mirror of
https://github.com/mangosfour/server.git
synced 2025-12-12 19:37:03 +00:00
506 lines
14 KiB
C++
506 lines
14 KiB
C++
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#include "vmapexport.h"
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#include "wmo.h"
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#include "vec3d.h"
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#include <cstdio>
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#include <cstdlib>
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#include <cassert>
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#include <map>
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#include <fstream>
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#undef min
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#undef max
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#include "mpq_libmpq04.h"
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using namespace std;
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extern uint16 *LiqType;
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WMORoot::WMORoot(std::string &filename) : filename(filename)
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{
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}
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bool WMORoot::open()
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{
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MPQFile f(filename.c_str());
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if(f.isEof ())
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{
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printf("No such file.\n");
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return false;
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}
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uint32 size;
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char fourcc[5];
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while (!f.isEof())
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{
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f.read(fourcc,4);
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f.read(&size, 4);
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flipcc(fourcc);
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fourcc[4] = 0;
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size_t nextpos = f.getPos() + size;
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if (!strcmp(fourcc,"MOHD"))//header
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{
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f.read(&nTextures, 4);
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f.read(&nGroups, 4);
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f.read(&nP, 4);
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f.read(&nLights, 4);
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f.read(&nModels, 4);
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f.read(&nDoodads, 4);
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f.read(&nDoodadSets, 4);
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f.read(&col, 4);
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f.read(&RootWMOID, 4);
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f.read(bbcorn1,12);
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f.read(bbcorn2,12);
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f.read(&liquidType, 4);
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break;
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}
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/*
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else if (!strcmp(fourcc,"MOTX"))
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{
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}
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else if (!strcmp(fourcc,"MOMT"))
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{
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}
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else if (!strcmp(fourcc,"MOGN"))
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{
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}
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else if (!strcmp(fourcc,"MOGI"))
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{
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}
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else if (!strcmp(fourcc,"MOLT"))
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{
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}
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else if (!strcmp(fourcc,"MODN"))
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{
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}
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else if (!strcmp(fourcc,"MODS"))
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{
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}
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else if (!strcmp(fourcc,"MODD"))
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{
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}
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else if (!strcmp(fourcc,"MOSB"))
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{
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}
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else if (!strcmp(fourcc,"MOPV"))
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{
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}
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else if (!strcmp(fourcc,"MOPT"))
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{
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}
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else if (!strcmp(fourcc,"MOPR"))
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{
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}
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else if (!strcmp(fourcc,"MFOG"))
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{
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}
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*/
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f.seek((int)nextpos);
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}
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f.close ();
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return true;
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}
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bool WMORoot::ConvertToVMAPRootWmo(FILE *pOutfile)
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{
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//printf("Convert RootWmo...\n");
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fwrite(szRawVMAPMagic,1,8,pOutfile);
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unsigned int nVectors = 0;
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fwrite(&nVectors,sizeof(nVectors),1,pOutfile); // will be filled later
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fwrite(&nGroups,4,1,pOutfile);
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fwrite(&RootWMOID,4,1,pOutfile);
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return true;
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}
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WMORoot::~WMORoot()
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{
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}
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WMOGroup::WMOGroup(std::string &filename) : filename(filename),
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MOPY(0), MOVI(0), MoviEx(0), MOVT(0), MOBA(0), MobaEx(0), hlq(0), LiquEx(0), LiquBytes(0)
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{
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}
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bool WMOGroup::open()
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{
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MPQFile f(filename.c_str());
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if(f.isEof ())
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{
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printf("No such file.\n");
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return false;
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}
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uint32 size;
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char fourcc[5];
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while (!f.isEof())
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{
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f.read(fourcc,4);
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f.read(&size, 4);
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flipcc(fourcc);
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if (!strcmp(fourcc,"MOGP"))//Fix sizeoff = Data size.
