}
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delete ta;
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std::cout << "Ok, all done" << std::endl;
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return 0;
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}
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