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{
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size = 68;
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}
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fourcc[4] = 0;
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size_t nextpos = f.getPos() + size;
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LiquEx_size = 0;
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liquflags = 0;
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if (!strcmp(fourcc,"MOGP"))//header
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{
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f.read(&groupName, 4);
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f.read(&descGroupName, 4);
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f.read(&mogpFlags, 4);
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f.read(bbcorn1, 12);
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f.read(bbcorn2, 12);
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f.read(&moprIdx, 2);
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f.read(&moprNItems, 2);
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f.read(&nBatchA, 2);
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f.read(&nBatchB, 2);
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f.read(&nBatchC, 4);
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f.read(&fogIdx, 4);
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f.read(&liquidType, 4);
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f.read(&groupWMOID,4);
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}
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else if (!strcmp(fourcc,"MOPY"))
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{
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MOPY = new char[size];
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mopy_size = size;
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nTriangles = (int)size / 2;
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f.read(MOPY, size);
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}
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else if (!strcmp(fourcc,"MOVI"))
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{
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MOVI = new uint16[size/2];
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f.read(MOVI, size);
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}
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else if (!strcmp(fourcc,"MOVT"))
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{
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MOVT = new float[size/4];
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f.read(MOVT, size);
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nVertices = (int)size / 12;
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}
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else if (!strcmp(fourcc,"MONR"))
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{
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}
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else if (!strcmp(fourcc,"MOTV"))
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{
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}
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else if (!strcmp(fourcc,"MOBA"))
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{
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MOBA = new uint16[size/2];
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moba_size = size/2;
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f.read(MOBA, size);
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}
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else if (!strcmp(fourcc,"MLIQ"))
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{
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liquflags |= 1;
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hlq = new WMOLiquidHeader;
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f.read(hlq, 0x1E);
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LiquEx_size = sizeof(WMOLiquidVert) * hlq->xverts * hlq->yverts;
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LiquEx = new WMOLiquidVert[hlq->xverts * hlq->yverts];
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f.read(LiquEx, LiquEx_size);
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int nLiquBytes = hlq->xtiles * hlq->ytiles;
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LiquBytes = new char[nLiquBytes];
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f.read(LiquBytes, nLiquBytes);
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/* std::ofstream llog("Buildings/liquid.log", ios_base::out | ios_base::app);
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llog << filename;
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llog << "\nbbox: " << bbcorn1[0] << ", " << bbcorn1[1] << ", " << bbcorn1[2] << " | " << bbcorn2[0] << ", " << bbcorn2[1] << ", " << bbcorn2[2];
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llog << "\nlpos: " << hlq->pos_x << ", " << hlq->pos_y << ", " << hlq->pos_z;
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llog << "\nx-/yvert: " << hlq->xverts << "/" << hlq->yverts << " size: " << size << " expected size: " << 30 + hlq->xverts*hlq->yverts*8 + hlq->xtiles*hlq->ytiles << std::endl;
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llog.close(); */
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}
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f.seek((int)nextpos);
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}
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f.close();
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return true;
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}
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int WMOGroup::ConvertToVMAPGroupWmo(FILE *output, WMORoot *rootWMO, bool pPreciseVectorData)
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{
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fwrite(&mogpFlags,sizeof(uint32),1,output);
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fwrite(&groupWMOID,sizeof(uint32),1,output);
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// group bound
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fwrite(bbcorn1, sizeof(float), 3, output);
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fwrite(bbcorn2, sizeof(float), 3, output);
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fwrite(&liquflags,sizeof(uint32),1,output);
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int nColTriangles = 0;
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if(pPreciseVectorData)
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{
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char GRP[] = "GRP ";
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fwrite(GRP,1,4,output);
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int k = 0;
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int moba_batch = moba_size/12;
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MobaEx = new int[moba_batch*4];
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for(int i=8; i<moba_size; i+=12)
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{
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MobaEx[k++] = MOBA[i];
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}
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int moba_size_grp = moba_batch*4+4;
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fwrite(&moba_size_grp,4,1,output);
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fwrite(&moba_batch,4,1,output);
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fwrite(MobaEx,4,k,output);
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delete [] MobaEx;
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uint32 nIdexes = nTriangles * 3;
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if(fwrite("INDX",4, 1, output) != 1)
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{
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printf("Error while writing file nbraches ID");
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exit(0);
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}
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int wsize = sizeof(uint32) + sizeof(unsigned short) * nIdexes;
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if(fwrite(&wsize, sizeof(int), 1, output) != 1)
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{
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printf("Error while writing file wsize");
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// no need to exit?
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}
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if(fwrite(&nIdexes, sizeof(uint32), 1, output) != 1)
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{
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printf("Error while writing file nIndexes");
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exit(0);
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}
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if(nIdexes >0)
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{
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if(fwrite(MOVI, sizeof(unsigned short), nIdexes, output) != nIdexes)
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{
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printf("Error while writing file indexarray");
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exit(0);
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}
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}
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if(fwrite("VERT",4, 1, output) != 1)
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{
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printf("Error while writing file nbraches ID");
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exit(0);
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}
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wsize = sizeof(int) + sizeof(float) * 3 * nVertices;
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if(fwrite(&wsize, sizeof(int), 1, output) != 1)
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{
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printf("Error while writing file wsize");
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// no need to exit?
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}
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if(fwrite(&nVertices, sizeof(int), 1, output) != 1)
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{
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printf("Error while writing file nVertices");
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exit(0);
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}
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if(nVertices >0)
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{
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if(fwrite(MOVT, sizeof(float)*3, nVertices, output) != nVertices)
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{
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printf("Error while writing file vectors");
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exit(0);
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}
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}
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nColTriangles = nTriangles;
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}
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else
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{
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char GRP[] = "GRP ";
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fwrite(GRP,1,4,output);
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int k = 0;
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int moba_batch = moba_size/12;
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MobaEx = new int[moba_batch*4];
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for(int i=8; i<moba_size; i+=12)
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{
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MobaEx[k++] = MOBA[i];
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}
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int moba_size_grp = moba_batch*4+4;
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fwrite(&moba_size_grp,4,1,output);
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fwrite(&moba_batch,4,1,output);
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fwrite(MobaEx,4,k,output);
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delete [] MobaEx;
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//-------INDX------------------------------------
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//-------MOPY--------
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MoviEx = new uint16[nTriangles*3]; // "worst case" size...
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int *IndexRenum = new int[nVertices];
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memset(IndexRenum, 0xFF, nVertices*sizeof(int));
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for (int i=0; i<nTriangles; ++i)
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{
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// Skip no collision triangles
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if (MOPY[2*i]&WMO_MATERIAL_NO_COLLISION ||
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!(MOPY[2*i]&(WMO_MATERIAL_HINT|WMO_MATERIAL_COLLIDE_HIT)) )
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continue;
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// Use this triangle
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for (int j=0; j<3; ++j)
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{
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IndexRenum[MOVI[3*i + j]] = 1;
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MoviEx[3*nColTriangles + j] = MOVI[3*i + j];
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}
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++nColTriangles;
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}
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// assign new vertex index numbers
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int nColVertices = 0;
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for (uint32 i=0; i<nVertices; ++i)
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{
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if (IndexRenum[i] == 1)
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{
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IndexRenum[i] = nColVertices;
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++nColVertices;
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}
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}
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// translate triangle indices to new numbers
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for (int i=0; i<3*nColTriangles; ++i)
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{
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assert(MoviEx[i] < nVertices);
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MoviEx[i] = IndexRenum[MoviEx[i]];
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}
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// write triangle indices
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int INDX[] = {0x58444E49, nColTriangles*6+4, nColTriangles*3};
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fwrite(INDX,4,3,output);
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fwrite(MoviEx,2,nColTriangles*3,output);
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// write vertices
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int VERT[] = {0x54524556, nColVertices*3*sizeof(float)+4, nColVertices};// "VERT"
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int check = 3*nColVertices;
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fwrite(VERT,4,3,output);
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for (uint32 i=0; i<nVertices; ++i)
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if(IndexRenum[i] >= 0)
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check -= fwrite(MOVT+3*i, sizeof(float), 3, output);
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assert(check==0);
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delete [] MoviEx;
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delete [] IndexRenum;
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}
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//------LIQU------------------------
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if(LiquEx_size != 0)
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{
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int LIQU_h[] = {0x5551494C, sizeof(WMOLiquidHeader) + LiquEx_size + hlq->xtiles*hlq->ytiles};// "LIQU"
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fwrite(LIQU_h, 4, 2, output);
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// according to WoW.Dev Wiki:
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uint32 liquidEntry;
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if (rootWMO->liquidType & 4)
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liquidEntry = liquidType;
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else if (liquidType == 15)
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liquidEntry = 1; // first entry, generic "Water"
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else
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liquidEntry = liquidType + 1;
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// overwrite material type in header...
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hlq->type = LiqType[liquidEntry];
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/* std::ofstream llog("Buildings/liquid.log", ios_base::out | ios_base::app);
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llog << filename;
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llog << ":\nliquidEntry: " << liquidEntry << " type: " << hlq->type << " (root:" << rootWMO->liquidType << " group:" << liquidType << ")\n";
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llog.close(); */
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fwrite(hlq, sizeof(WMOLiquidHeader), 1, output);
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// only need height values, the other values are unknown anyway
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for (uint32 i = 0; i<LiquEx_size/sizeof(WMOLiquidVert); ++i)
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fwrite(&LiquEx[i].height, sizeof(float), 1, output);
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// todo: compress to bit field
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fwrite(LiquBytes, 1, hlq->xtiles*hlq->ytiles, output);
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}
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return nColTriangles;
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}
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WMOGroup::~WMOGroup()
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{
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delete [] MOPY;
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delete [] MOVI;
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delete [] MOVT;
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delete [] MOBA;
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delete hlq;
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delete [] LiquEx;
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delete [] LiquBytes;
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}
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WMOInstance::WMOInstance(MPQFile &f,const char* WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE *pDirfile)
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{
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pos = Vec3D(0,0,0);
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float ff[3];
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f.read(&id, 4);
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f.read(ff,12);
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pos = Vec3D(ff[0],ff[1],ff[2]);
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f.read(ff,12);
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rot = Vec3D(ff[0],ff[1],ff[2]);
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f.read(ff,12);
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pos2 = Vec3D(ff[0],ff[1],ff[2]);
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f.read(ff,12);
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pos3 = Vec3D(ff[0],ff[1],ff[2]);
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f.read(&d2,4);
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uint16 trash,adtId;
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f.read(&adtId,2);
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f.read(&trash,2);
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//-----------add_in _dir_file----------------
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char tempname[512];
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sprintf(tempname, "%s/%s", szWorkDirWmo, WmoInstName);
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FILE *input;
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input = fopen(tempname, "r+b");
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if(!input)
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{
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printf("WMOInstance::WMOInstance: couldn't open %s\n", tempname);
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return;
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}
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fseek(input, 8, SEEK_SET); // get the correct no of vertices
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int nVertices;
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fread(&nVertices, sizeof (int), 1, input);
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fclose(input);
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if(nVertices == 0)
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return;
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float x,z;
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x = pos.x;
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z = pos.z;
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if(x==0 && z == 0)
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{
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pos.x = 533.33333f*32;
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pos.z = 533.33333f*32;
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}
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pos = fixCoords(pos);
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pos2 = fixCoords(pos2);
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pos3 = fixCoords(pos3);
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float scale = 1.0f;
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uint32 flags = MOD_HAS_BOUND;
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if(tileX == 65 && tileY == 65) flags |= MOD_WORLDSPAWN;
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//write mapID, tileX, tileY, Flags, ID, Pos, Rot, Scale, Bound_lo, Bound_hi, name
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fwrite(&mapID, sizeof(uint32), 1, pDirfile);
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fwrite(&tileX, sizeof(uint32), 1, pDirfile);
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fwrite(&tileY, sizeof(uint32), 1, pDirfile);
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fwrite(&flags, sizeof(uint32), 1, pDirfile);
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fwrite(&adtId, sizeof(uint16), 1, pDirfile);
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fwrite(&id, sizeof(uint32), 1, pDirfile);
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fwrite(&pos, sizeof(float), 3, pDirfile);
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fwrite(&rot, sizeof(float), 3, pDirfile);
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fwrite(&scale, sizeof(float), 1, pDirfile);
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fwrite(&pos2, sizeof(float), 3, pDirfile);
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fwrite(&pos3, sizeof(float), 3, pDirfile);
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uint32 nlen=strlen(WmoInstName);
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fwrite(&nlen, sizeof(uint32), 1, pDirfile);
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fwrite(WmoInstName, sizeof(char), nlen, pDirfile);
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/* fprintf(pDirfile,"%s/%s %f,%f,%f_%f,%f,%f 1.0 %d %d %d,%d %d\n",
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MapName,
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WmoInstName,
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(float) x, (float) pos.y, (float) z,
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(float) rot.x, (float) rot.y, (float) rot.z,
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nVertices,
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realx1, realy1,
|
|
realx2, realy2
|
|
); */
|
|
|
|
// fclose(dirfile);
|
|
}
|